MMKB

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MMKB
MMKB
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Homing Torpedo (ホーミングトーピード Hōmingu Tōpīdo) is the Special Weapon that X obtains from defeating Launch Octopus in Mega Man X and Mega Man Maverick Hunter X. When equipped, X fires a small missile that seeks out the nearest enemy. If there are no enemies nearby, the weapon simply flies in a straight line. Despite its "torpedo" moniker, it can be used both in and out of water, much like the amphibious Dive Missile from the original series. Up to two Homing Torpedoes can be active on the screen at a time (three in Maverick Hunter X). When fully charged, X mimics Launch Octopus' Piranha attack by firing four (six in MHX) piranha-shaped missiles; along with increased firepower, these torpedoes boast higher speed and turning that give each torpedo more accurate homing capabilities.

This weapon is Boomer Kuwanger's weakness. Vile is also susceptible to the Homing Torpedo as well.

Damage data chart[]

Damage values in units in Mega Man X.

Mmxhomingticon Homing Torpedo
Boss Damage
Normal Charged
Chill Penguin 1 2
Spark Mandrill 1 2
Armored Armadillo 1 2
Launch Octopus 1 2
Boomer Kuwanger 3 4
Sting Chameleon 1 2
Storm Eagle 1 2
Flame Mammoth 1 2
Vile 3 3
Bospider 1 2
Rangda Bangda 1 2
D-Rex 1 2
Velguarder 1 2
Sigma 1 1
Wolf Sigma 0 0

Other appearances[]

Mega Man X DiVE[]

The uncharged version of Homing Torpedo featured as X's second active skill in Mega Man X DiVE with its Maverick Hunter X design, where it is named Tracking missile (追蹤飛彈) in English and Chinese and Homing Missile (ホーミングミサイル) in Japanese. X can fire up to two missiles, having a cooldown period to recharge after use. It has three skill cards available, but only one can be equipped to improve it:

  • Ammunition expansion - X can fire one additional missile.
  • Positioning System - Increases flight speed and tracking effect.
  • Destruction warhead - After hitting, the target's defense is reduced for some time, increasing the damage it takes.

Shironeko Project[]

Tracking Missile is one of X's skills. When used, X charges energy and releases a giant homing missile that explodes on impact and causes heavy Light attribute damage to the target and surrounding enemies. It has a chance of temporarily stopping targets.

Gallery[]

Mega Man X screenshots[]

Animation[]

Trivia[]

  • In Mega Man X, Homing Torpedo is misspelled Horming Torpedo in-game. This grammatical error is corrected in Maverick Hunter X.
  • Due to a bug, Homing Torpedo is incapable of homing in on Sigma's first form when fighting him in Sigma Palace 4. Whether it be under normal or secondary fire, the weapon will just be fired straight forward, as if there were no enemies nearby. In Mega Man Maverick Hunter X, this bug is fixed.
  • In both icon and uncharged forms, it bears a resemblance to the Dive Missile from Mega Man 4. However, its artwork somewhat lacks this resemblance. Both weapons are missiles that home in on enemies, and are obtained from bosses fought underwater.
  • If X fires a charged Homing Torpedo before touching a Light Capsule in Mega Man X, the projectiles will attempt to hit Dr. Light's hologram.

See also[]


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