D-1000
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The main body and orb are immune to LVL 1 & 2 Buster shots. 8 Damage is dealt when the orb is struck with a LVL 3 shot or saber slash. The orb does no contact damage. Will do Blue Pillars at 16 HP or less The orb is immune to Giga Crush, Flight, & Nova Strike, despite the animations.
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Health Points: |
32 Falcon Armor: LVL 3 Shots: 1 DMG, Beam Saber: 1 DMG, Flight: 1 DMG, Giga Attack: 1 DMG Ultimate Armor: LVL 3 Shots: 4 DMG, Beam Saber: 1 DMG, Nova Strike: 8 DMG
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Attack Damage: |
Easy: 3 (Orange Orbs), 4 (Blue Pillars), 4 (contact) Normal: 4 (Orange Orbs), 6 (Blue Pillars), 6 (contact) Xtreme: 5 (Orange Orbs), 7 (Blue Pillars), 7 (contact)
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Zero Nightmare
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Standing Slashes & Uncharged Magma Blade (not Air Slashes) will stun him sometimes.
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Health Points: |
48, 50, 52, or 56 (depending on his Level)
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Attack Damage: |
Easy: 3 (Z-Buster), 7 (contact), 7 (Saber Slash), 7 (Large Saber Wave), 12 (Small Saber Wave) Normal: 4 (Z-Buster), 10 (contact), 10 (Saber Slash), 10 (Large Saber Wave), 16 (Small Saber Wave) Xtreme: 5 (Z-Buster), 12 (contact), 12 (Saber Slash), 12 (Large Saber Wave), 20 (Small Saber Wave)
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Weakness: |
Beam Saber (5 Damage—sometimes stun), Charged Ray Arrow (8 Damage) Rekkoha (8 Damage)
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High Max (Hidden)
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Immune to almost all attacks. Spams mini "Death Balls" when at 33% HP or less. Everything except "Sheed" and the mini Death Balls can be avoided by ducking in a corner. Invincible till stunned by Charge Shots, Zero techniques, or Blade/Shadow Saber edges. Stunned High Max takes damage from everything except Buster shots, most X-Sabers, Giga Attacks, Yammar Option pellets, Ice Burst block, Shoenzan, & Rekkoha.
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Health Points: |
48, 52, 56, or 64 (depending on his Level)
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Attack Damage: |
Easy: 4 ("Sheed"), 6 (contact), 9 ("Death Ball"—All variations) Normal: 6 ("Sheed"), 8 (contact), 12 ("Death Ball"—All variations) Xtreme: 7 ("Sheed"), 10 (contact), 15 ("Death Ball"—All variations)
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Weakness: |
Charged Shadow Saber (4 Damage—damages immediately after stun).
Rakukojin (4 Damage—damages immediately after stun). Z-Buster (8 Damage, but only possible if High Max is as low as can be).
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Dynamo
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--
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Health Points: |
50, 58, 62, 66 (depending on his level)
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Attack Damage: |
Easy: 3 (contact), 4 (Beam Saber), 6 (Giga Attack) Normal: 4 (contact), 6 (Beam Saber), 8 (Giga Attack) Xtreme: 5 (contact), 7 (Beam Saber), 10 (Giga Attack)
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Weakness: |
Meteor Rain & Ensuizan
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Nightmare Mother
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If a box has its eye destroyed, it will keep moving even when the other stops. The boxes move faster on Xtreme difficulty. Immune to Magma Blade shots, Meteor Rain, Ray Arrow, Shoenzan, Ensuizan, & Rekkoha.
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Health Points: |
60, 61, 62, or 63 apiece (depending on its level)
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Attack Damage: |
Easy: 3 (eye contact), 3 (Magma Orbs), 4 (cube contact), 4 (Blue Bullets), 4 (Blue Trails), 6 (Lightning) Normal: 4 (eye contact), 4 (Magma Orbs), 6 (cube contact), 6 (Blue Bullets), 6 (Blue Trails), 8 (Lightning) Xtreme: 5 (eye contact), 5 (Magma Orbs), 7 (cube contact), 7 (Blue Bullets), 7 (Blue Trails), 10 (Lightning)
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Weakness: |
Metal Anchor & Rakukojin
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High Max (Final)
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Will spam non-stop Death Balls if too many Heiroglyphic Walls are destroyed. Invincible till stunned by Charge Shots, Zero techniques, or Blade/Shadow Saber edges. Stunned High Max takes damage from everything except Buster shots, most X-Sabers, Giga Attacks, Yammar Option pellets, Ice Burst block, Shoenzan, & Rekkoha.
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Health Points: |
48, 52, 56, or 64 (depending on his Level)
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Attack Damage: |
Easy: 4 (Cube Pellets), 6 (contact), 8 (Hieroglyphic Walls), 9 ("Death Ball") Normal: 6 (Cube Pellets), 8 (contact), 12 (Hieroglyphic Walls), 12 ("Death Ball") Xtreme: 7 (Cube Pellets), 10 (contact), 15 (Hieroglyphic Walls), 15 ("Death Ball")
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Weakness: |
Charged Shadow Saber (4 Damage—damages immediately after stun).
Rakukojin (4 Damage—damages immediately after stun). Z-Buster (8 Damage, but only possible if High Max is as low as can be).
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Gate
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Gate himself is immune to all but the explosion from his orbs (when they are destroyed). Said Orb Explosions each do 4 Damage to him. All damage values listed below assume you are attacking these orbs. These orbs have no invincibility—attacks that hit more than once are very effective. However, their scattered pieces can also be destroyed—so attacks like Rekkoha are useless.
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Health Points: |
Gate: 52, 54, 56, 58 (depending on his level) / Orbs: 8 apiece
X: LVL 1-2 Shots: 1 DMG, LVL 3 Shots: 4 DMG, Saber: 2 DMG Falcon Armor: Giga Attack: 1 DMG Ultimate Armor: Nova Strike: 8 DMG Blade Armor: Charged Saber (tip): 3 DMG, Giga Attack: 8 DMG Shadow Armor: Buster: 1 DMG, Charged Saber: 4 DMG (tip), Giga Attack: 8 DMG Special Weapons: Uncharged Yammar Option Pellets: 1 DMG, Charged Ray Arrow: 8 DMG, All Else: 2 DMG
Zero: 3rd Slash: 5 DMG, Z-Buster: 4 DMG, Rekkoha: 8 DMG, All Else: 2 DMG
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Attack Damage: |
Easy: 3 (Orbs), 4 (contact), 6 (Violet Scar) Normal: 4 (Orbs), 6 (contact), 8 (Violet Scar) Xtreme: 5 (Orbs), 7 (contact), 10 (Violet Scar)
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Weakness: |
Anything that can destroy his orbs from a 45 degree angle, without nullifying the resulting explosion.
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Sigma (1st Form)
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Immune to the Rekkoha. 3 seconds of invincibility when hit by weaknesses other than Charged Ray Arrow. Gets knocked down by weaknesses other than Charged Ray Arrow. Getting knocked down generates Green Orbs that are instantly destroyed by said weaknesses. The Green Waves can be pushed back.
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Health Points: |
48, 50, 52, 54 (depending on his level)
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Attack Damage: |
Easy: 4 (Green Orbs), 4 (Purple Waves), 6 (Green Waves), 8 (Mouth Shot), 8 (contact) Normal: 6 (Green Orbs), 6 (Purple Waves), 8 (Green Waves), 10 (Mouth Shot), 10 (contact) Xtreme: 7 (Green Orbs), 7 (Purple Waves), 10 (Green Waves), 12 (Mouth Shot), 12 (contact)
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Weakness: |
Metal Anchor, Rakukojin, & Charged Ray Arrow.
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Hell Sigma
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Deflects all X's long-range attacks, except for Ground Dash & his LVL 3 shots Immune to Hyoroga, Shoenzan, Rakukojin, & Rekkoha. His attacks are immediately interrupted by his weaknesses. Only takes damage from other attacks if his mouth is open. Only shoots Giant Orbs at 50% HP or less.
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Health Points: |
127
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Attack Damage: |
Easy: 1 (Slime Pellets), 4 (Slime contact), 8 (Eruption), 8 (Mouth Blast), 9 (Giant Orbs), 12 (Sigma contact) Normal: 2 (Slime Pellets), 6 (Slime contact), 10 (Eruption), 10 (Mouth Blast), 12 (Giant Orbs), 16 (Sigma contact) Xtreme: 2 (Slime Pellets), 7 (Slime contact), 12 (Eruption), 12 (Mouth Blast), 15 (Giant Orbs), 20 (Sigma contact)
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Weakness: |
Ground Dash & Sentsuizan
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