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Float is a status in Final Fantasy IX. Ground-based attacks miss floating targets: Earthquake and Earth Shake. Float does not make one weak to Wind, even if some enemies that use Wind attacks also use Float on the player's party. The status lapses unless applied from Auto-Float.

Mechanics[]

Floating units take no damage from ground-based attacks, namely Earthquake and Earth Shake. Float does not make targets weak to Wind, but Tiamat and Yans seem to use it to ready the party for ejection via Snort.

Status duration = Spirit * 240

The status duration takes into account Battle Speed as set in the Config, as well as the unit's speed status (Stop, Slow, Normal, Haste).

Abilities[]

Support ability Auto-Float
Spell Float

Enemy abilities[]

Ability Description Enemy
Everyone Light Grants Float to all enemies. Jabberwock
Float Grants Float to one ally. Tiamat, Yan
Light Grants Float to one enemy. Jabberwock
Whirlwind Inflicts Wind-elemental damage and Float to the party. Ark

Removal[]

Jabberwock has a unique skill called "Heavy" specifically for dispelling the player's Float status. Float is also dispelled with Dispel. Auto-Float cannot be removed.

Enemies[]

The following enemies are immune to Float. All bosses are also immune. Flying enemies are immune. There is no benefit in bestowing Float to enemies.

Use[]

Float is only useful in battles where enemies use ground attacks and lapses quite quickly. Auto-Float does not expire, but has niche uses. Good battles to use Float in are against Ralvuimago, Catoblepas, Hilgigars, Jabberwock, Lich, Lich (Crystal), Adamantoise, and Shell Dragon.

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