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Knowledge is a set of Gifts granted to the Forsaken by spirits that represent wisdom and information; spirits of computers and rat- and cockroach-spirits are some sources. They focus on the gathering of useful facts and data. The Gifts of Knowledge are affinity to the Iron Masters.

First Edition[]

Powers[]

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Know Name: The werewolf can learn the name of someone in line of sight.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Traveler's Blessing: The werewolf's spirit-granted knowledge permits her to intuitively know the local language and customs.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Sagacity: This Gift allows the user to gain instant expertise in a given field for a short time.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Know the Path: The wielder gains knowledge of the quickest, most efficient (though not necessarily safest) path to the desired location.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Communion With the Land: The Uratha gains understanding of the terrain surrounding him, including enemy locations, good places to find, and the best avenues of attack.

Second Edition[]

Powers[]

  • Needle (Cunning): Hunting for deliberately hidden knowledge can be like seeking a needle in a haystack. This Facet ensures that it is so.
  • This Story Is True (Glory): Tales of the past can teach important lessons in the present. It doesn't matter of the story is factually true, as long as the symbolic meaning is true enough.
  • Know Thy Prey (Honor): This Facet whispers in the ears of the Uratha as he looks upon his prey, revealing what others know of it.
  • Lore Of The Land (Purity): The bond between Uratha and territory is deep, and this Facet draws upon it in search of answers.
  • Sift The Sands (Wisdom): When the wise Uratha calls, knowledge itself heeds his cry. Seated amongst the collated knowledge of others, complex research takes a matter of minutes and hidden lore reveals itself willingly.

References[]

Werewolf: The Forsaken Gifts
First Edition Common Gifts: Father Wolf's Gifts · Mother Luna's Gifts
Moon Gifts: Crescent Moon · Cunning · Dreamer's Moon · Eclipse · Full Moon · Gibbous Moon · Glory · Half Moon · Honor · Judge's Moon · Milestone · New Moon · Purity · Scheherazade· Silver Road · Stalker's Moon · Stellar Moon · Tainted Moon · Warrior's Moon · Wisdom · Witch's Moon
Affinity Gifts: Agony · Alpha · Battle · Blending · Blood · Bone · City · Darkness · Death · Disease · Dominance · Elemental · Ending · Endurance · Evasion · Fervor · Halcyon · Information · Insight · Inspiration · Knowledge · Nature · Pack · Predator · Primal Urge · Rage · Savagery · Scouring · Shaping · Stalking · Stealth · Strength · Technology · Territory · Urban · War · Warding · Weakness · Weather · Wolfslayer · Wound
Lodge Gifts: Fever · Firestick · Grotto · Opening · Retribution · Thin Shadow
Unique Gifts: The Bone Bargain · Milestone
Second Edition
Moon Gifts: Crescent Moon · Full Moon · Gibbous Moon · Half Moon · New Moon
Shadow Gifts: Death · Dominance · Elementals · Evasion · Insight · Inspiration · Knowledge · Nature's Gift · Rage · Shaping · Stealth · Strength · Technology · Warding · Weather
Wolf Gifts: Change · Hunting · Pack
Pure Tribe Gifts: Agony · Blood · Disease · Fervor · Hunger
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