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Name Cooldown Description
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SP Required
Sacred Wind 2 When Special triggers, boosts damage by 40% of unit's Spd and neutralizes foe's "reduces damage by X%" effects from non-Special skills. After combat, if unit's Special triggered, restores 20 HP to unit and all allies (healing does not stack if triggered more than once per combat; HP restored to allies even if unit's HP reaches 0) and grants【Canto (1)】 to unit for 1 turn. When Special triggers, boosts damage by 40% of unit's Spd and neutralizes foe's "reduces damage by X%" effects from non-Special skills. After combat, if unit's Special triggered, restores 20 HP to unit and all allies (healing does not stack if triggered more than once per combat; HP restored to allies even if unit's HP reaches 0) and grants【Canto (1)】 to unit for 1 turn.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
500 Glimmer
This skill can only be equipped by its original unit.

* Unused restrictions: Cannot use: Staff

Effects[ | ]

EffectsTargetsConditions
Status effects
Status Effect Canto 1 Canto (1)Unit UnitAfter combat if
Special triggered
Map effects
Heal Recover 20 HP
(once after combat)
Unit Unit &
Allies Allies
After combat if
Special triggered
(even if Unit Unit's
HP reaches 0)
Combat effects
Damage Boost Boosts damage by X%
X = 40% of Unit Unit's Spd
Unit UnitSpecial triggers
Neutralize Damage Reduction Neutralizes "Reduces damage by X%"Foe Foe

Notes[ | ]

  • The healing effect is triggered regardless of whether Sacred Wind's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Sacred Wind's healing effect will still trigger.
  • Sacred Wind's user needs to survive the combat for the healing effect to trigger.
  • Sacred Wind's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Sacred Wind's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.
    • However, allies unaffected by Status Effect Deep Wounds Deep Wounds will still receive Sacred Wind's healing effect.

List of owners[ | ]

UnitSkill chain
Merric Wind Pontifex Face FC
Night Sky
★
Glimmer
★
Sacred Wind
★

In other languages[ | ]

Language Name
Japanese 神聖風
German Heiliger Wind
Spanish (Europe) Viento sagrado
Spanish (Latin America) Viento sagrado
French Vent vénérable
Italian Vento sacro
Traditional Chinese (Taiwan) 神聖風
Portuguese Vento sagrado

See also[ | ]

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