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VS Battles Wiki
VS Battles Wiki
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VS Battles Wiki

Summary

Wind Mechdragon, Canopus is a reoccurring boss monster from the Puzzle and Dragons series, being the Wood Element representative of the 'Mechdragon' series of monsters. It is most notable as the final boss for the player in the 'Wailing Wind' dungeon.

Canopus can also ultimate evolve, fusing with the other Mechdragons to become the Wood and Light Element monster, 5 Mechdragon Fusion, God Canopus.

Powers and Stats

Tier: High 4-C | High 4-C

Key: Wind Mechdragon, Canopus | 5 Mechdragon Fusion, God Canopus

Name: Wind Mechdragon, Canopus | 5 Mechdragon Fusion, God Canopus

Origin: Puzzle and Dragons

Gender: Unknown, possibly inapplicable

Age: Unknown

Classification: Dragon/Machine Type, Dragon/Machine/God Type (5 Mechdragon Fusion, God Canopus), Wood Element, Wood/Light Element (5 Mechdragon Fusion, God Canopus)

Powers and Abilities:

Superhuman Physical Characteristics, Inorganic Physiology (Type 2), limited Immortality (Type 2, via Takemi Resolve), Bodily Weaponry, Enhanced Senses (Can see normally invisible spirits[1] and Orbs[2][3][4]), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foes[5][6][7]), Damage Boost (Using Orbs and making combos with them can increase the power of attacks[2]), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield Creation[8], Statistics Amplification, Resistance to Water Manipulation and Ice Manipulation

Attack Potency: Large Star level (Is superior to the Legendary Dragon Idia who could light up the sky with multiple new stars[9]. Comparable to Vibrant Butterfly Dragon, Swallowtail, who is a fusion of 6 monsters that were each on par with Idia, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'[10]) | Large Star level (More powerful than before, is a fusion of its base form, Betelgeuse, Aldebaran, Regulus, Hadar, and Keeper of Gold, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'[10]. Should be equal to 5 Mechdragon Combo, Demon Hadar and Ultimate Gunma)

Speed: Massively FTL+ (Comparable, if not superior, to Idia who could fire a beam into the sky to light up multiple new stars in seconds[9]) | Massively FTL+ (Should be even faster than before)

Lifting Strength: Unknown

Striking Strength: Large Star level | Large Star level

Durability: Large Star level | Large Star level

Stamina: Likely High

Range: Standard Melee Range, Interstellar via elemental attacks

Standard Equipment: None notable

Intelligence: At least Average (All monsters possess at least human level comprehension and communication skills, and are shown to be competent combatants who can manipulate the Orbs around them to their advantage in battle. Is at least able to rival some of the more experienced and higher level Dragon Callers, monsters, dragons, warriors, and gods of the verse, but is otherwise unremarkable beyond this)

Weaknesses: Takes extra damage from Fire Element attacks. Also takes extra damage from Dark Element attacks as '5 Mechdragon Fusion, God Canopus'

Notable Attacks/Techniques:

  • Wood Orbs: Wood Element monsters can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
  • Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
  • Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
  • Tornado Cannon: A powerful Wood Element attack that can target all foes that also enhances all Wood Orbs, increasing their power by 6%
  • Skillboost: Passively reduces the cooldown timer for all allies' active skills

  • Power of Gaia: Increases the Attack of all Wood Element allies by 10x, and increases the action time of all allies by 5 seconds
  • Enhanced Wood Orbs: 20% chance for Wood Orbs nearby to be enhanced, doing 7% more damage when used
  • Takemi Resolve: Passive ability that allows the user to survive normally fatal blows with 1HP remaining while the user is above 50% HP
  • Auto Recover: The user heals themself by 40% to 50% of their total HP
  • Cyclone Blast: A rapid attack that strikes 5 times, dealing 0.5x damage per hit
  • High Energy Charge: The user charges before unleashing a 3x more powerful attack

  • Light Orbs: Light Element monsters can tap into Light Orbs in the atmosphere to unleash Light, Holy, and Electricity energy attacks
  • Divine Soul: Increases the Attack of all Wood Element and Machine Type allies by 2.5x, and increases the Recovery stat of all Machine Type allies by 1.5x
  • Enhanced Wood Att.: Increases the power of attacks that use a full row of Wood Orbs by 20%
  • Two-Pronged Attack: Matching exactly 4 Orbs of the same Element allows the user's attack to target 2 foes at once and increases the power of the attack by 1.2x
  • Auto-Recover: Passively restores the user's HP after every turn of action
  • God Canopus Halved: Passively reduces damage from Wood and Light Element attacks by 50%
  • God Dragon's Field: Preemptive ability that makes the user and all allies immune to status effects for an extended period of time
  • God Pulse: Preemptive ability that locks all Orbs, preventing them from being transformed into other Orb types
  • Super Hadar Missile: An attack that deals 1.25x damage and transforms a random color of Orbs into Jammer Orbs
  • Lightning Regulus Claw: A rapid attack that strikes 5 times, dealing 0.35x damage per hit
  • Canopus Tornado Cutter: An attack that also binds a target, immobilizing them an negating their passive abilities for a limited time
  • Betelgeuse Bomb: An attack that deals 1.5x damage and also transforms a random color of Orbs into Fire Orbs
  • Aldebaran Crusher: An attack that reduces all foe's HP by 99%, bypassing their defenses
  • God Mode Activated!!: Increases Attack by 2x
  • Final God Cannon: An attack that deals 2x damage

  • Notable Matchups

    Victories:

    Losses:

    Inconclusive:

    References

    1. 1.0 1.1 Puzzle and Dragons X; Ep 16
    2. 2.0 2.1 2.2 2.3 Puzzle and Dragons X; Ep 1
    3. 3.0 3.1 Puzzle and Dragons X; Ep 2
    4. 4.0 4.1 Puzzle and Dragons X; Ep 27
    5. 5.0 5.1 Puzzle and Dragons; 2012
    6. 6.0 6.1 Puzzle and Dragons Z; 2013
    7. 7.0 7.1 Puzzle and Dragons X; 2016
    8. 8.0 8.1 Puzzle and Dragons Gold; 2020; Tutorial
    9. 9.0 9.1 Puzzle and Dragons X; Ep 49
    10. 10.0 10.1 Puzzle and Dragons Z; 2015; Postgame Temple of Fire

    Discussions

    Discussion threads involving Canopus (Puzzle and Dragons)
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