Victini (Japanese: ビクティニ, Hepburn: Bikutini) (vik-TEE-nee[1]) is a Psychic/Fire-type Mythical Pokémon introduced in Generation V.
Biology[]
Physiology[]
Victini is a small cream-colored rabbit-like Pokémon with round bright blue eyes, long pointed flame-orange V-shaped ears, and small orange paws and feet. The front of Victini's ears are orange, while the interior of its ears are cream colored and black. It has little orange hands with three claw-like digits; Victini often forms the "V" for "Victory" sign with its hands. Its orange feet are small and it possesses two claw-like toes, which makes them shaped like the letter V. It has small, cream-colored wings on its back which allow it to fly; however, Victini will often levitate using its psychic powers. It has two pointed fangs which can be seen on its upper jaw when it opens its mouth.
Shiny Victini replaces the cream color with white while its orange ears turn red.
Special Abilities[]
Legends claim that trainers who possess a Victini will never lose, no matter what kind of battle they encounter.
Victini possesses an unlimited force of fiery energy blazing within its body; it can share this energy with other beings (both people and Pokémon) by touching them, filling them with incredible supernatural strength. In the anime, Victini is shown to be able to become invisible.
Victini is the only Pokémon that can learn the move Searing Shot and V-create, as well as the only Pokémon that has the ability Victory Star.
Behavior[]
Victini is a very shy and elusive Pokémon. It will often become invisible and only reveals itself to those it trusts. However, being a Fire-type, Victini's temper will flare up if it feels the need to defend its friends.
Game info[]
Locations[]
Evolution[]
Victini does not evolve.
Locations | ||
---|---|---|
Version(s) | Area(s) | Rarity |
Black and White | Liberty Garden, Movie 14 Event Mystery Gift | One |
Black 2 and White 2 | Trade | None |
X and Y | Event/Transfer | None |
Omega Ruby and Alpha Sapphire | Event/Transfer | None |
Sun and Moon | Transfer | None |
Sword and Shield | Transfer from Pokémon HOME | None |
Pokédex entries[]
- Black
This Pokémon brings victory. It is said that trainers with Victini always win, regardless of the type of encounter.
- White
It creates an unlimited supply of energy inside its body, which it shares with those who touch it.
- Black 2
When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
- White 2
When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
- X
This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
- Y
When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
- Omega Ruby
This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
- Alpha Sapphire
When it shares the infinite energy it creates, that being's entire body will be overflowing with power.
Stats[]
Stats | |
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HP | |
Attack | |
Defense | |
Sp. Atk | |
Sp. Def | |
Speed | |
Total | 600
|
Learnset[]
Leveling[]
LevelingGeneration VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | |||
1 | V-create | 100 | 100% | 5 | Fire | Special | |||
1 | Searing Shot | 100 | 100% | 5 | Fire | Special | |||
1 | Focus Energy | — | —% | 30 | Normal | Status | |||
1 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
1 | Incinerate | 60 | 100% | 15 | Fire | Special | |||
1 | Quick Attack | 40 | 100% | 30 | Normal | Physical | |||
9 | Endure | — | —% | 10 | Normal | Status | |||
17 | Headbutt | 70 | 100% | 15 | Normal | Physical | |||
25 | Flame Charge | 50 | 100% | 20 | Fire | Physical | |||
33 | Reversal | — | 100% | 15 | Fighting | Physical | |||
41 | Flame Burst | 70 | 100% | 15 | Fire | Special | |||
49 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
57 | Inferno | 100 | 50% | 5 | Fire | Special | |||
65 | Double-Edge | 120 | 100% | 15 | Normal | Physical | |||
73 | Flare Blitz | 120 | 100% | 15 | Fire | Physical | |||
81 | Final Gambit | — | 100% | 5 | Fighting | Special | |||
89 | Stored Power | 20 | 100% | 10 | Psychic | Special | |||
97 | Overheat | 130 | 90% | 5 | Fire | Special | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
1 | V-create | 100 | 100% | 5 | Fire | Special | 3 ♥ | 0 ♥ | |
1 | Searing Shot | 100 | 100% | 5 | Fire | Special | 3 ♥ | 0 ♥ | |
1 | Focus Energy | — | —% | 30 | Normal | Status | 1 ♥ | 0 ♥ | |
1 | Confusion | 50 | 100% | 25 | Psychic | Special | 4 ♥ | 0 ♥ | |
1 | Incinerate | 60 | 100% | 15 | Fire | Special | 3 ♥ | 0 ♥ | |
1 | Quick Attack | 40 | 100% | 30 | Normal | Physical | 3 ♥ | 0 ♥ | |
9 | Endure | — | —% | 10 | Normal | Status | 3 ♥ | 0 ♥ | |
17 | Headbutt | 70 | 100% | 15 | Normal | Physical | 4 ♥ | 0 ♥ | |
25 | Flame Charge | 50 | 100% | 20 | Fire | Physical | 1 ♥ | 0 ♥ | |
33 | Reversal | — | 100% | 15 | Fighting | Physical | 1 ♥ | 0 ♥ | |
41 | Flame Burst | 70 | 100% | 15 | Fire | Special | 3 ♥ | 0 ♥ | |
49 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | 4 ♥ | 0 ♥ | |
57 | Inferno | 100 | 50% | 5 | Fire | Special | 1 ♥ | 4 ♥ | |
65 | Double-Edge | 120 | 100% | 15 | Normal | Physical | 6 ♥ | 0 ♥ | |
73 | Flare Blitz | 120 | 100% | 15 | Fire | Physical | 6 ♥ | 0 ♥ | |
81 | Final Gambit | — | 100% | 5 | Fighting | Special | 8 ♥ | 0 ♥ | |
89 | Stored Power | 20 | 100% | 10 | Psychic | Special | 1 ♥ | 0 ♥ | |
97 | Overheat | 130 | 90% | 5 | Fire | Special | 6 ♥ | 0 ♥ | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration V | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | |||
1 | V-create | 100 | 100% | 5 | Fire | Special | |||
1 | Searing Shot | 100 | 100% | 5 | Fire | Special | |||
1 | Focus Energy | — | —% | 30 | Normal | Status | |||
1 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
1 | Incinerate | 30 | 100% | 15 | Fire | Special | |||
1 | Quick Attack | 40 | 100% | 30 | Normal | Physical | |||
9 | Endure | — | —% | 10 | Normal | Status | |||
17 | Headbutt | 70 | 100% | 15 | Normal | Physical | |||
25 | Flame Charge | 50 | 100% | 20 | Fire | Physical | |||
33 | Reversal | — | 100% | 15 | Fighting | Physical | |||
41 | Flame Burst | 70 | 100% | 15 | Fire | Special | |||
49 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
57 | Inferno | 100 | 50% | 5 | Fire | Special | |||
65 | Double-Edge | 120 | 100% | 15 | Normal | Physical | |||
73 | Flare Blitz | 120 | 100% | 15 | Fire | Physical | |||
81 | Final Gambit | — | 100% | 5 | Fighting | Special | |||
89 | Stored Power | 20 | 100% | 10 | Psychic | Special | |||
97 | Overheat | 140 | 90% | 5 | Fire | Special | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TM/HM[]
TMs, TRs, and HMs Generation VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
TM03 | Psyshock | 80 | 100% | 10 | Psychic | Special | 1 ♥ | 4 ♥ | |
TM06 | Toxic | — | 90% | 10 | Poison | Status | 3 ♥ | 0 ♥ | |
TM10 | Hidden Power | 60 | 100% | 15 | Normal | Special | 3 ♥ | 0 ♥ | |
TM11 | Sunny Day | — | —% | 5 | Fire | Status | 1 ♥ | 0 ♥ | |
TM12 | Taunt | — | 100% | 20 | Dark | Status | 2 ♥ | 1 ♥ | |
TM15 | Hyper Beam | 150 | 90% | 5 | Normal | Special | 4 ♥ | 4 ♥ | |
TM16 | Light Screen | — | —% | 30 | Psychic | Status | 2 ♥ | 0 ♥ | |
TM17 | Protect | — | —% | 10 | Normal | Status | 2 ♥ | 0 ♥ | |
TM20 | Safeguard | — | —% | 25 | Normal | Status | 2 ♥ | 0 ♥ | |
TM21 | Frustration | — | 100% | 20 | Normal | Physical | 2 ♥ | 3 ♥ | |
TM22 | Solar Beam | 120 | 100% | 10 | Grass | Special | 3 ♥ | 0 ♥ | |
TM24 | Thunderbolt | 90 | 100% | 15 | Electric | Special | 4 ♥ | 0 ♥ | |
TM25 | Thunder | 110 | 70% | 10 | Electric | Special | 1 ♥ | 0 ♥ | |
TM27 | Return | — | 100% | 20 | Normal | Physical | 4 ♥ | 0 ♥ | |
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | 4 ♥ | 0 ♥ | |
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | 4 ♥ | 0 ♥ | |
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
TM32 | Double Team | — | —% | 15 | Normal | Status | 1 ♥ | 0 ♥ | |
TM35 | Flamethrower | 90 | 100% | 15 | Fire | Special | 4 ♥ | 0 ♥ | |
TM38 | Fire Blast | 110 | 85% | 5 | Fire | Special | 1 ♥ | 0 ♥ | |
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | 2 ♥ | 0 ♥ | |
TM43 | Flame Charge | 50 | 100% | 20 | Fire | Physical | 1 ♥ | 0 ♥ | |
TM44 | Rest | — | —% | 10 | Psychic | Status | 1 ♥ | 0 ♥ | |
TM48 | Round | 60 | 100% | 15 | Normal | Special | 2 ♥ | 0 ♥ | |
TM50 | Overheat | 130 | 90% | 5 | Fire | Special | 6 ♥ | 0 ♥ | |
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | 4 ♥ | 0 ♥ | |
TM53 | Energy Ball | 90 | 100% | 10 | Grass | Special | 4 ♥ | 0 ♥ | |
TM56 | Fling | — | 100% | 10 | Dark | Physical | 3 ♥ | 0 ♥ | |
TM57 | Charge Beam | 50 | 90% | 10 | Electric | Special | 1 ♥ | 0 ♥ | |
TM59 | Incinerate | 60 | 100% | 15 | Fire | Special | 3 ♥ | 0 ♥ | |
TM61 | Will-O-Wisp | — | 85% | 15 | Fire | Status | 3 ♥ | 0 ♥ | |
TM63 | Embargo | — | 100% | 15 | Dark | Status | 3 ♥ | 0 ♥ | |
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | 4 ♥ | 4 ♥ | |
TM70 | Flash | — | 100% | 20 | Normal | Status | 3 ♥ | 0 ♥ | |
TM73 | Thunder Wave | — | 100% | 20 | Electric | Status | 1 ♥ | 3 ♥ | |
TM77 | Psych Up | — | —% | 10 | Normal | Status | 2 ♥ | 0 ♥ | |
TM86 | Grass Knot | — | 100% | 20 | Grass | Special | 1 ♥ | 0 ♥ | |
TM87 | Swagger | — | 90% | 15 | Normal | Status | 3 ♥ | 0 ♥ | |
TM88 | Sleep Talk | — | —% | 10 | Normal | Status | 1 ♥ | 0 ♥ | |
TM89 | U-turn | 70 | 100% | 20 | Bug | Physical | 4 ♥ | 0 ♥ | |
TM90 | Substitute | — | —% | 10 | Normal | Status | 2 ♥ | 0 ♥ | |
TM92 | Trick Room | — | —% | 5 | Psychic | Status | 3 ♥ | 0 ♥ | |
TM93 | Wild Charge | 90 | 100% | 15 | Electric | Physical | 6 ♥ | 0 ♥ | |
TM94 | Rock SmashXY | 40 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
TM94 | Secret PowerORAS | 70 | 100% | 20 | Normal | Physical | 1 ♥ | 0 ♥ | |
TM98 | Power-Up Punch | 40 | 100% | 20 | Fighting | Physical | 1 ♥ | 0 ♥ | |
TM99 | Dazzling Gleam | 80 | 100% | 10 | Fairy | Special | 4 ♥ | 0 ♥ | |
TM100 | Confide | — | —% | 20 | Normal | Status | 3 ♥ | 0 ♥ | |
HM06 | Rock SmashORAS | 40 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Breeding[]
This Pokémon learns no moves by Breeding.
Breeding Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Father | Power | Accuracy | PP | Type | Category | |||
Bold indicates this Pokémon receives STAB from this move. |
This Pokémon learns no moves by Breeding.
Breeding Generation VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Father | Power | Accuracy | PP | Type | Category | Contest Category | Appeal | Jam |
Bold indicates this Pokémon receives STAB from this move. |
This Pokémon learns no moves by Breeding.
Breeding Generation V | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Father | Power | Accuracy | PP | Type | Category | |||
Bold indicates this Pokémon receives STAB from this move. |
Tutoring[]
Tutoring Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | ||||
Bounce USUM | 85 | 85% | 5 | Flying | Physical | ||||
Fire Punch USUM | 75 | 100% | 15 | Fire | Physical | ||||
Heat Wave USUM | 95 | 90% | 10 | Fire | Special | ||||
Helping Hand USUM | — | —% | 20 | Normal | Status | ||||
Laser Focus USUM | — | —% | 30 | Normal | Status | ||||
Last Resort USUM | 140 | 100% | 5 | Normal | Physical | ||||
Magic Coat USUM | — | —% | 15 | Psychic | Status | ||||
Role Play USUM | — | —% | 10 | Psychic | Status | ||||
Shock Wave USUM | 60 | —% | 20 | Electric | Special | ||||
Signal Beam USUM | 75 | 100% | 15 | Bug | Special | ||||
Skill Swap USUM | — | —% | 10 | Psychic | Status | ||||
Snore USUM | 50 | 100% | 15 | Normal | Special | ||||
Telekinesis USUM | — | —% | 15 | Psychic | Status | ||||
Thunder Punch USUM | 75 | 100% | 15 | Electric | Physical | ||||
Trick USUM | — | 100% | 10 | Psychic | Status | ||||
Uproar USUM | 90 | 100% | 10 | Normal | Special | ||||
Zen Headbutt USUM | 80 | 90% | 15 | Psychic | Physical | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Tutoring Generation VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam | |
Bounce ORAS | 85 | 85% | 5 | Flying | Physical | 1 ♥ | 0 ♥ | ||
Fire Punch ORAS | 75 | 100% | 15 | Fire | Physical | 4 ♥ | 0 ♥ | ||
Heat Wave ORAS | 95 | 90% | 10 | Fire | Special | 2 ♥ | 2 ♥ | ||
Helping Hand ORAS | — | —% | 20 | Normal | Status | 4 ♥ | 0 ♥ | ||
Last Resort ORAS | 140 | 100% | 5 | Normal | Physical | 1 ♥ | 0 ♥ | ||
Magic Coat ORAS | — | —% | 15 | Psychic | Status | 2 ♥ | 0 ♥ | ||
Role Play ORAS | — | —% | 10 | Psychic | Status | 1 ♥ | 0 ♥ | ||
Shock Wave ORAS | 60 | —% | 20 | Electric | Special | 2 ♥ | 0 ♥ | ||
Signal Beam ORAS | 75 | 100% | 15 | Bug | Special | 3 ♥ | 0 ♥ | ||
Skill Swap ORAS | — | —% | 10 | Psychic | Status | 1 ♥ | 0 ♥ | ||
Snore ORAS | 50 | 100% | 15 | Normal | Special | 4 ♥ | 0 ♥ | ||
Thunder Punch ORAS | 75 | 100% | 15 | Electric | Physical | 4 ♥ | 0 ♥ | ||
Trick ORAS | — | 100% | 10 | Psychic | Status | 2 ♥ | 1 ♥ | ||
Uproar ORAS | 90 | 100% | 10 | Normal | Special | 2 ♥ | 1 ♥ | ||
Zen Headbutt ORAS | 80 | 90% | 15 | Psychic | Physical | 4 ♥ | 0 ♥ | ||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Tutoring Generation V | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | ||||
Bounce | 85 | 85% | 5 | Flying | Physical | ||||
Fire Punch | 75 | 100% | 15 | Fire | Physical | ||||
Heat Wave | 100 | 90% | 10 | Fire | Special | ||||
Helping Hand | — | —% | 20 | Normal | Status | ||||
Last Resort | 140 | 100% | 5 | Normal | Physical | ||||
Magic Coat | — | —% | 15 | Psychic | Status | ||||
Role Play | — | —% | 10 | Psychic | Status | ||||
Signal Beam | 75 | 100% | 15 | Bug | Special | ||||
Skill Swap | — | —% | 10 | Psychic | Status | ||||
Sleep Talk | — | —% | 10 | Normal | Status | ||||
Snore | 40 | 100% | 15 | Normal | Special | ||||
ThunderPunch | 75 | 100% | 15 | Electric | Physical | ||||
Trick | — | 100% | 10 | Psychic | Status | ||||
Uproar | 90 | 100% | 10 | Normal | Special | ||||
Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Special moves[]
Sprites[]
Appearances[]
Anime[]
Victini has a major role in the movies Pokémon the movie: Black - Victini and Reshiram as well as Pokémon the Movie: White - Victini and Zekrom. In Japan, Victini with the moves Fusion Flare, Fusion Bolt, Searing Shot, and V-Create were given out to promote the new movies. It was shown that Victini was fond of macarons that Cilan had made. The group used these to lure Victini out of being invisible to show they meant no harm and that Victini shouldn't be scared.
Manga[]
Victini was the cause of a war 200 years ago because thousands of people wanted victory.
In the round "At Liberty on Liberty Garden", Black and White arrived on Liberty Garden after Professor Juniper sent Black to gather Pokédex data about Victini. In truth, it is revealed that Team Plasma has been chasing Victini for three days, intending to shelter it. Black defeats Team Plasma and saves Victini. He gathers data and sends it to Prof. Juniper.
Trivia[]
- Victini's number on the Unova Pokédex is #000, making it the only non-glitch Pokémon to have this number.
- The Wi-Fi event item to obtain Victini in Pokémon Black and White is the Liberty Pass.
- Victini was designed by Mana Ibe and was meant to appeal more to girls than to boys.
- In the national Pokédex, Victini's official number is 494, the first Pokémon after Arceus. This makes it the first Pokémon from a regional Pokédex to come before a Starter Pokémon.
- It appears that the movie Victini may also know Fusion Flare and Fusion Bolt, similar to the movie Darkrai, which knew Roar of Time and Spacial Rend.
- The Movie 14 Victini appears in the special home; if players bring the Wi-Fi Zekrom (Black) or Wi-Fi Reshiram (White) to said home in the Dream World, Victini appears to both the player and Zekrom/Reshiram. In the minigame that follows, Victini attempts to destroy the force field, but its attack is useless against the force field and nothing can be done, leaving only the player and Zekrom/Reshiram to destroy the force field. The player must call Zekrom/Reshiram for help on the energy balls by powering up Zekrom's/Reshiram's power. Then, after a few hits, the force field is down to one energy ball. However, if the player is able to charge Zekrom's/Reshiram's power to maximum, then Zekrom/Reshiram will charge up its tail and use an electrical/flame attack to not only destroy the final energy ball, but the force is too great for the force field, causing the force field to blow up. Afterward, Victini happily gives the player access to the Hero Zekrom/Reshiram C-Gear skin promotion in the Global Link.
- If one uses an Action Replay to get a Liberty Pass, it will be dysfunctional.
- If you trade a Victini from Pokémon Black and White to Pokémon Black and White Versions 2 and take it to the Liberty Garden, it will come out from its Pokéball and happily see its home. Then it will come back to its Poké Ball.
- In PokéPark 2: Wonders Beyond, a Victini in the game was referred to as a "he" despite being a gender unknown Pokémon.
- Despite the Pokédex saying that trainers with this Pokémon never lose, such is not true in the games. This note is based on legend.
- In Super Smash Bros., Victini is one of the Pokémon that can be freed from Poké Balls. During this time, it uses the move Victory Star.
- The concept of Victini was most likely based on Nike, the winged Greek goddess of victory.
Origin[]
Victini's appearance seems to be based on a rabbit, specifically うさぎリンゴ usagi-ringo, a method of cutting apple slices to make them look similar to rabbits, usually resulting in the ears appearing as a V-shape. The concept of this Pokémon clearly draws inspiration from Nike, the Greek winged goddess of victory (as Victini possesses feathery wings on its back. "V" is also the roman numeral for the number five, the number generation Victini comes from). The common pose that it strikes (usually holding up two fingers) is reminiscent of most victory poses in media as well as also utilizing it's "V for Victory" motif.
Etymology[]
Victini comes from victory, teeny, and tiny.
Gallery[]
See also[]
- Pokémon.com Pokédex
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data
Generation I | |
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Generation II | |
Generation III | |
Generation IV | |
Generation V | |
Generation VI | |
Generation VII | |
Generation VIII | |
Generation IX | |
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Generation V |
Characters · Locations | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pokédex |
- ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 404. Scholastic. ISBN 978-0-545-79566-1.