Profile Sparkle battlesuit added in
Version 7.9 .
A QUA-type Fire DMG dealer protected by World Star.
She uses a Drive Core in battle. After casting her Ultimate, she can select herself or her teammates to fight with corresponding buffs.
Core Strengths Time Mastery, Ignite
Astral Ring Attributes Domain Resonance, Heavenly Shift
Thousand-Faced Maestro: Cameo! is a playable battlesuit in Honkai Impact 3 .
Skills [ | ]
Rank-up Overview
Leader
Top Leader subskill Purely Fictitious increases its level cap at S3 increases its level cap to maximum at SS3 Middle Leader subskill Unreliable Narrator increases its level cap to maximum at SS Bottom Leader subskill Unconventional Editing increases its level cap at S1 increases its level cap to maximum at SSS Passive
Top Passive subskill Parallax Truth increases its level cap to maximum at SS2 Evasion
Top Evasion subskill Mixed Time Nodes Ultimate
Top Ultimate subskill Playing Along increases its level cap at S2 increases its level cap to maximum at SS Middle Ultimate subskill Montage Special Attack
Middle Special Attack subskill Rampant Night-Thoughts increases its level cap to maximum at S2 Astral Ring
Top Astral Ring subskill Captive of Fun increases its level cap to maximum at S1 Extra Astral Ring subskill Toward the Sky! increases its level cap to maximum at SS1
Leader
Passive
Evasion
Weapon Skills
Basic ATK
Ultimate
Special Attack
Astral Ring
Theatrical Maestro
Leader Bonus: Activates World Star , and unlocks bonuses based on the number of team members with the Domain Resonance trait. When Thousand-Faced Maestro: Cameo! is the leader, activates World Star .Astral Ring Intensity cost: 150 . Stellar Outburst duration: 25 s; CD: 25 s.● When the team has at least 1 member with the Domain Resonance trait, all team members in Astral Ring Charging state deal 10 % more Elemental DMG.● When the team has at least 2 members with the Domain Resonance trait, the character's Resonance Attack deals 10 % more Total DMG, and Stellar Drain restores 5 Astral Ring Intensity when consumed.● When the team has 3 members with the Domain Resonance trait, Artificial Fireworks and Plunge Into Dreams deal an additional 800 % ATK of Fire DMG, and enemies take 10 % more Fire DMG from the character's Resonance (independent).
① Purely Fictitious
When Thousand-Faced Maestro: Cameo! is the leader, activates World Star .Astral Ring Intensity cost: 150 . Stellar Outburst duration: 25 s; CD: 25 s.● When the team has at least 1 member with the Domain Resonance trait, all team members in Astral Ring Charging state deal 25 % more Elemental DMG.● When the team has at least 2 members with the Domain Resonance trait, the character's Resonance Attack deals 30 % more Total DMG, and Stellar Drain restores 5 Astral Ring Intensity when consumed.● When the team has 3 members with the Domain Resonance trait, Artificial Fireworks and Plunge Into Dreams deal an additional 800 % ATK of Fire DMG, and enemies take 25 % more Fire DMG from the character's Resonance (independent).
Unlocked by default. Increases its level cap at
. Reaches maxed level cap at
.
② Unreliable Narrator
When Thousand-Faced Maestro: Cameo! is the leader:● She has 40 more initial SP in battle.● Enemies take 12 % more Total DMG and Fire DMG from her.● I Am Elation! deals an additional 1,000 % ATK of Fire DMG and Spectacular Support deals an additional 2,000 % ATK of Fire DMG.● Enemies will explode after being ignited for 0.5 s to deal 100 % ATK of Fire DMG. This cures them of Ignite.
Unlocked by default. Reaches maxed level cap at
.
③ Unconventional Editing
When Thousand-Faced Maestro: Cameo! is the leader:● First use of Stellar Drain restores another 5 Astral Ring Intensity .● During Stellar Outburst , she deals 40 % more Total DMG and 50 % more Fire DMG.● If she is without Quantum Mech Energy during Stellar Outburst :○ Enemies take 30 % more Fire DMG from her Resonance (independent).○ While off the field, her Resonance deals 30 % more Fire DMG.○ While on the field, her non-Resonance attacks deal 30 % more Fire DMG.
Unlocked by default. Increases its level cap at
. Reaches maxed level cap at
.
Stage of Elation
Thousand-Faced Maestro: Cameo! borrows the power of masks. There are 2 masks, Monodrama and Dreamdiver , which have different movesets. They both share Dramatic Tension , which starts at 0 and caps at 100 . On hit, Basic ATK SEQ 1 /2 /3 /4 restores 15 /15 /30 /50 Dramatic Tension respectively, and the aerial smash restores 15 Dramatic Tension . When the character exits or empties Quantum Mech Energy , all Dramatic Tension is removed.
① Parallax Truth
The character takes 30 % less Total DMG. QUA-type enemies take 30 % more Total DMG from her. All QUA-type team members deal 10 % more Total DMG against QUA-type enemies.
Unlocked by default. Reaches maxed level cap at
.
② Infinite Roleplaying
Has 60 more initial SP in battle. This effect is triggered once every 10 minutes in Part 2' s Open World.
Unlocked by default. Has a maxed level cap when unlocked.
③ Encore Prep
If SP is below 100 while on standby, recover 5.5 SP/s.
Unlocked by default. Has a maxed level cap when unlocked.
Red Herring
Evade or jump to dodge enemy attacks. Can evade twice in a row on the ground, evade and jump once in midair. Jumping in midair resets the aerial evasion counter. A successful Ultimate Jump triggers Ultimate Evasion Skill. Ultimate Evasion Skill: Causes global Time Fracture for 3 s and restores 20 Dramatic Tension . CD: 15 s.
①
① Mixed Time Nodes
Using Artificial Fireworks or Plunge Into Dreams triggers global Time Fracture for 3 s at a 8 s interval.
Unlocked at
. Has a maxed level cap when unlocked.
Have Fun
Fly-kick to swap masks. Tap [Weapon] to fly-kick an enemy, dealing 10 % + 10 % x 4 ATK of Fire DMG and changing to another mask. CD: 4 s.
Solo Performance
Basic ATK. Comprises 4 sequences. During Monodrama : Tap [ATK] on the ground to perform 4 sequences: SEQ 1 : Deals 100 % ATK of Fire DMG. SEQ 2 : Deals 40 % x 3 ATK of Fire DMG. SEQ 3 : Deals 30 % x 6 ATK of Fire DMG. SEQ 4 : Deals 280 % ATK of Fire DMG. During Dreamdiver : Tap [ATK] on the ground to perform 4 sequences: SEQ 1 : Deals 100 % ATK of Fire DMG. SEQ 2 : Deals 40 % x 3 ATK of Fire DMG. SEQ 3 : Deals 50 % x 5 ATK of Fire DMG. SEQ 4 : Deals 80 % x 3 ATK of Fire DMG. Tap [ATK] or [Weapon] in midair to smash down to deal 200 % ATK of Fire DMG.
①
① QTE: Starring Together
QTE: Triggers when an enemy is Time-Slowed or hit 15 times within 3 s, or when a teammate casts a Weapon Skill or Ultimate. Deals 100 % x 4 + 600 % ATK of Fire DMG, causes global Time Fracture for 3 s, and restores 100 Dramatic Tension . QTE entry gives 2 stacks of Deceit . CD: 16 s.
Unlocked by default. Has a maxed level cap when unlocked.
Thousand-Faced Fool
Ultimate provides different benefits based on the character selected.Spectacular Support : If you select herself, it immediately deals 1200 % ATK of Fire DMG to all enemies, reduces Ultimate's CD by 10 s, and inflicts Quantum Collapse once.Temp Lead : If you select her teammate, this teammate immediately enters via QTE, whose current Ultimate cools 5 s sooner, and next Ultimate within 15 s inflicts Quantum Collapse one more time and inflicts 12 Ignite Trauma . While unleashing Ultimate, the character is invincible and enjoys Time-frozen Domain 's effect. SP cost: 125 . CD: 30 s.
① Playing Along
With Astral Ring inactive:● After unleashing Temp Lead , the teammate switched in by Ultimate gains Spotlight for 15 s. Retriggering refreshes duration.○ During Spotlight , attacks inflict 30 % more Ignite Trauma, and each attack inflicts 2 Ignite Trauma and restores 2 SP at a 1s interval.○ During Spotlight , Total DMG dealt against type-countered enemies increases by 15 %.● If the character unleashes Temp Lead for the first time in Elemental Breach state, the following buff is effective throughout the battle:○ Temp Lead cools 10.5 s faster, teammates deal 25 % more Ignite DMG while in Spotlight , and Ultimate further deals 75 % more Ignite DMG.
Unlocked by default. Increases its level cap at
. Reaches maxed level cap at
.
② Montage
I Am Elation! on hit restores 18 more SP to herself.
Unlocked at
. Has a maxed level cap when unlocked.
③ Only Amusement
After unleashing Temp Lead , the switched-in teammate additionally recovers 30 SP, gains Ignore Interrupt for 15 s (retriggering refreshes duration), and the next Ultimate cools 6 s sooner. If this teammate deals Fire DMG, the next Ultimate also consumes 50 % less SP.
Unlocked by default. Has a maxed level cap when unlocked.
④ Pipedream
While Astral Ring is inactive, when the teammate chosen by Temp Lead ignites an enemy, this skill increases the stacks of Ignite that can be applied to it by 7 . Additionally, each stack makes Ignite deal an extra 15 % ATK of Fire DMG per 0.5 s and applies 18 Ignite Trauma . This effect lasts 15 s and is triggered at a 8 s interval. Retriggering it refreshes its duration.
Unlocked by default. Has a maxed level cap when unlocked.
Combo ATK: Life Is a Gamble
At full Dramatic Tension , Combo ATK becomes usable. During Monodrama : At full Dramatic Tension , you can hold [ATK] to consume all current Dramatic Tension to perform Artificial Fireworks . This unleashes the mask to pull enemies, deal 600 % ATK of Fire DMG, and change into Dreamdiver . During Dreamdiver : At full Dramatic Tension , you can hold [ATK] to consume all current Dramatic Tension to perform Plunge Into Dreams . This unleashes the goldfish to deal 1100 % ATK of Fire DMG and change into Monodrama . Each use of Combo ATK gives 1 stack of Deceit , which caps at 2 stacks. After accruing 2 stacks, tap [Weapon] to consume all Deceit to perform Combo ATK I Am Elation! , which deals 1600 % ATK of Fire DMG. Exiting removes all Deceit .
①
②
① Abrupt Exit
When Weapon Skill or I Am Elation! hits a QUA-type enemy, its current phase is insta-killed if it has less than 10 % HP.
Unlocked by default. Has a maxed level cap when unlocked.
② Rampant Night-Thoughts
When the last hit of Artificial Fireworks or Plunge Into Dreams , or I Am Elation! hits an enemy, she recovers 12 SP and her teammates recover 4 SP. I Am Elation! also restores 20 SP to her teammates.
Unlocked by default. Reaches maxed level cap at
.
As Fireworks Are
Unleashes Astral Ring's power and enhances the character. She is protected by World Star . After entering Stellar Outburst state, she unleashes Stellar Assault to deal 400 % ATK of Fire DMG. When she is the leader, the first Resonance Attack during Stellar Outburst will leave behind Dream Fish . It acts as Domain Resonance Mark and can be triggered by Resonance Attack up to 18 times at a 0.7 s interval, each triggering dealing 40 % ATK of Fire DMG (counts as Combo ATK's DMG).
① Captive of Fun
When Thousand-Faced Maestro: Cameo! is the leader, Dream Fish will devour the Domain Resonance Mark produced by all teammates. Upon devouring, Dream Fish will auto-trigger Resonance 3 times without consuming the trigger charges of her Domain Resonance Mark ; each triggering deals 300 % ATK of Fire DMG and has a 0.5 s CD. If the devoured Domain Resonance Mark can be triggered over 7 times, each triggering deals 1,420 % ATK of Fire DMG instead. During each Stellar Outburst , each teammate can cause Dream Fish to trigger Resonance 3 times at most.
Unlocked by default. Reaches maxed level cap at
.
② Riddle Doll
Gains Stellar Drain when Stellar Outburst state ends. In Astral Ring Charging state, the character's Combo ATKs consume Stellar Drain on hit to restore 10 Astral Ring Intensity . While World Star is active, 10 more Astral Ring Intensity is restored, and Stellar Outburst cools 5 s sooner (exclusive). The character starts a battle with Stellar Drain , which applies once every 10 minutes in Part 2' s Open World.
Unlocked by default. Has a maxed level cap when unlocked.
③ Dangerous Button
While World Star is activated, upon entering Stellar Outburst state, Thousand-Faced Maestro: Cameo! gains 6 Quantum Mech Energy , mash [ATK] to attack consecutively, during which she has Iron Body.● SEQ 1 deals 200 % x 4 + 400 % ATK of Fire DMG, and consumes 1 Quantum Mech Energy to trigger Resonance Attack once.● SEQ 2 deals 1200 % ATK of Fire DMG, and consumes 2 Quantum Mech Energy to trigger Resonance Attack twice.● SEQ 3 deals 900 % ATK of Fire DMG, and consumes 2 Quantum Mech Energy to trigger Resonance Attack twice.● SEQ 4 triggers I Am Elation! and consumes 1 last Quantum Mech Energy to trigger Resonance Attack once.● Her [Weapon] is locked when she has Quantum Mech Energy .● When Quantum Mech Energy is emptied, all Deceit and Dramatic Tension are also removed.
Unlocked by default. Has a maxed level cap when unlocked.
④ Alien Visitor
With Law of Ascention activated:● Stellar Drain restores 10 more Astral Ring Intensity .● After entering Stellar Outburst state, select a character with the Heavenly Shift trait to be switched in to cast Stellar Shift . Afterwards, all other characters with the Heavenly Shift trait will cast that character's Stellar Shift on their entry.● Stellar Shift : Deals 1100 % ATK of Fire DMG, switches to Monodrama , fully restores Dramatic Tension , and causes global Time Fracture for 3 s. Can be connected into I Am Elation! .● Casting Stellar Shift enables Augmented Ascension state for 6 s. This state expires on exit.● If this character is not the leader:○ On hit, Artificial Fireworks , Plunge Into Dreams , or I Am Elation! clears the leader's switch CD and triggers the leader's QTE.○ On hit, QTE restores 15 Astral Ring Intensity and triggers the leader's Heavenly Link once (CD: 16 s).○ Landing Stellar Shift or I Am Elation! during Augmented Ascension will each trigger the leader's Heavenly Link once.○ The Heavenly Link triggered by Thousand-Faced Maestro: Cameo! will deal either 440 % ATK of Physical DMG or 880 % ATK of Adaptive Elemental DMG based on the leader's element.
Unlocked by default. Has a maxed level cap when unlocked.
⑤ Toward the Sky!
After Domain Resonance Mark triggered by Resonance Attack deals damage, its damage multiplier increases by 65 %; after dealing damage 13 times, its damage multiplier further increases by 120 %.
Unlocked by default. Reaches maxed level cap at
.
※Any numbers shown are for MAX level skills.
Skill Inputs [ | ]
Skill
Input
Special Combo ATK: Life Is a Gamble
Artificial Fireworks
Hold
Pludge Into Dreams
Hold
Enhanced Combo ATK - I Am Elation!
Ultimate Thousand-Faced Fool
Evasion Red Herring
Basic Solo Performance
Monodrama
Dreamdriver
Weapon Skills Have Fun
Astral Ring As Fireworks Are
Activation
Astral Ring activated: Resonance
When the character has QME
Guides [ | ]
Videos [ | ]
Battlesuit Guide by miHoYo
BBS Equipment Builds [ | ]
What is BBS and what do the meters mean?
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
Offensive Ability: How much does the build help the battlesuit deal more dmg?
Functionality: How functional the build is when put together?
Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Offensive Ability
100%
Functionality
100%
Compatibility
100%
Universal Equipment
Offensive Ability
80%
Functionality
50%
Compatibility
75%
Transitional Equipment
Offensive Ability
30%
Functionality
0%
Compatibility
30%
Gallery [ | ]
Post-cast icon for [Thousand-Faced Fool]
Chibi appearing in the Dorm
Trivia [ | ]
This is the first battlesuit with Weapon Skills skill tree that posses zero subskills within said tree.
The [ULT] icon changes after the Ultimate is cast.
Since Version 7.1 which removed colors from all icons, she is the first battlesuit to have a non-black and white skill icon variant.
Despite her not having dorm info, it is possible to encounter her chibi version after entering Dorm .
Entering the dorm for the first time after unlocking her shows the notification that her move-in mission has been completed. However, the chibi does not talk after being interacted with, unlike all others.
Her Evasion, [Red Herring], is a debate fallacy that distracts the listeners from the main topic. In a more literal sense, it is also a cured herring kipper , with a reddish color due to strong brine usage.
Before Version 8.0 , "Heavenly Shift" used to be labelled as "???" and its description was "This Astral Ring's power seems to be affected by other unknown specializations. Haven't encountered partners with specific specializations (unlocked in future versions). "
Speculations [ | ]
Speculations Ahead, Let's Talk Them Out
"Speculations" on this wiki refers to commentary or theories that seem plausible enough, but lack outright official confirmation. As this content might be questioned by the community, information from this section shouldn't be quoted or referenced as if it was factual on other pages and, when referenced, it should be placed under a Speculations header there as well.
Other Languages [ | ]
Language
Official Name
Literal Translation (Unofficial)
English
Thousand-Faced Maestro: Cameo! —
Other Sites [ | ]
Navigation [ | ]
Notes [ | ]
References [ | ]