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Honor is a set of Auspice Affinity Gifts for Elodoth and cannot be learned by Uratha of other auspices. All Honor Gifts can be taught by Elunim, in addition to any other type of spirits listed under their respective descriptions.[1]

Powers[]

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Instant Measure: An Elodoth with this Gift can gain the measure of another's honor with only a few words. By measuring miniscule changes in body language and scent, the Elodoth knows how honorable his companion is, and can choose his words accordingly. This Gift doesn't allow the werewolf to detect lies; instead he can play to his target's sense of honor to bring him around to the werewolf's viewpoint. The werewolf must engage the target in conversation, without threatening or bullying, to use this Gift.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Beyond Reproach: An Elodoth must act with honor in all things. This Gift makes the world aware of the werewolf's deeds on a subconscious level. Those who would take away control of her actions must fight her honor, and even people who merely try to talk her into lies and dishonorable behavior face greater resistance. The protection of this Gift lasts only as long as the werewolf acts with a base amount of honor, if she ignores the basic tenets of honorable behavior then the Elunim remove their protection.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Forge Contract: As the Half Moon is two-in-one, darkness and light that only exist as reflections of each other, so the Elodoth can reflect his honor in another. Some Half Moons use this Gift to arbitrate disputes, binding both parties to an oath with chains of honor as unbreakable as the werewolf's will. Spirit envoys use this Gift to enforce the oaths they swear with spirits, and boundary walkers often need to make deals with otherwise untrustworthy people - and creatures.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Shining Example: An honorable werewolf can't rest on her laurels. Others have to see her being honest and impartial, putting them ahead of herself, and doing her duty to her pack and her totem. Sometimes, that's hard. Uncovering taint is never easy, but it's worse when she discovers her own alpha is a Bale Hound. Negotiating with a powerful spirit is an exhausting ordeal, but all most people will ever know is that tomorrow is much the same as today. Carrying the flame of truth is hard, especially when it's a truth most people would wish buried. Fortunately, just as the Elunim give Half Moons the ability to channel their honor backed with spiritual power, they empower particularly honorable behavior. A werewolf can use this Gift after performing a notable feat of honor (Werewolf: The Forsaken, p. 196)
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Honor Incarnate: Sometimes, a werewolf must wear her reputation as a shield against those who would do her harm. This Gift channels her honor into an almost tangible form. She seems to stand taller than before, as if she has just discovered an extra six inches in height, and patches of light and shadow play across her body. Everyone who sees her knows deep down that she will do the right thing, make the right decision, no matter how unpleasant or painful. Guns pointed at someone under her protection start to waver, and nobody can hold a knife steady if it's pointed in her direction. Deep down, in the primitive parts of the mind and the soul, everything knows that it's not right to strike one that even Mother Luna knows as honorable.

Simplified Gifts[]

Honor Gifts give the werewolf additional prowess at dealing with others, including the Uratha, spirits, animals and normal humans..[2]

Example Gifts[]

  • Face of Stone: The werewolf remains impassive, no matter what she is shown or what fiendish manipulations are brought to bear on her. Spend 1 Essence to add Honor to Composure as a defense trait for one turn. Earth elementals often bestow this Gift.
  • Serpent's Soothing Gaze: The Uratha's gaze takes on a hypnotic quality. It isn't enough to freeze a subject in place or actually hypnotize him, but it does make the werewolf much more tempting to listen to and follow. Spend 1 Essence to add Honor to one Social roll meant to distract, enthrall or seduce. Snake-spirits and some butterfly-spirits can teach this Gift.
  • Spirit's Mark: This Gift is a badge of honor given to a werewolf who has performed some great service to a spirit. The Mark is versatile, but taxing. Spend 2 Essence to add the character's Honor to any roll. Any spirit of rank two or higher can give this Gift.

References[]

Werewolf: The Forsaken Gifts
First Edition Common Gifts: Father Wolf's Gifts · Mother Luna's Gifts
Moon Gifts: Crescent Moon · Cunning · Dreamer's Moon · Eclipse · Full Moon · Gibbous Moon · Glory · Half Moon · Honor · Judge's Moon · Milestone · New Moon · Purity · Scheherazade· Silver Road · Stalker's Moon · Stellar Moon · Tainted Moon · Warrior's Moon · Wisdom · Witch's Moon
Affinity Gifts: Agony · Alpha · Battle · Blending · Blood · Bone · City · Darkness · Death · Disease · Dominance · Elemental · Ending · Endurance · Evasion · Fervor · Halcyon · Information · Insight · Inspiration · Knowledge · Nature · Pack · Predator · Primal Urge · Rage · Savagery · Scouring · Shaping · Stalking · Stealth · Strength · Technology · Territory · Urban · War · Warding · Weakness · Weather · Wolfslayer · Wound
Lodge Gifts: Fever · Firestick · Grotto · Opening · Retribution · Thin Shadow
Unique Gifts: The Bone Bargain · Milestone
Second Edition
Moon Gifts: Crescent Moon · Full Moon · Gibbous Moon · Half Moon · New Moon
Shadow Gifts: Death · Dominance · Elementals · Evasion · Insight · Inspiration · Knowledge · Nature's Gift · Rage · Shaping · Stealth · Strength · Technology · Warding · Weather
Wolf Gifts: Change · Hunting · Pack
Pure Tribe Gifts: Agony · Blood · Disease · Fervor · Hunger
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