Mecha Overdrive is a set mod for Kubrow Claws that grants a Status Chance bonus based on the total status chance of the player's primary weapon, as well as increasing Status Duration.
Stats[]
Rank | Status Chance | Status Duration | Cost |
---|---|---|---|
0 | +10% | +15% | 6 |
1 | +20% | +30% | 7 |
2 | +30% | +45% | 8 |
3 | +40% | +60% | 9 |
4 | +50% | +75% | 10 |
5 | +60% | +90% | 11 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Mecha Set: Your Kubrow marks a target every X seconds for Y seconds. Killing the marked target spreads any status effects on the target to all other nearby enemies within Z meters.
Mods Equipped | Cooldown | Mark Duration | Spread Range |
---|---|---|---|
1 | 60s | 3s | 7.5m |
2 | 45s | 6s | 15m |
3 | 30s | 9s | 22.5m |
4 | 15s | 12s | 30m |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Fortuna Bounty | Fortuna Bounty Lvl 10-30 Final Stage | B | 25% | 1 | 0.25 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Corpus Trencher Target | 20% | 25% | 5% | 20 | 1 | 0.05 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The bonus is calculated from a weapon's total modded status chance before multishot.
Bugs[]
- Though classed as a Kubrow, the Helminth Charger cannot be equipped with this mod.
Patch History[]
Hotfix 37.0.7 (2024-10-16)
- Fixed crash caused by Mecha Mods.
Update 37.0 (2024-10-02)
- COMPANION REWORK (PHASE 2)
Phase 2 of the Companion Rework is here! Your Companions all cheer!
Our overall goal with this update is to address Quality of Life and Balance problems that have become apparent over the last few years with Companions.
So let’s dive in!
Beast Companions Gain a Moddable Weapon
First up, we've added a separate weapon slot to all your Beast Companions (except for Hounds, who already have one).
A common complaint that we have heard is that there's not enough Mod slots for Beast Companions that don't have a separate weapon, because the same slots are used by Precept Mods, survivability mods, and damaging mods. We absolutely agree that this was a problem!
Here’s what you can expect:
- When you login you will automatically receive a Beast-specific weapon for each of your Beast Companions. This does not take inventory space or cost you any resources.
- New & Updated Companion Mods
Now that Companions have moddable weapons, they will need Mods to install in them. Some of the existing Beast Mods have been changed, and we have introduced a few new Mods to acquire.
These Mods have changed from being compatible with Beasts to being compatible with their weapons instead. Remember to update your builds!
- Mecha Overdrive
Hotfix 34.0.7 (2023-11-02)
- Fixed a script error with the Mecha Mod set.
Hotfix 29.0.5 (2020-08-28)
- Fixed a script error related to Kubrow’s Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.
Update 28.0 (2020-06-11)
- Fixed the Daikyu not properly affecting the stat buff of Mecha Overdrive Kubrow Mods, thus giving the player a much lower than expected Status/Crit Chance link. As reported here: https://forums.warframe.com/topic/1177050-daikyu-not-working-properly-with-mecha-overdrive/
Update 24.1 (2018-11-22)
- Updated the Mecha Mod descriptions to include that to achieve the ‘Marked Enemies’ mechanic you must have a Kubrow equipped.
- Fixed the Mecha Overdrive Mod not affecting Status Chance in the Arsenal UI stats for Kubrows.
Hotfix 24.0.10 (2018-11-21)
- Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.
Update 24.0 (2018-11-08)
- Introduced.
Last updated: Update 24.1 (2018-11-22)
Kubrow | ||
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Species | Incubated | ![]() ![]() ![]() ![]() ![]() |
Unique | ![]() | |
Predasite | ![]() ![]() ![]() | |
Enemy | Drahk • Feral | |
Breeding | Kubrow Den • Kubrow Egg • Incubator Power Core | |
Cosmetics | Kubrow Cosmetics | |
Genetics | DNA Stabilizer • Genetic Code Template | |
Mods | ||
(Abilities) |
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Others | ![]() ![]() | |
Posture | ![]() ![]() ![]() ![]() ![]() ![]() | |
(Offense) |
Companion | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Claws | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
(Defense) |
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(Utility) |
Companion | ![]() ![]() ![]() ![]() ![]() |
Claws | ![]() |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)