Achievement: In Too Deep I | |
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Clear the 10th floor of the Palace of the Dead. |
The Palace of the Dead (Floors 1-10) is the first set of floors in The Palace of the Dead in Final Fantasy XIV, added in Patch 3.35.
Progression[]
Floor 1[]
Floor 2[]
Floor 3[]
Floor 4[]
Floor 5[]
Floor 6[]
Floor 7[]
Floor 8[]
Floor 9[]
Floor 10[]
Encounters[]
Enemy | Pic | BNpc | Level | HP | Hitbox | Abilities | Areas | |
---|---|---|---|---|---|---|---|---|
Name | Base | |||||||
Lost Goblin ロストゴブリン, Rosuto Goburin? |
4984 | 5776 | 9 | 291 | 0.7y | Attack, Bomb Toss | Floors 3-6 | |
Mimic ミミック, Mimikku? |
2566 | 5831 | 13 | 562 | 0.7y | Attack, Deathtrap, Infatuation | Floors 7-9 | |
Palace Antelope パレス・アンテロープ, Paresu Anterōpu? |
4976 | 5768 | 4 | 149 | 1.3y | Attack | Floors 1-5 | |
Palace Bat パレス・バット, Paresu Batto? |
4977 | 5769 | 6 | 201 | 0.32y | Attack, Blood Drain | Floors 3-6 | |
Palace Beetle パレス・ビートル, Paresu Bītoru? |
4980 | 5772 | 14 | 474 | 0.6y | Attack, Spoil | Floors 6-9 | |
Palace Coblyn パレス・コブラン, Paresu Koburan? |
4978 | 5770 | 8 | 260 | 1.65y | Attack, Shatter | Floors 4-8 | |
Palace Deathgaze パレス・デスゲイズ, Paresu Desugeizu? |
4986 | 5778 | 20 | 6,170 | 6y | Aero Blast, Attack, Bombination, Lumisphere, Stormwind, Whipcrack | Floor 10 | |
Palace Deathmouse パレス・デスマウス, Paresu Desumausu? |
4975 | 5767 | 2 | 102 | 0.3y | Attack, Scamper | Floors 1-4 | |
Palace Dung Beetle パレス・ダングビートル, Paresu Dangu Bītoru? |
4985 | 5787 | 15 | 513 | 1.1y | Attack, Rhino Attack | Floors 6-9 | |
Palace Hippocerf パレス・ヒッポセルフ, Paresu Hipposerufu? |
4979 | 5771 | 11 | 358 | 1.1y | Attack, Shriek | Floors 5-8 | |
Palace Hornet パレス・ホーネット, Paresu Hōnetto? |
4981 | 5773 | 16 | 556 | 0.4y | Attack, Final Sting | Floors 6-9 | |
Palace Sprite[note 1] パレス・スプライト, Paresu Supuraito? |
5479 | 5766 | 1 | 80 | 0.8y | Fire | Floors 1-3 | |
Palace Yarzon パレス・ヤーゾン, Paresu Yāzon? |
4982 | 5774 | 17 | 597 | 1.3y | Attack, Corrosive Spit | Floors 7-9 | |
Palace Ziz パレス・ヤーゾン, Paresu Yāzon? |
4983 | 5775 | 3 | 125 | 2y | Attack, Slumber Breath | Floors 1-4 | |
Trap トラップ, Torappu? |
5042 | 6388 | 1 | 44 | 1.5y | Hidden Detonator, Enfeebling Trap, Gear Enhancement, Impeding Trap, Landmine, Luring Trap, Toading Trap, Weapon Enhancement |
Floor 1 | |
3 | 59 | Floor 2 | ||||||
5 | 91 | Floor 3 | ||||||
7 | 126 | Floor 4 | ||||||
9 | 160 | Floor 5 | ||||||
11 | 217 | Floor 6 | ||||||
13 | 268 | Floor 7 | ||||||
15 | 319 | Floor 8 | ||||||
17 | 369 | Floor 9 |
Musical themes[]
Palace of the Dead employs a theme roulette where the background changes every 3 regular floors. In most instances, the themes are pulled from a pool of music including tracks from the original version that was not put into use in the current version of the game, however "The Merry Wanderer Waltz" will always play on floors 1-3. "Brothers in Arms" plays during the battle against the Palace Deathgaze.
Notes[]
- ↑ Fire Sprite (ファイアスプライト, Faia Supuraito?) (BNpcName=116) before patch 3.45.