The Blunderbuss mod increases critical chance of a shotgun by 15% per rank for a maximum of 90% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 4 |
1 | +30% | 5 |
2 | +45% | 6 |
3 | +60% | 7 |
4 | +75% | 8 |
5 | +90% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defense | Dark Sector Defense | B | 8.43% | 1 | 0.0843 | |
Spy | Tier 2 Spy | A | 9.09% | 1 | 0.0909 |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Arid Butcher | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Arid Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Commander | 3% | 25.81% | 0.7743% | 129 | 1 | 0.007743 |
Corrupted Warden | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Frontier Butcher | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Frontier Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Grineer Warden | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Jackal | 100% | 75.88% | 75.88% | 1 | 1 | 0.7588 |
Lobber Crawler | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Narmer Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Toxic Crawler | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Cannot be equipped with Critical Deceleration.
Gallery[]
Patch History[]
Update 30.5 (2021-07-06)
- Critical Deceleration - Can no longer stack with Blunderbuss
Vanilla (2012-10-25)
- Introduced.
Critical Hit Mods | |||
---|---|---|---|
Rifle | Chance | Point Strike • Critical Delay • Argon Scope ( Galvanized) | |
Damage | Vital Sense • Hammer Shot • Bladed Rounds | ||
Shotgun | Chance | Blunderbuss • Critical Deceleration • Laser Sight | |
Damage | Ravage ( Primed) • Shrapnel Shot | ||
Pistol | Chance | Pistol Gambit ( Primed) • Creeping Bullseye • Hydraulic Crosshairs ( Galvanized) | |
Damage | Target Cracker ( Primed) • Hollow Point • Sharpened Bullets | ||
Melee | Chance | Blood Rush • Maiming Strike • True Steel ( Sacrificial) | |
Damage | Gladiator Might • Organ Shatter ( Amalgam) | ||
Arch-gun | Chance | Critical Focus • Parallax Scope | |
Damage | Critical Focus • Hollowed Bullets | ||
Arch-melee | Chance | Critical Meltdown • Tempered Blade | |
Damage | Bleeding Edge | ||
Weapon Augment | Deadly Maneuvers • Deadly Sequence • Exposing Harpoon • Hata-Satya • Amalgam Ripkas True Steel |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)