Flux is a low-level Dark magic tome from the GBA Fire Emblem games, later reappearing in Fire Emblem Awakening. Known as "Creeping Darkness" in the GBA games, this spell will summon an orb of darkness that will creep up upon a selected enemy unit before impounding into them. This tome can be used by any wielder of Dark Magic, and is easily obtained at most stores in the games.
In accordance to the Trinity of Magic, Flux, much like all other Dark Magic tomes, is effective against Anima magic and not very effective against Light magic. Considered to be the most powerful of standard basic tomes, the might of Flux is roughly equivalent to that of Thunder Tomes. This in turn causes it to be more threatening than the basic Fire and Light tomes in spite of its lower accuracy. Despite being the most basic of Dark Magic tomes in the games, Flux possesses a D rank, as opposed to the E rank that Bronze weapons and other basic tomes are commonly tagged with.
Weapon Stats[]
Fire Emblem: The Binding Blade[]
Name | Type | |||||||
---|---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Rng | Wt | WEx | Worth |
D | 30 | 8 | 70% | 0% | 1-2 | 5 | 1 | 780 |
Effect | ||||||||
- |
Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones[]
Name | Type | |||||||
---|---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Rng | Wt | WEx | Worth |
D | 45 | 7 | 80% | 0% | 1-2 | 8 | 1 | 900 |
Effect | ||||||||
- |
Fire Emblem Awakening[]
Name | Type | ||||||
---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Rng | WEx | Worth |
E | 45 | 5 | 70% | 0% | 1~2 | ? | 540 |
Effect | |||||||
Usable only by Dark Mages and Sorcerers. |
Fire Emblem Heroes[]
Name | Type | ||
---|---|---|---|
Flux |
|||
Mt | Rng | SP | Rarity |
4 | 2 | - | ✯ |
Effect | |||
- |
Item Locations[]
Fire Emblem: The Binding Blade[]
Method | Location |
---|---|
Inventories | Sophia • Niime |
Treasure | Ch. 12 - Chest |
Vendors | Ch. 13 • Ch. 14 • Ch. 15 • Ch. 18B • Ch. 19A • Ch. 19B • Ch. 20A • Ch. 21 • Ch. 23 |
Fire Emblem: The Blazing Blade[]
Method | Location |
---|---|
Inventory | Canas |
Vendors | Eliwood's Story: Ch. 17 • Ch. 20 • Ch. 23 • Ch. 24 • Ch. 27 • Ch. 29x Hector's Story: Ch. 18 • Ch. 21 • Ch. 24 • Ch. 25 • Ch. 26 • Ch. 29 • Ch. 31x |
Fire Emblem: The Sacred Stones[]
Method | Location |
---|---|
Inventory | Knoll |
Vendors | Ch. 15 • Ch. 17 • Port Kiris • Bethroen • Caer Pelyn • Taizel • Jehanna Hall • Narube River • Rausten Court |
Fire Emblem Awakening[]
Method | Location |
---|---|
Armories | Ch. 2 • Ch. 9 • Para. 14 |
SpotPass | Deirdre • Wolt |
Etymology[]
"Flux" is a Latin word that means "flow", that which is reflected in the spell's animation itself, where creeping fingers of darkness are observed to traverse with fluidity beneath the surface before rising up out of the ground and striking the opponent. Mir, the spell's Japanese name, is most likely a shortened version of "Mistyrain".
Trivia[]
The GBA animations for Flux bear a strong resemblance to the map animation for Jormungandr from Fire Emblem: Genealogy of the Holy War.