I couldn't finish 'em. Looks like this's gonna get complicated.
I couldn't miss the chance to practice my drawing!
The Second Coil of Bahamut - Turn 3, also known as the Central Decks, or Turn 8 or T8 among players, is a Raid turn in Final Fantasy XIV, and the third turn of the Second Coil of Bahamut. In this turn, players face off against the Avatar.
Story[]
Your party activates the coil's lift-like mechanism, and, at a depth of 3,256 yalms, arrives within the interior of the internment hulk proper. The great cavern where the elder primal Bahamut dreams is yet many thousands of yalms distant. Explore the labyrinthine passages of the Ragnarok-class starship, and secure a route into the lowest levels of the hulk.
Objectives[]
- Open the frontal bulkhead
- Defeat the Avatar
Progression[]
Central Decks[]
Central Bow[]
Central Bow (Savage)[]
Enemies[]
- Clockwork Bug
- Clockwork Footman
- Clockwork Warrior
- Shaper-rook
- The Avatar
- Clockwork Dreadnaught
Loot[]
Musical themes[]
"Blades", an arrangement of "Primal Timbre", plays throughout the duty while not in combat. "Spiral" plays when fighting regular enemies, while "Calamity Unbound" plays during the battle with the Avatar.
Achievements[]
Gallery[]
Etymology[]
avatar is a deliberate descent of a deity to Earth, or a descent of the Supreme Being, and is mostly translated into English as "incarnation", but more accurately as "appearance" or "manifestation".
In Hinduism, an