- For the removed item, see .
Echoes of Helia is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 35 ability power = 700
- 20 ability haste = 1000
- 200 health = 533.33
- 125% base mana regeneration = 500
- Total Gold Value = 2733.33
Gold efficiency
- 124.24% gold efficient. base stats are
Similar items
Notes
- Soul Siphon deals default damage, and thus will not trigger spell effects.
- Soul Siphon's damage is blocked by spell shield upon the missile hitting the spell shield user.
- Soul Siphon is an auto-targeted effect.
- The healing missile has a global range.
- Triggering Soul Siphon launches a projectile to each of the affected units, despite the effect being instant.
- The healing missile and damaging missile land after 0.32 seconds and 0.4 seconds, respectively.
- Soul Siphon will not trigger from healing an ally that is at full health.
- Soul Siphon affects untargetable allies.
- The Triggering heal must be atleast 20 HP or more, which means Font of life will only trigger Soul Siphon at level 6 for Melee champions and level 9 for Ranged champions without heal and shield power
Map-Specific Differences
- Ability power changed to 30.
- Ability haste changed to 30.
- Health changed to 300.
- Heal per shard changed to 40.
- Damage per shard changed to 45.
- Maximum shards changed to 3.
Trivia
- While it is not confirmed, this is likely Mikhael's Chalice, after it had been corrupted by the Ruination.
Media
Sound Effects
- Passive Triggered (Maximum Stacks)
- ▶️ Missile Cast SFX
- Ally Heal
- ▶️ Ally Missile Outbound SFX
- Enemy Hit
- ▶️ Enemy Missile Hit SFX
Patch History
- Combine cost increased to 500 from 400.
- Total cost unchanged.
- Ability power reduced to 35 from 40.
- Soul Siphon healing per shard reduced to 65 from 75.
- Maximum healing reduced to 130 from 150.
- Soul Siphon damage per shard reduced to 50 from 60.
- Maximum damage reduced to 100 from 120.
- Can no longer be upgraded to .
- Soul Siphon maximum shards reduced to 2 from 3.
- Soul Siphon healing per shard increased to 75 from 40.
- Maximum healing increased to 150 from 120.
- Soul Siphon damage per shard increased to 60 from 45.
- Maximum damage reduced to 120 from 135.
- Bug Fix: Soul Siphon's damage is now mitigated by spell shields before the missile consumes them.
- New Effect: Soul Shards can now be consumed to trigger the heal on allies even if there are no nearby enemies.
- Bug Fix: Soul Siphon is now properly triggered upon granting a shield to an ally even if they are at full health.
- Damage per shard reduced from 55 to 45.
- Healing per shard increased from 20 to 40.
- Bug Fix: When the heal cannot trigger, Soul Siphon can now properly discharge the shards to damage enemies when possible.
- New:
- Recipe: + + 400 = 2200.
- Stats: 200 health, 125% base mana regeneration, 40 ability power, 20 ability haste.
- Unique Passive - Soul Siphon: Damaging an enemy champion with a basic attack or ability damage grants a Soul Shard, up to 3. Healing or shielding an allied champion (excluding yourself) consumes all Soul Shards to heal them for 20 per shard and deal 55 magic damage per shard to the nearest enemy champion within 1100 units of the ally.
- Limited to 1 Echoes of Helia.
- Stats: 300 health, 175% base mana regeneration, 60 ability power, 25 ability haste.
item: .
- Caption: "If you listen closely, you can still hear the bustle of the city over the screams."
- Old:
- Recipe: + + 400 = 2300.
- Stats: 200 health, 125% base mana regeneration, 30 ability power, 15 ability haste.
- Unique Passive - Soul Siphon: Damaging an enemy champion with a basic attack or ability damage grants a Soul Shard, up to 2. Healing or shielding an allied champion (excluding yourself) consumes all Soul Shards to heal them for 20 − 80 (based on ally's level) per shard and deal 30 − 180 (based on ally's level) magic damage per shard to the nearest enemy champion within 1100 units of the ally.
- Unique Passive - Dissonance: Gain 3 ability power for every additional 25% base mana regeneration. Disables Harmony on your other items.
- Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
- Limited to 1 Mythic item.
- Stats: 200 health, 125% base mana regeneration, 40 ability power, 20 ability haste.
item: .
- Caption: "If you listen closely, you can still hear the bustle of the city over the screams."
- Bug Fix: No longer is once again triggered by healing on allies.
- Undocumented: Now is once again triggered by healing on allies.
- No longer is triggered by healing on allies.
- Damage per shard reduced to 30 − 180 (based on ally's level) from 30 − 200 (based on ally's level).
- Maximum shard damage reduced to 60 − 360 (based on ally's level) from 60 − 400 (based on ally's level).
- Heal per shard reduced to 20 − 80 (based on ally's level) from 20 − 100 (based on ally's level).
- Maximum heal reduced to 40 − 160 (based on ally's level) from 40 − 200 (based on ally's level).
- V13.10 - Added
- Recipe: + + 400 = 2300.
- Stats: 30 ability power, 200 health, 15 ability haste, 125% base mana regeneration.
- Unique Passive - Soul Siphon: Damaging an enemy champion with a basic attack or ability damage grants a Soul Shard, up to 2. Healing or shielding an allied champion (excluding yourself) consumes all Soul Shards to heal them for 20 − 100 (based on ally's level) per shard and deal 30 − 200 (based on ally's level) magic damage per shard to the nearest enemy champion.
- Unique Passive - Dissonance: Gain 3 ability power for every additional 25% base mana regeneration. Disables Harmony on your other items.
- Mythic Passive: Empowers other Legendary items with 5 ability haste.
- Limited to 1 Mythic item.
- Stats: 60 ability power, 300 health, 20 ability haste, 225% base mana regeneration.
item: .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items