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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Leona OriginalCentered
Leona
Leona (Universe)Leona (Universe)
Leona (League of Legends)Leona (League of Legends)
Leona (Esports)Leona (Esports)
Leona (Teamfight Tactics)Leona (Teamfight Tactics)
Leona (Legends of Runeterra)Leona (Legends of Runeterra)
Leona (Wild Rift)Leona (Wild Rift)
Leona (Development)Leona (Development)
Leona (Trivia)Leona (Trivia)

Leona is a champion in League of Legends.[1]

Abilities[]

Edit

Sunlight

Sunlight

Innate: Leona's abilities mark enemies hit for 1.5 seconds, refreshing on subsequent hits.

Allied Champion icon champions' damaging attacks and abilities against a marked target will consume the mark to deal Damage mitigated by Master-At-Arms (R)32 − 151 (based on level) Damage mitigated with Shifting Sands (E)bonus magic damage.

Info
  • Sunlight's damage respects Enchantment redirection icon enchantment redirection.
  • Zyra Zyra has a hidden passive that grants her 10% increased size for 33 seconds after having Sunlight applied to her.

Edit

Shield of Daybreak

Shield of Daybreak

Active: Leona illuminates her shield, empowering her next basic attack within 6 seconds to have a 0.25-second cast time, gain Range icon 50 bonus range, deal Damage mitigated with Shifting Sands (E)bonus magic damage and Stun icon stun the target for 1 second.

Bonus Magic Damage:
10 / 35 / 60 / 85 / 110 Multiple champions hit with Between Worlds (R)(+ 30% AP)

Shield of Daybreak Bladework resets Leona's basic attack timer.

Info
  • The enhanced attack will apply other On-hit icon on-hit effects and can Critical strike icon critically strike as normal.
  • PENDING FOR TEST:: Shield of Daybreak's interactions with Jax Counter Strike old dodging, Spirit's Refuge blocking, and Blind icon blinding effects.
  • Shield of Daybreak's attack does not put Leona's basic attack on cooldown.(note)
    • This effectively performs a second Bladework attack reset.
    • This is unlike other empowered attacks (including those which, similar to Shield of Daybreak, use a more unconventional spell cast rather than an attack override).
    • Leona will wait out Shield of Daybreak's wind-down before automatically attacking, anyway. The player must issue the next attack themselves to gain the full benefit of the second reset.
    • Probably not a bug because her High Noon skin gives the second attack a new distinguishable attack animation, which means that it's designed so.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away during the empowered attack's cast time, it is cancelled but not consumed.
  • The empowered attack will not trigger against buildings.

Map-Specific Differences
Arena icon Arena differences edit
  • Cooldown changed to 6 seconds.

Edit

Eclipse

Eclipse

Active: Leona raises her guard for 3 seconds, gaining flat damage reduction of up to 50% of the damage instance and Attack damage icon Healing from Spirit of Dread (W)bonus armor and Attack damage icon Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance.

Flat Damage Reduction:
8 / 12 / 16 / 20 / 24
Bonus Armor:
20 / 27.5 / 35 / 42.5 / 50 Healing from Spirit of Dread (W)(+ 20% bonus armor)
Bonus Magic Resistance:
20 / 27.5 / 35 / 42.5 / 50 Champions that have been made a Vessel by Test of Spirit (E)(+ 20% bonus magic resistance)

Her shield detonates after the duration, dealing Damage mitigated with Shifting Sands (E)magic damage to nearby enemies. If this hits an enemy, Leona's guard is extended for an additional 3 seconds.

Magic Damage:
55 / 85 / 115 / 145 / 175 Multiple champions hit with Between Worlds (R)(+ 40% AP)

Info
  • Neither the cast nor detonation of Eclipse interrupts any of Leona's previous orders or ongoing attack windups.
  • The resistance scaling will factor from all other sources, excluding Eclipse's flat bonus. This will recalculate over the duration.
  • Spell Shield Spell shield will block the damage but Eclipse's extended duration will not be prevented.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to Multiple champions hit with Between Worlds (R)70% AP.
  • Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds.

Edit

Zenith Blade

Zenith Blade

Active: Leona projects her sword in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit.

Magic Damage:
50 / 90 / 130 / 170 / 210 Multiple champions hit with Between Worlds (R)(+ 40% AP)

If she hits at least one enemy Champion icon champion, she will Dash dash 225 units behind the last one struck within 3000 range and Root icon root them for 0.5 seconds.

Leona is Lockout icon 2 unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash.

Info
  • Leona will be ordered to basic attack the target.
  • Spell Shield Spell shield will block Zenith Blade's effects, and prevent Leona from dashing to the target.
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Solar Flare

Solar Flare

Active: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting Sight icon sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt Damage mitigated with Shifting Sands (E)magic damage.

Magic Damage:
150 / 225 / 300 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Targets are also Slow icon slowed by 80% for 1.75 seconds, or Stun icon stunned for the same duration if they are hit by the epicenter.

Info
  • Solar Flare's visual effects are only visible to enemies if they have Sight icon sight of the area it was cast upon.
  • The cast indicator shows 300 radius for the area of effect and 120 radius for the epicenter, however the actual hitbox radii are larger than those values.
  • The revealed radius is not obstructed by terrain or Brushmaker brush.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to Multiple champions hit with Between Worlds (R)100% AP.


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Leona (Collection).
Leona OriginalSkin
Original
RP 880
13.07.2011
Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.
Separator
ActorWendee Lee
ArtistKatie 'TeaTime' De Sousa
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.18
  • Stats
    • Base armor reduced to 43 from 47.
V14.16
V14.15
  • Sunlight Sunlight
    • Base damage reduced to 32 − 151 (based on level) from 32 − 168 (based on level).
  • Eclipse Eclipse
    • Base damage reduced to 55 / 85 / 115 / 145 / 175 from 55 / 90 / 125 / 160 / 195.
V14.9
  • Stats
    • Selection radius increased to 120 units from 75.
V13.24
  • Eclipse Eclipse
    • Base bonus resistances increased 20 / 27.5 / 35 / 42.5 / 50 from 20 / 25 / 30 / 35 / 40.
  • Solar Flare Solar Flare
    • Base damage increased to 150 / 225 / 300 from 100 / 175 / 250.
V13.21
  • Sunlight Sunlight
    • Damage now triggers Leona's own damage effects but still grants kill credit to the ally applying it.
V13.18
  • General
    • Updated ability icons.
V13.16
  • General
    • Bug Fix: Sword and shield models no longer appear pixelated.
V13.8
  • Eclipse Eclipse
    • Base bonus resistances increased to 20 / 25 / 30 / 35 / 40 from 15 / 20 / 25 / 30 / 35.
    • Base damage increased to 55 / 90 / 125 / 160 / 195 from 45 / 80 / 115 / 150 / 185.
V12.15
  • Shield of Daybreak Shield of Daybreak
    • Mana cost reduced to 35 / 40 / 45 / 50 / 55 from 45 / 50 / 55 / 60 / 65.
  • Solar Flare Solar Flare
    • Disable duration increased to 1.75 seconds from 1.5.
V12.12 - June 30th Hotfix
  • Sunlight Sunlight
    • Damage increased to 32 − 168 (based on level) from 25 − 144 (based on level).
V12.10
  • Stats
    • Base health increased to 646 from 576.
    • Health growth increased to 101 from 87.
    • Armor growth increased to 4.8 from 3.6.
    • Magic resistance growth increased to 2.05 from 1.25.
V12.7
V11.23
  • Zenith Blade Zenith Blade
    • Undocumented: No longer is blocked by Spell Shield spell shield.
    • Undocumented: Dash no longer fails to occur if the target becomes untargetable or is not within 3000 units after being struck.
V11.17
  • Eclipse Eclipse
    • Bonus resistances reduced to 15 / 20 / 25 / 30 / 35 from 20 / 25 / 30 / 35 / 40.
V11.11
  • Eclipse Eclipse
    • Base damage reduced to 45 / 80 / 115 / 150 / 185 from 60 / 95 / 130 / 165 / 200.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 576 from 576.16.
    • Base attack damage reduced to 60 from 60.04.
V10.14
V10.6
  • General
    • Recommended items updated.
V10.3
  • Eclipse Eclipse
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
  • Zenith Blade Zenith Blade
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220.
V9.17
V9.16
V9.14
  • Eclipse Eclipse
    • New Effect: When active, now takes 8 / 12 / 16 / 20 / 24 less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.
    • Bonus armor reduced to 20 / 25 / 30 / 35 / 40 from 25 / 35 / 45 / 55 / 65.
    • Bonus magic resistance reduced to 20 / 25 / 30 / 35 / 40 from 20 / 30 / 40 / 50 / 60.
  • Solar Flare Solar Flare
    • Removed: No longer empowers Leona's next 3 / 4 / 5 basic attacks to gain 100 bonus range and deal 30 / 40 / 50 Multiple champions hit with Between Worlds (R)(+ 15% AP) bonus magic damage.
V9.7
  • Zenith Blade Zenith Blade
    • Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 13 / 12 / 11 / 10 / 9.
  • PROJECT: Leona PROJECT: Leona
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V8.16
  • Eclipse Eclipse
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 14 at all ranks.
V8.15
V8.14
V8.9
  • Eclipse Eclipse
    • Base damage increased to 60 / 100 / 140 / 180 / 220 from 40 / 80 / 120 / 160 / 200.
V8.8
V8.7
  • General
    • Leona defaults to attack damage as her default adaptive stat.
V8.3
  • Stats
    • Base health regeneration increased to 8.5 from 8.428.
V7.24b
  • Shield of Daybreak Shield of Daybreak
    • Base damage reduced to 10 / 35 / 60 / 85 / 110 from 30 / 55 / 80 / 105 / 130.
V7.24
  • Eclipse Eclipse
    • Base damage reduced to 40 / 80 / 120 / 160 / 200 from 60 / 100 / 140 / 180 / 220.
V7.22
  • Stats
    • Base armor increased to 47 from 27.208.
  • Eclipse Eclipse
    • Bonus armor increased to 25 / 35 / 45 / 55 / 65 from 20 / 30 / 40 / 50 / 60.
V7.17
  • Sunlight Sunlight
    • Mark duration reduced to 1.5 seconds from 3.5.
    • Base damage increased to 25 − 144 (based on level) from 20 − 105 (based on level).
  • Shield of Daybreak Shield of Daybreak
    • Cooldown changed to 6 seconds at all ranks from 9 / 8 / 7 / 6 / 5.
V7.7
  • General
    • Bug Fix: Fixed a bug where her model didn't fade away during her death animation for her base and a few of her skins.
V6.21
  • General
    • Bug Fix: Pool Party Leona now properly faces the camera during her recall animation when she has the Hand of Baron Hand of Baron buff.
V6.19
V6.17
  • Zenith Blade Zenith Blade
    • Bug Fix: Fixed a bug where it displayed no visuals to enemies if Leona cast it in Fog of War and flashed flashed into vision during the cast time.
V6.16
  • Sunlight Sunlight
    • New Effect: Base damage text is visible to Leona when triggered by allies.
V6.14
  • Sunlight Sunlight
    • Base damage changed to 20 − 105 (based on level) from 20 − 140 (based on level).
  • Shield of Daybreak Shield of Daybreak
    • Base damage reduced to 30 / 55 / 80 / 105 / 130 from 40 / 70 / 100 / 130 / 160.
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 11 / 10 / 9 / 8 / 7.
    • Bonus range increased to 50 from 30
    • Bug Fix: Stun lasting longer than intended.
    • Tooltip updated to display correct stun duration (1.25 seconds instead of the intended 1).
  • Eclipse Eclipse
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 110 / 160 / 210 / 260.
  • Zenith Blade Zenith Blade
    • Root duration increased to 0.5 seconds from 0.25.
  • Solar Flare Solar Flare
    • Base damage reduced to 100 / 175 / 250 from 150 / 250 / 350.
    • New Effect: After casting, and for the next 5 seconds, Leona's sword glows with Incandescence, causing her next 3 / 4 / 5 basic attacks to gain 100 bonus range, deal 30 / 40 / 50 Multiple champions hit with Between Worlds (R)(+ 15% AP) on-hit bonus magic damage, and apply Sunlight Sunlight. Incandescence stacks fall of all at once.
V6.13
  • Shield of Daybreak Shield of Daybreak
    • Tooltip updated to display correct stun duration (1.25 seconds instead of the intended 1).
V6.2
V5.16
  • Stats
    • Armor growth increased to 3.6 from 3.1.
V5.10
V4.17
  • General
    • Texture update to Classic, Defender, Iron Solari, and Valkyrie.
V4.15
V4.5
  • Stats
    • Base armor increased to 22 from 18.
    • Base health regen reduced to 7 from 9.
  • Eclipse Eclipse
    • Bonus resistances reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
V3.14
  • Eclipse Eclipse
    • Bonus armor changed to 25 / 35 / 45 / 55 / 65 Healing from Spirit of Dread (W)(+ 20% bonus armor) from 30 / 40 / 50 / 60 / 70.
    • Bonus magic resistance changed to 25 / 35 / 45 / 55 / 65 Champions that have been made a Vessel by Test of Spirit (E)(+ 20% bonus magic resistance) from 30 / 40 / 50 / 60 / 70.
V3.13
  • Solar Flare Solar Flare
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.150
V1.0.0.139
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
V1.0.0.138
V1.0.0.130
V1.0.0.125
V1.0.0.123
  • Shield of Daybreak Shield of Daybreak
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
  • Eclipse Eclipse
    • Bug Fix: Breaking enemy spell shields on activation.
  • Zenith Blade Zenith Blade
    • Mana cost reduced to 60 at all ranks from 60 / 65 / 70 / 75 / 80.
    • New Effect: Leona will attempt to attack the target she dashes to.
    • Particle updated to match area of effect.
  • Solar Flare Solar Flare
    • Cooldown reduced to 90 / 75 / 60 seconds from 105 / 90 / 75.
V1.0.0.121 added
  • Sunlight Sunlight (Innate)
    • Leona's abilities mark the target with sunlight. Allied champions that damage marked targets deal additional damage and consume the mark.
  • Shield of Daybreak Shield of Daybreak (Q)
    • Leona charges her shield with the power of the sun causing her next melee attack to deal additional damage and briefly stun the target.
  • Eclipse Eclipse (W)
    • Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.
  • Zenith Blade Zenith Blade (E)
    • Leona throws a blade of sunlight that deals damage to all enemies in a line. Leona teleports to the last enemy champion hit by this attack.
  • Solar Flare Solar Flare (Ultimate)
    • After a brief delay, Leona calls down a beam of solar energy dealing damage and slowing enemies. Enemies in the center of the beam are stunned instead of slowed.

Trivia[]


See also[]

References[]

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