Invader Armor
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Invader Armor (parsed Invader Armour in the British English version) is a Mid-Boss that appears in Kirby: Planet Robobot. As its name implies, it is one of many mech suits deployed by the Haltmann Works Company to invade Popstar. When defeated, the pilot flies out of the armor, leaving Kirby to take it for himself. After jumping into it, Kirby's infinite power transforms it into the Robobot Armor.
The Invader Armor first appears in Patched Plains - Stage 2, and reappears as a mid-boss in Resolution Road - Stage 2 and Access Ark - Stage 5.
The armor features a ball-shaped body made of gunmetal "Haltonium" (a fictional steel-like, property-changing alloy), with prominent features including an exhaust array on the back and a lighter gray underbelly. Sets of three spikes flank a red, cycloptic eye, above which rests the pilot's position where a Haltworker usually resides. Prominent limbs are also seen, particularly the arms, which feature barrel-shaped biceps emblazoned with the Haltmann Works Company's bold orange H logo. Each arm ends in a screwdriver and a hand. The legs are far simpler, consisting of a small foot and even smaller ankles, which float a distance from the body of the armor.
The general physique of the armor persists through most transformations, though it is demonstrated to shapeshift as needed - for example, the screwdriver atop either shoulder can split open and serve as a wrench.
Battle[edit]
In combat, Invader Armor uses punches, slams, and jet dashes, all of which leave stars on impact which can be inhaled and spat out to deal damage. Its slow movement is rather predictable, however, and it can be defeated after only a few hits.
The following lists the Invader Armor's attacks from Kirby: Planet Robobot. The names of each attack are conjectural unless otherwise stated.
Invader Armor's attacks | ||
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Attack | Description | |
Invader Punch | The armor walks a bit and then throws out a right punch. Stars are left behind upon punching.
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Invader Slam | The armor walks a bit before throwing out one or two punches with one arm and then slamming with both arms. Stars are left behind after each punch and slam. The armor might do the two-punch and slam combo twice in a row.
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Invader Boost | The armor boosts forward and stops just before it hits one of the sides of the arena. The armor might boost three times in a row in the Access Ark battle. Stars are left behind at the start of the boost and at the end of it.
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Hover | The armor double-jumps and hovers in the air for a short duration before slamming the ground. The hover lasts a shorter time in the Access Ark battle. Stars are left behind after the ground slam. This move is not used in the first battle.
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In the Patched Plains battle, the Invader Armor will attack in a fixed order on loop as follows:
- Invader Punch
- Invader Slam [1 punch then slam]
After losing enough health, the armor will abruptly switch to this pattern:
- Invader Boost
- Invader Punch
- Invader Slam [1 punch then slam]
In the Resolution Road battle, the Invader Armor will attack in a fixed order on loop as follows:
- Invader Slam [1 punch then slam]
- Invader Slam [2 punches than slam]
After losing enough health, the armor will abruptly switch to this pattern:
- Hover
- Invader Boost
- Invader Slam [2 punches then slam] x2
In the Access Ark battle, the Invader Armor will attack in a fixed order on loop as follows:
- Invader Boost
- Invader Slam [2 punches then slam]
- Invader Slam [1 punch then slam]
After losing enough health, the armor will abruptly switch to this pattern:
- Hover
- Invader Boost x3
- Invader Slam [2 punches then slam] x2
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | インベードアーマー Inbēdo Āmā |
Invade Armor |
Canadian French | Armure invasion | Invasion armor |
European French | Armure de combat | Battle armor |
German | Invasorenpanzer | Invadertank |
Italian | Armatura d'assalto | Assault armor |
Korean | 인베이드 아머 Inbeideu Ameo |
Invade Armor |
Spanish | Armadura invasora | Invading armor |