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For an overview of this item's appearances, see Duck and Cover!. |
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Duck and Cover! is a skill book in Fallout 3.
Characteristics[]
Reading a copy will permanently increase the player character's Explosives skill by 1 (or 2 with Comprehension).
Locations[]
Closest map marker | Location description |
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Alexandria Arms | On the first floor, southern-most part of the building; on a bookshelf next to a fire hose box |
Charnel house | Second floor of the ruined house, across the plank bridge |
The Citadel | In the Citadel laboratory, in the restrooms in a wooden crate inside one of the stalls |
Deathclaw sanctuary | Outside the entrance in a locked footlocker |
Dukov's Place | To the south, close to the river, on a small table in a raider compound near the coast |
Evergreen Mills | Foundry: Lying next to a dead body on the ledge above the broken terminal off the ground. To reach it, you must jump off the stairs to the ledge. |
F. Scott Key Trail & Campground | On a picnic table |
Falls Church/Mason Dst Metro | In a ticket booth hidden behind a barricade near the glowing ones. This book only spawns when one reaches level 9. |
Fort Constantine | On a desk in the Launch Control Bunker. Can only be accessed Ted Strayer's special key. |
Germantown Police HQ | Approximately ten yards south from the entrance to the fence maze outside of Germantown Police HQ, there is a destroyed road. Following that road south will lead to an intersection by two ruined houses. Then follow the road west for a little while and you will see a house. Look on the bookshelf. |
Hamilton's hideaway | In the raider's lair on the counter by some cherry bombs and a bottle of Nuka-Cola Quantum |
Jocko's Pop & Gas stop | In the Signal Sierra Victor drainage chamber to the east of the activating antenna mast |
Monorail train wreckage | Next to the bathtub, on the ground |
Museum of Technology | To the north, inside the super mutant bunker on a desk |
National Archives | Lower level in the northwest corner, in a room full of bookshelves. It is sitting on top of a school desk next to a pair of missiles |
National Archives | Sub-basement in the generator room behind a Very Hard locked gate |
National Guard depot | Depot Offices, on a long, wooden table near a pocket of radiation on the third floor |
Old Olney | In the Olney sewers, at the end of a rocky tunnel next to a skeleton |
Red Racer factory | Outside, to the north northeast, at the scavenger's bridge. It is on a shelf together with copies of Chinese Army: Special Ops Training Manual and Grognak the Barbarian. Must be stolen. |
SatCom Array NW-07c | Just to the north of the Exploding scientist truck, down in the valley next to a few car wrecks. It's on the ground next to a skeleton and an ammunition box and two Average locked grenade boxes. |
Shacktown | Southeastern shack with the pile of skeletal remains. Behind the turned over table next to the mini nuke. |
Springvale school | On the upper floor, next to the active computer terminal past the locked library doors |
Super-Duper Mart | To the north, in a camp under a bridge. There is a landmine at the opening of the camp that will blow the book away and potentially cause it to glitch into the wall disappearing. |
Tenpenny Tower | Just west of the tower, towards Warrington trainyard, in a completely destroyed house on top of a shelf. This is just northeast of the mostly intact house. |
Vault 92 | In the Overseer's office, on a shelf |
Notes[]
The skill book located in the National Guard depot is noticeably bigger than the standard version.
Location images[]
Deathclaw sanctuary - Footlocker
Evergreen Mills foundry
Falls Church/Mason Dst Metro (only one actually there)
Ruined house near Germantown Police HQ
National Archives' basement
National Guard depot (one added for oversized comparison)
Springvale school (only one actually there)
South of Super-Duper Mart
West of Tenpenny Tower
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