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KSA Como artwork
He doesn’t just hang around anymore. He’s the three-eyed hero who was nominated by his kind to go on a quest! Now he can snare evil in his web!
~ Guest Star ???? Star Allies Go! description

Summary

Como is an enemy that first appeared in Kirby's Dream Land 3. A staple enemy that has appeared in almost every mainline game since, it did not give Kirby any ability upon inhaling until Kirby Star Allies, where it granted him the Spider Copy Ability. During the events of Star Allies, Como joins with Kirby upon being hit by a Friend Heart, where he proves to be a valuable ally in his quest to save Popstar.

Powers and Stats

Tier: 6-A | 6-A, possibly 2-C

Key: Random Como | Star Ally Como

Name: Como

Origin: Kirby's Dream Land 3

Gender: Male

Age: Unknown

Classification: Spider, Regular enemy | As before, one of Kirby's Helpers/Friends, Star Ally[1]

Powers and Abilities:

Superhuman Physical Characteristics, Small Size (Comparable to Kirby, whose 20 cm/"8 inches" tall. Added to his flexibility, he can dodge certain attacks by crouching if judged convenient), Non-Physical Interaction (Can affect Void Soul), Self-Sustenance (Type 1), Toon Force, Elasticity (Can survive being flattened and immediately restore his shape), Regeneration (Low-Mid. Instantly recovers from being impaled by allies or by Flamberge's Barbecue Party, if mildly harmed by the latter), Immortality (Type 3), Flight, Thread Manipulation, Adhesive Manipulation, Status Effect Inducement, Intangibility, Transformation & Transmutation (Can turn into a small ball of energy via Space Jump, any carried item is transformed too), Resistance to cosmic radiations (Can survive in space)

As before, Acrobatics (Makes an immediate flip at the highest reach of a jump and can easily make big leaps), Vehicular Mastery, Magic, Resurrection (Able to revive others via Revival Spell), Dimensional Storage (Star Allies collected the Heart Spears into themselves), 4th Wall Awareness (When going into a door using the Friend Star the one in the last place always salutes the audience), Accelerated Development (Through battle and while assisted with at least 1 partner, their power can permanently increase if their bond of friendship/companionship gets stronger/deeper), Empathic Manipulation & Morality Manipulation (Can turn enemies into allies with Friend Hearts, being able to affect two foes at once with one Friend Heart, and a charged one changing three foes who resisted these effects), Healing & Purification (Friend Hearts can be used to heal and purify others. Can "Revive" defeated allies, who are merely unconscious), Cloth Manipulation, Power Bestowal (Turning targets into allies gives them that same power), Creation (Can help other Star Allies create Friend Stars)

Resistance to Transmutation (Any Star Ally can be cooked inside Chef Kawasaki or Cook Kirby's pot together with enemies as they're turned into food, safely coming out briefly dizzy), Empathic Manipulation & Morality Manipulation (Unaffected by the presence of the individual Jamba Heart pieces. Players can break free of Void Termina's Circle of Friends and Morpho Knight's Paradise Scale Wave by mashing the directional pad for a brief time, reversing to normal as if hit by a Friend Heart[1][note 1]), heat, cold, Fire Manipulation, Ice Manipulation (Unaffected by the temperatures of Blizzno Moon and Star Lavadom. Can survive harmed being hit by fire and ice attacks in the same way that Kirby, Meta Knight, King Dedede and Bandana Waddle Dee do, who can survive in the same way being hit by a Master Crown-controlled Magolor's own versions of Kirby's Super Abilities, when Kirby could quickly burn a car-sized creature into black goo that was reduced to nothing and freeze & shatter a miniature active volcano. Can survive harmed being hit by fire and ice attacks from Kirby, elements with which he can harm Pyribbit, who baths in molten lava, moistens his throat drinking lava, and fills his stomach eating lava rocks. Although surviving attacks from those powerful characters can be an outlier in terms of durability. Can break free from being frozen), Gravity Manipulation (Can outrun, outfly and survive getting sucked into a Black Hole from Marx[2])

As before, Healing (Various food items, health Power-Up Hearts [which heals all vitality]), Statistics Amplification (Invincibility Candy, Power-Up Hearts [which increase strength, health or speed of all allies at once]), Invulnerability (Invincibility Candy), Summoning (Can summon Helpers by directly throwing Friend Hearts to Copy Essences. Can summon a Dream Friend using the Dream Rod), Homing Attack (Star Allies Sparkler), Resistance to Life Manipulation (Invincible Candy; Other users of it show being invulnerable to being one-shotted by Dethskullks, who "suck the life force out of anyone they touch" & are careful to not use that power on each other. Characters in Ghost form[3] can't absorb a little bit of life from targets using an Invincible Candy), Sound Manipulation (Invincible Candy; Users are invulnerable to attacks from Kirbys using the Bell Copy Ability and characters using the Mike item)

Attack Potency: Continent level (Can harm and defeat fellow regular enemies when they're Helpers, like Parasol Waddle Dee and Waddle Doo) | Continent level (As before), possibly Low Multiverse level (Any Star Ally/friend can follow Kirby in a group of four in the canon defeats of Void Termina, Corrupt Hyness, and the retaliators Three Mage-Sisters [at once]. The four used their energy and collective power to create a Friend Star, which fused with four Heart Spears to create the Star Allies Sparkler, which was used to help defeat Void Termina. In side content four random Star Allies can defeat Marx, Morpho Knight EX and the strongest versions of Void Termina. Although Friend Dreams are more notable partners for Kirby due to most of them having previously shown to be in his level and some still doing so afterwards. Still, with the ability to grow more powerful by deepening bonds of friendship, which repeatedly happened in Star Allies, Como could have become on a comparable level to Void Termina, similar to how the initially unimpressive Twin Woods used this mechanic to grow more powerful a few times to have great strength in their last battle against Kirby), able to negate durability with Friend Hearts

Speed: Relativistic+ Combat Speed (Any Como can obstruct and tag regular "friends", which are mostly fellow regular enemies, some of them being mid-bosses; Friends include Parasol Waddle Dees, Knuckle Joes, and other species whose members showed before[4] that they could as Helpers dodge and block attacks from Simirrors, who can react to an incoming laser by using a reflective move at a close distance [0.64 c], and can react to & dodge those lasers across their adventures) | Relativistic+ Combat Speed (As before), possibly Massively FTL+ Combat & Travel Speed (Same reasoning as his Attack Potency. Can keep up with any Star Ally through levels and as they chased and kept up with Jamba Heart pieces multiple times. Can maneuver in combat the Star Allies Sparkler, an improved version of the Warp Star)

Lifting Strength: Unknown | Unknown, possibly Multi-Stellar (Same reasoning as his Attack Potency. Can survive harmed pressure-based attacks that affect the likes of Kirby, Meta Knight, King Dedede and Bandana Waddle Dee, like Void Termina's Bon Appetit. Can survive a Black Hole from Marx or Magolor when they're being controlled by Morpho Knight or Void Termina, or when himself is being controlled and Marx and Magolor are free) to Universal (If Post-Magolor Epilogue Magolor is correct about the potency of his Black Hole)

Striking Strength: Continent level | Continent level, possibly Low Multiverse level

Durability: Continent level | Continent level, possibly Low Multiverse level (Same reasoning as his Attack Potency. Can survive unharmed being used to attack comparable foes by Kirby's Spit, and his and other characters' Friend Abilities that either punch him, stab & toss him, or explode him flying towards foes to damage them)

Stamina: Below Average (A small creature who attacks those those who approach him) | Superhuman (4 of any Star Ally can complete an adventure of several levels and bosses without any notable rest, ultimately defeating Zan Partizanne, Hyness (2 phases), and Void Termina (4 phases) one after another[1])

Range: Below Standard Melee Range physically, likely higher with projectiles

Standard Equipment: None notable | As before. A floaty

  • Optional Equipment: None | Power-Up Hearts, various food items, Invincibility Candy, Maxim Tomato, Dream Rod, Friend Star and Star Allies Sparkler
  • Can Create/Summon: Nothing | A Friend Star

Intelligence: Below Average (Most beings in the series are silly and childish to a degree. A spider with sentience. | As before, now with much higher combat skills, being able to assist in the defeats of Meta Knight, Hyness, Void Termina, Morpho Knight, Parallel Meta Knight, and the Retaliators Three Mage-Sisters[1])

Weaknesses: None notable

Notable Attacks/Techniques:

  • String Shot: Como shoots a single string that encases the opponent in a pod upon landing.
  • Net Work: Como charges and creates a large web around himself, encasing anyone caught in a pod.
  • Skyward Web: Como shoots a large web needle above him, piercing anyone hit by the attack.
  • Web Sling: Como dashes forward and launches a web in front of him, encasing anyone caught in a pod.
  • Web Scatter: Como dashes in the air and launches three smaller webs in front of him, encasing anyone caught in a pod.
  • Downward Web: Como creates a web underneath himself while in the air, encasing anyone caught in a pod.
  • Pod Kick: Como kicks a pod with an enemy trapped inside, damaging them and anyone caught in their path.
  • Pod Snatch: Como grabs a pod.
    • Pod Slam: Como smashes the pod he's holding into the ground in front of him, before launching it in front of him, dealing damage to any enemy in his path.
    • Pod Slamabam: Similar to Pod Slam, except Como smashes the pod in front of him and behind him repeatedly before launching it.
  • Pod Guard: Como encases himself in pod. Any enemy that makes contact with his pod will cause spikes to jut out of the pod, dealing damage to anyone nearby. When releasing it, the pod bursts apart, dealing more damage.
  • Bouncy Web: Como creates a heart-shaped web above himself.
    • Friend Bounce: Como and any of his allies can bounce off of his webs, especially his Bouncy Web, causing them to briefly turn invincible and deal damage to anyone in their path.
  • Space Jump: A technique most Kirby characters have, Como transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster. Any carried item is transformed too, as proven by other users of Space Jump[5].
  • Positive Energy Manipulation: Called "positive energy" in America and left nameless & vague in the original version, it refers to the energies Star Allies manipulate while doing Friend Actions and Team Attacks; The white energy with colorful stars around, which may trigger with a heart-shaped wave. What exactly positive energy is is a bit vague, but it's related to friendship and companionship, and should be the opposite of "negative energy" (American name)/ "dark matter/substance" (Original name. Not to be confused with Dark Matter), which is conformed by, or related to, hatred, obsession, jealousy, desire, and can be invisible. In short, they are opposite types of concepts that respectively relate to morally good, healthy attitudes and evil, unhealthy attitudes, and is something that forms energy-based moves, powers up attacks, and allows Star Allies to use certain abilities in the first place.
  • Friend Heart: Obtained in Kirby Star Allies, Como generates a Friend Heart which is then quickly thrown to his objective(s). This can be done an unlimited amount of times as well as repeatedly. Upon contact or near it, the Friend Heart will generate a major change in the empathy of the being(s) affected to the point of making them change their morality towards being friends & allies with Como. The Friend Hearts have also shown to make feel objectives extremely happy, make them have a deep appreciation for the one who used a Friend Heart on them, generate clothes in others, work on robots, heal & purify others, operate without making direct contact to others' bodies as well as affect more than one being at a time. Friend Hearts were also shown either creating or turning small areas they reached into Friend Platforms (Creation or Transmutation), an ability any Star Ally may possess, but no character in Star Allies uses Friend Hearts in this manner or were aware that this happened. The last function the Friend Hearts have is that their sentient targets will immediately be bestowed with the ability the generate and use Friend Hearts with all previously mentioned characteristics.
  • Revival Spell: A technique that, depending on the game, either resurrects dead allies or merely heals them from being defeated & unconscious. Both uses are applied to their users as they are doing the same process over what seems to be the same spell given the same name. Initially appearing in the Team Kirby Clash mini-game, the Kirbys there could approach others Kirbys and revive them when being defeated, which meant falling into the floor with their souls leaving their bodies. On the Team Kirby Clash Deluxe & Super Kirby Clash games the Kirbys there could even obtain items to improve their ability to resurrect others. Before the latter game, in Kirby Star Allies, every playable character became able to "Revive" defeated allies, but these defeated allies don't lose their souls and it's notable how some are still breathing.
  • Team Attack: In Star Allies when piggybacking an ally or more, they can briefly charge energy to shoot an energy beam. The more allies charging energy the more powerful the attack will be.

Optional Equipment

Heals all of his health when eaten.

Heal varying amounts of his health.

When collected, Como becomes invincible and faster for a short time, and almost any enemy he touches will be instantly defeated, or at least damaged.

When picked up and used Como summons one of the following Dream Friends to assist him

The Final Weapon in Star Allies, used to take out Void Termina. The Star Allies Sparkler fires projectiles from the tip, fly around quickly and efficiently, and spin counterclockwise to avoid all damage on a relative scale (Sparkler Turn). Kirby canonically took the lead in the center of the Sparkler while his friends rode in the tail. Still, the leader can be rotated to imbue the shots with a different element depending on the leader (the technique is called Rider Switch). The Sparkler can fire different homing projectiles with varying power depending on charge time. An uncharged shot is called the Sparkler Comet, and it fires a star shaped projectile. A charged shot is called the Sparkler Starshot, and it fires a projectile shaped like two intertwining stars. The strongest attack is called Team Star Allies!, which, if everyone who's riding charges together and releases at the same time, fires a giant laser at the opponent. Como uses this item on his own when used in The Ultimate Choice of Star Allies.

Used to increase his statistics. The effects are shared with allies.

  • Speed Power-Up Hearts: Increases speed.
  • Health Power-Up Hearts: Increases & heals all health.
  • Attack Power-Up Hearts: Increases attack potency.
  • All Power-Up Hearts: Gives all previous effects at once.

  • Feats

    Gallery

    Notable Matchups

    Victories:

    Losses:

    Inconclusive:

    1. 1.0 1.1 1.2 1.3 Kirby Star Allies
    2. Heroes in Another Dimension credits · Kirby Star Allies
    3. For example Kirby, Bandana Waddle Dee or Meta Knight
    4. Kirby Super Star/Kirby Super Star Ultra
    5. Kirby's Return to Dream Land
    1. Available to the 2º to 4º players with all Star Allies. If NPCs control them, they will never break free of their mind powers on their own. The 1º player (which will always be Kirby in the Story Mode and can be anyone in other modes) can't be affected by those mind powers in the first place, however this is most likely for game-balancing purposes rather than an outright better resistance.

    Discussions

    Discussion threads involving Como
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