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Refine items from cards

Description

Card Mod is a menu ability in Final Fantasy VIII that allows the player to create items from Triple Triad cards. Every card can be refined and has its specific item it can become. Card Mod is the best way to get some of the very rare items in the game, such as Hero and Holy War, and is excellent for menu grinding high-powered spells at the beginning of the game before they become available from enemies.

Obtained[]

The Guardian Force Quezacotl learns Card Mod for 80 AP after mastering Card. Quezacotl is Squall Leonhart's starter GF, obtained by inspecting the Study Panel at the classroom. If Quezacotl's ability list is full when Card is mastered, the player needs to make space for Card Mod to appear by deleting some other ability with Amnesia Greens. If the player removes Card Mod, there is no way to get it back.

Mechanics[]

Using Card Mod to a card currently in the player's possession turns into into items, up to 100 units of a single type of item.

Level 1 - Monster Card[]

Item Refine Into
Geezard 1 = 5 Screw
Funguar 1 = 1 M-Stone Piece
Bite Bug 1 = 1 M-Stone Piece
Red Bat 1 = 1 Vampire Fang
Blobra 4 = 1 Rune Armlet
Gayla 1 = 1 Mystery Fluid
Gesper 1 = 1 Black Hole
Fastitocalon-F 5 = 1 Water Crystal
Blood Soul 1 = 1 Zombie Powder
Caterchipillar 1 = 1 Spider Web
Cockatrice 1 = 1 Cockatrice Pinion

Level 2 - Monster Card[]

Item Refine Into
Grat 1 = 1 Magic Stone
Buel 1 = 1 Magic Stone
Mesmerize 1 = 1 Mesmerize Blade
Glacial Eye 1 = 1 Arctic Wind
Belhelmel 1 = 1 Saw Blade
Thrustaevis 1 = 1 Shear Feather
Anacondaur 1 = 1 Venom Fang
Creeps 1 = 1 Coral Fragment
Grendel 1 = 1 Dragon Fin
Jelleye 1 = 1 Magic Stone
Grand Mantis 1 = 1 Sharp Spike

Level 3 - Monster Card[]

Item Refine Into
Forbidden 1 = 1 Betrayal Sword
Armadodo 1 = 1 Dino Bone
Tri-Face 1 = 1 Curse Spike
Fastitocalon 1 = 1 Water Crystal
Snow Lion 1 = 1 North Wind
Ochu 1 = 1 Ochu Tentacle
SAM08G 1 = 1 Running Fire
Death Claw 1 = 1 Sharp Spike
Cactuar 1 = 1 Cactus Thorn
Tonberry 1 = 1 Chef's Knife
Abyss Worm 1 = 1 Windmill

Level 4 - Monster Card[]

Item Refine Into
Turtapod 5 = 1 Healing Mail
Vysage 1 = 1 Wizard Stone
T-Rexaur 2 = 1 Dino Bone
Bomb 1 = 1 Bomb Fragment
Blitz 1 = 1 Dynamo Stone
Wendigo 1 = 1 Steel Orb
Torama 5 = 1 Life Ring
Imp 1 = 1 Wizard Stone
Blue Dragon 4 = 1 Fury Fragment
Adamantoise 3 = 1 Turtle Shell
Hexadragon 3 = 1 Red Fang

Level 5 - Monster Card[]

Item Refine Into
Iron Giant 3 = 1 Star Fragment
Behemoth 10 = 1 Barrier
Chimera 10 = 1 Regen Ring
PuPu 1 = 1 Hungry Cookpot
Elastoid 1 = 1 Steel Pipe
GIM47N 1 = 10 Fast Ammo
Malboro 4 = 1 Malboro Tentacle
Ruby Dragon 10 = 1 Inferno Fang
Elnoyle 10 = 1 Energy Crystal
Tonberry King 1 = 1 Chef's Knife
Wedge, Biggs 1 = 1 X-Potion

Level 6 - Boss Card[]

Item Refine Into
Fujin, Raijin 1 = 1 X-Potion
Elvoret 1 = 10 Death Stone
X-ATM092 2 = 1 Turtle Shell
Granaldo 1 = 1 G-Returner
Gerogero 10 = 1 Circlet
Iguion 1 = 1 Cockatrice Pinion
Abadon 1 = 30 Dark Ammo
Trauma 1 = 30 Demolition Ammo
Oilboyle 1 = 30 Fire Ammo
Shumi Tribe 5 = 1 Gambler Spirit
Krysta 1 = 10 Holy Stone

Level 7 - Boss Card[]

Item Refine Into
Propagator 1 = 1 G-Mega-Potion
Jumbo Cactuar 1 = 1 Cactus Thorn
Tri-Point 40 = 1 Jet Engine
Gargantua 10 = 1 Strength Love
Mobile Type 8 1 = 10 Shell Stone
Sphinxara 1 = 1 G-Mega-Potion
Tiamat 1 = 10 Flare Stone
BGH251F2 1 = 10 Protect Stone
Red Giant 1 = 5 Meteor Stone
Catoblepas 1 = 1 Rename Card
Ultima Weapon 1 = 1 Ultima Stone

Level 8 - GF Card[]

Item Refine Into
Chubby Chocobo 1 = 100 LuvLuvG
Angelo 1 = 100 Elixir
Gilgamesh 1 = 10 Holy War
MiniMog 1 = 100 Pet House
Chicobo 1 = 100 Gysahl Greens
Quezacotl 1 = 100 Dynamo Stone
Shiva 1 = 100 North Wind
Ifrit 1 = 3 Elem Atk
Siren 1 = 3 Status Atk
Sacred 1 = 100 Dino Bone
Minotaur 1 = 10 Adamantine

Level 9 - GF Card[]

Item Refine Into
Carbuncle 1 = 3 Glow Curtain
Diablos 1 = 100 Black Hole
Leviathan 1 = 3 Doc's Code
Odin 1 = 100 Dead Spirit
Pandemona 1 = 100 Windmill
Cerberus 1 = 100 Lightweight
Alexander 1 = 3 Moon Curtain
Phoenix 1 = 3 Phoenix Spirit
Bahamut 1 = 100 Megalixir
Doomtrain 1 = 3 Status Guard
Eden 1 = 3 Monk's Code

Level 10 - Player Card[]

Item Refine Into
Ward 1 = 3 Gaea's Ring
Kiros 1 = 3 Accelerator
Laguna 1 = 100 Hero
Selphie 1 = 3 Elem Guard
Quistis 1 = 3 Samantha Soul
Irvine 1 = 3 Rocket Engine
Zell 1 = 3 Hyper Wrist
Rinoa 1 = 3 Magic Armlet
Edea 1 = 3 Royal Crown
Seifer 1 = 3 Diamond Armor
Squall 1 = 3 Three Stars

Use[]

Card Mod is an excellent ability worth learning even if the player opts to not partake in Triple Triad, as enemies will still drop cards and the player can even get some rare cards without needing to play the minigame, such as GF cards from bosses. It is worth setting Card as one of the first abilities for Quezacotl to learn and then master Card Mod in its wake.

Card Mod can turn one-of-a-kind GF and character cards into various excellent rare items that are hard to come by otherwise. Notable cards include Heros from Laguna's card, Holy Wars from Gilgamesh's card, Megalixirs from Bahamut's card, Hyper Wrists (Str+60%) from Zell's card (which is also available early), Royal Crowns (Mag+60%) from Edea's card, Accelerators (Auto-Haste) from Kiros's card, and Adamantines (Vit+60%) from Minotaur's card, among other great conversions. If the player modifies one-of-a-kind card, it will be gone for good unless the player completes the Card Club quest before the point of no return at the boss atop Lunatic Pandora, and finds the club members inside the Ragnarok in the endgame where they will play every card the player does not currently hold, no matter if they missed it, lost it, or modded it. This is also a great time to prepare for the final dungeon and final battles by modifying the rare cards for great items and then winning the cards back from the club members.

Card Mod is great in the beginning of the game for consuming basic cards won from NPCs who use them in their hands for making items that teach Quistis Blue Magic, are used for Irvine's Shot, for weapon remodeling, for recruiting Doomtrain, and/or refine into spells:

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