Attack with a thorough beating.
Final Fantasy Tactics description
Goblin Punch (ゴブリンパンチ, Goburin Panchi?), also known as GblinPnch, is a recurring ability in the Final Fantasy series of Goblin-type monsters and is a common Blue Magic spell. It tends to have a random factor affecting its damage. It usually deals more damage if the caster's and the enemies' levels are the same. Oftentimes the spell costs no MP and deals non-elemental physical damage.
Appearances[]
Final Fantasy IV[]
Goblin Punch is used by the Goblin summon, dealing weak non-elemental damage to one enemy. In the 3D version, Goblin Punch instead deals moderate non-elemental damage.
Final Fantasy IV -Interlude-[]
Goblin Punch is Goblin's attack when summoned. It deals weak non-elemental damage to one enemy.
Final Fantasy IV: The After Years[]
Goblin Punch is used by the Goblin summon. It deals damage to an enemy with base power 8, and costs 1 MP to cast.
Final Fantasy V[]
Goblin Punch costs 0 MP and deals massive damage to enemies with a level equal to the caster's. Otherwise it deals damage equal to what the fight command would normally do, except it ignores rows. In either case the attack ignores evasion.
There is a glitch where using the Power Drink item only enhances the power of Goblin Punch and no other attacks. There is also a glitch where if the player equips the Excalipoor, or any staff/rod with a "false" attack power listed, and uses Goblin Punch, the coding that causes the Excalipoor to do 1 damage will be ignored, allowing one to potentially deal massive damage. Both glitches are fixed in the 2013 versions.
Final Fantasy VII[]
Goblin Punch is learned as an Enemy Skill from the Goblin enemy and deals damage equal to 75% of Attack, but x8 of the damage if the target is of equal level, and requires no MP to use. The skill can be of use at the Gold Saucer Battle Square if one has their weapon broken.
Crisis Core -Final Fantasy VII-[]
There are five versions of Goblin Punch. They are all command materia. The base Goblin Punch has Zack wind up for several seconds before unleashing a powerful attack. It uses 10 AP. Iron Fist is a slightly stronger Goblin Punch that also costs 10 AP. Magical Punch costs 99 MP and inflicts more damage the closer Zack is to max MP. Hammer Punch costs 99 AP and does higher damage as Zack is closer to max AP.
The strongest form, Costly Punch, expends 1/128th of Zack's max HP, doing greater damage as Zack is low on HP, and costs no AP. It will deal 0 damage if Zack's HP is greater than 1.11x his max HP. Even if he is at max HP, Costly Punch often does 9999 damage (up to 99,999 if Zack can break the damage limit).
Goblin Punch can be stolen from the boss in mission 4-4-4, and one can also be obtained in the waterfall minigame near Gongaga.
Final Fantasy IX[]
Quina can learn Goblin Punch by eating a Goblin or Goblin Mage, who also use the ability against the player party. The damage dealt depends if the caster's level matches the target's. The ability costs 4 MP to use. It cannot be reflected and works with Return Magic.
Final Fantasy XII: Revenant Wings[]
Goblin Punch is the Esper Goblin's attack and deals basic damage.
Final Fantasy XIII[]
The enemies Munchkin, Goblin, and Borgbear use the ability Goblin Punch to deal moderate physical damage. This ability is only used when Munchkin, Goblin, and Borgbear have status enhancements bestowed on them.
Final Fantasy XIII-2[]
Goblin Punch is enemy-exclusive ability available to Goblin, Munchkin, Moblin, Buccaboo, and Gancanagh usable only under the effects of Goblinhancement are stacked on them. In addition to normal damage, Goblin Punch also inflicts heavy wound damage.
Lightning Returns: Final Fantasy XIII[]
Final Fantasy XIV[]
Goblin Punch is a Blue Mage spell, obtainable from Hobgoblins in Kholusia. It has a damage potency of 120, increased to 220 when attacking from the front. It also deals 220 potency when under the effect of Mighty Guard, increased to 320 when attacking from the front, making this spell essential for Blue Mages mimicking Tanks.
Final Fantasy XVI[]
Goblin Punch is an attack used by the enemies Gobermouch and Goblin Prince.
Final Fantasy Tactics[]
Gobbledyguck is the only enemy that can naturally use Goblin Punch; however, both Black Goblin and Goblin can also use it when an ally with the Monster Skill ability is next to it. It does damage equal to the user's max HP - current HP.
Final Fantasy Tactics Advance[]
All-out punch. Damage varies.
Description
Goblin Punch is learned from Goblins, and costs 8 MP to cast. Its base attack power is higher than a regular attack. It is worth noting that this spell can be missed permanently after a certain point, as regular Goblins become extinct.
Goblin Punch does a normal 100% damage attack, but the final damage is subject to extra variance:
- (50% to 150% of damage)
Final Fantasy Dimensions[]
Goblins use Goblin Punch an an attack.
Dissidia Final Fantasy[]
Bartz Klauser can use Goblin Punch while in EX Mode. It is a short-ranged HP attack performed by pressing and . The attack hits opponents for Bravery damage and knocks them away, causing Wall Rush. If Bartz and his opponent are the same level, Goblin Punch deals eight times as much damage.
Dissidia 012 Final Fantasy[]
Goblin Punch is Bartz's EX Mode attack, unchanged from Dissidia.
Dissidia Final Fantasy NT[]
Goblin Punch is one of Bartz moves. He can use also chain Goblin Punch to missiles.
Pictlogica Final Fantasy[]
Final Fantasy Airborne Brigade[]
Final Fantasy Artniks Dive[]
Final Fantasy Record Keeper[]
Final Fantasy Explorers[]
Punch repeatedly in the direction you are facing.
Description
Final Fantasy Brave Exvius[]
Mobius Final Fantasy[]
World of Final Fantasy[]
Goblin Punch is an active physical ability that inflicts neutral physical damage on a single target for 4 AP. It hits multiple times and has low topple strength. It can be used by Goblin.
It is also an enemy ability used by Goblin.
Chocobo no Fushigina Dungeon[]
Gallery[]
Etymology and origin[]
goblin is a small, mischievous creature found in many European folk tales and legends. The word "goblin" comes from the Norman French word Gobelinus, the name of a ghost that haunted the town of Évreux in the 12th century.
AThe Goblin Punch is likely inspired by Germanic mythology where troll and goblin creatures often fought bare-handed.