This profile contains major spoilers for the Gotrek and Felix novels
“ | I am a Dwarf! My honour is my life and without it I am nothing. I shall become a Slayer. I shall seek redemption in the eyes of my ancestors. I shall become as death to my enemies, until I face he that takes my life and my shame. | „ |
~ Gotrek Gurnisson, swearing upon the Oath of the Slayer |
“ | Only a fool or a maniac is never afraid, only a child or a coward lets his fear master him. It is the mark of a Warrior that he masters his fears | „ |
~ Gotrek musing on the nature of being a Slayer |
“ | A vow is a vow, and a dwarf doesn't give up a vow just because it's impossible | „ |
Summary
Gotrek Gurnisson is the worst (or the best depending on how you look at it) Dwarf Slayer to ever take the oath. Having committed a crime so terrible that only death in battle will serve as atonement, Gotrek has fought and slain numerous monsters, including hordes of orcs and skaven, a giant, trolls, Chaos warlords and sorcerers, an entire Black Ark of Naggaroth, and even a Bloodthirster of Khorne, and unfortunately (in his mind) lived to fight another day. His inability to find the heroic end he seeks begins to take its toll after a time, and by the events of Orcslayer, Gotrek is becoming worried that all that remains for him is a pathetic doom against unworthy opponents like goblins, or even worse, death as a result of old age. An experienced adventurer before taking the Slayer Oath, Gotrek has travelled across many lands and faced numerous foes of the dwarfen people, and possesses some engineering experience, including the ability to pilot gyrocopters. Gotrek is also a very grim and moody figure, even by dwarfen standards, and possesses the same stubborn character, obsession with honour, oaths and grudges, unerring sense of direction, prodigious love of ale, and general distrust of non-dwarfs that is typical of his people's culture. Like all slayers, Gotrek shaved his crimson hair into what usually is a crescent-shaped mohawk. He is described as broader than he is tall, heavily muscled, and wears a patch to cover an eye which he lost in battle with orcs and goblins. He is also far stronger than the average dwarf and is able to perceive secret passageways in seemingly impenetrable tunnel walls. He is seemingly impossible to kill, having survived, among other things, single combat with a Bloodthirster of Khorne, being hit by a stone hurled by a trebuchet, being catapulted into an orc ship and falling three hundred feet off a cliff.
Powers and Stats
Tier: 8-A normally, up to High 6-C with Statistics Amplification | At least High 6-C | 5-C, possibly 1-A with the Rune of Unbinding | 1-A
Key: Base | With the Hammer of Fates | Avatar of Grimnir | In the Realm of Chaos
Name: Gotrek Gurnisson
Origin: Warhammer Fantasy
Gender: Male
Age: around 50 | Around 150
Classification: Dwarf Slayer. Chosen of Grimnir
Powers and Abilities:
- Superhuman Physical Characteristics (Vastly stronger then Dragon Ogres, Trolls, Ogre Tyrants, Giants and basically all the creates of the Warhammer world),
- Weapon Mastery (Skilled Axe wielder. By far the greatest Slayer who ever took the Oath, having been unable to locate any challenge or glory great enough to defeat him till he meets Grimnir. Capable of trading blows with multiple Endless at once who each have centuries of combat experience[1] and each possessing Witchsight. Very skilled at throwing his Axe.[2] Can throw it so hard that it literally carries him with it[3])
- Martial Arts (Extremely capable in a wrestling and striking style. Capable of defeating Krell in hand to hand combat[4])
- Acrobatics (Capable of performing enormous sweeping jumping attacks where he throws his Axe so hard that it literally carries him with it, vastly increasing the range of his attacks[3])
- Absorption (Runic Weaponry acts as a grounding and absorbing agent against supernatural energy[3])
- Afterimage Creation (Appears as though he has multiple arms and axes while fighting due to afterimages he is creating[5])
- Enhanced Senses (Gotrek can hear over large distances[6] where others can hear nothing. Can detect extremely subtle vibrations through the ground.[7] His senses are described akin to a beast.[8] He can smell magic.[9] Capable of sensing his depth and the time of day no matter what.[10] Has incredible sight, able to see objects in the distance that others require a telescope to see.[11] Can see perfectly in the Dark.[12] Can fight opponents while he is sleeping.[13] Can detect and parry attacks even when his guard is down and he is distracted.[14] The Runes on the Axe of Grimnir will glow when in range of a powerful opponent, warning Gotrek in advance[15])
- Photographic Memory (Dwarves possess incredible memories for the elaborate tunnels they dig. Gotrek memorises the layout of a temple complex with a glance[16])
- Regeneration (Low-Mid over time; Capable of regenerating from severe organ damage[17] and burns simply by resting and drinking alcohol[18])
- Stealth Mastery (Capable moving far more Stealthily then his appearance would imply[19])
- Immortality (Type 1, 2 and likely 8; Grimnirs axe prevents Gotrek from aging[20] and Gotrek has survived a vast amount of injuries that would have specifically killed others.[21] Gotreks 'Doom' or destiny essentially prevents him from dying till he is able to reach this fate,[22] to fully kill him one would have to overpower the sheer magical power of this fate[23])
- Durability Negation & Aethyr Manipulation & Immortality Negation (Immortality type 1, 2, 3, 5, 6, 8 and 9 and at least Low-Godly Regeneration likely higher; Capable of negating the immortality of Daemons within the Realm of Chaos. Gotreks axe is the legendary second Runic weapon of Grimnir himself. Capable of permenantly killing Daemons,[24] Undead and Chaos Trolls[25] and likely even the Gods themselves.[26] Can ignore durability against Chaotic entities [27] and deals magical damage which ignores durability.[28] Can destroy entities that are possessing Demonic Engines[29])
- Immense Pain Resistance & Supernatural Willpower & Instinctive Action (Gotrek has never shown signs of being in pain that was enough to affect him. Didn't flinch as his skin was boiling from flames.[30] Or when his organs where being attacked by tiny shards of obsidian from Krells axe.[31] Is capable of fighting while unconscious[13])
- Accelerated Development & Statistics Amplification & Reactive Evolution (Battle; The Axe of Grimnir makes Gotrek get stronger as he ages. The Runes on the Axe of Grimnir react to the strength of his opponent[21] and amplify Gotrek's Strength and Speed to where he can face them.[32] Even without his Axe, capable of amping himself simply by trying harder. Once was severely wounded and outclassed by a vampire who moments later he casually defeated with one arm[33])
- Passive Fate Manipulation & Aura (1 Layer; Gotrek is blessed by the Ancestor God Grimnir, who has altered his destiny so that he survives all his various challenges[28] and eventually locates Grimnir's fortress where he takes his place holding off Daemons from pouring through the Chaos Gate.[34] Gotreks Destiny causes him to glow with a powerful and obvious aura to those with Witchsight.[35] Him and his Axe are wrapped in chains of destiny. 'Doom' constantly clusters around him but his fate allows him to brush these possibilities aside.[22] When Felix looks into the shards of a helmet that could see the future, Gotrek is always present throughought these possible futures.[36] Later it is revealed that Gotrek's destiny is intertwined with the destiny of the universe itself.[34] Gotrek's fate is so powerful it is able to nullify the enhanced fate of the champions of the[36] other Gods)
- Acausality (Type 1 and 4; Gotrek's fate being dying to Grimnir is locked in as a constant across infinite Timelines.[36] Even when Khorne blessed a warrior and altered their fate so that he was destined to defeat Gotrek, this was ultimately unsuccessful due to the sheer power of Gotrek's Doom[36])
- Power Nullification (He can literally cut apart Magic/Supernatural abilities, rendering them useless[37])
- Non-Physical Interaction (His Runic Axe is capable of interacting with intangible,[38] non existent and abstract entities and forces[37])
- Power Bestowal (The Axe of Grimnir intertwines Gotreks companions with his Destiny. Altering Fate so they are able to assist him in this, even extending their lives indefinitely to do so[28])
- Existence Erasure (The merest touch of Gotreks axe can completely erase lesser Daemons.[39] This doesn't work against non magical beings)
- Intimidating Presence (Gotrek has a truly intimidating presence. Characters describe his anger as akin to being engulfed within a storm. Even characters that normally do not experience fear find themselves intimidated by him such as Daemons and Vampires.[40] One character stated he would rather throw himself into The Realm of Chaos then to fight Gotrek.[41] This effect is vastly enhanced against targets with Witchsight as they can see the monstrous amount of magic contained in Gotrek's aura and the power of his fate. A Keeper of Secrets opted to simply leave instead of fighting him as it understood it was pointless[42])
- Limited Social Influencing (Only against people in verse. Gotrek possesses a fearsome reputation. There is not a monster that doesn't fear the name 'Gurnisson'[43])
- Fear Aura (When Gotrek is enhanced by two Runic Weapons he emits an aura akin to a Bloodthirsters that can stop mens hearts from fear instantly[44])
- Energy Projection (The Hammer of Fates emits bolts of energy like a Bloodthirsters whip[44])
- Weapon Control (When Hammer of Fates is thrown it returns to the wielders hand via it's Runic Enchantment[45])
- Power Nullification & Forcefield Creation & Absorption & Purification & Durability Negation & Conceptual Manipulation (Type 1 concepts; The Master Rune of Unbinding nullifies and absorbs the essence of Chaos.[46] Even reverting the concepts it is warping back to normal and pulses with a cleansing power,[26] Chaos has all of the properties of Aethyr which this affects. Envelops Gotrek in a barrier that nullifies Chaotic influence[47])
- Shapeshifting & Memory Manipulation (Like Grimnir, he should be capable of looking into memories and alter his form at will[48])
- Minor Fire Manipulation (Gotrek emits fiery ropes of saliva that can damage lesser Daemons[49])
- Resurrection & Healing (Comparable to Grimnir who, resurrected and healed his injuries[50])
- Vibration Manipulation (His attacks emit huge shockwaves[26])
All previous enhanced, plus:
- Immortality (Type 3 and 5; Aethyric beings aren't strictly alive or dead)
- Beyond-Dimensional Existence & Higher Dimensional Manipulation (Can destroy Daemonic entities in the Realm of Chaos, which are Higher Dimensional in nature)
- Enhanced Aethyr Manipulation (Runic weapons glow with divine energy within the Realm of Chaos due to having access to infinite Aethyr)
- Nonexistent Physiology (Type 2 Nature, all aspects; All Gods are 'Aethyric entities', the Aethyr at its core. has no definite existing physical reality of its own, Aethyr is the substance of the Void which transcends existence 'The Is' and non existence 'The Un'. Doesn't have a conventional mind, body or soul, nor can they be expressed with any information)
- Acausality (Type 4, possibly 5; Aethyric Beings exist within the Warp, a realm in which cause need not follow effect.[51] The Warp is entirely unbound from the laws of space and time.[52] It's completely unrestricted by typical causality[52] and the very concept of time is meaningless to the denizens of the Warp.[53] For one to effect the Warp, it must be dealt with in terms of absolute actions[54])
- Aethyr Manipulation (Dwarves possess vast resistance to Magic due to their connection to the Earth. Slayer Tattoo's are also able to ward off enemy magics. Gotreks immense aura makes him all but immune to the most powerful of magic[55])
- Disease Manipulation (Dwarves are practically immune to all natural diseases in the Warhammer world[56])
- Madness Manipulation & Fear Manipulation (Resistant to the effects of a[57] Bloodthirsters Aura)
- Empathic Manipulation (Resistant to the effects of the aura of a Keeper of Secrets[58])
- Chaos Manipulation & Empathic Manipulation & Corruption & Transmutation & Possession & Mind Manipulation (Immune to the Corrupting, Mutating, Ensnaring, Maddening, possessing and Soul stealing nature of the power of Chaos that is Aethyr)
- Absorption & Soul Manipulation (Fights a monster which extretes a substance that absorbs an entities body and soul but is seemingly resistant[59])
- Heat Manipulation (Capable of holding onto his Axe even as turned white hot from trading blows with a weapon that generated an immense amount of heat.[60] Fought against a lava elemental and was capable of resisting lava being splashed on him[61])
- Ice Manipulation (Resistant to the Ice-Breath of a Yhetee[62])
- Fragrance Manipulation (Resistant to the virulent smells created by Nurglite Champions[63])
- Poison Manipulation (Dwarves are highly resistant to poison. Even when a Skaven Poison was knocking out other Dwarves, this only slowed Gotrek[64])
Within the Realm of Chaos:
- Existence Erasure & Chaos Manipulation (Up to High-Godly; Capable of maintaining their form within The Warp where Concepts, Laws, time and causality don't exist)
Attack Potency: Multi-City Block level normally, (Gotrek is vastly stronger then any creature in Warhammer Fantasy. During his travels he has defeated Orc Warbosses, Trolls, Giants,[65] Chaos Champions, Dragons, Dragon Ogres and pretty much every other large creature that exists) up to Large Island level with Statistics Amplification (When in the presence of a powerful opponent, the Runes on Gotreks Axe begin to glow and amplify his strength and speed to where he was ls able to trade blows with and banish a[44] Bloodthirster but was initially overwhelmed. Later on in his life he fought the same Bloodthirster without issue[66])
Attack Potency: At least Large Island level (When Gotrek momentarily locates a second Runic Weapon, it begins to resonate with his Axe which turns Gotrek into a shadow of himself as the Avatar of Grimnir. Swelling with power Gotrek in this stage is vastly more powerful then himself when he killed a[44] Bloodthirster)
Attack Potency: Large Star level (Comparable to although weaker then Grimgor. The Incarnates can contain an entire Wind of Magic inside of them, Azyr Mages using this power can move Stars and the most powerful Mages like Caledor Dragontamer to create things like the Great Vortex which is powered by the energy of multiple Stars[67]), possibly Universe level+ (Archaon and Sigmar survived the Chaos Rift which destroyed the Universe.[67][68] The Winds of Magic contain enough energy to create individual spacetimes.[69] Leading to the cyclical nature of the Multiverse.[70] Gotrek has been resurrected as the Avatar of Grimnir[71] and possesses both of his axes now[26]. Can trade blows with unsealed[72] Be'lakor who he defeats at the same time as an Army of Daemons[72]), possibly Outerverse level with the Rune of Unbinding (The Rune of Unbinding is described as capable of damaging the Chaos Gods themselves[26])
Attack Potency: Outerverse level (Capable of destroying the true form of Daemons within the Realm of Chaos[72]. The full power of the Rune of Unbinding/Grimnir's axes is described as a threat to the Chaos Gods themselves[26], which absorbs and destroys the influence and essence of Chaos itself[72]. Gotrek's rampage through the Realm of Chaos was so thorough that it eventually just spits him back out into reality in Age of Sigmar. Aethyric entities are capable of ascending and descending the three layers of the Warp with their power varying depending on the layer)
Speed: At least Massively Hypersonic (Gotrek regularly speed blitzes characters on this level[73]), possibly Relatavistic reaction and combat speed (Capable of reacting to Light based attacks with his axe[37]), | Unknown, At least Massively Hypersonic (an Unknown amount faster then before) | Unknown, At least Massively Hypersonic (an Unknown amount faster then before) | Immeasurable (Capable of moving in areas beyond the concepts of time, space, or distance[74])
Lifting Strength: Varies from Class M (Has crushing feats on par with Saurus Warrios and Leaders being able to crush rocks and steel), up to Class T when amped by his Axe (Should be comparable to this feat) | Class T (Comparable to Bloodthirsters of Khorne) | Class T (Comparable to Archaon)
Striking Strength: Multi-City Block level up to Large Island level with Statistics Amplification | At least Large Island level | Moon level | Outerverse level
Durability: Multi-City Block level normally (Capable of trading blows with essentially any and all creatures in the Warhammer world. Including Giants, Dragon Ogres and Dragons etc which are on this level) up to Large Island level with Statistics Amplification (Capable of trading blows with a Bloodthirster) | Moon level (Comparable to unsealed Be'lakor who he was able to casually defeat offscreen) | Outerverse level (Capable of trading blows with Daemons in all 3 layers of the Warp)
Stamina: Superhuman; Gotrek is able to fight at full capacity even after being drugged with enough Skavenroot to knock out a large animal, after digging a 50 foot tunnel, without food/water for days while[75] his internal organs where slowly being shredded and his lungs where filling with fluid[31] | Infinite; Comparable to Grimnir who has been holding the Chaos Gate for tens of thousands of years without rest
Range: Below Standard Melee Range. Higher with jumping attacks and throwing his Axe | Same as before | Below Standard Melee Range, Higher with jumping attacks and throwing his Axe. Infinite with the Rune of Unbinding which when activated, reverted the affects of Chaotic Influence[46] on Grimnir's fortress, which was causing it's dimensions to stretch unto infinity[48] | Outerversal
Standard Equipment: The fabled Axe of Grimnir | The Axe of Grimnir and the Hammer of Fates | Both Axes of Grimnir
- Worked as a 'Royal Engineer' and created extremely secure vaults to house Dwarven artifacts in.[76]
- Gotrek can at a glance determine the target and trajectory of a cannon from hundreds of metres away in the dark.[77]
- Very knowledgeable in explosives and demolitions.[78]
- Is an admitidly average but serviceable Pilot
- Can at a glance determine the most efficient way to collapse entire sections of tunnels, which Dwarves will often do strategically.[79]
- Was once sent back in time and due to the position of the Moon and his knowledge of History, was able to determine exactly how far back he had been sent.[80]
- Knowledgeable in the architecture of all races in Warhammer and can determine the origin of any piece of craftsmanship.
- Dwarves have incredible memories. At a glance Gotrek could memorize an entire temple complex. Dwarves will use this to get out of extremely deep mines.[16]
Genius in combat, Gotrek is suprisingly skilled for what is all intents and purposes a berserker style. Adept at utilising the design of his axe to disarm his opponents.
- Skilled Axe wielder. Capable of trading blows with multiple opponents at once that each possess vastly more combat experience then him.
- Likes to catch projectiles in mid air with the face of it's blade or in his hands.[81] Even when they are tiny projectiles.[82]
- Even without his famous Axe, he is a force to be reckoned with, utilising a brawler style of hand to hand combat which incorporates throws and powerful strikes. Regularly takes advantage of his absurd strength, small size and environment.
Gotrek is almost akin to a force of nature, his absurd determination and the nature of how he approaches battles without caring about his own life but paradoxically has had his destiny altered to only be able to die at Grimnir's hands, to the point where the most powerful opponents the Warhammer world can offer don't hold a chance at even fighting him without possessing enough magic to overcome the sheer power of his destined doom.
Weaknesses: Gotrek is bound by the Slayer Oath, which compels him to seek out dangerous enemies and die a heroic death in combat. He can be somewhat reckless in his pursuit of this goal. Has limited options against ranged attacks. He doesnt decide how much his statistics are amplified by his Axe, the potency of this scales with the power of his opponent.
- Defeats a champion of Khorne with 1000 years of combat experience and an Axe forged at the foot of Khorne's throne[84]
- Fought a Giant in hand to hand combat[85]
- Throws, out-lifts and holds down a 10 foot tall Skaven that was described as stronger then a Giant.[85]
- Possesses a truly enormous grip strength and wrestles against larger opponents regularly.[85] Capable of holding onto a Chaos Artifact that was emiting vibrations with the strength to cause earthquakes and tidal waves.[86]
- Was once taken hostage on a black arc of Naggaroth which is basically a floating city and even when starved and without his axe was able to take over the boat and initiate a slave rebellion.
- Goes on a rampage through the Realm of Chaos killing hundreds of thousands of Daemons[87]
- Fights against an Ogre Tyrant unarmed[88]
- Fights against a huge Chimera monster unarmed[89]
- Damaged and drove off Manfred Von Carstein in combat[90]
- Defeated and banished a Bloodthirster back to the Realm of Chaos[44]
- Fought and killed a giant Cave Spider[91]
- Killed a giant Yhetee[62]
- Defeated a powerful Chaos Champion Arek Daemonclaw who was considered invulnerable to damage[92]
- Defeated a Daemon Prince of Khorne
- Defeated an Avatar of the Shark God Stromfels
Notable Attacks/Techniques:
Runic Axe: Gotrek's axe is a powerful runic weapon with various abilities, such as increasing his strength and speed, negating and destroying magical and supernatural forces, and bypassing the durability and immunities of beings like daemons and undead.
Fate Manipulation: Gotrek is blessed by the Ancestor God Grimnir, who has altered his destiny so that he survives all his various challenges and eventually locates Grimnir's fortress. This blessing also grants him a powerful aura, which can affect his companions, intertwining their destinies with his.
Power Nullification: Gotrek can cut apart magical and supernatural abilities, rendering them useless. In addition, his axe can negate the durability, immortality, and regeneration of his foes.
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ Elfslayer: Page 88
- ↑ Gotrek and Felix Anthologies: Page 64
- ↑ 3.0 3.1 3.2 Gotrek and Felix Anthologies: Page 94
- ↑ Slayer: Page 164
- ↑ Orcslayer: Page 63
- ↑ Trollslayer: Page 3
- ↑ Skavenslayer: Page 27
- ↑ Trollslayer: Page 15
- ↑ Trollslayer: Page 37
- ↑ Giantslayer: Page 43
- ↑ Page 8 Inferno Magazine issue 36
- ↑ Skavenslayer: Page 141
- ↑ 13.0 13.1 Gotrek and Felix Anthology: Page 212
- ↑ The Reckoning: Page 35
- ↑ Orcslayer: Page 111
- ↑ 16.0 16.1 The Serpent Queen: Page 136
- ↑ Zombieslayer: Page 111
- ↑ Manslayer: Page 72
- ↑ Daemonslayer: Page 132
- ↑ Elfslayer: Page 60
- ↑ 21.0 21.1 Orcslayer: Page 91
- ↑ 22.0 22.1 Road of Skulls: Page 157
- ↑ Zombieslayer: Page 149
- ↑ Daemonslayer page 167-168
- ↑ Trollslayer: Page 73
- ↑ 26.0 26.1 26.2 26.3 26.4 26.5 Slayer: Page 189
- ↑ Beastslayer: Page 162
- ↑ 28.0 28.1 28.2 Gotrek and Felix: 6th edition rules
- ↑ Beastslayer: Page 135
- ↑ Manslayer: Page 148
- ↑ 31.0 31.1 Zombieslayer: Page 95
- ↑ Beastslayer: page 163
- ↑ The Serpent Queen: Pages 183-184
- ↑ 34.0 34.1 Slayer: Page 208
- ↑ Beastslayer: Page 31
- ↑ 36.0 36.1 36.2 36.3 Road of Skulls: Page 205-206
- ↑ 37.0 37.1 37.2 Dragonslayer: Pages 41/42
- ↑ Beastslayer: Page 89
- ↑ Gianslayer: Page 49
- ↑ City of the Damned: Page 150
- ↑ Road of Skulls: Page 57
- ↑ Elfslayer: Page 175
- ↑ Kinslayer: Page 200
- ↑ 44.0 44.1 44.2 44.3 44.4 Daemonslayer page 167-168
- ↑ Daemonslayer page 161
- ↑ 46.0 46.1 Slayer; Page 206
- ↑ Slayer; Page 204
- ↑ 48.0 48.1 Slayer; Page 160
- ↑ Slayer; Page 202
- ↑ Slayer; Page 187
- ↑ Demons of Chaos Armybook: 8th Edition
- ↑ 52.0 52.1 Codex: Chaos Daemons (8th Edition); pg 6
- ↑ Codex Chaos Daemons 8th edition: Page 7
- ↑ Path of the Renegade; Chapter Ten
- ↑ Giantslayer: Page 51
- ↑ Beastslayer: Page 57
- ↑ Demonslayer: Page 158
- ↑ Elfslayer: Page 181
- ↑ Manslayer: Page 175
- ↑ The Reckoning: Page 51
- ↑ Inferno Magazine issue 36. Page 28
- ↑ 62.0 62.1 Red Snow: Page 14
- ↑ Kineater: Page 164
- ↑ The Reckoning: Page 22-23
- ↑ Giantslayer: page 165-166
- ↑ Slayer: Page 137
- ↑ 67.0 67.1 The Sunderring: page 261
- ↑ ETA
- ↑ Warhammer Age of Sigmar – What Exactly are the Mortal Realms and Who Lives in Them?
- ↑ Sons of Ellyrion page 179
- ↑ Slayer: Page 187
- ↑ 72.0 72.1 72.2 72.3 Slayer: Page 206
- ↑ The Serpent Queen: Page 171
- ↑ Slayer: Page 202
- ↑ Zombieslayer: Page 77
- ↑ The Reckoning: Page 7
- ↑ Trollslayer: Page 147
- ↑ Zombieslayer: Page 163
- ↑ Road of Skulls: Page 41
- ↑ City of the Damned: Page 220
- ↑ Trollslayer: Page 123
- ↑ Gotrek and Felix Anthology: Page 40
- ↑ Gotrek and Felix Anthology: Page 47
- ↑ Road of Skulls: Page 175
- ↑ 85.0 85.1 85.2 City of the Damned: Page 129
- ↑ Elfslayer: Page 229-230
- ↑ Road of Skulls: page 117
- ↑ Gotrek and Felix Anthology: page 116
- ↑ Gotrek and Felix Anthology: page 119
- ↑ Charnel Congress: Page 51
- ↑ Slayers Honour: Page 49
- ↑ Beastslayer: Page 163
Discussions
Discussion threads involving Gotrek Gurnisson |