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Dragonbloom
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Dragonbloom (Japanese: 竜石のブーケ Dragonstone bouquet) is a weapon skill in the breath category which debuted in Fire Emblem Heroes. When its user initiates combat or is near an ally, Dragonbloom boosts its user's stats, boosts the damage they deal based on the user's speed, and reduces the damage the foe deals.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Dragonbloom) |
10 | 1 | 200 | -- | Fire Breath+ | -- | ✓ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (Dragonbloom+; refine: Unrefined) |
14 | 1 | 300 | -- | Dragonbloom | -- | ✓ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (Dragonbloom+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (Dragonbloom+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (Dragonbloom+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (Dragonbloom+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user, user deals +(user's speed × 15%) damage, and foe's first attack deals −(80 if in user's first combat initiated by user or foe that turn; 40 otherwise)% damage during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Dragonbloom | Dragonbloom+ | |
Unit (★★★★) | Nel: Stoic Bride | — |
Unit (★★★★★) | — | Nel: Stoic Bride |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+4 to unit, deals damage = 15% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attack by X% during combat (if it is unit's first combat initiated by unit or first combat initiated by foe that turn, X = 80; otherwise, X = 40; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+速さの15%(範囲奥義を除く)、 最初に受けた攻撃と2回攻撃のダメージを○%軽減 (○は、各ターンについて、このスキル所持者が 自分から攻撃した最初の戦闘と 敵から攻撃された最初の戦闘の時は80、 そうでない時は40) (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dragonbloom |
-- |
Japanese |
竜石のブーケ |
Dragonstone bouquet |
Spanish |
Flores dragón |
Dragon flowers |
French |
Bouquet dragon |
Dragon bouquet |
German |
Drachenstrauß |
Dragon bouquet |
Italian |
Fiori del drago |
Dragon flowers |
Portuguese |
Buquê dragão |
Dragon bouquet |
Traditional Chinese |
龍石捧花 |
Dragonstone bouquet |
Gallery
The Dragonbloom as it appears in Heroes.