This is a list of all the weapons that appear in Fire Emblem: The Sacred Stones.
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Iron Sword
|
E
|
1
|
46
|
5
|
5
|
90%
|
0%
|
1
|
460
|
-
|
-
|
|
Slim Sword
|
E
|
1
|
30
|
2
|
3
|
100%
|
5%
|
1
|
480
|
-
|
-
|
|
Steel Sword
|
D
|
1
|
30
|
10
|
8
|
75%
|
0%
|
1
|
600
|
-
|
-
|
|
Silver Sword
|
A
|
1
|
20
|
8
|
13
|
80%
|
0%
|
1
|
1,500
|
-
|
-
|
|
Iron Blade
|
D
|
1
|
35
|
12
|
9
|
70%
|
0%
|
2
|
980
|
-
|
-
|
|
Steel Blade
|
C
|
1
|
25
|
14
|
11
|
65%
|
0%
|
2
|
980
|
-
|
-
|
|
Silver Blade
|
A
|
1
|
15
|
13
|
14
|
60%
|
0%
|
2
|
1,800
|
-
|
-
|
|
Poison Sword
|
D
|
1
|
40
|
6
|
3
|
70%
|
0%
|
1
|
-
|
Inflicts Poison upon contact.
|
-
|
|
Rapier
|
*
|
1
|
40
|
5
|
7
|
95%
|
10%
|
2
|
-
|
Eirika Only. Effective vs. Armor and Cavalry units.
|
Effective against infantry.
|
|
Brave Sword
|
B
|
1
|
30
|
12
|
9
|
75%
|
0%
|
1
|
7,500
|
Allows user to strike twice in one attack.
|
Can strike consecutively.
|
|
Shamshir
|
D
|
1
|
20
|
5
|
8
|
75%
|
35%
|
1
|
1,200
|
Myrmidon/Swordmaster/Assassin/ Eirika/Bonewalker/Wight Only.
|
Improves critical hit rate.
|
|
Killing Edge
|
C
|
1
|
20
|
7
|
9
|
75%
|
30%
|
1
|
1,300
|
-
|
Improves critical hit rate.
|
|
Armorslayer
|
D
|
1
|
18
|
11
|
8
|
80%
|
0%
|
1
|
1,260
|
Effective vs. Armored units.
|
Effective against knights.
|
|
Wyrmslayer
|
C
|
1
|
30
|
5
|
8
|
75%
|
0%
|
1
|
4,500
|
Effective vs. Dragon units.
|
Effective against wyverns.
|
|
Light Brand
|
C
|
1-2
|
25
|
9
|
9
|
70%
|
0%
|
1
|
1,250
|
Casts Light when attacking from range. Inflicts magic-based damage. Cannot critical at range.
|
-
|
|
Runesword
|
A
|
1-2
|
15
|
11
|
12
|
65%
|
0%
|
1
|
3,300
|
Casts Nosferatu when used from range. Restores HP equal to damage dealt. Inflicts magic-based damage.
|
Imbued with dark magic.
|
|
Lancereaver
|
C
|
1
|
15
|
9
|
9
|
75%
|
5%
|
2
|
1,800
|
Advantage vs. Lances, disadvantage vs. Axes.
|
Strong against spears.
|
|
Zanbato
|
D
|
1
|
18
|
11
|
6
|
75%
|
5%
|
1
|
1,260
|
Effective vs. Cavalry units.
|
Effective against cavalry.
|
|
Shadowkiller
|
E
|
1
|
60
|
5
|
5
|
90%
|
5%
|
1
|
-
|
Effective vs. Monsters. Cannot be obtained normally.
|
-
|
|
Sieglinde
|
*
|
1
|
30
|
9
|
16
|
90%
|
0%
|
1
|
-
|
Eirika Only. Strength +5. Effective vs. Monsters.
|
The Sacred Twin storm blade. Str +5.
|
|
Audhulma
|
S
|
1
|
30
|
9
|
18
|
85%
|
0%
|
1
|
-
|
Resistance +5. Effective vs. Monsters.
|
The Sacred Twin ice blade. Res +5.
|
|
Wind Sword
|
B
|
1-2
|
40
|
9
|
9
|
70%
|
0%
|
1
|
8,000
|
Casts wind magic when used at range. Inflicts magic-based damage. Effective vs. flying units.
|
-
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Iron Lance
|
E
|
1
|
45
|
8
|
7
|
80%
|
0%
|
1
|
360
|
-
|
-
|
|
Slim Lance
|
E
|
1
|
30
|
4
|
4
|
85%
|
5%
|
1
|
450
|
-
|
-
|
|
Steel Lance
|
D
|
1
|
30
|
13
|
10
|
70%
|
0%
|
2
|
480
|
-
|
-
|
|
Silver Lance
|
A
|
1
|
20
|
10
|
14
|
75%
|
0%
|
1
|
1,200
|
-
|
-
|
|
Toxin Lance
|
E
|
1
|
40
|
8
|
4
|
65%
|
0%
|
1
|
-
|
Inflicts Poison on contact.
|
-
|
|
Brave Lance
|
B
|
1
|
30
|
14
|
10
|
70%
|
0%
|
1
|
7,500
|
Allows user to attack twice in one attack.
|
Can strike consecutively.
|
|
Killer Lance
|
C
|
1
|
20
|
9
|
10
|
70%
|
30%
|
1
|
1,200
|
-
|
Improves critical hit rate.
|
|
Horseslayer
|
D
|
1
|
16
|
13
|
7
|
70%
|
0%
|
1
|
1,040
|
Effective vs. Horseback units.
|
Effective against cavalry.
|
|
Javelin
|
E
|
1-2
|
20
|
11
|
6
|
65%
|
0%
|
1
|
400
|
-
|
Doubles as ranged attack.
|
|
Spear
|
B
|
1-2
|
15
|
10
|
12
|
70%
|
5%
|
1
|
9,000
|
-
|
Doubles as ranged attack.
|
|
Axereaver
|
C
|
1
|
15
|
11
|
10
|
70%
|
5%
|
2
|
1,950
|
Advantage vs. Axes. Weak vs. Swords.
|
Strong against axes.
|
|
Reginleif
|
*
|
1
|
45
|
8
|
10
|
80%
|
10%
|
2
|
-
|
Ephraim Only. Effective vs. Armored/Horseback units.
|
Strong against cavalry, knights.
|
|
Bright Lance
|
E
|
1
|
60
|
8
|
7
|
80%
|
5%
|
1
|
-
|
Effective vs. Monsters. Cannot be obtained normally.
|
-
|
|
Dragonspear
|
C
|
1
|
30
|
8
|
10
|
70%
|
0%
|
1
|
4,500
|
Effective vs. Dragon units.
|
Effective against wyverns.
|
|
Vidofnir
|
S
|
1
|
30
|
11
|
15
|
85%
|
0%
|
1
|
-
|
Defense +5. Effective vs. Monsters.
|
The Sacred Twin winged Lance. Def +5.
|
|
Siegmund
|
*
|
1
|
30
|
11
|
17
|
80%
|
0%
|
1
|
-
|
Ephraim Only. Strength +5. Effective vs. Monsters.
|
The Sacred Twin fire lance. Str +5.
|
|
Heavy Spear
|
D
|
1
|
16
|
14
|
9
|
70%
|
0%
|
1
|
1,200
|
Effective vs. Armored units.
|
Effective against knights.
|
|
Short Spear
|
C
|
1-2
|
18
|
12
|
9
|
60%
|
0%
|
1
|
900
|
-
|
Doubles as ranged attack.
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Iron Axe
|
E
|
1
|
45
|
10
|
8
|
75%
|
0%
|
1
|
270
|
-
|
-
|
|
Steel Axe
|
E
|
1
|
30
|
15
|
11
|
65%
|
0%
|
2
|
360
|
-
|
-
|
|
Silver Axe
|
A
|
1
|
20
|
12
|
15
|
70%
|
0%
|
1
|
1,000
|
-
|
-
|
|
Poison Axe
|
D
|
1
|
40
|
10
|
4
|
60%
|
0%
|
1
|
-
|
Inflicts Poison upon contact.
|
-
|
|
Brave Axe
|
B
|
1
|
30
|
16
|
10
|
65%
|
0%
|
1
|
7,500
|
Wielder strikes twice on each attack.
|
Can strike consecutively.
|
|
Killer Axe
|
C
|
1
|
20
|
11
|
11
|
65%
|
30%
|
1
|
1,000
|
-
|
Improves critical hit rate.
|
|
Halberd
|
D
|
1
|
18
|
15
|
10
|
60%
|
0%
|
1
|
810
|
Supereffective vs. Cavalry units.
|
-
|
|
Hammer
|
D
|
1
|
20
|
15
|
10
|
55%
|
0%
|
2
|
800
|
Supereffective vs. Armored units.
|
-
|
|
Devil Axe
|
E
|
1
|
20
|
18
|
18
|
55%
|
0%
|
8
|
880
|
May damage wielder instead of target.
|
Might injure its wielder.
|
|
Hand Axe
|
E
|
1-2
|
20
|
12
|
7
|
60%
|
0%
|
2
|
300
|
-
|
Doubles as ranged attack.
|
|
Tomahawk
|
A
|
1-2
|
15
|
14
|
13
|
65%
|
0%
|
1
|
3,000
|
-
|
Doubles as ranged attack.
|
|
Swordreaver
|
C
|
1
|
15
|
13
|
11
|
65%
|
5%
|
2
|
2,100
|
Advantage vs. Swords, Disadvantage vs. Lances
|
Strong against swords.
|
|
Swordslayer
|
C
|
1
|
20
|
11
|
13
|
80%
|
5%
|
1
|
2,000
|
Effective & Advantage vs. Swords, Disadvantage vs. Lances.
|
-
|
|
Hatchet
|
E
|
1-2
|
50
|
5
|
4
|
85%
|
0%
|
1
|
-
|
-
|
Lightweight and easy to hit with.
|
|
Dragon Axe
|
C
|
1
|
30
|
11
|
12
|
60%
|
0%
|
1
|
4,500
|
Supereffective vs. Dragon units.
|
-
|
|
Fiendcleaver
|
E
|
1
|
60
|
10
|
8
|
75%
|
5%
|
1
|
-
|
Supereffective vs. Monsters. Cannot be obtained normally.
|
-
|
|
Battle Axe
|
B
|
1
|
20
|
15
|
13
|
60%
|
5%
|
1
|
1,000
|
-
|
Strong, but difficult to wield.
|
|
Garm
|
S
|
1
|
30
|
13
|
20
|
75%
|
0%
|
1
|
-
|
+5 Speed bonus to wielder while equipped. Supereffective vs. Monsters.
|
The Sacred Twin black axe. Spd +5.
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Iron Bow
|
E
|
2
|
45
|
5
|
6
|
85%
|
0%
|
1
|
540
|
-
|
-
|
|
Steel Bow
|
D
|
2
|
30
|
9
|
9
|
70%
|
0%
|
1
|
720
|
-
|
-
|
|
Silver Bow
|
A
|
2
|
20
|
6
|
13
|
75%
|
0%
|
1
|
1,600
|
-
|
-
|
|
Poison Bow
|
D
|
2
|
40
|
5
|
4
|
65%
|
0%
|
1
|
-
|
Inflicts Poison upon contact.
|
-
|
|
Killer Bow
|
C
|
2
|
20
|
7
|
9
|
75%
|
30%
|
1
|
1,400
|
-
|
Improves critical hit rate.
|
|
Brave Bow
|
B
|
2
|
30
|
12
|
10
|
70%
|
0%
|
1
|
7,500
|
Allows user to attack twice in one attack.
|
Can strike consecutively.
|
|
Short Bow
|
D
|
2
|
22
|
3
|
5
|
85%
|
10%
|
2
|
1,760
|
-
|
-
|
|
Longbow
|
D
|
2-3
|
20
|
10
|
5
|
65%
|
0%
|
1
|
2,000
|
-
|
Extended attack range.
|
|
Ballista
|
E
|
3-10
|
5
|
20
|
8
|
60%
|
0%
|
4
|
-
|
Archers/Snipers/Fleet only.
|
-
|
|
Iron Ballista
|
E
|
3-15
|
5
|
20
|
13
|
60%
|
0%
|
4
|
-
|
Archers/Snipers/Fleet only.
|
-
|
|
Killer Ballista
|
E
|
3-10
|
5
|
20
|
12
|
65%
|
10%
|
4
|
-
|
Archers/Snipers/Fleet only.
|
-
|
|
Beacon Bow
|
E
|
2
|
60
|
5
|
6
|
85%
|
5%
|
1
|
-
|
Effective vs. Monsters. Cannot obtain normally.
|
-
|
|
Nidhogg
|
S
|
2
|
30
|
7
|
18
|
80%
|
0%
|
1
|
-
|
Luck +5. Effective vs. Monsters.
|
The Sacred twin serpent bow. Luck +5.
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Fire
|
E
|
1-2
|
40
|
4
|
5
|
90%
|
0%
|
1
|
560
|
-
|
-
|
|
Thunder
|
D
|
1-2
|
35
|
6
|
8
|
80%
|
5%
|
1
|
700
|
-
|
-
|
|
Elfire
|
C
|
1-2
|
30
|
10
|
10
|
85%
|
0%
|
2
|
1,200
|
-
|
-
|
|
Bolting
|
B
|
3-10
|
5
|
20
|
12
|
60%
|
0%
|
5
|
2,500
|
-
|
Long-range lightning strike.
|
|
Fimbulvetr
|
A
|
1-2
|
20
|
12
|
13
|
80%
|
0%
|
1
|
6,000
|
-
|
-
|
|
Excalibur
|
S
|
1-2
|
30
|
13
|
18
|
90%
|
10%
|
1
|
-
|
Speed +5. Effective vs. Monsters.
|
A Sacred Twin tome. Spd +5.
|
|
Alacalibur
|
B
|
1-2
|
20
|
2
|
8
|
85%
|
0%
|
1
|
1,100
|
Effective vs. Monsters. Cannot obtain normally.
|
-
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Lightning
|
E
|
1-2
|
35
|
6
|
4
|
95%
|
5%
|
1
|
630
|
-
|
-
|
|
Shine
|
D
|
1-2
|
20
|
8
|
6
|
90%
|
8%
|
2
|
900
|
-
|
-
|
|
Divine
|
C
|
1-2
|
25
|
12
|
8
|
85%
|
10%
|
3
|
2,500
|
-
|
-
|
|
Purge
|
B
|
3-10
|
5
|
20
|
10
|
75%
|
5%
|
1
|
3,000
|
-
|
-
|
|
Aura
|
A
|
1-2
|
20
|
15
|
12
|
85%
|
15%
|
1
|
8,000
|
-
|
-
|
|
Ivaldi
|
S
|
1-2
|
30
|
10
|
17
|
90%
|
5%
|
1
|
-
|
Defense +5. Effective vs. Monsters.
|
A Sacred Twin tome. Def +5.
|
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Flux
|
D
|
1-2
|
45
|
8
|
7
|
80%
|
0%
|
1
|
900
|
-
|
-
|
|
Luna
|
C
|
1-2
|
30
|
12
|
0
|
50%
|
10%
|
1
|
4,200
|
Ignores enemy's Resistance.
|
Negates enemy resistance.
|
|
Nosferatu
|
C
|
1-2
|
20
|
14
|
10
|
70%
|
0%
|
1
|
3,200
|
Recovers user's HP equal to damage dealt.
|
Drains enemy HP into caster.
|
|
Eclipse
|
B
|
3-10
|
5
|
12
|
-
|
30%
|
0%
|
8
|
4,000
|
Halves enemy's HP.
|
Reduces enemy HP by half.
|
|
Fenrir
|
A
|
1-2
|
20
|
18
|
15
|
70%
|
0%
|
1
|
9,000
|
-
|
-
|
|
Gleipnir
|
S
|
1-2
|
30
|
20
|
23
|
80%
|
0%
|
3
|
-
|
Skill +5.
|
A Sacred Twin tome. Skill +5.
|
|
Naglfar
|
S
|
1-2
|
-
|
18
|
25
|
95%
|
0%
|
1
|
-
|
-
|
-
|
Icon
|
Name
|
Rank
|
Uses
|
Range
|
WEx
|
EXP
|
Cost
|
Effects
|
|
Heal
|
E
|
30
|
1
|
2
|
11
|
600
|
Restores HP equal to (User's Magic +10) to an adjacent ally.
|
Restores HP to allies in adjacent spaces.
|
|
Mend
|
D
|
20
|
1
|
3
|
12
|
1,000
|
Restores HP equal to (User's Magic +20) to an adjacent ally.
|
Restores many HP to allies in adjacent spaces.
|
|
Recover
|
C
|
15
|
1
|
3
|
17
|
2,250
|
Restores all HP to an adjacent unit.
|
Restores all HP to allies in adjacent spaces.
|
|
Physic
|
B
|
15
|
1-Mag/2
|
3
|
22
|
3,750
|
Restores HP equal to (User's Magic +10) to one ally.
|
Restores HP to allies at a distance.
|
|
Fortify
|
A
|
8
|
1-Mag/2
|
3
|
60
|
8,000
|
Restores HP equal to (User's Magic +10) to all allies within casting range.
|
Restores all HP to allies nearby.
|
|
Restore
|
C
|
10
|
1
|
3
|
20
|
2,000
|
Cures all status conditions on an adjacent ally.
|
Returns allies to normal condition. (Cures, sleep, etc.)
|
|
Silence
|
B
|
3
|
1-Mag/2
|
5
|
30
|
1,200
|
Inflicts Silence to one enemy.
|
Halts all enemy magic for several turns.
|
|
Sleep
|
B
|
3
|
1-Mag/2
|
5
|
35
|
1,500
|
Inflicts Sleep to one enemy.
|
-
|
|
Berserk
|
B
|
3
|
1-Mag/2
|
5
|
40
|
1,800
|
Inflicts Berserk to one enemy.
|
-
|
|
Warp
|
A
|
5
|
1
|
7
|
85
|
7,500
|
Teleports an adjacent unit to any traversible and viewable space on the map within the range 1-Mag/2, where Mag is the user's Magic stat.
|
Moves allies in adjacent spaces instantly elsewhere.
|
|
Rescue
|
B
|
3
|
1-Mag/2
|
7
|
40
|
1,800
|
Teleports one ally to a space adjacent to user.
|
Moves allies from distant spaces to adjacent ones.
|
|
Torch
|
D
|
10
|
1-Mag/2
|
5
|
15
|
1,000
|
Lights up area within casting range, in Fog of War. Effect decreases each turn by 1.
|
-
|
|
Hammerne
|
C
|
3
|
1
|
8
|
40
|
1,800
|
Fully restores an adjacent ally's equipped weapon to full. Does not work on Myrrh's Dragonstone.
|
Restores an adjacent ally's weapons to new condition.
|
|
Unlock
|
D
|
10
|
1-2
|
5
|
17
|
1,500
|
Opens a door.
|
Unlocks doors, even from a distance.
|
|
Barrier
|
C
|
15
|
1
|
4
|
17
|
2,250
|
Increases an adjacent ally's Resistance by 7. Bonus decreases by 1 per turn.
|
Increases magic resistance of adjacent allies briefly.
|
|
Latona
|
S
|
3
|
∞
|
1
|
10
|
-
|
Restores all HP and status conditions to all allies, excluding the user.
|
A Sacred Twin staff. The ancient Staff of Latona.
|
Enemy Weapons[]
Icon
|
Name
|
Rank
|
Range
|
Uses
|
Wt
|
Mt
|
Hit
|
Crt
|
WEx
|
Cost
|
Effects
|
|
Wretched Air
|
-
|
1-2
|
-
|
0
|
10
|
100%
|
0%
|
0
|
-
|
Strength +10, Skill +10, Defense +20, Resistance +10. Ignores enemy's Defense.
|
-
|
|
Nightmare
|
Staff -
|
1-3
|
1
|
8
|
-
|
70%
|
-
|
0
|
-
|
Inflicts Sleep to all enemies in range.
|
-
|
|
Demon Light
|
-
|
1-3
|
-
|
0
|
15
|
60%
|
0%
|
0
|
-
|
Magic +10, Skill +10, Luck +10, Defense +10, Resistance +15
|
-
|
|
Ravager
|
-
|
1
|
-
|
0
|
15
|
85%
|
10%
|
0
|
-
|
Magic +15, Skill +15, Defense +15, Resistance +10.
|
-
|
|
Demon Surge
|
Dark -
|
1-2
|
-
|
10
|
11
|
80%
|
0%
|
0
|
-
|
-
|
-
|
|
Shadowshot
|
Dark -
|
3-10
|
5
|
20
|
13
|
70%
|
5%
|
0
|
-
|
-
|
-
|
|
Sharp Claw
|
-
|
1
|
-
|
14
|
14
|
65%
|
0%
|
0
|
-
|
-
|
-
|
|
Rotten Claw
|
-
|
1
|
-
|
8
|
7
|
80%
|
0%
|
0
|
-
|
-
|
-
|
|
Fetid Claw
|
-
|
1
|
-
|
10
|
12
|
75%
|
0%
|
0
|
-
|
-
|
-
|
|
Poison Claw
|
-
|
1
|
-
|
10
|
6
|
65%
|
0%
|
0
|
-
|
Inflicts Poison upon contact.
|
-
|
|
Lethal Talon
|
-
|
1
|
-
|
12
|
10
|
60%
|
0%
|
0
|
-
|
Inflicts Poison upon contact.
|
-
|
|
Fiery Fang
|
-
|
1
|
-
|
5
|
5
|
90%
|
0%
|
0
|
-
|
-
|
-
|
|
Hellfang
|
-
|
1
|
-
|
8
|
13
|
80%
|
0%
|
0
|
-
|
-
|
-
|
|
Evil Eye
|
Dark -
|
1-2
|
-
|
6
|
7
|
85%
|
0%
|
0
|
-
|
-
|
-
|
|
Crimson Eye
|
Dark -
|
1-2
|
-
|
13
|
14
|
70%
|
5%
|
0
|
-
|
-
|
-
|
|
Stone
|
Dark -
|
1-3
|
5
|
8
|
0
|
65%
|
0%
|
5
|
-
|
Inflicts Stone on one enemy.
|
-
|