Joshua McQueary is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer. In the updated credits for Wastelanders, he was listed as a technical designer. In the updated credits for Night of the Moth, he was listed as a tools programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
June 2008 | May 2014 | Konami | Programmer / Level Designer |
April 2015 | Present | Bethesda Game Studios Austin | Technical Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Systems Designer Technical Designer Tools Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2009 | Elebits: The Adventures of Kai and Zero | Event & Demo Programmer |
2010 | Metal Gear Solid: Peace Walker | Level Designer |
2014 | Metal Gear Solid V: Ground Zeroes | Level Designer |