Arcane Rage is an Arcane Enhancement provides a 15% chance to increase the damage of primary weapons for a 24 seconds upon achieving a headshot.
Effect[]
Rank | Primary Damage Bonus |
---|---|
0 | +30% |
1 | +60% |
2 | +90% |
3 | +120% |
4 | +150% |
5 | +180% |
Acquisition
- Awarded for killing or capturing the Eidolon Hydrolyst.
- Dropped in Rotation C of Orphix Neptune Proxima or Veil Proxima missions.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
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Veil Proxima Orphix / C | 2.82% | ~ 35 C Rotations | 241 ± 80 C Rotations |
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Neptune Proxima Orphix / C | 3.45% | ~ 28 C Rotations | 196 ± 65 C Rotations |
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Tier 9 The Circuit (Normal) | 4% | ~ 25 A Rotations | 169 ± 56 A Rotations |
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Tier 1 The Circuit (Normal) | 0.67% | ~ 149 A Rotations | 1027 ± 342 A Rotations |
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Tier 3 The Circuit (Normal) | 0.67% | ~ 149 A Rotations | 1027 ± 342 A Rotations |
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Eidolon Hydrolyst Kill | 13.76% | ~ 7 Kills | 46 ± 15 Kills |
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Eidolon Hydrolyst Capture | 12.74% | ~ 7 Kills | 50 ± 16 Kills |
All drop rates data is obtained from DE's official drop tables stored on Module:DropTables/data.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
History[]
- Arcane Rage was first introduced in the Trial mission The Law of Retribution, which was retired in Update 22.14 (2018-03-01).
- The Operation: Scarlet Spear event sold Arcane Rage from Little Duck for 2,000
Scarlet Credits.
- The Operation: Orphix Venom event sold Arcane Rage from Father for 400
Phasic Cells.
Notes[]
- The increase in damage stacks additively with mods that increase base damage e.g.
Serration.
- Further headshots have a chance to activate the arcane again, which refreshes the duration of the effect, similarly to
Arcane Consequence.
Patch History[]
Update 31.6 (2022-06-09)
- ARCANE STAT CHANGES PER RANK
We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.
Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.
- Arcane Rage
On Headshot: 15% (was 3%) chance for +30%/180% Damage to Primary Weapons for 24s (was 4s)
Hotfix 24.1.4 (2018-12-10)
- Updated Arcane Rage description to read "Primary Weapons" instead of "Rifles".
Update 22.12 (2018-02-09)
- Now has a base effect of 30%.
Update 16.0 (2015-03-19)
- Introduced.