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Warding is a set of Gifts granted to the Forsaken that allow them to protect a specified location. While they were originally meant to be used to defend loci, they have developed many other applications. These Gifts are usually taught by wolf spirits or ancestor spirits, and they are the affinity of the Elodoth and Bone Shadows.

In Second Edition, they are affinity of the Hunters in Darkness. The Ivory Claws are also able to use these gifts.

First Edition[]

Powers[]

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Ward Versus Predators: indicate to other predatory creatures that territory has been claimed by Uratha.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Ward Versus Humans: cause humans to feel a terrible, nonspecific dread when entering the warded area.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Technology Ward: disables electric and complex mechanical devices within the warded area.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Shadow Ward: strengthens the Gauntlet in the targeted area.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Ward of Spirit Slumber: spirits in the affected area on both sides of the Gauntlet are lulled to sleep.

Second Edition[]

Powers[]

  • Maze Ward (Cunning): This Facet twists the very geometries of the world, warding a site from unwanted approach.
  • Ward The Wolf's Den (Glory): The wolf must have a sanctuary, a den to which he can return and slumber in safety.
  • All Doors Locked (Honor): No matter where the prey runs, this Facet ensures that they can only cross a threshold if the hunter wills it so.
  • Predator's Claim (Purity): This ward daubs an area with the Essence of the Uratha, empowering him within it against all spirits that would challenge his dominance.
  • Boundary Ward (Wisdom): The wolf must watch his borders for those who would befoul his territory.

References[]

Werewolf: The Forsaken Gifts
First Edition Common Gifts: Father Wolf's Gifts · Mother Luna's Gifts
Moon Gifts: Crescent Moon · Cunning · Dreamer's Moon · Eclipse · Full Moon · Gibbous Moon · Glory · Half Moon · Honor · Judge's Moon · Milestone · New Moon · Purity · Scheherazade· Silver Road · Stalker's Moon · Stellar Moon · Tainted Moon · Warrior's Moon · Wisdom · Witch's Moon
Affinity Gifts: Agony · Alpha · Battle · Blending · Blood · Bone · City · Darkness · Death · Disease · Dominance · Elemental · Ending · Endurance · Evasion · Fervor · Halcyon · Information · Insight · Inspiration · Knowledge · Nature · Pack · Predator · Primal Urge · Rage · Savagery · Scouring · Shaping · Stalking · Stealth · Strength · Technology · Territory · Urban · War · Warding · Weakness · Weather · Wolfslayer · Wound
Lodge Gifts: Fever · Firestick · Grotto · Opening · Retribution · Thin Shadow
Unique Gifts: The Bone Bargain · Milestone
Second Edition
Moon Gifts: Crescent Moon · Full Moon · Gibbous Moon · Half Moon · New Moon
Shadow Gifts: Death · Dominance · Elementals · Evasion · Insight · Inspiration · Knowledge · Nature's Gift · Rage · Shaping · Stealth · Strength · Technology · Warding · Weather
Wolf Gifts: Change · Hunting · Pack
Pure Tribe Gifts: Agony · Blood · Disease · Fervor · Hunger
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