Games | Classic • Adventure • Modern • Super Smash Bros. |
---|---|
Comics | Promo Comic • Archie Pre-Genesis • Sonic the Comic • Archie Post-Genesis |
Shows | AoSTH • SatAM • X • Boom |
Movies | OVA • Paramount |
Others | Evil Sonic (Archie) |
“ | You know what I think is 'compassionate'? Saving the village from Eggman! Like, every week! But do I get any props for that? No! Everyone just goes around gasping at me whenever I call a guy a 'guy', or people 'people'! I QUIT HEROING! AND I QUIT THIS STUPID GROUP!!! | „ | |
~ Sonic losing his temper[2] |
Summary
Sonic the Hedgehog is the main protagonist of the Sonic Boom series. He is an anthropomorphic hedgehog gifted with super speed, who fights Dr. Eggman and other forces of evil alongside his group of friends as the leader of Team Sonic to preserve peace and freedom.
Powers and Stats
Tier: 7-C, likely Low 6-B, possibly High 6-A
Name: Sonic the Hedgehog
Origin: Sonic the Hedgehog (Boom Continuity)
Age: At least 15[3]
Classification Animal person/Hedgehog, The Fastest Thing Alive
Powers and Abilities:
- Superhuman Physical Characteristics
- Acrobatics (Hypermobility, Self-Momentum; Like his canon counterpart, Sonic has shown great agility, dexterity, and fast-paced coordination. He is able to dash through many different[4] terrains and obstacles with little difficulty. Sonic is also capable of double jumping and flipping in midair)
- Free Movement (Water Walking; Sonic frequently runs across water[5] to reach Eggman's base)
- Fourth Wall Awareness and Limited Text Manipulation (Directly addressed that he was in the first issue of a comic book[6], read through the comic book he was currently in[7]. talks directly to the reader [7], comments on the episodes writing[8], has spoken directly to the audience[9]. Attempted grab onto a narration box[10])
- Dimensional Storage (Can hold hundreds of Rings and Robot Scrap as well as large Chaos Crystals in hammerspace)
- Martial Arts (Sonic is a skilled fight capable of performing multi-hit combos on foes.[11] His fighting style relies on his footwork styles along with fast-strike tactics and quick maneuvers)
- Weapon Mastery (Capable of wielding various weapons, displayed in his proficient use of his Enerbeam as both a weapon and a tool for transversal[11])
- Vehicular Mastery (Capable of operating the Riptide, Angler[11], and the Blue Force One. Capable of skillfully driving a kart,[10] and is also a skilled hoverboard rider[12])
- Homing Attack (Via the Homing Attack, which allows Sonic to home onto and attack a nearby target[11][13])
- Aura (While Dashing, Sonic is enveloped in an aura that allows him to plow through various obstacles and foes unharmed[14])
- Limited Magnetism Manipulation (Via Dash Magnet, which allows Sonic to attract nearby Rings while dashing[14])
- Limited Shock Wave Generation (Sonic can generate shockwaves by slamming into the ground[11])
Resistance to
- Energy Projection (With his Enerbeam, which is a tether made of several energy bolts intertwined to form a solid whip[11][4][13][14])
- Greater Aura, Fire Manipulation, & Ice Manipulation (Fire/Ice Mode generates an aura of their respective element, freezing/burning anything that comes in contact with it[13])
- Forcefield Creation (Via the Bubble Shield, which grants Sonic a one-hit Shield when out of Rings,[11] and via shield item capsules[13][14])
- Sound Manipulation (Via the Battle Trumpet, which fires colorful musical notes at enemies to damage them[11])
- Air Manipulation (Via the Cyclone Blaster and Feather Blade, which can create a powerful tornado to scatter enemies and a small gust of wind receptively[11])
- Explosion Inducement (With the Explosion Switch, which when pressed creates a powerful explosion[11])
- Water Manipulation (Via Water Balloon, which is capable of short-circuiting the robot enemies[11])
- Statistics Amplification (Via the Sparkle Sprite, which doubles the users damage[14], Risk Taker Increases damage when the users rings are low[11])
- Stamina Recovery and Limited Teleportation (Via Spark, Salt, and Shelly Sprites, which "revive" the user by restoring their Stamina and teleporting them back to the track if they fall off[14])
- Limited Light Manipulation (Via Luminous Suit, which can provide him with light in otherwise light-deprived environments[16])
- Speed Augmentation, Afterimage Creation, and Dimensional Travel (Via the Ultrasonic Speed Amplifier, which boost Sonic's speed and allows him to create afterimages. When pushed to the limit, the Ultrasonic Speed Amplifier makes one's molecules vibrate so fast that they are left out of phase with their plane of existence[17])
Attack Potency: Town level+ (Can knock down Metal Sonic, whom Knuckles can only move slightly with his blows and leave no damage[18]. Knuckles himself destroyed a meteor[19]), likely Small Country level+ (Capable of harming and defeating D-Fekt, who Eggman has stated to be "the most powerful mech he's ever built"[13], thus likely making him stronger then Cowbot; a mech whose potential explosion is this strong), possibly Multi-Continent level+ (Comparable, if not superior, to Sticks), can ignore conventional durability to an extent via Ice Manipulation (Makes enemies brittle enough to shatter[13])
Speed: Transonic (Can travel faster than the speed of sound[20], can create sonic booms while running[21]), likely far higher travel speed (Can easily run from Doctor Eggman's Lair to Meh Burger on Seaside Island in seconds[22]) with Massively Hypersonic Combat Speed and Reactions (Narrowly dodged a lightning bolt.[23] Casually dodged a meteor[24]), possibly FTL travel, combat speed and reactions (Faster than Sticks, who can keep up with the rest of the Unified Army), higher with Ultrasonic Speed Amplifier
Lifting Strength: Class M (Comparable to Knuckles, who can lift a large metal ball[25])
Striking Strength: Town level+, likely Small Country level+, possibly Multi-Continent level+
Durability: Town level+, likely Small Country level+, possibly Multi-Continent level+ (Took beatings from robots that are stronger than Knuckles and Sticks, such as Metal Sonic), higher with forcefields and Dash aura
Stamina: Superhuman (Can go through entire adventures with no signs of fatigue[11][4][13]. Can run for long periods of time without stop[14]. Endured getting basted by several Destruction Troops and being covered in rubble[11]. Could continue to keep himself awake after days without sleep albeit barely[26]. Has claimed he never gets tired[18])
Range: Standard Melee Range; Up to Hundreds of Meters with equipment
Standard Equipment: His wrist communicator, which enables Fire/Ice Mode and can generate his Enerbeam. Rings
- Optional Equipment: Battle Trumpet, Cyclone Blaster, Explosion Switch, Feather Blade, Hand Gun, Water Balloon, Shield. Riptide, Angler, Blue Force One, Hoverboard, Mech Suit[16], Luminous Suit[16], Ultrasonic Speed Amplifier[17], Power Glyph's[11], Sprites[14]
Intelligence: Above Average likely Gifted (Sonic is skilled tactician, being capable of coming up with[27] new strategies[28] on the fly[2] and quickly adapting to different situations[20]. Sonic exercises great kineticism and power[22] during combat, blitzing foes with a rapid series of techniques intended for high-speed offense and defense to take them down as swiftly as possible. Team Sonic has stopped Eggman's plans over one million times[29])
Weaknesses: Sonic is cocky, brash, and often jokes around even in dire situations. Suffers from aquaphobia. Sonic is incapable of swimming and sinks in water.
Notable Attacks and Techniques:
- Spin Attack: Sonic curls tightly into a concussive ball or cutting disk and rams the opponent at high speeds.
- Spin Dash: Sonic's trademark technique and a variant of the Spin Attack, which allows the users to blast forward with a revved-up Spin Attack from a stationary position.
- Homing Attack: Targets an opponent or object from mid air before launching straight into it with perfect aim, damaging it. In addition, it can be chained to both attack and skip across several enemies or targets to reach other areas. The Homing Attack can also reflect projectiles.
- Sprint: Sonic instantly accelerates to top speeds, leaving a blue trail in his wake.
- Dash: Sonic envelops himself in a blue aura and blasts forward at high speed, plowing through and across any obstacles in his path.
- Air Dash: Sonic surrounds himself in a blue aura and darts a short distance through the air at incredible speed, damaging any enemies in his wake.
- Ground Pound: Sonic curls into a ball and darts straight downward to slam down on any target below him. When he impacts the ground, he generates a shockwave that damages any enemies in its wake.
- Enerbeam: Sonic can emit a tether made of several energy bolts intertwined to form a solid whip from his wrist which can extend and contract when necessary. As a tool, the Enerbeam can be used to latch onto targets and pull them in, tie up foes, or to let Sonic swing from point to point. Alternatively, it can be used as a makeshift rope. This makes the Enerbeam a versatile tool for both navigation and combat.
- Fire Mode: Sonic can cloak himself in a superheated fire-like aura. When in affect, anything he comes in contact with is faced with the brunt of the immense heat of his fiery aura. His flames are capable of instantly melting large blocks of ice.
- Ice Mode: Sonic can cloak himself in a breezing blue aura. When in affect, anything he comes in contact with is then frozen solid. Frozen enemies become so brittle that their bodies shatter seconds after being frozen. The cold is capable of instantly freezing large blocks of water into ice.
Notable Matchups
Victories:
Losses:
Nami (One Piece) Nami's Profile (Skypiea Saga Nami was used)
Marth (Fire Emblem) Marth's Profile (7-C versions were used. Marth had his Shield of Seals. Speed was equalized)
Inconclusive:
References
- ↑ Blue With Envy
- ↑ 2.0 2.1 Just a Guy
- ↑ Steven Frost (@frostman007) on Twitter
- ↑ 4.0 4.1 4.2 Sonic Boom: Shattered Crystal
- ↑ Sleeping Giant
- ↑ Archie Sonic Boom Issue 1
- ↑ 7.0 7.1 Archie Sonic Boom Issue 11
- ↑ Inn Sanity
- ↑ Nutwork
- ↑ 10.0 10.1 Archie Sonic Boom Issue #7
- ↑ 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 Sonic Boom: Rise of Lyric
- ↑ Guilt Tripping
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 Sonic Boom: Fire & Ice
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 Sonic Dash 2: Sonic Boom
- ↑ New Year's Retribution
- ↑ 16.0 16.1 16.2 Mech Suits Me
- ↑ 17.0 17.1 Alone Again, Unnaturally
- ↑ 18.0 18.1 It Wasn't Me, It Was the One-Armed Hedgehog
- ↑ Spacemageddonocalypse
- ↑ 20.0 20.1 Sole Power
- ↑ The Sidekick
- ↑ 22.0 22.1 Three Minutes or Less
- ↑ Eggman: The Video Game Part 2: The End of the World
- ↑ Unlucky Knuckles
- ↑ Hedgehog Day
- ↑ Can an Evil Genius Crash on Your Couch for a Few Days?
- ↑ Eggheads
- ↑ Cowbot
- ↑ Role Models
Discussions
Discussion threads involving Sonic the Hedgehog (Sonic Boom) |