Regent of the Dead is a side quest in Fallout 76, introduced in the Expeditions: Atlantic City update part two, America's Playground.
Summary[]
A job posting at the Whitespring Refuge advertises that Fabio Mondadori is looking for temporary security to work for him at the Casino Quarter. However, there is more to the job than meets the eye.
Quick walkthrough[]
- Head to the Casino Quarter.
- Meet Fabio upstairs at Quentino's Night Club.
- Deal with Jordy and her gang.
- Return to Fabio.
- Accept the job to dig up dirt on Concerta and head over to the Neapolitan Casino.
- Search Concerta's quarters for five pieces of evidence.
- Reach the Manager's office and place the book on the suspicious bookcase.
- Figure out the code for the keypad.
- Enter 68492 to find a body of a rather important person.
- Talk to Concerta and make your decision.
Detailed walkthrough[]
The players need to head over to the Whitespring Refuge and find Jeremiah Hopkins. On the pillar next to him is the job posting board, which contains a note called simply job posting. Collecting it initiates the quest. The next stop is Quentino's Night Club in the Casino Quarter of Atlantic City, where Fabio Mondadori is found just past the upper floor bar, in his own room. Fabio will explain that he is happy to work with outsiders, but wants to see how they deal with conflict before assigning more responsible work. For his first task, head over to the main part of the Casino Quarter and deal with Jordy and her gang, who have been shaking down casino patrons for their caps.
Jordy is found on the ground floor of the same building the Vertibird lands on at the Casino Quarter. In conversation with her, she reveals that they have been harassing goons from the Lombardi Family, not civilian patrons of the casino. There are four ways to deal with her and her gang:
- Convince them to target the Showmen instead (requires Charisma 8+).
- Intimidate them into leaving the Casino Quarter and going elsewhere (requires Strength 8+).
- The sheer stupidity of offering yourself up to be robbed instead (requires Intelligence 2 or less).
- Attacking Jordy or failing to convince the gang of the above three options results in them turning hostile, resulting in killing the gang.
Upon returning to Fabio, he will thank the player for resolving the situation regardless of the solution. Now that they can be trusted, Fabio gives the player his bigger task: he is interested in digging up dirt on Concerta Lombardi, whom he believes is not being entirely truthful about the current state of the don, Quentino Lombardi.
The next stop is the Neapolitan Casino. Concerta's quarters are located in the hotel wing (hang right once on the main floor and follow the corridor). The door is guarded by two mobsters, who will become hostile and attack if they detect the player. The door to Concerta's room is itself locked (Picklock 3). If one does not have the necessary or otherwise cannot crack the lock, read the note Scatterbrained, attached to the wall nearby. Billy Beltbuckles has left a spare key in his office downstairs in the utility levels of the casino, and can be acquired, but be careful of roaming Overgrown underground.
Once past the door, it is time for a little bit of detective work. Three more mobsters are inside protecting the room, and are a bit harder to avoid compared to the door guards. Either way, the quest requires finding five pieces of evidence while searching the suite. They are:
- The mysterious gift box in the fridge: "A meticulously-wrapped gift box sits inside of the fridge. This instantly strikes you as bizarre. After all, most people don't keep wrapped presents inside of their freezer. Upon opening the box, you discover a vial of macabre design containing a blood-red liquid." (Devil's Blood vial added)
- An empty inhaler of Addictol in the shower: "A cannister of Addictol lies on the shower floor, covered in blood. It's entirely used up. Someone took this in a desperate bid for a cure. But given all the blood, it doesn't look like it worked."
- A votive candle in a bird cage on the coffee table in the living room: "A wax candle burns inside of the cage. It's an odd design choice, but not totally outlandish. Upon further examination, the candle appears to be of the same make as the votive candles commonly lit at funerals."
- A stack of books next to Concerta's terminal: "Your eye is drawn to a stack of books lying on the table beside you. At first glance, these would seem entirely innocuous. However, you notice the binding of the book at the bottom of the stack has no title or author written on it. You pull out the bottom book and notice it's entirely hollow. It has a brass opening in it where the pages should be, almost like it's some sort of key." (strange book added)
- A broken mirror in the bedroom: "Upon examining the broken mirror, you notice there is some dried blood on it. Its presence is faint, as if there was an attempt made to clean it up. The mirror appears to have been intentionally broken, as if someone smashed it in a fit of rage."
With all the pieces collected, the player receives a message: "You've made some headway, but still feel as though most of the pieces of the puzzle elude you. You can't help but notice the upright piano that seems to dominate the main living quarters. It's worth a look." Interacting with the piano will note that "You run your fingers over the keys, pressing each one. Strangely, one of the keys won't press down. Seems like there's something stuck underneath it."
This adds the note Change of plans to the inventory. Billy Beltbuckles apparently moved "Q" into the guesthouse behind his office under Concerta's orders. After reading it, the next stop is to search Quentino's office in the Neapolitan, on the other end of the casino, near the kitchen area. The room contains a terminal and a strange bookcase with a mysterious keypad next to it. Interacting with the bookcase will place the book collected earlier, but will not divulge any secrets without entering the proper code in the keypad.
The code can be obtained by finding the note In the details, which contains a hint that "The key lies in the very beginning." The poem contains five verses, and the first letter in each row forms the sequence TPHDS. The key to the cipher is on Quentino's terminal (Hacker 0) in the office, which contains the tax records entry:
H - 4 S - 2 D - 9 J - 0 P - 8 R - 1 A - 3 Y - 7
K - 5”Substituting letters for numbers according to the key produces the code 68492. Entering it on the keypad will open the bookcase, acting as a door to a hidden room, revealing Quentino Lombardi in the slightly rotting flesh. With the ultimate piece of dirt on Concerta collected, all that is left is returning to Fabio.
However, Concerta Lombardi intercepts the player. After she explains the situation, confirming that Quentino died from a Devil's Blood addiction and that she always ostensibly lived in his shadow despite being more powerful, the player must choose how to respond:
- Agree to side with her and let her continue leading the Family, and kill Fabio.
- With Luck 8+, one can lie to her and say that they will just walk away. An optional objective will appear to rat Concerta out to Fabio.
- With Intelligence 8+, one can side with Concerta, but persuade her not to kill Fabio.
- With Charisma 8+, one can persuade her to step down.
- Simply attack Concerta then and there.
If the Intelligence option is chosen, siding with Concerta and sparing Fabio, the quest immediately concludes. If the Luck option is chosen, and Concerta is ratted out to Fabio, return to him and he will be delighted his plotting can move forward, after which the quest is completed. If the Charisma option is chosen, and Concerta is convinced to step down, returning to Fabio reveals he plans to kill her either way, and the quest ends. If one kills Concerta there in the casino, the player must still return to Fabio, who will be pleased to hear that the pathway to the don's seat is totally clear, and the quest ends. If Concerta orders Fabio to be killed by the player, the quest will conclude after he dies.
The rewards for this quest vary greatly depending on its ultimate outcome.
Rewards[]
- All endings: Plan: Civil Engineer pneumatic armor torso, random other armor plan, one random alcoholic consumable, random aid, random ammo
- Side with Concerta and keep her in power, but convince her to spare Fabio (Intelligence): Plan: Civil Engineer lead lined armor torso
- Side with Concerta and kill Fabio: Plan: Civil Engineer stabilized armor arms
- Side with Fabio and convince Concerta to step down (Charisma): Plan: Civil Engineer cushioned armor legs
- Side with Fabio and rat out Concerta (Luck): Plan: Civil Engineer lead lined armor limbs
- Side with Fabio and kill Concerta: Plan: Civil Engineer custom fitted armor legs
- Kill both Concerta and Fabio: Plan: Civil Engineer brawling armor arms
Quest stages[]
Bugs[]
[verification overdue]
Upon conclusion of the quest, the generic mobsters surrounding Fabio in his room may inexplicably drop dead.
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