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Route 101
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Route 101 (ルート101 Rūto 101?) is the ninth stage in the Hero story of Sonic Adventure 2 and Sonic Adventure 2: Battle. The player controls Tails riding the Cyclone, which has been transformed into a kart.

Description[]

Route 101 is the Hero story equivalent to Route 280, the only differences being that Route 101 has more Rings and Balloons, and there are no gaps in the road.

Story[]

In Station Square, Tails and Amy are on the phone with Sonic. Tails is worried that the stolen Chaos Emeralds have been taken into space to Space Colony ARK for use by Dr. Eggman and Shadow. Then, Knuckles crawls out of the sewers behind them, saying he may have gotten lost in the mines. Tails then tells Sonic that he wants to catch up to the President. He transforms the Cyclone into a kart and takes off.

Gameplay[]

The control scheme in this stage is the same as in Kart Race mode.

Overview[]

1st Mission: Chase the President's limousine![]

The player begins on a long straight following a right turn just as they cross the starting line. The path is relatively easy. However, as the player progresses down the road, they will encounter cars that make them slow down when crashed into. After the second checkpoint, there are more long straights and a narrow path in a tunnel that leads to a large city. After turning left twice, Tails will find the President's limousine driving away.

2nd Mission: Collect 100 rings![]

Along the way, the player should hit all the Balloons that appear on the path. Each of these contain power-ups holding between ten to forty Rings. As long as the player avoids any large mistakes, the mission should be fine.

3rd Mission: Don't hit other cars![]

This may sound easy, but if the player is not careful, this mission can be extremely frustrating. The player should take their time and not be afraid to hit the brakes, even if the goal is to score an A-Rank, as three minutes is a generous amount of time to do so.

4th Mission: Don't hit the walls![]

Everything from the last mission applies here. Additionally, the player should not try to power slide, and instead take the turns slowly. Only using the speed boost on straight stretches can help to further avoid the possibility of hitting a wall.

Last Mission: Clear Hard mode![]

In Hard mode, the amount of time given by checkpoints is decreased. Notably, the requirement for A-Rank happens to be the exact amount time the player will have to clear it.

Ranking[]

Time Rank
2:45 A Rank (Sonic Adventure 2)
2:55 B Rank (Sonic Adventure 2)
3:15 C Rank (Sonic Adventure 2)
3:30 D Rank (Sonic Adventure 2)
>3:30 E Rank (Sonic Adventure 2)

Time Rank
1:30 A Rank (Sonic Adventure 2)
2:00 B Rank (Sonic Adventure 2)
2:30 C Rank (Sonic Adventure 2)
3:00 D Rank (Sonic Adventure 2)
>3:00 E Rank (Sonic Adventure 2)

Time Rank
3:00 A Rank (Sonic Adventure 2)
3:10 B Rank (Sonic Adventure 2)
3:20 C Rank (Sonic Adventure 2)
3:30 D Rank (Sonic Adventure 2)
>3:30 E Rank (Sonic Adventure 2)

Time Rank
3:00 A Rank (Sonic Adventure 2)
3:10 B Rank (Sonic Adventure 2)
3:20 C Rank (Sonic Adventure 2)
3:30 D Rank (Sonic Adventure 2)
>3:30 E Rank (Sonic Adventure 2)

Time Rank
2:50 A Rank (Sonic Adventure 2)
3:00 B Rank (Sonic Adventure 2)
3:10 C Rank (Sonic Adventure 2)
3:20 D Rank (Sonic Adventure 2)
>3:20 E Rank (Sonic Adventure 2)

Trivia[]

  • Route 101 is named after U.S. Route 101, a highway that runs along the West Coast of the United States.
  • This stage, Route 280, and Green Hill are the only stages in the Dreamcast version where Big the Cat doesn't make a cameo appearance.

Music[]

Name Artist(s) Length Music track
"Chasing Drive ...for Kart" Jun Senoue 2:43

Stage map[]

Videos[]


Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)
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