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With Everyone!
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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With Everyone! (Japanese: みんなと一緒に With Everyone) is a passive type C skill which debuted in Fire Emblem Heroes; With Everyone! comes in only one tier. When its user is adjacent to allies, With Everyone! boosts the defense and resistance of its user and those allies.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (With Everyone!) |
C | If user is adjacent to an ally at start of turn, grants +5 each to defense and resistance to user and adjacent allies for 1 turn. | 300 | -- | -- | ✗ | -- | |
Heroes (With Everyone! II) |
C | If user is within 2 spaces of an ally at start of turn, grants +6 each to defense and resistance to user and allies within 2 spaces for 1 turn. If foe uses bow; dagger; red, blue, green, or colorless tome; or staff and foe initiates combat against an ally within 2 spaces of user, triggers Savior (Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Will not trigger if unit cannot traverse ally's space, or multiple units can trigger Savior for same combat. If triggered, after-combat movement effects do not occur.) on user. If Savior triggers, grants +1 each to attack and resistance during combat. |
300 | With Everyone! | -- | ✗ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
With Everyone! | With Everyone! II | |
Unit (★★★★★) | Tiki: Harmonic Hope • Tiki: Legendary Dragon | Tiki: Legendary Dragon |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (With Everyone!) |
At start of turn, if unit is adjacent to an ally,
grants Def/Res+5 to unit and adjacent allies for 1 turn. |
ターン開始時、自分の周囲1マスに味方がいれば、
自分と周囲1マスの味方の守備、魔防+5(1ターン) |
Heroes (With Everyone! II) |
At start of turn, if unit is within 2 spaces of an
ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd/Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. |
ターン開始時、周囲2マス以内に味方がいれば、
自分と周囲2マス以内の味方の守備、魔防+6 (1ターン) 周囲2マス以内の味方が、 弓、暗器、魔法、杖の敵から攻撃された時、 スキル所持者は【護り手】を発動 スキル所持者が「護り手」を発動時、 戦闘中、攻撃、速さ、守備、魔防+4 【護り手】 攻撃された味方の代わりに、味方のマスで戦闘を行い、 戦闘後の効果を受ける。 下記の場合、「護り手」は発動しない ・味方がいる場所が自分が進入できない地形の時 ・その戦闘で「護り手」を発動可能な味方が複数いる時 (「護り手」発動時、戦闘後移動スキルは無効) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
With Everyone! |
-- |
Japanese |
みんなと一緒に |
With Everyone |
Spanish (Spain) |
Todos juntos |
All together |
Spanish (Latin America) |
Con ustedes |
With you |
French |
Tous ensemble |
All together |
German |
Mit anderen! |
With others! |
Italian |
Insieme |
Together |
Portuguese |
Com todos! |
With everyone! |
Traditional Chinese |
和大家一起 |
Together with everyone |