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With Everyone!

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
With Everyone!

Is feh with everyone!.png
Icon of the With Everyone! skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

With Everyone! (Japanese: みんなと一緒に With Everyone) is a passive type C skill which debuted in Fire Emblem Heroes; With Everyone! comes in only one tier. When its user is adjacent to allies, With Everyone! boosts the defense and resistance of its user and those allies.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(With Everyone!)
Is feh with everyone!.png C If user is adjacent to an ally at start of turn, grants +5 each to defense and resistance to user and adjacent allies for 1 turn. 300 -- -- --
Heroes
(With Everyone! II)
Is feh with everyone! ii.png C If user is within 2 spaces of an ally at start of turn, grants +6 each to defense and resistance to user and allies within 2 spaces for 1 turn.
If foe uses bow; dagger; red, blue, green, or colorless tome; or staff and foe initiates combat against an ally within 2 spaces of user, triggers Savior (Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Will not trigger if unit cannot traverse ally's space, or multiple units can trigger Savior for same combat. If triggered, after-combat movement effects do not occur.) on user.
If Savior triggers, grants +1 each to attack and resistance during combat.
300 With Everyone! -- --

Availability

Heroes

Method Data
With Everyone! With Everyone! II
Unit (★★★★★) Tiki: Harmonic HopeTiki: Legendary Dragon Tiki: Legendary Dragon

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(With Everyone!)
At start of turn, if unit is adjacent to an ally,
grants Def/Res+5 to unit and adjacent allies for
1 turn.
ターン開始時、自分の周囲1マスに味方がいれば、
自分と周囲1マスの味方の守備、魔防+5(1ターン)
Heroes
(With Everyone! II)
At start of turn, if unit is within 2 spaces of an
ally, grants Def/Res+6 to unit and allies within
2 spaces for 1 turn. If a foe uses bow, dagger,
magic, or staff and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit. If unit triggers Savior, grants
Atk/Spd/Def/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
ターン開始時、周囲2マス以内に味方がいれば、
自分と周囲2マス以内の味方の守備、魔防+6
(1ターン)

周囲2マス以内の味方が、
弓、暗器、魔法、杖の敵から攻撃された時、
スキル所持者は【護り手】を発動

スキル所持者が「護り手」を発動時、
戦闘中、攻撃、速さ、守備、魔防+4

【護り手】
攻撃された味方の代わりに、味方のマスで戦闘を行い、
戦闘後の効果を受ける。

下記の場合、「護り手」は発動しない
・味方がいる場所が自分が進入できない地形の時
・その戦闘で「護り手」を発動可能な味方が複数いる時
(「護り手」発動時、戦闘後移動スキルは無効)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

With Everyone!

--

Japanese

みんなと一緒に

With Everyone

Spanish
(Spain)

Todos juntos

All together

Spanish
(Latin America)

Con ustedes

With you

French

Tous ensemble

All together

German

Mit anderen!

With others!

Italian

Insieme

Together

Portuguese

Com todos!

With everyone!

Traditional Chinese

和大家一起

Together with everyone

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res CruxAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def CruxSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res PloySpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveD/R Twin N SaveEndless TempestEven TempestFanged TiesFetters of DromiFirm Canto CurbFlier GuidanceGround OrdersGuidanceLookoutLookout ForceOdd TempestOpening RetainerShadow ShiftSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/D Twin F SaveA/D Twin N SaveA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/R Twin F SaveA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBarricadeBeast ThreatenBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticD/R Far SaveDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeD/R Twin N SaveDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmogPulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveBreath of LifeD/R Far SaveD/R Near SaveD/R Twin N SaveEven Atk WaveEven Atk Wave NEven Def WaveEven RecoveryEven Res WaveEven Res Wave DEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Absolute ClosureBlue FeudCreation PulseC FeudConnected WorldCorrupted DragonDivine FangDivine NectarDivine TalonFell ProtectionFell SuccessorForever YoursGreen FeudImpenetrable DarkImpenetrable VoidMending HeartParanoiaPulse Up: BladesPulse Up: PloyRed FeudTime's PulseUpheavalWorldbreaker