Annie is a champion in League of Legends.[1]
Abilities[]
- Annie does not lose any stacks upon entering or exiting resurrection.
- Stacks are gained even if the ability is blocked by spell shield.
- Pyromania's current stacks are represented by a counter under Annie's health bar, visible to all players. It lights up when the empowered effect is available.
- The stun applies to the first ability that lands when the stun is available. If you cast followed by while the stun is available and Incinerate lands first, the stun will be applied through Incinerate.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- Incinerate can hit targets behind Annie, provided their radius intersects with the cone hitbox.
- This ability will cast from wherever the caster is at the end of the cast time.
- Molten Shield casts on ally if targeted or if very close to targeting them (within a range of 225); otherwise self casts.
- Molten Shield does not deal damage to turrets when attacked by them.
- Attacks that are dodged or miss against the shielded target will not cause the shield to deal damage, while blocked attacks still deal damage to the attacker.
- The reaction damage does not trigger from (bug) and .
- Burst of flame deals area damage and Tibbers' basic attacks apply pet damage.
- Tibbers will blink back next to Annie if he gets too far away.
Pets[]
Control type | R or Alt + Right-Click |
---|---|
Target type | Minion |
On-hit effects | Tibbers' attacks are mitigated by block, dodge, and blind, as well as stopped by Disarm. |
Spell effects | Tibbers' basic attacks apply spell effects as pet damage but his flaming aura applies spell effects as persistent area damage. |
Abilities
Tibbers deals 5 / 7.5 / 10 (+ 3% AP) magic damage to all enemies within a 350 unit radius every 0.25 seconds.
While out of combat for at least 5 seconds Tibbers heals himself for 6% maximum health per second and gains 250 bonus movement speed when moving towards Annie's location from further than 600 units away, decreased to 100 bonus movement speed from further than 150 units.
Tibbers enrages for 3 seconds on summon and when stuns an enemy champion. During this time, Tibbers becomes ghosted and gains 100% bonus movement speed, which decays over the duration. His base attack speed is also increased to 1.736 for his next 5 attacks while enraged, but decreasing with each attack until returning at his normal attack speed.
If Annie dies while Tibbers is active, he instantly heals himself for 50% of his missing health, becomes enraged for 10 seconds, and will target Annie's killer. His health will rapidly decay over time and if Annie's killer is too far away, he'll target the nearest lowest-health enemy champion instead. |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Annie (Collection).
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: No longer reflects the damage to an allied that casted on her right before despawned.
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- Bug Fix: Fire VFX in her idle animation no longer disappears momentarily.
- Stats
- Base attack speed increased to 0.61 from 0.579.
- Attack speed ratio increased to 0.625 from 0.579.
- Basic attack missile speed increased to 1500 from 1200.
- Tibbers base resistances changed to 30 − 90 (based on level) from 30 / 60 / 90.
- Removed: Tibbers' resistances no longer scale with 5% AP.
- Tibbers base health changed to 1150 − 3500 (based on level) from 1300 / 2200 / 3100.
- Tibbers health AP ratio reduced to 50% AP from 75% AP.
- Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
- This was fixed but not documented in V13.14.
- Undocumented/Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
- This fix was later documented in V13.15.
- Undocumented/Bug Fix: Pet can now consistently be commanded to attack inhibitors and the Nexus via their controller spells or automatic attack priorities.
- Base damage reduced to 70 / 105 / 140 / 175 / 210 from 80 / 115 / 150 / 185 / 220.
- AP ratio reduced to 75% AP from 80% AP.
- Cooldown increased to 12 / 11.5 / 11 / 10.5 / 10 seconds from 12 / 11 / 10 / 9 / 8.
- Base shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
- Bug Fix: enraged buff no longer returns to its original state if was used to stun two or more enemies while he was being summoned.
- Bug Fix: Reflect damage now properly triggers Tribute.
- Stats
- Base health reduced to 560 from 594.
- Base reflect damage reduced to 25 / 35 / 45 / 55 / 65 from 30 / 45 / 60 / 75 / 90.
- Cooldown increased to 130 / 115 / 100 seconds from 120 / 100 / 80.
- V13.3 - February 10th Hotfix
- Stats
- Armor growth reduced to 4.7 from 5.2.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 at all ranks.
- Shield AP ratio reduced to 40% AP from 55% AP.
- New Effect: Now gains maximum stacks upon game start and respawn.
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
- New Effect: Now damages targets once per shield.
- shield is counted separately.
- New Effect: Now damages targets from all damage sources, instead of only basic attacks.
- Base shield increased to 60 / 100 / 140 / 180 / 220 from 40 / 85 / 130 / 175 / 220.
- Shield AP ratio increased to 55% AP from 35% AP.
- Base damage increased to 30 / 45 / 60 / 75 / 90 from 20 / 30 / 40 / 50 / 60.
- Damage AP ratio increased to 40% AP from 25% AP.
- New Effect: Tibbers' health now scales with 75% AP.
- New Effect: Tibbers' resistances now scales with 5% AP.
- Tibbers movement speed increased to 350 / 375 / 400 from 350 at all ranks.
- Stats
- Attack damage growth increased to 2.65 from 2.63.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- AP ratio increased to 80% AP from 75% AP.
- Tibbers base health increased to 1300 / 2200 / 3100 from 1200 / 2100 / 3000.
- Tibbers resistances increased to 30 / 60 / 90 from 30 / 50 / 70.
- Stats
- Base health increased to 594 from 524.
- Health growth increased to 102 from 88.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Base shield reduced to 40 / 85 / 130 / 175 / 220 from 40 / 90 / 140 / 190 / 240.
- Shield AP ratio reduced to 35% AP from 40% AP.
- Bug Fix: no longer behaves improperly when hit by effects that reduce resistances.
- General
- New splash artwork for .
- AP ratio reduced to 75% AP from 80% AP.
- Mana cost increased to 90 / 95 / 100 / 105 / 110 from 70 / 80 / 90 / 100 / 110.
- Stats
- Base attack damage reduced to 50 from 50.41.
- Attack damage growth increased to 2.63 from 2.625.
- Base armor reduced to 19 from 19.22.
- Bonus movement speed reduced to 20% − 50% (based on level) from 30% − 60% (based on level).
- Bug Fix: No longer castable on allies beyond its maximum range.
- Mana cost increased to 40 from 20.
- New Active: Annie grants herself or an ally within 800 units, and a shield for 40 / 90 / 140 / 190 / 240 (+ 40% AP) for 3 seconds and 30% − 60% (based on level) bonus movement speed that decays over 1.5 seconds. While the shield is active, enemies who basic attack it take 20 / 30 / 40 / 50 / 60 (+ 20% AP) magic damage.
- Casts on ally if targeted or if very close to targeting them (within a range of 225); otherwise self casts.
- Old Active: Annie wraps herself and in a fiery aura, gaining 30% − 60% (based on level) bonus movement speed that decays over 1.5 seconds, and reducing damage taken by 13 / 17 / 21 / 25 / 29% for 3 seconds. Enemies that damage Annie or with basic attacks during this time are dealt 20 / 30 / 40 / 50 / 60 (+ 20% AP) magic damage.
- New Effect: New range indicator for Tibbers that snap back when exceeding its range. The indicator is centered around Tibbers and only appears when he is within 500 range of the teleport leash.
- Bug Fix: No longer loses stacks upon revival if she's at full stacks.
- Damage reduction increased to 13 / 17 / 21 / 25 / 29% from 10 / 13 / 16 / 19 / 22%.
- Tibbers base aura damage increased 20 / 30 / 40 from 10 / 15 / 20.
- Tibbers aura AP ratio increased to 12% AP from 10% AP.
- Undocumented: Tooltip now properly mentions a summon AP ratio of 75% AP instead of 65% AP.
- Bug Fix: Can no longer be seen in Fog of War by enemies.
- General
- New visual effects.
- Basic attack new missiles and hits.
- Modernized idle fire effect.
- All skins cleaned up and matched for base changes.
- Cleaned up indicator and added a hit overlay on those stunned.
- New missiles and hits
- Now has a small cast effect.
- Updated cone AoE and made it match the actual hitbox.
- Added a hit effect.
- Made a new UI QuickCast indicator.
- Added and modernized the ripple effect often used in damage reduction shields.
- New cast effect with better hitbox representation.
- New idle effects on Tibbers.
- Now has a fire effect all around Tibbers to indicate AoE damage range.
-
- Recolored from base.
-
- Added additional VFXs to her kit, dance, and recall.
-
- Recolored from base.
-
- Added recolored VFXs to match the skin.
-
- Cleaned up and matched for base changes.
-
- Cleaned up and matched for base changes.
- Hitbox adjusted.
-
- Cleaned up and matched for base changes.
-
- Matched for base changes.
- Bonus movement speed increased to 30% − 60% (based on level) from 25% − 50.5% (based on level).
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 15 at all ranks.
- Bug Fix: Tibbers' aura will properly draw turret aggro onto Annie if it damages enemy champions.
- New Effect: Now grants 25% − 50.5% (based on level) bonus movement speed that decays over 1.5 seconds.
- Damage reduction reduced to 10 / 13 / 16 / 19 / 22% from 16 / 22 / 28 / 34 / 40%.
- Cooldown increased to 15 seconds from 10.
- Undocumented: Summon AP ratio increased to 75% AP from 65% AP.
- New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). It is also classified as basic attacks. The fire aura is classified as an ability hit and an AoE effect.
- Stats
- Base attack range increased to 625 from 575.
- Stats
- Base mana increased to 418 from 334.
- Mana growth reduced to 25 from 50.
- Base mana regeneration increased to 8 from 6.
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base health increased to 524 from 511.68.
- Health growth increased to 88 from 76.
- and
- Bug Fix: Now use appropriate fire SFX when spawned.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Tibbers' bonus movement and attack speed after Annie's death decays 20% faster.
- Bug Fix: Fixed a bug where Tibbers would repeatedly cancel his bear slaps when you ordered him to attack a unit he was already attacking.
- Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing .
- Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing .
- If Tibbers' target enters Fog of War, Tibbers now continues pathing to the target's last known location, rather than stopping in his tracks.
- Tibbers no longer forgets how to attack his target if crowd controlled.
- Bug Fix: Fixed a bug where Tibbers couldn't be ordered to attack Inhibitors or the Nexus, though he sometimes decided to do so on his own.
- Bug Fix: Fixed a bug where Tibbers could fail to go berserk if Annie gave him a command at the moment she died.
- Bug Fix: Cooldown no longer resets to full if Tibbers lives past the end of the ability's cooldown.
- The current stacks are displayed beneath Annie's overhead health bar, similar to ammunition.
- Bug Fix: Annie should no longer damage enemies who escape the area during the cast time. Note that if you escape the area in the same instant the ability resolves - it will still damage you, as with all other abilities.
- Range increased to 625 from 560.
- Duration reduced to 2.5 seconds from 5.
- Damage return on being attacked increased to 30 / 45 / 60 / 75 / 90 from 20 / 30 / 40 / 50 / 60.
- Damage return ratio increased to (+ 30% AP) from (+ 20% AP).
- Removed: Movement speed on Tibbers.
- Removed: Armor and Magic resistance.
- New Effect: Now grants 16 / 22 / 28 / 34 / 40% damage reduction.
- Initial damage reduced to 150 / 275 / 400 from 175 / 300 / 425.
- Initial damage AP ratio reduced to 65% AP from 80% AP.
- Burn damage reduced to 10 / 15 / 20 from 20 / 30 / 40.
- Burn damage AP ratio reduced to 10% AP from 20% AP.
- on-hit damage reduced to 50 / 75 / 100 from 80 / 105 / 130.
- 15% AP. on-hit damage now scales with
- attack range increased to 150 from 125.
- New Effect - Enrage: Tibbers gains 275% attack speed and 100% movement speed that decays over 3 seconds, as well as the ability to ignore unit collision, upon being summoned, when Annie dies and when she stuns a champion with .
- New Effect: Tibbers will now persist after Annie's death. Tibbers must remain within 1200 units of Annie's body and will first prioritize her killer, then low health enemies (champions over minions).
- New Effect: Tibbers will now regenerate 10% of his maximum health every second if he's been out of combat for at least 5 seconds.
- New Effect: Tibbers restores 50% of his missing health when Annie dies, but then loses health periodically.
- New Effect: Tibbers now utilizes the large monster health bar instead of a minion health bar.
- AI improvements:
- Target reacquisition after being disabled.
- Target prioritization
- Longer leash range
- Annie can target herself to have him return to following her.
- General
- Splash artwork for updated to the Chinese art.
- Adjusted splash artwork for .
- General
- Splash artwork for and updated to the Chinese art.
- Fixed a bug where the reflected damage from Tibbers' Molten Shield wasn't triggering spell effects.
/
- General
- Attack range reduced to 575 from 625.
- Tibbers aura base damage changed to 20 / 30 / 40 from 35 at all ranks.
- Armor and Magic Resist Bonus reduced to 10 / 20 / 30 / 40 / 50 from 20 / 30 / 40 / 50 / 60.
- When Annie casts Molten Shield, Tibbers gains +300 bonus movement speed, decaying over 0.75 seconds.
- Tibbers now also receives Molten Shield's Armor and Magic Resist if cast while he is summoned.
- Tibbers collision radius reduced.
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Base armor increased to 12.5 from 8.5.
- Base damage reduced to 80 / 115 / 150 / 185 / 220 from 85 / 125 / 165 / 205 / 245.
- Ability power scaling increased to (+ 80% AP) from (+ 70% AP).
- If Disintegrate kills its target, the cooldown is reduced by half (in addition to refunding the mana).
- Base damage decreased to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
- Ability power ratio increased to (+ 85% AP) from (+ 75% AP).
- Base damage decreased to 175 / 300 / 425 from 200 / 325 / 450.
- Ability power ratio increased to (+ 80% AP) from (+ 70% AP).
- Stun duration reduced to 1.25 / 1.5 / 1.75 (based on level) seconds from 1.75 at all levels.
- Cooldown reduced to 120 / 100 / 80 seconds from 120.
- Tibbers' health increased to 1200 / 2100 / 3000 from 1200 / 1600 / 2000.
- Tibbers' magic resist increased to 30 / 50 / 70 from 25 / 45 / 65.
- Mana cost reduced to 100 at all ranks from 125 / 175 / 225.
- General
- Visual update.
- New splash artwork for and .
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
- Targeting cone is now attached to Annie.
- Cooldown reduced to 10 seconds from 16.
- Duration reduced to 5 seconds from 8.
- Stats
- Movement speed increased to 335 from 310.
- Reactivating the ability while is active now allows you to control your pet, similar to Alt+Right Clicking.
- You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.
- Stats
- Base health increased to 460 from 424.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 95 / 110 / 125 / 140.
- Fixed a bug where it was returning damage to turrets.
- Duration reduced to 8 seconds from 15.
- Cooldown reduced to 16 seconds from 30.
- Mana cost reduced to 20 from 25.
- Armor and magic resist bonus increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
- Now works like other charged passives; activating a spell with the stun no longer builds a charge, but the number of charges required to energize reduced to 4 from 5.
- Base damage reduced to 85 / 125 / 165 / 205 / 245 from 90 / 130 / 170 / 210 / 250.
- Ability power ratio reduced to (+ 70% AP) from (+ 75% AP)
- Base damage reduced to 80 / 130 / 180 / 230 / 280 from 85 / 135 / 185 / 235 / 285.
- Ability power ratio reduced to (+ 75% AP) from (+ 80% AP).
- Fixed a bug where damage wouldn't trigger if the damage done to Annie was absorbed by other shields.
- General
- Reverted last patch's walking animation update.
- Base damage changed to 90 / 130 / 170 / 210 / 250 from 80 / 125 / 170 / 215 / 260.
- Ability power ratio increased to (+ 75% AP) from (+ 60% AP).
- Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.
- Ability power ratio increased to (+ 80% AP) from (+ 60% AP).
- Base damage reduced to 85 / 135 / 185 / 235 / 285 from 85 / 145 / 205 / 265 / 325.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
- Mana cost reduced to 125 / 175 / 225 from 150 / 200 / 250.
- No longer gives experience on death.
- Gold bounty increased to 50 from 15.
- Tibber's health increased to 1200 / 1600 / 2000 from 1200 at all ranks.
- Now gains armor per rank: 30 / 50 / 70.
- Now gains magic resist per rank: 25 / 45 / 65.
- Reduced the duration to 45 seconds from 60 seconds.
- Area-of-effect burn damage is now 35 at all ranks from 40 / 60 / 80, but now has a (+20% AP) ability power ratio.
- General
- Walking animation updated.
- Added a gray version of the charging icon.
- General
- New splash artwork for .
- General
- Updated tooltips.
- Tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage.
- Corrected the buff tooltip on so it correctly states that all attackers receive magic damage.
- Now reflects damage to all normal attacks instead of just melee attacks.
- Fixed a bug where using after respawning would not trigger the counter.
- Missile speed increased.
- Fixed a bug that allowed Annie to double stun.
- Stats
- Basic attack projectile speed increased to 1200 from 780.
- If Tibbers kills a sigil monster, Annie will now receive the sigil.
- Spell projectile changed back to previous look.
- Ability power ratio increased to (+ 60% AP) from (+ 50% AP).
- Ability power ratio increased to (+ 70% AP) from (+ 60% AP).
- AI improved to function better.
- Renamed from .
- Area of effect on Tibbers' burning aura reduced to 350 from 400.
- Base damage increased to 90 / 130 / 170 / 215 / 260 from 80 / 125 / 170 / 215 / 260.
- Cast range reduced from 650 to 600.
- Tibbers now dies after 60 seconds or when Annie dies.
- Stats
- Attack speed reduced to be in line with other casters.
- Base damage reduced to 200 / 325 / 450 from 250 / 375 / 500.
- Stats
- Attack speed reduced to be in line with other casters.
- : stun duration modified to 1.75 from 1 / 1.25 / 1.5 / 1.75 / 2 / 2.25 sec.
- Cast range reduced to 700 from 800.
- Stats
- Base damage increased to 49 from 40.
- Made new recommended items.
- Updated recommended items.
- General
- Ability power per level reduced to 0 from 6.
- Fixed tooltip errors.
- Base damage increased to 85 / 145 / 205 / 265 / 325 from 80 / 135 / 190 / 245 / 300.
- Base damage increased to 250 / 375 / 500 from 200 / 325 / 450
- Ability power ratio increased to (+ 20% AP) from (+ 15% AP).
- Damage to attacker increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
- Stun duration increased to 5 seconds from 4.
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 80 / 130 / 180 / 230 / 280.
- Ability power ratio reduced to (+ 60% AP) from (+ 75% AP).
- General
- Fixed bug with Annie's attack timing.
- Fixed a bug with Annie's Pyromania which caused her passive to not activate with some spells.
- Fixed tooltip typos for , , .
- Fixed tooltip functionality for .
- Reduced Tibbers' attack damage and armor.
Trivia[]
- Annie was one of the first six champions designed (the others being [2][3] , , , , and ).
- Annie was the first champion to have 12 skins including Classic.
- Annie is the second champion to have her ability icons remade with a Visual Update (the first being ).
- AP ratio in the game (515% with initial cast as well as all 45 ticks from aura). currently has the highest
- Annie is the first fire-themed champion (the second being ).
- In the now-removed official League of Legends forums, the original icon of was used to represent the "PVP.net Discussion" section.