“ | "What a name. And what a guy. Killing him is almost as bad as letting him live." | „ |
~ DOOM II Manual description |
Summary
The Pain Elemental is a mid-level enemy in DOOM, and is identical to the Cacodemon in almost every way. The key difference lies in their projectiles; in place of the Cacodemon's ball lightning, the Pain Elementals propel Lost Souls at their adversaries, quickly filling the battlefield with allies to do the fighting for them. They do not attack their enemies directly, and it is possible that they lack the ability (or the fighting skill) to do so.
Powers and Stats
Tier: Unknown physically, 9-A via summoning | Unknown physically, 9-A via summoning
Key: Classic | Modern
Name: Pain Elemental
Origin: DOOM
Gender: Seemingly genderless
Age: Unknown
Classification: Demon
Powers and Abilities: Superhuman Physical Characteristics, Flight, Summoning (fires Lost Souls at its enemies), Passive Soul Manipulation, Mind Manipulation, Memory Manipulation, Willpower Manipulation, Conceptual Manipulation (Type 2), Life Manipulation, Power Nullification, Reality Warping & Space-Time Manipulation, Fire Manipulation (The demons with their presence bring their reality with them, "hellifying" the environment. This can lead to many destructive events, all of which benefit them on conquering worlds. Whether that be creating Hellgrowths or infecting the atmosphere, making it poisonous. Fire-based attacks of demons can burn souls, demons are implied to be capable of devouring souls), Immortality (Type 7; Demons are frequently referred to as mortally challenged and are referred as an army of the undead)) | All previous to a higher degree plus; Immortality (Type 2) (In Eternal they are capable of fighting with missing bodyparts), Limited BFR (Whatever a demon kills, it gets sent to Hell)
Resistance to Heat, Poison Manipulation, Acid Manipulation, Electricity Manipulation, Disease Manipulation, Radiation Manipulation, Immunity to Soul Manipulation, Mind Manipulation, Memory Manipulation, Willpower Manipulation, Conceptual Manipulation (Type 2), Life Manipulation, Power Nullification, Reality Warping & Space-Time Manipulation, Fire Manipulation (Doom Demons fight eachother for extended period of times all the time which includes using their abilities)
Attack Potency: Unknown physically (It does not attack its foes directly), Small Building level via summoning (Fires Lost Souls at its foes as projectiles) | Unknown physically, Small Building level via summoning (Due to possessing two separate mouths, it can send out Lost Souls two at a time)
Speed: At least Supersonic (Equal to the Cacodemon, Should not be overwhelmingly slower than Doomguy) | At least Supersonic+ (Quicker than before. Can keep up with other Demons)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Small Building level (Completely identical to the Cacodemon, and can take the same amount of damage) | At least Building level (Much stronger than their Classic Incarnation)
Stamina: Infinite (The demons of Hell have limitless aggression and are tireless beings)
Range: Varies (Lost Souls are capable of following most foes anywhere they travel), several hundred yards with its initial summoning attack
Standard Equipment: None notable
Intelligence: Below Average (Only slightly higher than the Cacodemon)
Weaknesses: Not particularly intelligent. Does not (and potentially cannot) attack its foes directly, instead relying on Lost Souls to deal its damage. Does not summon Lost Souls if its foe is outside of its line of sight. Cannot summon more than 21 Lost Souls at any given time. (though it is able to summon more once the number of active Lost Souls in the vicinity has been reduced)
Notable Attacks/Techniques:
- Summon (DOOM II): The Pain Elemental opens its mouth and releases a Lost Soul, causing it to fly in the direction of their foe. Once summoned, these Lost Souls fight for the Pain Elemental, attacking the enemy as they would under normal circumstances.
- Summon (DOOM 64): Due to its dual set of mouths, the Pain Elemental of DOOM 64 is capable of spawning two Lost Souls at one time. In addition, Lost Souls generated by this incarnation of the Pain Elemental are far more aggressive and violent towards their foes, battering them with repeated lunges and headbutts.
- Death Summon: Upon death, both incarnations of the Pain Elemental collapse in on themselves and explode, releasing three Lost Souls with the blast.
Note: In addition to the version of the Pain Elemental being used, please specify which version of the Lost Soul is being included when creating Versus Threads featuring this profile.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Pain Elemental |