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Fire Mechdragon, Betelgeuse

Summary

Fire Mechdragon, Betelgeuse is a reoccurring Fire Element boss monster from the Puzzle and Dragons series. It is the Fire representative of the Mechdragon series, a collection of robotic dragons that can fuse with one enough in certain configurations to create more powerful Mechdragons. Betelgeuse most notably appears in its own unique dungeon 'Flame of Conviction' where it serves as the final boss for players.

Powers and Stats

Tier: High 4-C

Name: Fire Mechdragon, Betelgeuse

Origin: Puzzle and Dragons

Gender: Unknown, possibly inapplicable

Age: Unknown

Classification: Dragon/Machine Type, Fire Element

Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology (Type 2), limited Immortality (Type 2, via Takemi Resolve), Bodily Weaponry, Enhanced Senses (Can see normally invisible spirits[1] and Orbs[2][3][4]), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foes[5][6][7]), Damage Boost (Using Orbs and making combos with them can increase the power of attacks[2]), Fire ManipulationEnergy Projection, Healing, Forcefield Creation[8], Damage Reduction, Statistics Amplification, Sealing (Of Orbs), Transmutation (Of Heal Orbs into Fire Orbs), Sealing (Of Orb Attributes), Resistance to Earth Manipulation, Plant Manipulation, Air Manipulation, Status Effect Inducement (Poison Manipulation, Statistics Reduction, Paralysis Inducement, Sleep Manipulation, and Time Stop)

Attack Potency: Large Star level (Is superior to Idia who could light up the sky with multiple new stars[9]. Comparable to Vibrant Butterfly Dragon, Swallowtail, who is a fusion of 6 monsters that were each on par with Idia, which according to Dragon Priestess Ignis would create a monster 'greater than the simple sum of its parts'[10])

Speed: Massively FTL+ (Comparable, if not superior, to Idia who could fire a beam into the sky to light up multiple new stars in seconds[9])

Lifting Strength: Unknown

Striking Strength: Large Star level

Durability: Large Star level

Stamina: Likely High

Range: Standard Melee Range, Interstellar via elemental attacks

Standard Equipment: None notable

Intelligence: At least Average (All monsters possess at least human level comprehension and communication skills, and are shown to be competent combatants who can manipulate the Orbs around them to their advantage in battle. Is at least able to rival some of the more experienced and higher level Dragon Callers, monsters, dragons, warriors, and gods of the verse, but is otherwise unremarkable beyond this)

Weaknesses: Takes extra damage from Water Element attacks

Notable Attacks/Techniques:

  • Fire Orbs: Fire Element monsters can tap into Fire Orbs in the atmosphere to unleash Fire energy attacks
  • Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
  • Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
  • Blast Cannon: A powerful Fire Element attack that can target all foes that also enhances all Fire Orbs, increasing their power by 6%
  • Power of Explosion: Increases the Attack of all Fire Element allies by 10x, and increases the action time of all allies by 5 seconds
  • Enhanced Fire Orbs: 20% chance for Fire Orbs nearby to be enhanced, doing 7% more damage when used
  • Skillboost: Passively reduces the cooldown timer for all allies' active skills
  • Takemi Resolve: Passive ability that allows the user to survive normally fatal blows with 1HP remaining while the user is above 50% HP
  • Metal Barrier: Preemptive ability that makes the user and all allies immune to status effects for a limited time
  • Heat Area: Preemptive ability that seals the leftmost column of Orbs, making them unmovable by their opponent for a limited time
  • Hard Coating: Reduces incoming damage by 75% for a limited time
  • Piercing Burn: An attack that deals 2x damage and transforms all Heal Orbs into Fire Orbs
  • Blast Cannon: An attack that also locks all Fire Orbs, making them unable to be transformed
  • Plasma Lance: A rapid attack that strikes 2 times, dealing 0.7x damage
  • Auto Repair: The user heals themself by 30% of their total HP
  • Auto Recover: The user heals themself by 40% to 50% of their total HP
  • Megido Cannon: A rapid attack that strikes 2 times, dealing 5x damage
  • High Energy Charge: The user charges before unleashing a 3x more powerful attack

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. Puzzle and Dragons X; Ep 16
  2. 2.0 2.1 Puzzle and Dragons X; Ep 1
  3. Puzzle and Dragons X; Ep 2
  4. Puzzle and Dragons X; Ep 27
  5. Puzzle and Dragons; 2012
  6. Puzzle and Dragons Z; 2013
  7. Puzzle and Dragons X; 2016
  8. Puzzle and Dragons Gold; 2020; Tutorial
  9. 9.0 9.1 Puzzle and Dragons X; Ep 49
  10. Puzzle and Dragons Z; 2015; Postgame Temple of Fire

Discussions

Discussion threads involving Betelgeuse (Puzzle and Dragons)
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