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The following is a list of abilities available in Final Fantasy XIII.
Battle commands[]
Name | Role | Description | Images |
---|---|---|---|
Auto-battle | Commando | Stock a set of commands focused on dealing damage. | |
Auto-chain | Ravager | Stock a set of commands focused on building chain bonuses. | |
Auto-cover | Sentinel | Stock a set of commands focused on protecting allies. | |
Auto-hinder | Saboteur | Stock a set of commands focused on weakening enemies. | |
Auto-support | Synergist | Stock a set of commands focused on strengthening allies. | |
Auto-heal | Medic | Stock a set of commands focused on healing allies. | |
Abilities | All | Select commands to add to the queue. | |
Repeat | All | Repeat the same command sequence used previously. | |
Techniques | All | Spend TP to use techniques. | |
Items | All | Use items. |
Commando[]
The following is a list of abilities associated with the Commando role. A character needs to be a Commando in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Adrenaline | Auto | Boost Strength and Magic when HP is high. | ||||||
Attack | 1 | Deal physical damage to target. | ||||||
Blindside | Auto | Bolster Attack or Ruin at head of attack queue when non-staggered target is not targeting you. | ||||||
Blitz | 2 | Deal physical damage to targets in range. | ||||||
Deathblow | Auto | Instantly slay target with low HP. | ||||||
Faultsiphon | Auto | Slightly charge ATB gauge upon attacking target afflicted with status ailments. | ||||||
Jeopardize | Auto | Boost chain bonus of staggered target upon attacking. | ||||||
Launch | Auto | Attack and launch staggered target into the air. | ||||||
Lifesiphon | Auto | Recharge one ATB gauge segment upon slaying target. | ||||||
Powerchain | Auto | Bolster Attack or Ruin at head of attack queue when target's chain gauge is empty. | ||||||
Ravage | Auto | Bolster Blitz or Ruinga at head of attack queue when Ravager is present. | ||||||
Ruin | 1 | Deal non-elemental magic damage to target. | ||||||
Ruinga | 3 | Deal non-elemental magic damage to targets within a wide radius. | ||||||
Scourge | Auto | Deal heavy damage with Attack to target about to recover from stagger. | ||||||
Smite | Auto | Deal heavy damage with Attack to launched target about to recover from stagger. | ||||||
Sovereign Fist | All | Crush foes with a ruinous blow, clearing chain gauges. Damage varies by situation. | ||||||
Highwind | All | Release a catastrophic blast, clearing chain gauges. Damage varies by situation. |
Ravager[]
The following is a list of abilities associated with the Ravager role. A character needs to be a Ravager in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Fearsiphon | Auto | Slightly charge ATB gauge upon attacking staggered target. | ||||||
Overwhelm | Auto | Boost chain bonus effect of attacks for each ally targeting the same enemy. | ||||||
Vigor | Auto | Boost chain bonus effect of your attacks when your HP is high. | ||||||
Fire | 1 | Deal fire damage to target. | ||||||
Fira | 2 | Deal fire damage to targets in range. Staggered targets take more damage. | ||||||
Firaga | 3 | Deal fire damage to targets within a wide radius. | ||||||
Flamestrike | 1 | Physically attack target for fire damage. | ||||||
Blizzard | 1 | Deal ice damage to target. | ||||||
Blizzara | 2 | Deal ice damage to targets in range. Staggered targets take more damage. | ||||||
Blizzaga | 3 | Deal ice damage to targets within a wide radius. | ||||||
Froststrike | 1 | Physical attack target for ice damage. | ||||||
Thunder | 1 | Deal lightning damage to target. | ||||||
Thundara | 2 | Deal lightning damage to targets in range. Staggered targets take more damage. | ||||||
Thundaga | 3 | Deal lightning damage to targets within a wide radius. | ||||||
Sparkstrike | 1 | Physically attack target for lightning damage. | ||||||
Water | 1 | Deal water damage to target. | ||||||
Watera | 2 | Deal water damage to targets in range. Staggered targets take more damage. | ||||||
Waterga | 3 | Deal water damage to targets within a wide radius. | ||||||
Aquastrike | 1 | Physically attack target for water damage. | ||||||
Aero | 1 | Deal wind damage to target and temporarily stun it. | ||||||
Aerora | 3 | Deal wind damage to targets in range, tossing them up and drawing them in. | ||||||
Aeroga | 5 | Deal wind damage to targets within a wide radius, drawing them up into a tornado. | ||||||
Army of One | All | Unleash a devastating flurry of blows. Chain bonus effect varies by situation. | ||||||
Cold Blood | All | Unleash a devastating volley of gunfire. Chain bonus effect varies by situation. | ||||||
Last Resort | All | Deal magic damage within a wide radius. Chain bonus effect varies by situation. |
Sentinel[]
The following is a list of abilities associated with the Sentinel role. A character needs to be a Sentinel in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Challenge | 1 | Force a single enemy to attack you. | ||||||
Counter | Auto | Occasionally counterattack enemies after evading their attacks. | ||||||
Deathward | Auto | Boost physical and magic resistance when HP is low. | ||||||
Elude | 1 | Defend with a high probability of evading enemy attacks. | ||||||
Entrench | 1 | Counterattack after defending, dealing more damage the longer you defend. | ||||||
Evade | Auto | Occasionally evade enemy attacks. | ||||||
Fringeward | Auto | Reduce damage to nearby allies when you are the target of an area attack. | ||||||
Mediguard | 1 | Defend while gradually recovering HP. | ||||||
Provoke | 1 | Entice enemies in range to attack you. | ||||||
Reprieve | Auto | If HP is above a certain threshold, retain 1 HP when an attack would otherwise KO you. | ||||||
Steelguard | 1 | Defend, boosting physical and magic resistance each time you are attacked. | ||||||
Vendetta | 1 | Counterattack after defending, dealing more damage the more you are attacked. |
Saboteur[]
The following is a list of abilities associated with the Saboteur role. A character needs to be a Saboteur in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Curse | 1 | Lower target's odds of interrupting actions and avoiding interruption of own. | ||||||
Cursega | 3 | Render targets within a wide radius interruption-prone and deal magic damage. | ||||||
Daze | 1 | Stun target, rendering it vulnerable, and deal magic damage. | ||||||
Dazega | 3 | Stun and deal magic damage within a wide radius. | ||||||
Deprotect | 1 | Reduce target's physical resistance and deal magic damage. | ||||||
Deprotega | 3 | Reduce physical resistance and deal magic damage within a wide radius. | ||||||
Deshell | 1 | Reduce target's magic resistance and deal magic damage. | ||||||
Deshellga | 3 | Reduce magic resistance and deal magic damage within a wide radius. | ||||||
Dispel | 2 | Remove target's most recent status enhancement and deal magic damage. | ||||||
Fog | 1 | Disable target's spell-casting abilities and deal magic damage. | ||||||
Fogga | 3 | Disable enemy spell casting and deal magic damage within a wide radius. | ||||||
Imperil | 1 | Reduce target's elemental resistances and deal magic damage. | ||||||
Imperilga | 3 | Reduce elemental resistances and deal magic damage within a wide radius. | ||||||
Jinx | Auto | Extend duration of a target's existing status ailments upon inflicting new ones. | ||||||
Pain | 1 | Disable target's physical abilities and deal magic damage. | ||||||
Painga | 3 | Disable enemy physical abilities and deal magic damage within a wide radius. | ||||||
Poison | 1 | Poison target and deal magic damage. | ||||||
Poisonga | 3 | Poison and deal magic damage to targets within a wide radius. | ||||||
Slow | 1 | Reduce target's ATB gauge recharge rate and deal magic damage. | ||||||
Slowga | 3 | Reduce ATB gauge recharge rate and deal magic damage within a wide radius. | ||||||
Death | All | Slay target instantly, dealing magic damage instead if unsuccessful. |
Synergist[]
The following is a list of abilities associated with the Synergist role. A character needs to be a Synergist in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Barfire | 2 | Raise target's fire resistance. | ||||||
Barfrost | 2 | Raise target's ice resistance. | ||||||
Barthunder | 2 | Raise target's lightning resistance. | ||||||
Barwater | 2 | Raise target's water resistance. | ||||||
Boon | Auto | Extend duration of target's existing status enhancements upon bestowing new ones. | ||||||
Bravery | 2 | Raise target's Strength. | ||||||
Bravera | 2 | Significantly raise target's Strength for a short time. | ||||||
Enfire | 2 | Add fire attribute to target's COM, RAV, SEN, or SAB attacks. | ||||||
Enfrost | 2 | Add ice attribute to target's COM, RAV, SEN, or SAB attacks. | ||||||
Enthunder | 2 | Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. | ||||||
Enwater | 2 | Add water attribute to target's COM, RAV, SEN, or SAB attacks. | ||||||
Faith | 2 | Raise target's Magic. | ||||||
Faithra | 2 | Significantly raise target's Magic for a short time. | ||||||
Haste | 2 | Accelerate target's ATB gauge recharge rate. | ||||||
Protect | 2 | Raise target's physical resistance. | ||||||
Protectra | 2 | Significantly raise target's physical resistance for a short time. | ||||||
Shell | 2 | Raise target's magic resistance. | ||||||
Shellra | 2 | Significantly raise target's magic resistance for a short time. | ||||||
Veil | 2 | Raise target's status ailment resistance. | ||||||
Vigilance | 2 | Boost target's odds of interrupting actions and avoiding interruption of own. |
Medic[]
The following is a list of abilities associated with the Medic role. A character needs to be a Medic in order to use these abilities.
Name | ATB Cost | Description | Lightning | Sazh | Snow | Vanille | Hope | Fang |
---|---|---|---|---|---|---|---|---|
Cure | 1 | Restore target's HP. | ||||||
Cura | 2 | Restore HP to targets in range. | ||||||
Curasa | 1 | Restore HP to target proportional to amount of damage target has taken. | ||||||
Curaja | 2 | Restore HP to targets in range proportional to amount of damage each has taken. | ||||||
Esuna | 2 | Remove target's most recently inflicted status ailment. | ||||||
Raise | 3 | Revive an ally from KO. |
Other abilities[]
These abilities are only available during chapter 1 and 2. If the following abilities are hacked into a character's list of abilities, these abilities will be usable in all roles.
Name | ATB Cost | User | Description | Image |
---|---|---|---|---|
Attack | 2 | Lebreau | Deal physical damage to target. | |
Attack | 3 | Gadot | Deal physical damage to target. | |
Hand Grenade | 2 | Snow | Deal physical damage to targets in range. | |
Potion | Battle: 1 Menu: 2 |
Lebreau | Restores a small amount of HP to all allies. |
Gallery[]
- Commando
- Ravager
- Sentinel
- Saboteur
- Synergist
- Medic