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Articles about Spider-Man
Comics MainstreamUltimateReignNoirManga
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Shattered Dimensions Amazing Spider-ManUltimate Spider-ManSpider-Man Noir
Y'know what we call that? We call that a WEB-SLINGIN' ASS-KICKING!
~ Spider-Man

Summary

Peter Parker AKA Spider-Man is a protagonist in the 2005 video game Marvel Nemesis: Rise of the Imperfects, as well as it's 6 issue tie-in comic Marvel Nemesis: The Imperfects. As a high-school student, Peter was granted spider-like abilities after being bitten by an irradiated Spider. After a burglar broke into his home and killed his Uncle Ben, Peter vowed to use his abilities to protect others.

When aliens started attacking New York, Spider-Man was one of the many heroes that showed up to fight off the invaders and protect innocent people.

Powers and Stats

Tier: High 8-C | High 8-C

Key: Base | Altered

Name: Spider-Man, Peter Parker

Origin: Marvel Nemesis: Rise of the Imperfects

Gender: Male

Age: Unknown

Classification: Human Mutate, Superhero

Powers and Abilities:

Attack Potency: Large Building level (Can destroy large metal pillars with his attacks.[1] Broke through The Thing's hide[2]) | Large Building level (The Turlin Neural Overrides increase the strength and speed of their host[4])

Speed: Supersonic combat speed and reactions (Can of keep up with Desolators[1], which are capable of hunting down fighter jets and superheroes with the ability to fly[5]) | Supersonic combat speed and reactions (The Turlin Neural Overrides increase the strength and speed of their host[4])

Lifting Strength: Class K (Can pick up and throw large chunks of a steel pillar[1]) | Class K (The Turlin Neural Overrides increase the strength and speed of their host[4])

Striking Strength: Large Building level | Large Building level

Durability: Large Building level | Large Building level

Stamina: Superhuman (Battled an Altered Thing almost immediately after cutting his stomach open[2]. Can engage in long fights with superheroes and supervillains)

Range: Standard Melee Range; Tens of Meters with webbing

Standard Equipment: None notable | TNO (Turlin Neural Override)

Intelligence: Gifted (Spider-Man is a long time hero and skilled combatant, being described as a fierce opponent[3]. Even before attaining his powers, Parker was mentioned to be exceptionally bright at a young age[6]. He was implied to have fought Venom in the past and was capable of defeating him even after he was altered by a TNO[7], with Venom being capable of defeating Solara[8], an Imperfect that utilizes Kyokushinkai Karate in combat[9]. Comparable in skill to Wolverine, who trained as a samurai in Japan and was an operative for the Canadian government under Weapon X[3]. Furthermore, Spider-Man's skill is also comparable to Brigade, who has the combined memory of a hundred soldiers[10], meaning he would have all of their combat training and experience)

Weaknesses: None notable. | The TNO induces hubris and unchecked aggression on it's host.[4]

Notable Attacks/Techniques:

  • Normal Attack: A standard 4 hit combo, Spider-Man will start the combo off with a punch at close range and with a kick at longer range
  • Rising Jump Attack: Spider-Man frontflips to kick his opponent then jumps up higher to get behind his opponent
  • Falling Jump Attack: Spider-Man drops down on his opponent
  • Swing Attack: Spider-Man kicks his opponent using the momentum gained from swinging
  • Downed Attack: Spider-Man performs an acrobatic kick on a downed foe
  • Get Up Attack: While downed, Spider-Man kicks with both legs to push back an opponent and get up
  • Grab: Spider-Man grabs his opponent with one hand by the throat and throws them back, when used near an object this causes Spider-Man to pick up the object, which can then be thrown at the opponent
  • Block: Spider-Man puts up a defensive stance that allows him to dodge incoming attacks, moving while blocking causes Spider-Man to perform acrobatic moves to travel short distances
  • Power-Stance: Spider-Man takes a stance to quickly recover his Super Energy meter

  • Swing: Spider-Man shoots out a web which he uses to swing around in the air
  • Zipline: Spider-Man fires a web and then slingshots towards where he fired it
  • Wall Climb: Spider-Man crawls on a wall

  • Close-Range Super Attack: Spider-Man performs a 4 hit combo, this time incorporating webs, when used at a slightly longer range Spider-Man will pull himself closer with a web for the first hit of the attack
  • Long-Range Super Attack: Spider-Man shoots a web at the opponent
  • Super Jump Attack: Spider-Man shoots a web at the opponent from the air
  • Super Get Up Attack: While downed, Spider-Man shoots a web at an opponent and gets up
  • Super Jump: Spider-Man jumps up much higher than normal
  • Super Grab: Spider-Man webs up the opponents legs and then throws them back, this move can be performed at longer ranges
  • Super Block: Spider-Man creates a web shield around himself to block attacks and reflect projectiles
  • Web Punches: Spider-Man's finishing move, Spider-Man jumps on his opponent and punches them in the head several times, then jumps up while pulling them in the air to kick them and send them flying back down

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Marvel Nemesis: Rise of the Imperfects; 2005
  2. 2.0 2.1 2.2 2.3 Marvel Nemesis: The Imperfects; Vol 1; Issue 2; 2005
  3. 3.0 3.1 3.2 Marvel Nemesis: Rise of the Imperfects Manual
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Marvel Nemesis: Rise of the Imperfects; 2005; Turlin Neural Override Card
  5. Marvel Nemesis: Rise of the Imperfects; 2005; Desolators Card)
  6. Spider-Man's bio on the games official website
  7. Marvel Nemesis: Rise of the Imperfects; 2005; Deadly Venom
  8. Marvel Nemesis: Rise of the Imperfects; 2005; Fatal Heat
  9. Marvel Nemesis: Rise of the Imperfects; 2005; Solara Card)
  10. Marvel Nemesis: Rise of the Imperfects; 2005; Brigade Card)

Discussions

Discussion threads involving Spider-Man (Marvel Nemesis)
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