League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
League of Legends Wiki
Advertisement

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Pantheon OriginalCentered
Pantheon
Pantheon (Universe)Pantheon (Universe)
Pantheon (League of Legends)Pantheon (League of Legends)
Pantheon (Esports)Pantheon (Esports)
Pantheon (Teamfight Tactics)Pantheon (Teamfight Tactics)
Pantheon (Legends of Runeterra)Pantheon (Legends of Runeterra)
Pantheon (Wild Rift)Pantheon (Wild Rift)
Pantheon (Development)Pantheon (Development)
Pantheon (Trivia)Pantheon (Trivia)

Pantheon is a champion in League of Legends.[1]

Abilities[]

Edit

Mortal Will

Mortal Will

Innate: Pantheon generates a stack of Mortal Will whenever he lands a basic attack On-hit icon on-hit or casts an ability, stacking up to 5 times. At 5 stacks, Pantheon's next basic ability consumes the stacks to become empowered with an additional effect.

Pantheon gains maximum stacks of Mortal Will upon starting the game, completing a Recall Recall channel, and respawning.

Info
  • The current number of Mortal Will stacks is represented by a counter under Pantheon's health bar, visible to all players. It will light up when he reaches maximum stacks and the empowered effect is ready.

Edit

Comet Spear

Comet Spear

Active: Pantheon Channeling icon charges while being Slow icon slowed by 10% for up to 4 seconds to increase Comet Spear's Range icon range after 0.35 seconds of channeling. Comet Spear can be recast within the duration.

Recast: Pantheon hurls his spear in the target direction that deals Champions killed from outside standard Attack rangephysical damage to enemies hit, Successfully enhanced damage physical icon increased against enemies Champions killed with Comeuppance (R)below 20% of their maximum health but reduced by 50% against enemies beyond the first.

Hurl Physical Damage:
70 / 100 / 130 / 160 / 190 Champions stunned with Pyromania (P)(+ 115% bonus AD) Multiple champions hit with Between Worlds (R)(+ 50% AP)
Increased Hurl Damage:
155 / 230 / 305 / 380 / 455 Champions stunned with Pyromania (P)(+ 230% bonus AD) Multiple champions hit with Between Worlds (R)(+ 100% AP)
Hurl Secondary Physical Damage:
35 / 50 / 65 / 80 / 95 Champions stunned with Pyromania (P)(+ 57.5% bonus AD) Multiple champions hit with Between Worlds (R)(+ 25% AP)
Increased Hurl Secondary Damage:
77.5 / 115 / 152.5 / 190 / 227.5 Champions stunned with Pyromania (P)(+ 115% bonus AD) Multiple champions hit with Between Worlds (R)(+ 50% AP)

Releasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear in the target direction, dealing Champions killed from outside standard Attack rangephysical damage to enemies hit, Successfully enhanced damage physical icon increased against enemies Champions killed with Comeuppance (R)below 20% of their maximum health, and refunding 60% of Comet Spear's Cooldown icon cooldown. The thrust's damage is not reduced against enemies beyond the first.

Thrust Physical Damage:
70 / 100 / 130 / 160 / 190 Champions stunned with Pyromania (P)(+ 115% bonus AD)
Increased Thrust Damage:
155 / 230 / 305 / 380 / 455 Champions stunned with Pyromania (P)(+ 230% bonus AD)

Comet Spear's total damage is increased to 105% against Monster icon monsters and reduced to 70% against Minion icon minions.

If the charge is Silence icon interrupted or completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds Mana icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangehalf the mana cost.

Comet Spear 2

Mortal Will Mortal Will: Comet Spear deals Damage mitigated by Master-At-Arms (R)20 − 240 (based on level) Champions stunned with Pyromania (P)(+ 115% bonus AD) Champions killed from outside standard Attack rangebonus physical damage, affected by the previous damage reductions. Consumes the stacks upon recasting.

Info
  • Only the ranged version of Comet Spear can be Projectile intercepted.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • The following table refers for interactions while Pantheon is Channeling icon channeling:
    • Item actives that interrupt and those with cast times as well as Titanic Hydra Titanic Hydra, Hexflash Hexflash, and Recall Recall will cause Comet Spear to recast automatically and the active or spell to buffer to cast afterwards.
      • Teleport Teleport will cancel the channel entirely.
Type Charge channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable All the other item-actives are usable
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by Zhonya's Hourglass Zhonya's Hourglass
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled N/A
Interrupted by Teleport Teleport Recall Recall Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon Cast-inhibiting effects
  • Map-Specific Differences
    Arena icon Arena differences edit
    • Cooldown changed to 10 / 9.25 / 8.5 / 7.75 / 7 seconds.

    Edit

    Shield Vault

    Shield Vault

    Active: Pantheon Dash leaps to the front of the target enemy's location. If the target is within 800 units upon arrival, he deals Champions killed from outside standard Attack rangephysical damage and Stun icon stuns them for 1 second. Against minions and monsters, Shield Vault has a minimum damage of 60 and is capped at 200.

    Physical Damage:
    Champions killed with Comeuppance (R)6 / 6.5 / 7 / 7.5 / 8% of target's maximum health Multiple champions hit with Between Worlds (R)(+ 1.5% per 100 AP) Champions killed with Comeuppance (R)(+ 0.4% per 100 Pantheon's bonus health)
    Shield Vault 2

    Mortal Will Mortal Will: Pantheon empowers his next basic attack within 4 seconds to have a cast time and strike the target 3 times over a brief period, dealing Champions stunned with Pyromania (P)40% − 55% (based on level) AD Champions killed from outside standard Attack rangephysical damage per hit, up to Champions stunned with Pyromania (P)120% − 165% (based on level) AD. Each hit is affected by Critical strike icon critical strike modifiers and applies On-hit icon on-hit effects at 100% effectiveness.

    Empowered Shield Vault Bladework resets Pantheon's basic attack timer. Pantheon will attempt to basic attack the target at the end of the leap.

    Info
    • Applies Disintegrate spell damage on the initial vault. Deals Basic Attack basic damage on all the attacks from the empowered ability.
    • Despite the multi-hit attack only having a hidden 0.375-second cast time, Pantheon will remain Lockout icon 2 unable to act until the last strike has been dealt.
      • The empowered attack's total time is affected by Pantheon's Attack speed icon attack speed.
      • PENDING FOR TEST: The attack's total time is the cast time plus Pantheon's attack windup time.
    • The 3 strikes that occurs after Empowered Shield Vault each apply a stack of Mortal Will Mortal Will, even if the attacks are Jax Counter Strike old dodged, Spirit's Refuge blocked, or missed while Pantheon is Blind icon blinded.
    • The empowered attack will not trigger against structures.

    Map-Specific Differences
    Arena icon Arena differences edit
    • AP ratio changed to Multiple champions hit with Between Worlds (R)2% per 100 AP.

    Edit

    Aegis Assault

    Aegis Assault

    Active: Pantheon braces his shield in the target direction and Channeling icon channels for 1.5 seconds, during which he becomes Cosmic Radiance invulnerable to non-Turret icon turret damage dealt by enemies from the target direction. He also continually performs strikes in a cone in front of him, dealing Champions stunned with Pyromania (P)8.3% AD Champions killed from outside standard Attack rangephysical damage every 0.125 seconds to enemies hit, reduced by 50% against Minion icon minions and up to Champions stunned with Pyromania (P)100% AD Champions killed from outside standard Attack rangetotal physical damage.

    Aegis Assault can be recast after 0.3 seconds, and does so automatically after the duration. Aegis Assault's channel cannot be Silence icon interrupted by Stun icon crowd control.

    Recast: Pantheon slams with his shield in a cone in front of him, dealing Champions killed from outside standard Attack rangephysical damage to enemies hit.

    Physical Damage:
    55 / 105 / 155 / 205 / 255 Champions stunned with Pyromania (P)(+ 150% bonus AD)
    Aegis Assault 2

    Mortal Will Mortal Will: After recasting, Pantheon gains 5 − 30 (based on level) Champions killed with Comeuppance (R)(+ 2.5% bonus health) Attack damage icon Healing from Spirit of Dread (W)bonus armor and Attack damage icon Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance for 4 seconds as well as Attack speed icon Champions killed 5s before or after using Chronobreak (R)60% bonus movement speed for 1.5 seconds.

    Info
    • The initial cast count as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
      • Detonating the ability manually is not.
    • Pantheon retains his Cosmic Radiance invulnerability during the recast's cast time.
    • This ability will cast from wherever the caster is at the start of the cast time.** Pantheon will slam from wherever he was at the start of the recast's' cast time.
    • Spell Shield Spell shield will only block the slam's damage.
    • The following table refers for interactions while Pantheon is Channeling icon channeling:
    Type Channel
    Attacking Disabled
    Abilities Disabled
    Movement Allowed
    Items Usable All the other item-actives are usable
    Disabled Hextech Rocketbelt Hextech Rocketbelt
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport
    Disabled Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Edit

    Grand Starfall

    Passive: Pantheon gains Attack damage icon Champion skillshot and targetted missiles evaded with Hallowed Mist (W)armor penetration.

    Armor Penetration:
    10 / 20 / 30%
    Grand Starfall

    Active: Pantheon Channeling icon channels for 2 seconds, then leaps high into the air, Hallucinate vanishing and becoming Cc-immune icon immune to crowd control until he reappears. While in the air, Pantheon Channeling icon channels again for 2.25 seconds and grants Sight icon sight around the target location 0.5 seconds into the channel.

    After 0.8 seconds into the channel, Pantheon prepares for landing by hurling his spear to the target location over 0.2 seconds that deals Champions stunned with Pyromania (P)40 − 190 (based on Comet Spear Comet Spear's rank) Champions stunned with Pyromania (P)(+ 115% bonus AD) Multiple champions hit with Between Worlds (R)(+ 50% AP) physical damage to enemies near its landing point and Slow icon slows them by 50% for 2 seconds.

    Over the remaining 1.25 seconds, Pantheon crashes down after 0.55 seconds and creates a shockwave alongside himself that travels toward the target location over 0.7 seconds, dealing Damage mitigated with Shifting Sands (E)magic damage to enemies hit, reduced by up to 50% for those hit at the edge of the area. Upon completion of the channel, Pantheon Flash reappears at the target location and gains maximum stacks of Mortal Will Mortal Will.

    Magic Damage:
    300 / 500 / 700 Multiple champions hit with Between Worlds (R)(+ 100% AP)
    Reduced Damage:
    150 / 250 / 350 Multiple champions hit with Between Worlds (R)(+ 50% AP)

    Grand Starfall is put on a Cooldown icon 30-second cooldown if the first channel is canceled.

    Grand Starfall will cast at max range if cast beyond that.

    ▶️   Landing alert.

    Info
    • Grand Starfall's first channel can be interrupted by Silence icon cast-inhibiting crowd control, but its second channel cannot because Pantheon gains crowd control immunity during it.
    • The spear's damage is not empowered by Mortal Will Mortal Will, nor increased against enemies below Champions killed with Comeuppance (R)20% of their maximum health.
    • During the second channel, Pantheon gains a Unkillable icon minimum health threshold of 1.
      • Pantheon will instantly die upon reappearing if he reaches this threshold.
    • Abilities that target Pantheon will redirect to the last location.
    • Pinging the ability will inform allies in chat which Sight icon visible enemy champions are in range of Grand Starfall.
    • Pantheon is considered to be in his original casting position even after leaping, but he will Flash blink to the target location the moment the second channel completes.
    • Using Grand Starfall will inform allies with a ping.
    • The following table refers for interactions while Pantheon is Channeling icon channeling (first channel):
    Type Channel
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled
    Spells Usable N/A
    Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
    Interrupted by N/A
    Interrupted by
  • Death
  • Grounded icon Grounding effects
  • Stun icon Immobilizing effects
  • Silence icon Cast-inhibiting effects
    • The cast time and second channel have the same interactions except they can only be interrupted by Death death.
    • Grand Starfall's first channel will also be interrupted if he enters the Realm of Death Realm of Death.

    Map-Specific Differences
    Arena icon Arena differences edit
    • AP ratio changed to Multiple champions hit with Between Worlds (R)150% AP.
    • Cooldown changed to 60 / 50 / 40 seconds.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Pantheon (Collection).
    Pantheon OriginalSkin
    Original
    RP 790
    02.02.2010
    Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect’s weapons on the field of battle.
    Separator
    ActorGeorge Georgiou
    ArtistAlex 'alexplank' Flores
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.20
    • Shield Vault Shield Vault
      • Base damage increased to Champions killed with Comeuppance (R)6 / 6.5 / 7 / 7.5 / 8% of target's maximum health from inherit5 / 5.5 / 6 / 6.5 / 7%.
    V14.13
    • Shield Vault Shield Vault
      • Minimum non-champion damage increased to 60 from 50.
    V14.12
    • Shield Vault Shield Vault
      • Bug Fix: Tooltip now notes that the damage cap also applies against minions. Actual effect is unchanged.
    V14.11
    • Comet Spear Comet Spear
      • New Effect: Throw damage now scales with Multiple champions hit with Between Worlds (R)50% AP.
    • Shield Vault Shield Vault
      • Base damage changed to Champions killed with Comeuppance (R)5 / 5.5 / 6 / 6.5 / 7% of target's maximum health from 60 / 100 / 140 / 180 / 220.
        • New Effect: Now deals a minimum of 50 and a maximum of 200 damage against minions and monsters.
      • Removed: Damage no longer scales with Multiple champions hit with Between Worlds (R)100% AP.
      • New Effect: Now scales with Champions killed with Comeuppance (R)0.4% per 100 user bonus health.
      • New Effect: Now scales with Multiple champions hit with Between Worlds (R)1.5% per 100 AP.
    • Aegis Assault Aegis Assault
      • New Effect: Now grants 5 − 30 (based on level) Champions killed with Comeuppance (R)(+ 2.5% bonus health) Healing from Spirit of Dread (W)bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance for 4 seconds after slamming his shield if empowered by Mortal Will Mortal Will.
    • Grand Starfall Grand Starfall
      • New Effect: Spear damage now scales with Multiple champions hit with Between Worlds (R)50% AP.
    V13.5
    • Stats
      • Base health regeneration reduced to 6 from 7.5.
      • Base attack speed increased to 0.658 from 0.644.
      • Atack speed ratio increased to 0.658 from 0.644.
    • Comet Spear Comet Spear
      • Cooldown reduced to 11 / 10.25 / 9.5 / 8.75 / 8 seconds from 13 / 11.75 / 10.5 / 9.25 / 8.
      • Mana cost reduced to 25 from 30.
      • Cast time reduced to 0.2 seconds from 0.25.
    • Aegis Assault Aegis Assault
      • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 22 / 20.5 / 19 / 17.5 / 16.
    V12.22
    • Stats
      • Base mana reduced to 317 from 317.12.
      • Base mana regeneration reduced to 7.35 from 7.36.
    • Grand Starfall Grand Starfall
      • Bug Fix: No longer is unable to cast for a few frames after the second channel completes.
    V12.14
    • Comet Spear Comet Spear
      • Damage against monsters increased to 105% from 70%.
    V12.13
    • Comet Spear Comet Spear
      • Bug Fix: Length and width values have now been corrected.
        • Thrust length increased to 600 units from 550.
          • Thrust range increased by 25 (to 560 from 535).
          • Thrust backwards range increased by 25 (to -40 from -15).
        • Thrust width reduced to 120 units from 150.
    V12.10
    • Stats
      • Base health increased to 650 from 580.
      • Health growth increased to 109 from 95.
      • Armor growth increased to 4.95 from 3.75.
      • Magic resistance growth increased to 2.05 from 1.25.
    • Comet Spear Comet Spear
      • Undocumented: Thrust range and width reverted to pre-V12.7 values.(bug)
    V12.8
    • Comet Spear Comet Spear
      • Bug Fix: Inputting a cast for the spell while it was on cooldown no longer interrupts the user's attack and movement commands.
    V12.7
    • Stats
      • Base health regeneration reduced to 7.5 from 9.
    • Comet Spear Comet Spear
      • Thrust length increased to 600 units from 550.
        • Thrust range increased by 25 (to 560 from 535).
        • Thrust backwards range increased by 25 (to -40 from -15).
      • Thrust width reduced to 120 units from 150.
    • Aegis Assault Aegis Assault
      • Removed: No longer slowed by 0% − 25% (based on his movement direction).
    • Grand Starfall Grand Starfall
      • Landing channel time reduced to 2.2 seconds from 2.45.
    V12.1
    • Comet Spear Comet Spear
      • Bug Fix: Fixed a bug where it would incorrectly go on full cooldown if interrupted within its tap-cast time.
      • Bug Fix: Range indicator has been fixed and will change between its tap-cast and hold-cast versions accurately.
    V11.3
    • Comet Spear Comet Spear
      • New Effect: Damage is now reduced by 30% against monsters.
      • Cooldown increased to 13 / 11.75 / 10.5 / 9.25 / 8 seconds from 10 / 9.5 / 9 / 8.5 / 8.
    V11.2
    • Grand Starfall Grand Starfall
      • Bug Fix: Spear slow debuff now properly shows up on the affected enemy's HUD.
    V11.1
    • Stats
      • Base health regeneration reduced to 9 from 10.
    • Shield Vault Shield Vault
      • Empowered Empowered AD ratio reduced to Champions stunned with Pyromania (P)120% − 165% (based on level) AD from Champions stunned with Pyromania (P)135% − 165% (based on level) AD.
    V10.25
    • Stats
      • Base movement speed reduced to 345 from 355.
    • Mortal Will Mortal Will
      • New Effect: Now gains full stacks upon recalling.
    • Comet Spear Comet Spear
      • Mana cost reduced to 30 from 40.
      • Cooldown refund increased to 60% from 50%.
      • Removed: No longer slows by 20 / 25 / 30 / 35 / 40% for 2.5 seconds while empowered by Mortal Will Mortal Will.
      • Bug Fix: Fixed a bug where Comet Spear would not cast and still go on cooldown if he was affected by certain crowd control effects.
    • Shield Vault Shield Vault
      • Base damage increased to 60 / 100 / 140 / 180 / 220 from 60 / 80 / 100 / 120 / 140.
      • Bug Fix: Fixed a bug where hitting an enemy with a Mortal Will Mortal Will Shield Vault and immediately using another ability, would not properly empower the next basic attack.
      • Undocumented: Each hit from the Mortal Will Mortal Will-granted triple-attack is now distinct for the purposes of e.g. Electrocute Electrocute.
    • Aegis Assault Aegis Assault
      • Removed: No longer mitigates damage from turrets.
      • Self slow reduced to 0% − 25% (based on his movement direction) from 0% − 50%
      • Removed: Duration is no longer extended by 1 second while empowered by Mortal Will Mortal Will.
      • New Effect: Now gains 60% bonus movement speed for 1.5 seconds when slamming his shield if empowered by Mortal Will Mortal Will.
    • Grand Starfall Grand Starfall
      • New Effect: Now passively grants 10 / 20 / 30% armor penetration.
      • New Effect: Ground indicator now appears for allies at start of channel.
      • New Effect: The spear that lands before Pantheon now slows by 50% for 2 seconds and deals Comet Spear's Comet Spear's damage in a small area.
        • The damage is not empowered by Mortal Will Mortal Will.
        • If Comet Spear Comet Spear has not been ranked up, deal 40 Champions stunned with Pyromania (P)(+ 115% bonus AD) instead.
    V10.21
    • Comet Spear Comet Spear
      • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 75 / 110 / 145 / 180 / 215.
      • Bonus AD ratio increased to Champions stunned with Pyromania (P)115% bonus AD from inherit100%.
      • Increased base damage reduced to 155 / 230 / 305 / 380 / 455 from 155 / 235 / 315 / 395 / 475.
      • Increased bonus AD ratio increased to Champions stunned with Pyromania (P)230% bonus AD from inherit200%.
      • Mortal Will Mortal Will bonus AD ratio increased to Champions stunned with Pyromania (P)115% bonus AD from inherit100%.
    V10.2
    • Comet Spear Comet Spear
      • Undocumented: Casting it no longer makes him unresponsive for a few moments.
    V9.22
    • Comet Spear Comet Spear
      • Minion damage reduction increased to 30% from 20%.
      • Execute threshold reduced to Champions killed with Comeuppance (R)20% of target's maximum health from inherit25%.
    • Shield Vault Shield Vault
      • Removed: Dash speed is no longer increased by boots.
    V9.20
    • Comet Spear Comet Spear
      • Base damage reduced to 75 / 110 / 145 / 180 / 215 from 75 / 115 / 155 / 195 / 235.
      • Bug Fix: Now properly work when taking Thresh's Thresh's Dark Passage Dark Passage within 0.2 seconds or less.
      • Undocumented: Minion damage reduction increased to 20% from 10%.
    • Shield Vault Shield Vault
    V9.19
    • Stats
      • Base magic resistance reduced to 28 from 32.1.
    • Shield Vault Shield Vault
      • Empowered Empowered AD ratio changed to Champions stunned with Pyromania (P)135% − 165% (based on level) AD from Champions stunned with Pyromania (P)150% AD at all levels.
    V9.18
    • Grand Starfall Grand Starfall
      • Bug Fix: Pinging the ability now tells his teammates which enemies are in range.
    V9.17
    • Comet Spear Comet Spear
      • New Effect: Thrust damage now Critical strike icon critically strikes for 155 / 240 / 325 / 410 / 495 Champions stunned with Pyromania (P)(+ 200% bonus AD) Champions killed from outside standard Attack rangephysical damage against targets below Champions killed with Comeuppance (R)25% of their maximum health.
    • Aegis Assault Aegis Assault
      • Removed: No longer deals 15% reduced damage against non-epic monsters.
    V9.16 - August 16th Hotfix
    • Shield Vault Shield Vault
      • Stun range now matches the legacy stun range, from 400 range to 800. Unavoidable with most dashes, Flashes, and blinks, but with some exceptions.
    V9.16 - August 15th Hotfix
    • Comet Spear Comet Spear
      • Removed: No longer deals 15% reduced damage against monsters.
    • Aegis Assault Aegis Assault
      • Reduced damage against non-epic monsters reduced to 15% from 33.3%.
    V9.16 - Full Relaunch
    • General
    • Stats
      • Base attack range increased to 175 from 150.
      • Base armor increased to 40 from 37.
      • Base health increased to 580 from 579.16.
      • Base health regeneration increased to 10 from 8.
      • Attack damage growth increased to 3.3 from 2.9.
      • Armor growth reduced to 3.75 from 3.9.
      • Health growth increased to 95 from 87.
    • Mortal Will Mortal Will (Innate)
      • Innate: Pantheon gains a stack when he lands a basic attack or casts an ability, up to a maximum of 5. At 5 stacks, Pantheon's next basic ability consume the stacks to gain additional effects.
      • Pantheon gains full stacks upon starting the game and upon respawning.
    • Comet Spear Comet Spear (Q)
      • First Cast: Pantheon Channeling icon charges for up to 4 seconds, increasing Comet Spear's range while being Slow icon slowed by 10%.
      • Second Cast: Pantheon Projectile hurls his spear, dealing 75 / 115 / 155 / 195 / 235 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed from outside standard Attack rangephysical damage to all enemies hit, increased to 155 / 240 / 325 / 410 / 495 Champions stunned with Pyromania (P)(+ 200% bonus AD) against enemies below Champions killed with Comeuppance (R)25% of their maximum health, and with the total damage reduced to 50% against enemies beyond the first.
      • Releasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear, dealing 75 / 115 / 155 / 195 / 235 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed from outside standard Attack rangephysical damage to all enemies hit and Cooldown icon refunding 50% of Comet Spear's cooldown.
      • If Pantheon is interrupted during the charge, or the charge completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds Mana icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangehalf the mana cost. Comet Spear's total damage is reduced by 10% against Minion icon minions and by 15% against Monster icon monsters.
      • Mortal Will Mortal Will: Deals an additional 20 − 240 (based on level) Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed from outside standard Attack rangebonus physical damage, affected by the previous damage reductions, to all enemies hit and Slow icon slows them by 20 / 25 / 30 / 35 / 40% for 2.5 seconds.
      • Mana Cost: 40.
      • Cooldown: 10 / 9.5 / 9 / 8.5 / 8 seconds.
      • Target Range: 575 / 1200 (based on channel time).
      • Width: 120.
      • Speed: 1500.
    • Shield Vault Shield Vault (W)
      • Active: Pantheon Dash dashes to the target enemy unit, dealing them 60 / 80 / 100 / 120 / 140 Multiple champions hit with Between Worlds (R)(+ 100% AP) Champions killed from outside standard Attack rangephysical damage and Stun icon stunning them for 1 second.
      • Mortal Will Mortal Will: Pantheon's next basic attack within 4 seconds strikes his target 3 times, dealing Champions stunned with Pyromania (P)50% AD Champions killed from outside standard Attack rangephysical damage per hit, up to Champions stunned with Pyromania (P)150% AD. Each hit applies on-hit effects.
      • The ability can be dodged if the target moves 800 units away.
      • Mana Cost: 55.
      • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
      • Target Range: 600.
    • Aegis Assault Aegis Assault (E)
      • Active: Pantheon braces his shield for 1.5 seconds in the target direction while striking in a cone, during which he is slowed for between 0% − 50% based on his movement direction relative to the shield's facing direction. Aegis Assault cannot be interrupted by crowd control.
      • For the duration, Pantheon is Cosmic Radiance invulnerable against damage dealt by enemies in the target direction, and deals 「 up to Champions stunned with Pyromania (P)100% AD Champions killed from outside standard Attack rangephysical damage over the duration 」「 Champions stunned with Pyromania (P)8.3% AD Champions killed from outside standard Attack rangephysical damage every 0.125 seconds 」 to all enemies struck, reduced by 50% against Minion icon minions, and by 33.3% against Monster icon non-epic monsters.
      • At the end of the duration or upon reactivation after 0.3 seconds, Pantheon slams with his shield after a 0.25 second delay, dealing 55 / 105 / 155 / 205 / 255 Champions stunned with Pyromania (P)(+ 150% bonus AD) Champions killed from outside standard Attack rangephysical damage.
      • Mortal Will Mortal Will: Aegis Assault's duration is increased to 2.5 seconds, dealing 「 up to Champions stunned with Pyromania (P)166.6% AD Champions killed from outside standard Attack rangephysical damage over the duration 」「 Champions stunned with Pyromania (P)13.8% AD Champions killed from outside standard Attack rangephysical damage every 0.125 seconds 」.
      • Mana Cost: 80.
      • Cooldown: 22 / 20.5 / 19 / 17.5 / 16 seconds.
      • Target Range: 400.
    • Grand Starfall Grand Starfall (R)
      • Active: Pantheon Channeling icon channels for 2 seconds to leap high into the air, then marks and reveals his destination before crashing down along the target area 2.4 seconds later. He remains Hallucinate vanished until the landing is complete.
      • The landing deals 300 / 500 / 700 Multiple champions hit with Between Worlds (R)(+ 100% AP) Damage mitigated with Shifting Sands (E)magic damage, decreased by up to 50% at the edges of the area.
      • Grand Starfall instantly readies Mortal Will Mortal Will.
      • Grand Starfall's Cooldown icon cooldown is reduced to 30 seconds if the channel is interrupted or canceled.
      • Mana Cost: 100.
      • Cooldown: 180 / 165 / 150 seconds.
      • Target Range: 5500 / 2000.
      • Effect Radius: 450.
      • Inner Radius: 125.

    Trivia[]

    • Pantheon was named after Πάνθεον (a noun originally referring to all deities from Ancient Greek religion, later Twelve Olympians).
      • His human name comes from pre-Greek Ἀτρεύς, analyzed by folk-etymology as "untrembling"; based on the name of an Achaean warlord known to the Hittites as Attarsiya.
      • Atreus' friend's name Πύλας Pylas also derives from the pre-Greek architectural term πῠ́λη pylē "gate", from which we have "pylon".[2]


    See also[]

    References[]

    1. Pantheon's profile page at LeagueOfLegends.com
    2. Beekes, R.S.P. "Etymological Dictionary of Greek", p. 1257
    Advertisement