Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
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Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
ID | 2101 | Name | Cygnus Hyoga | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Saint Seiya | |
Lv1 HP |
1073 | Lv1 ATK |
598 | Lv1 Rec |
164 | Max HP |
2617 | Max Atk |
1459 | Max Rec |
468 | |
Active Skill | Diamond Dust I. Turn Runestones at 8 fixed positions into Water Human Runestones. II. For 1 Round, the Monster launches 10 extra Water attacks as much as 50% of its Attack. | Active Skill | Aquarius Gold Cloth This Skill can be activated only when the Monster is equipped with the Dragonware "Aquarius Gold Cloth". I. Switch. II. Unlimited Runestone movement without dissolving for 1 Round. |
Leader Skill | Frost of Absolute Zero When the Team consists of only Humans: I. Team Attack x 3.5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. The more the Combos made, ⇒ the higher the Team Attack increases additionally: ⓵ Attack x 3 for 1 Combo ⓶ Attack x 5.5 to the max for 6 Combos IV. Water and Heart Runestones also possess 50% effect of each other. V. HP, Attack & Recovery of【Saints】x 1.2. |
ID | 2102 | Name | Gold Saint of Aquarius - Hyoga | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Saint Seiya | |
Lv1 HP |
1396 | Lv1 ATK |
769 | Lv1 Rec |
231 | Max HP |
2742 | Max Atk |
1511 | Max Rec |
520 | |
Active Skill | Aurora Thunder Attack I. Turn Runestones at 12 fixed positions into 6 Water Human Runestones and 6 Fire Human Runestones respectively. II. For 1 Round, the Monster launches 5 extra Water attacks and 5 extra Fire attacks. | Active Skill | Aurora Execution I. Restore all Runestones to normal state. Randomly modify Runestones to become Frozen Runestones until there are 7 Frozen Runestones. Frozen Runestones cannot be dissolved for 3 Rounds. II. Turn other Runestones into Water Human Runestones. III. Restore Frozen Runestones to normal state after dissolving Runestones. IV. Freeze all enemies to inactivate them and change their Attribute into Water for 1 Round. |
Leader Skill | Frost of Absolute Zero - EX When the Team consists of only Humans: I. Team Attack x 3.5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. The more the Combos made, ⇒ the higher the Team Attack increases additionally: ⓵ Attack x 3 for 1 Combo ⓶ Attack x 6.5 to the max for 8 Combos IV. Water and Heart Runestones also possess 50% effect of each other. V. HP, Attack & Recovery of【Saints】x 1.2. |
ID | 2111 | Name | Aquarius Camus | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Saint Seiya | |
Lv1 HP |
1081 | Lv1 ATK |
641 | Lv1 Rec |
170 | Max HP |
2636 | Max Atk |
1563 | Max Rec |
485 | |
Active Skill | Aurora Execution - Camus I. Turn the 2 middle columns of Runestones into Enchanted Water Runestones. II. Freeze all enemies to inactivate them and change their Attribute into Water for 1 Round. |
Leader Skill | Willpower of Saints When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Team Attack & Recovery x 1.5 additionally. |
ID | 2114 | Name | Pisces Aphrodite | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 20 | Series | Warriors of Sanctuary | |
Lv1 HP |
1370 | Lv1 ATK |
692 | Lv1 Rec |
212 | Max HP |
2690 | Max Atk |
1360 | Max Rec |
477 | |
Active Skill | Royal Demon Roses Poison all enemies with 15x the Monster's Attack each Round, regardless of Defense and Attribute until defeated. When the effect is in play, reduce the Defense of the enemy to 0 and its Attack by 30%. |
Leader Skill | Willpower of Saints When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Team Attack & Recovery x 1.5 additionally. |
ID | 2126 | Name | Eagle Marin | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★6 | Cost | 20 | Series | Silver Saints | |
Lv1 HP |
1106 | Lv1 ATK |
608 | Lv1 Rec |
184 | Max HP |
2173 | Max Atk |
1195 | Max Rec |
413 | |
Active Skill | Meteor Fist For 1 Round, the Monster, "Pegasus Seiya" and "Gold Saint of Sagittarius - Seiya" launch 10 extra Water attacks as much as 30% of their own Attack. |
Leader Skill | Willpower of Saints When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Team Attack & Recovery x 1.5 additionally. |
ID | 2129 | Name | Thunder Runner - Tian Wu | Attribute | Water | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★6 | Cost | 16 | Series | Primal Deities | |
Lv1 HP |
1944 | Lv1 ATK |
761 | Lv1 Rec |
116 | Max HP |
3813 | Max Atk |
1384 | Max Rec |
269 | |
Active Skill | Mist of the Beast I. Modify the column below the Monster to become Beast Runestones. For 1 Round: II. Other Runestones also possess 200% effect of Water Runestones. III. Water Runestones can be dissolved by aligning 3 or more of them in the first batch. IV. If the Monster's Xian Point (XP) is 10 upon Skill activation, ⇒ the Monster launches 8 extra attacks for 1 Round. |
Leader Skill | Elements of Beasts - EX When there are 3 or more Attributes in the Team, Beast Attack x 5. |
ID | 2141 | Name | Cosmic Apocalypse - Gonggong | Attribute | Water | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4500K | Max Exp |
4500000 | Rarity | ★6 | Cost | 16 | Series | Horror Stages | |
Lv1 HP |
1572 | Lv1 ATK |
741 | Lv1 Rec |
180 | Max HP |
3082 | Max Atk |
1348 | Max Rec |
417 | |
Active Skill | Waves of Deluge For 1 Round, reduce the Defense of all enemies to 0, adding the deducted Defense into the Monster's Attack, to the max up to 20000. |
Leader Skill | Ferocity of Beasts Beast Attack x 4. |
ID | 2144 | Name | Hidden Benevolence - Po Jun | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 16 | Series | Northern Dipper | |
Lv1 HP |
1130 | Lv1 ATK |
573 | Lv1 Rec |
128 | Max HP |
2540 | Max Atk |
1192 | Max Rec |
336 | |
Active Skill | Speed of Godly Power For 1 Round, the more the Attributes of Gods in the Team, the higher the God Attack, to the max x 3 for 4 Attributes. |
Leader Skill | Guidance of Gods (1614) I. God Attack x 2.5. II. When there are 3 or more Attributes in the Team, Team Attack x 2 additionally. |
ID | 2147 | Name | Melting Delight - Ice cream | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 16 | Series | Guild Event | |
Lv1 HP |
1365 | Lv1 ATK |
685 | Lv1 Rec |
204 | Max HP |
2680 | Max Atk |
1346 | Max Rec |
458 | |
Active Skill | Frozen Sweetness I. Turn Water and Earth Runestones into Enchanted Human Runestones. II. For 1 Round, Human Attack & Recovery x 1.5. III. When there are 10 or more Human Runestones, the Monster's Active Skill CD -3. |
Leader Skill | Ferocity of Humans Human Attack x 4. |
ID | 2150 | Name | Ultraman ZERO | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Giant of Light, Ultraman |
|
Lv1 HP |
1387 | Lv1 ATK |
636 | Lv1 Rec |
148 | Max HP |
3425 | Max Atk |
1446 | Max Rec |
432 | |
Active Skill | ZERO Wide Shot I. Turn the bottom row of Runestones and the column of Runestones on the far right side into Enchanted Water Runestones. II. For 1 Round, the Monster's Damage dealt to Beasts and Machinas x 3. III. When Team HP is full upon Skill activation, Team Attack x 1.5 additionally. | Active Skill | Beyond the Limits I. Switch. II. Turn the column(s) of Runestones below "Ultraman ZERO" and "Ultraman ZERO Beyond" into Enchanted Water God Runestones. III. For 1 Round, Water and Dark Runestones also possess the effect of Heart Runestones. |
Leader Skill | Fist of Flowing Shadow When the Team consists of only Gods: I. Water & Dark Attack x 6. II. For every group of 4 or more Runestones dissolved, ⇒ 1 Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column. ⇒ 1 Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column. * Some Runestones will be arranged in order afterwards. III. By dissolving Water and Dark Runestones in the same Round, ⇒ Damage received -20%. |
ID | 2151 | Name | Ultraman ZERO Beyond | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Giant of Light, Ultraman |
|
Lv1 HP |
1825 | Lv1 ATK |
824 | Lv1 Rec |
210 | Max HP |
3615 | Max Atk |
1524 | Max Rec |
479 | |
Active Skill | Emerium Slash I. Turn Runestones at 14 fixed positions into 7 Enchanted Water God Runestones and 7 Enchanted Dark God Runestones. For 1 Round: II. The Monster's Damage dealt on Beasts and Machinas x 3. III. When Team HP is full upon Skill activation, Team Attack x 1.5 additionally. | Active Skill | Cyclone Ray I. Explode 8 non-Water and non-Dark Runestones. For 1 Round: II. Combo count +8. III. The Monster launches 8 extra attacks. |
Leader Skill | Fist of Flowing Shadow - EX When the Team consists of only Gods: I. Water & Dark Attack x 6.I. For each group of 4 or more Runestones dissolved, ⇒ 1 Enchanted Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column. ⇒ 1 Enchanted Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column. * Some Runestones will be arranged in order afterwards. III. By dissolving Water and Dark Runestones in the same Round, ⇒ Damage received -20%. |
ID | 2155 | Name | Ultraman Dyna | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Giant of Light, Ultraman |
|
Lv1 HP |
1299 | Lv1 ATK |
617 | Lv1 Rec |
148 | Max HP |
3210 | Max Atk |
1402 | Max Rec |
432 | |
Active Skill | Solgent Ray I. Explode all Frozen Runestones, Electrified Runestones, Heart Runestones and Runestones of the Monster's Attribute to generate God Runestones of the Monster's Attribute. II. For 2 Rounds, reduce the Defense of all enemies to 0. |
Leader Skill | Inspection of the Oceans I. God Attack x 3; HP & Recovery x 1.5. II. Heart Runestones also possess 50% effect of Water Runestones. |
ID | 2156 | Name | Ultraseven | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Giant of Light, Ultraman |
|
Lv1 HP |
1306 | Lv1 ATK |
601 | Lv1 Rec |
153 | Max HP |
3227 | Max Atk |
1367 | Max Rec |
447 | |
Active Skill | Eye Slugger I. Explode the top row of Runestones. ⇒At the end of the Round, the positions will be restored to the Runestones before the explosion (including the effects of Enchanted Runestones and Race Runestones). II. For 1 Round, ⇒the Monster launches 2 extra Water attacks as much as 50% of its Attack; ⇒1 extra attack for each of other Attributes as much as 50% of its Attack. |
Leader Skill | Assembly of Protectors I. God Attack x 4. III. When there are 3 or more Attributes in the Team, God Attack x 2 additionally. III. Damage dealt to "Invaders" x 2.5 additionally. |
ID | 2164 | Name | Evil God - Gatanothor | Attribute | Water | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 40 | Series | Coliseum, Invaders |
|
Lv1 HP |
1890 | Lv1 ATK |
860 | Lv1 Rec |
82 | Max HP |
3706 | Max Atk |
1564 | Max Rec |
191 | |
Active Skill | Shadow Mist I. Petrify all enemies to inactivate them for 3 Rounds. When the effect is in play, the Monster's Attack x 5. |
Leader Skill | Ferocity of Billows - Beasts Water Beast Attack x 4. |
ID | 2167 | Name | Space Ninja - Alien Baltan | Attribute | Water | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Ominous Monsters, Invaders |
|
Lv1 HP |
1495 | Lv1 ATK |
546 | Lv1 Rec |
55 | Max HP |
3300 | Max Atk |
1109 | Max Rec |
147 | |
Active Skill | Red Freezer Ray For 2 Rounds, freeze all enemies to inactivate them and change their Attribute into Fire. |
Leader Skill | Double Cloning I. Beast Attack x 4. II. "Space Ninja - Alien Baltan" launches 1 extra attack. |
ID | 2174 | Name | Hermit in Haze - Yanxi | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★6 | Cost | 12 | Series | Natural Blossom | |
Lv1 HP |
1365 | Lv1 ATK |
685 | Lv1 Rec |
204 | Max HP |
2680 | Max Atk |
1346 | Max Rec |
458 | |
Active Skill | Pureness of Water I. Turn Heart Runestones into Enchanted Water Human Runestones. For 1 Round: II. The Monster launches 5 extra Water attacks. III. There is a 50% chance of dodging the enemy's attacks. |
Leader Skill | Human Forces - Drifting Clouds Water Attack x 4 and Human Attack x 1.5; Water Human Attack x 6. |
ID | 2186 | Name | Swift Glamour - Hatsune Miku & KAITO | Attribute | Water | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Virtual Singers | |
Lv1 HP |
1890 | Lv1 ATK |
631 | Lv1 Rec |
153 | Max HP |
3639 | Max Atk |
1239 | Max Rec |
439 | |
Active Skill | Water and Heart Encirclement - 39 I. Turn 16 Runestones at fixed positions into Enchanted Water Machina Runestones. II. Turn 14 Runestones at fixed positions into Enchanted Heart Machina Runestones. For 1 Round: III. If there are only Machinas in the Team, ⇒ Combo count +9. |
Leader Skill | Ringing of Lethal Bells When the Team has only Machinas: I. Team Attack x 3.9. II. For every 3 groups of Runestones dissolved, ⇒ 3 Water Machina Runestones will be generated. III. By dissolving Machina Runestones, ⇒ Team Attack x 3.9 additionally. IV. When all Machinas in the Team have 100% Fuel, ⇒ Team Attack x 3.9 additionally. |
ID | 2191 | Name | Prominent Sub-bass - KAITO | Attribute | Water | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Virtual Singers | |
Lv1 HP |
1821 | Lv1 ATK |
671 | Lv1 Rec |
136 | Max HP |
3505 | Max Atk |
1318 | Max Rec |
391 | |
Active Skill | Eyes of Blue I. Turn the columns of Runestones below the Monster and neighboring Machinas into Enchanted Machina Runestones. II. Fuel of neighboring Machinas +20%. III. When all Machinas in the Team have 100% Fuel, ⇒ Machina Attack & Recovery x 1.8 for 1 Round. |
Leader Skill | Ferocity of Machinas Machina Attack x 4. |
ID | 2196 | Name | Winter Anthem - Snow Miku | Attribute | Water | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 39 | Series | Coliseum | |
Lv1 HP |
1994 | Lv1 ATK |
478 | Lv1 Rec |
188 | Max HP |
3839 | Max Atk |
939 | Max Rec |
539 | |
Active Skill | Magic of Snowy Crystals I. Explode all Frozen Runestones. II. The Character's Attack basic value will be 1. III. Attack bonus +39% for Ex.Combos or Combos made. The Skill stays in play until no more than 3 Combos are made. |
Leader Skill | Engine Energy - Water Spirits Machina Attack x 3.9. II. Water Runestones also possess 50% effect of Heart Runestones. |
ID | 2203 | Name | Hues of Saviors - Hatsune Miku | Attribute | Water | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 39 | Series | World Assembly | |
Lv1 HP |
1631 | Lv1 ATK |
682 | Lv1 Rec |
118 | Max HP |
3139 | Max Atk |
1339 | Max Rec |
339 | |
Active Skill | The Lost Singing I. Turn Runestones of Team Members' Attribute into Enchanted Runestones. II. For 1 Round: ⇒ Clear all additional effect(s) in play. ⇒ Attack of other Team Members x 2. III. The more the effects cleared, the higher the Attack increases, to the max x 3.9. |
Leader Skill | Energy of Humans & Machinas I. Human and Machina Attack x 3.9. II. When 5 or more Combos are made, each Human or Machina in the Team launches 1 extra attack as much as 39% of its attack. |
ID | 2209 | Name | Idol Summer | Attribute | Water | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
500K | Max Exp |
500000 | Rarity | ★6 | Cost | 16 | Series | Tower Residents | |
Lv1 HP |
1047 | Lv1 ATK |
357 | Lv1 Rec |
181 | Max HP |
2017 | Max Atk |
702 | Max Rec |
520 | |
Active Skill | Summer's Power The more Attributes of Runestones dissolved, the higher the Monster's Attack, to the max x 6 for 5 Attributes. The Skill stays in play until not 3 or more Attributes of Runestones are dissolved in the Round. |
Leader Skill | Nil Nil |
ID | 2216 | Name | Sapphire | Attribute | Water | Race | Elf | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
50 | Exp Curve |
4000K | Max Exp |
1000000 | Rarity | ★5 | Cost | 8 | Series | Minerelves | ||
Lv1 HP |
569 | Lv1 ATK |
299 | Lv1 Rec |
259 | Max HP |
1065 | Max Atk |
561 | Max Rec |
574 | ||
Active Skill | Enchantment of Hearts Turn all Heart Runestones into Enchanted Runestones. |
Leader Skill | Ferocity of Elves Elf Attack x 4. |
||||||||||
Evolve |
ID | 2217 | Name | Timid Prodigy - Sapphire | Attribute | Water | Race | Elf | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 14 | Series | Minerelves | ||
Lv1 HP |
1304 | Lv1 ATK |
596 | Lv1 Rec |
413 | Max HP |
2487 | Max Atk |
1137 | Max Rec |
933 | ||
Active Skill | Sparks of Sapphire I. Ignite all enemies for 3 Rounds: ⇒ When the effect is in play, enemies' Defense will be reduced to 0. II. For 1 Round: Elf Attack x 1.6. ⇒ The less the time spent on moving Runestones each Round, ⇒ the higher the Attack, to the max x 2.6 for 4 seconds left. |
Leader Skill | Water Spirit Sorcery I. Elf Attack x 4.5. II. By dissolving Water and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
||||||||||
Evolve |
ID | 2235 | Name | Opalescent Deluxe - Moonstone | Attribute | Water | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★7 | Cost | 40 | Series | Coliseum | |
Lv1 HP |
1216 | Lv1 ATK |
611 | Lv1 Rec |
432 | Max HP |
2319 | Max Atk |
1166 | Max Rec |
976 | |
Active Skill | Schiller of Love For 1 Round: I. Elf Attack & Recovery x 2.2. II. By dissolving all present Heart Runestones, the number of Rounds with the Skill staying in play will not reduce (only the first batch of Runestones dissolved will be counted). |
Leader Skill | Elfish Illusions - Watery Moon I. Elf Attack x 4.5. II. Turn 3 random Runestones into Water Elf Runestones at the end of each Round. |
ID | 2239 | Name | Wisdom of Minerelf - Aquamarine | Attribute | Water | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Aging Gems | |
Lv1 HP |
852 | Lv1 ATK |
448 | Lv1 Rec |
278 | Max HP |
1837 | Max Atk |
966 | Max Rec |
724 | |
Active Skill | Crown of Blues I. Modify all Enchanted Runestones to become Elf Runestones. II. Turn all non-Enchanted Runestones into Enchanted Runestones. For 1 Round: III. By dissolving ≥10 Elf Runestones, ⇒ the Character's Attack x 4. |
Leader Skill | Ferocity of Elves Elf Attack x 4. |
ID | 2242 | Name | Crystal Cluster | Attribute | Water | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
30 | Exp Curve |
500K | Max Exp |
43784 | Rarity | ★4 | Cost | 8 | Series | Materials | |
Lv1 HP |
1000 | Lv1 ATK |
500 | Lv1 Rec |
100 | Max HP |
1000 | Max Atk |
500 | Max Rec |
100 | |
Active Skill | Enchantment of Hearts Turn all Heart Runestones into Enchanted Runestones. |
Leader Skill | Nil Nil |
ID | 2246 | Name | Aquarious Anchisaurus - Brock | Attribute | Water | Race | Dragon | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
1500K | Max Exp |
1500000 | Rarity | ★6 | Cost | 15 | Series | Noble Drakes | ||
Lv1 HP |
2065 | Lv1 ATK |
983 | Lv1 Rec |
96 | Max HP |
4161 | Max Atk |
1633 | Max Rec |
107 | ||
Active Skill | Sphere of Waves For 3 Rounds: I. Team Attack x 1.5. II. Dragon Attack x 1.8. III. Turn Water Runestones into Enchanted Water Runestones upon Skill activation and at the end of each Round. IV. Drop rate of Heart Runestones will be transferred to that of Water Runestones. |
Leader Skill | Glittering Scales - Water I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Water Runestones. IV. Attack bonus +150% for Combos made. |
||||||||||
Evolve |
ID | 2251 | Name | Blueberry Mousse | Attribute | Water | Race | Level Up Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★5 | Cost | 4 | Series | Delicate Desserts | |
Lv1 HP |
2000 | Lv1 ATK |
0 | Lv1 Rec |
1000 | Max HP |
2000 | Max Atk |
0 | Max Rec |
1000 | |
Active Skill | Savory Dish - Water The more Water Members in the Team, the more the HP to be recovered, to the max 6000 HP. |
Leader Skill | Revival of Water Water Recovery x 2 |
ID | 2281 | Name | Machi | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Spider×Magician, Phantom Troupe |
|
Lv1 HP |
1507 | Lv1 ATK |
714 | Lv1 Rec |
243 | Max HP |
2960 | Max Atk |
1401 | Max Rec |
545 | |
Active Skill | Nen Stitches Upon the Round of Skill activation: I. Fully recover HP. II. 2 random positions will be locked each Round. ⓵ By passing through 1 locked position when moving Runestones, ⇒ Team Attack x 1.5 for the Round ⇒ the Monster's Attack x 1.5 additionally. ⓶ By passing through 2 locked positions when moving Runestones, ⇒ Team Attack x 2.5 for the Round ⇒ the Monster's Attack x 2.5 additionally. The Skill stays in play when locked positions are touched. |
Leader Skill | Machi's Instincts When the Team consists of only Humans: I. Team Attack x 5; HP & Recovery x 1.2. II. Water Human Attack x 5.5; HP & Recovery x 1.4. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. By dissolving Human Runestones, ⇒ Human Attack x 2 additionally. |
ID | 2296 | Name | Kortopi | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★6 | Cost | 10 | Series | Members of Spider, Phantom Troupe |
|
Lv1 HP |
1109 | Lv1 ATK |
638 | Lv1 Rec |
181 | Max HP |
2178 | Max Atk |
1253 | Max Rec |
406 | |
Active Skill | Gallery Fake I. Turn the 3 columns of Runestones on the right into the 3 columns of Runestones on the left (the effects of Enchanted Runestones and Race Runestones apply). II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ the effect stays in play for 2 Rounds. |
Leader Skill | Human Spleen Human Attack x 3 |
ID | 2306 | Name | Auspice of Protection - Cang Bi | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2338 | Lv1 ATK |
792 | Lv1 Rec |
250 | Max HP |
4710 | Max Atk |
1315 | Max Rec |
280 | |
Active Skill | Determination of the Runedragon I. Boss Skill "Sticky Land" will be nullified. II. Recover 5% HP for every time when a sticky position is touched (no overhealing). III. Each Monster in the Team launches an extra attack each Round. The Skill stays in play within the Wave. IV. Restore all Weathered Runestones to normal state. V. Turn all Runestones into Enchanted Runestones. VI. Skill CDs of all Gods, Beasts and Dragons (except "Auspice of Protection - Cang Bi") -1. | Active Skill | Switching (2953) This Skill can be activated only when the Monster is equipped with the exclusive Dragonware: I. Explode non-Water Runestones to generate Enchanted Attributive Runestones. For 1 Round II. Attack of Dragons, God & Beasts x 2.5. III. If the Leader and Ally are "Auspice of Protection - Cang Bi" or "Billows of Freedom - Cang Bi" upon Skill activation, ⇒ Dragon Point becomes 0. If the Leader is “Crimson Runedragon - Hong Ai” and the Ally is “Crimson Runedragon - Hong Ai”, "Auspice of Protection - Cang Bi" or "Billows of Freedom - Cang Bi": I. Explode non-Water and non-Fire Runestones to generate Enchanted Attributive Runestones. For 1 Round, II. Attack of Dragons, Humans, Elves & Demons x 2.5. III. Red Dragon Point increases to 100. |
Leader Skill | Forces of Three Races When the Team has only Dragons, Gods or Beasts: I. Team Attack x 6.5 & HP x 1.4. II. Recovery basic value of each Member +300. III. When a Dragon, a God and a Beast launch attacks in the same Round, ⇒ Team Attack x 1.8 additionally. IV. When the Team has only Dragons, ⇒ Team Attack x 1.8 additionally. V. Water Runestones also possess 50% effect of other Runestones. |
ID | 2311 | Name | Sympathetic Stream - Shui Huan | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2201 | Lv1 ATK |
775 | Lv1 Rec |
89 | Max HP |
4436 | Max Atk |
1287 | Max Rec |
100 | |
Active Skill | Waves of the Runedragon The Skill can be activated only when Team HP ≥50%. I. Modify the columns of Runestones below 3 Dragons to become Dragon Runestones. II. Team Recovery becomes 0. III. Dragon Attack x 2. The Skill stays in play until Team HP <50%. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2322 | Name | Flying Trapeze - Harold & Harvey | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
1032 | Lv1 ATK |
558 | Lv1 Rec |
144 | Max HP |
2295 | Max Atk |
1243 | Max Rec |
371 | |
Active Skill | Pair of Fliers I. Turn 9 Runestones into 3 Water, 3 Light and 3 Heart Runestones (non-Water, non-Light and non-Heart Runestones rank first in priority). II. For 1 Round, the more the Water Runestones dissolved, the higher the Water Attack, to the max x 2.5 for 10 Runestones dissolved. |
Leader Skill | Full Speed Ahead - Water Water Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2327 | Name | Ocean Treasure - Stingray | Attribute | Water | Race | Level Up Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★6 | Cost | 10 | Series | Mascots | |
Lv1 HP |
365 | Lv1 ATK |
365 | Lv1 Rec |
365 | Max HP |
365 | Max Atk |
365 | Max Rec |
365 | |
Active Skill | Freeze Freeze all enemies to inactivate them and change their Attribute into Water for 3 Rounds. |
Leader Skill | Curing Heart Recover HP as much as the Monster's Recovery each Round (dissolving Runestones is necessary) |
ID | 2329 | Name | History Marker - Shamash | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
7000K | Max Exp |
7000000 | Rarity | ★7 | Cost | 45 | Series | Good Old Past | |
Lv1 HP |
1765 | Lv1 ATK |
1093 | Lv1 Rec |
269 | Max HP |
3496 | Max Atk |
2020 | Max Rec |
613 | |
Active Skill | Total Control By tapping a Runestone on the Magic Circle of Elements twice: I. Explode Runestones of that type to generate Runestones not of that type. For 1 Round: II. Combo count +1 for every group of Runestones dissolved in the first batch, to the max +10. IV. The 1st batch of Runestones to be dropped in each column will be Runestones of each type respectively. |
Leader Skill | The Utmost Dominance I. God & Machina Attack x 5. II. When ≥7 Combos are made, ⇒ God & Machina Attack x 5 additionally. III. When ≤6 Combos are made, ⇒ Damage received -80%. |
ID | 2334 | Name | Fort Key | Attribute | Water | Race | Evolve Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★5 | Cost | 20 | Series | Power Release Materials | |
Lv1 HP |
1200 | Lv1 ATK |
800 | Lv1 Rec |
300 | Max HP |
1200 | Max Atk |
800 | Max Rec |
300 | |
Active Skill | Super Healing Potion Recover HP by 10x Monster's Recovery |
Leader Skill | The Healing Duo Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted) |
ID | 2336 | Name | Izumi Curtis | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | |
Lv1 HP |
1512 | Lv1 ATK |
732 | Lv1 Rec |
206 | Max HP |
2969 | Max Atk |
1437 | Max Rec |
463 | |
Active Skill | Cough-Up Teaching I. Attack of the Character and neighboring Members x 2. II. If the neighboring Member(s) is a Machina, the Attack of the Character and the Member(s) increases to x 3. The Skill stays in play until deactivation or defeated. This Skill can be deactivated anytime. Upon deactivation of the Skill: Explode the columns below the Character and Machinas to generate Enchanted Runestones. |
Leader Skill | Human Tactics - Water I. Human Attack x 5. II. If Water and Heart Runestones are dissolved in the same Round: ⇒ Human Attack x 1.5 additionally. ⇒ Damage received -40%. |
ID | 2350 | Name | Olivier Mira Armstrong | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 24 | Series | Horror Stages | |
Lv1 HP |
1342 | Lv1 ATK |
733 | Lv1 Rec |
288 | Max HP |
2635 | Max Atk |
1439 | Max Rec |
647 | |
Active Skill | Breaking the Ice I. Explode all Frozen Runestones to generate Enchanted Water Human and Enchanted Heart Human Runestones. For 1 Round: II. Each Human in the Team launches an extra attack. III. Combo count +1 for every extra Human present in the Team, to the max Combo count +6. |
Leader Skill | Strength of Humans Human Attack x 4; HP & Recovery x 2. |
ID | 2357 | Name | Lust | Attribute | Water | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Homunculi | |
Lv1 HP |
681 | Lv1 ATK |
859 | Lv1 Rec |
73 | Max HP |
1426 | Max Atk |
1724 | Max Rec |
385 | |
Active Skill | The Strongest Halberd For 1 Round: I. Turn all Runestones touched while moving into Enchanted Runestones. II. The Character's Attack x 3.5. III. The Character's Damage will be dealt regardless of enemies' Defense. |
Leader Skill | Hunt for Humans - Demons I. Demon Attack x 3.5. II. Demon Damage on Human enemies x 2 additionally. |
ID | 2359 | Name | Winry Rockbell | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
500K | Max Exp |
500000 | Rarity | ★5 | Cost | 12 | Series | Helpers | |
Lv1 HP |
805 | Lv1 ATK |
489 | Lv1 Rec |
198 | Max HP |
1788 | Max Atk |
1087 | Max Rec |
509 | |
Active Skill | The Best Automail I. Fully recover HP. II. When the Team includes only Humans and Machinas, in the next Round: ⓵ Fuel of all Machinas increases to 100%. ⓶ Fully recover HP at the beginning of next Round. |
Leader Skill | Repair of Automail I. Attack of Humans & Machinas x 4. II. Recover 1000 HP every Round for every Machina present in the Team (dissolving Runestones is necessary). |
ID | 2361 | Name | Rin Takigawa | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★6 | Cost | 12 | Series | Chronos Gate | |
Lv1 HP |
1344 | Lv1 ATK |
739 | Lv1 Rec |
223 | Max HP |
2638 | Max Atk |
1451 | Max Rec |
502 | |
Active Skill | Water Healing I. Select and swipe to remove 3 rows of Runestones. II. For 1 Round, recover 3000 HP for every group of Water Runestones dissolved. |
Leader Skill | Refinement of Water I. Water Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Water Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
ID | 2367 | Name | Medium Water Element | Attribute | Water | Race | Level Up Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★3 | Cost | 5 | Series | Chronos Element | |
Lv1 HP |
600 | Lv1 ATK |
600 | Lv1 Rec |
60 | Max HP |
600 | Max Atk |
600 | Max Rec |
60 | |
Active Skill | Wave Hit Deal 3x Water Damage to all enemies |
Leader Skill | Power of the Ocean Water Attack x 1.5 |
ID | 2373 | Name | Kiri the Wolf Shaman | Attribute | Water | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Emissary of the Wild | |
Lv1 HP |
1365 | Lv1 ATK |
556 | Lv1 Rec |
83 | Max HP |
3015 | Max Atk |
1128 | Max Rec |
221 | |
Active Skill | Rapid Strength & Curing For 1 Round, for every group of Water, Fire, Earth or Heart Runestones dissolved in the first batch: ⓵ The Monster launches an extra attack, to the max 10 attacks. ⓶ Recover 10% HP, to the max for a full Recovery. |
Leader Skill | Ferocity of Beasts Beast Attack x 4. |
ID | 2377 | Name | Billows of Freedom - Cang Bi | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Olden Trio | |
Lv1 HP |
2338 | Lv1 ATK |
917 | Lv1 Rec |
297 | Max HP |
4710 | Max Atk |
1400 | Max Rec |
332 | |
Active Skill | Determination of the Runedragon - EX I. Boss Skill "Sticky Land" will be nullified. II. Recover 5% HP for each time when a sticky position is touched (no overhealing). III. Each Monster in the Team launches an extra attack each Round. The above effects stays in play within the Wave. IV. Restore all Weathered Runestones to normal state. V. Turn all Runestones into Enchanted Runestones. VI. Skill CDs of all Gods, Beasts and Dragons (except "Auspice of Protection - Cang Bi") -2. | Active Skill | Assault of the Jade For 1 Round: I. The Monster's Attack x 3. II. Turn Heart Runestones into Enchanted Water Runestones at the end of the Round. III. If the Leader and Ally are "Auspice of Protection - Cang Bi" or "Billows of Freedom - Cang Bi": ⓵ Dragon Point -50. ⓶ Turn Heart Runestones into Enchanted Water Dragon Runestones. |
Leader Skill | Forces of Three Races When the Team has only Dragons, Gods or Beasts: I. Team Attack x 6.5 & HP x 1.4. II. Recovery basic value of each Member +300. III. When a Dragon, a God and a Beast launch attacks in the same Round, ⇒ Team Attack x 1.8 additionally. IV. When the Team has only Dragons, ⇒ Team Attack x 1.8 additionally. V. Water Runestones also possess 50% effect of other Runestones. |
ID | 2381 | Name | No. 8299 - Leonard | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 14 | Series | Creeds of Earthlings | |
Lv1 HP |
1242 | Lv1 ATK |
778 | Lv1 Rec |
289 | Max HP |
3033 | Max Atk |
1900 | Max Rec |
299 | |
Active Skill | Forests in Floods I. Turn all Runestones into Enchanted Runestones. For 1 Round: II. Combo count +6. III. Water Damage can overpower Earth enemies. IV. If the Leader and Ally are "Creeds of Earthlings", Combo count +15. |
Leader Skill | Shield of Watery Moon I. Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 6; HP & Recovery x 1.2. II. By dissolving Water Runestones, Damage received -30%. III. By dissolving a group of ≥5 Water Runestones, ⇒ Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 2.8 additionally. |
ID | 2389 | Name | Lust of Arcus - Valanthe | Attribute | Water | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
1048 | Lv1 ATK |
626 | Lv1 Rec |
438 | Max HP |
2000 | Max Atk |
1195 | Max Rec |
990 | |
Active Skill | Mask of Toughness For 2 Rounds: I. The Character's Attack x 3. II. If an enemy is defeated by Initial Direct Damage or Attack-damage, ⇒ the Skill stays in play. III. If all Members have the same Recovery basic value, ⇒ Attack of neighboring Elves x 3. |
Leader Skill | Ferocity of Elves Elf Attack x 4. |
ID | 2393 | Name | Unexplored Evilness - Jersey Devil | Attribute | Water | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 40 | Series | Joint Operation | |
Lv1 HP |
979 | Lv1 ATK |
1288 | Lv1 Rec |
107 | Max HP |
1822 | Max Atk |
2308 | Max Rec |
472 | |
Active Skill | Demonic Violence For 1 Round: I. Damage dealt to Beast, Elf and Dragon enemies by the Character x 4 additionally. II. At the end of the Round, ⇒ turn Fire Runestones into Water Demon Runestones. III. If an enemy is defeated by Initial Direct Damage or Attack-damage, ⇒ the Skill stays in play. |
Leader Skill | Ferocity of Demons Demon Attack x 4. |
ID | 2394 | Name | Lion-Dragon Hybrid - Ushumgallu | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Tournament of Duels | |
Lv1 HP |
2321 | Lv1 ATK |
833 | Lv1 Rec |
34 | Max HP |
4676 | Max Atk |
1384 | Max Rec |
38 | |
Active Skill | Billows of the Giant Dragon I. If the Monster is in the 3 columns on the left, turn the 3 columns into Water Dragon, Heart Dragon and Water Dragon Runestones respectively. II. If the Monster is in the 3 columns on the right, turn the 3 columns into Enchanted Water, Enchanted Fire and Enchanted Earth Runestones respectively. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2399 | Name | Eidolon of Gods | Attribute | Water | Race | Evolve Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★7 | Cost | 70 | Series | Eidolon | |
Lv1 HP |
2020 | Lv1 ATK |
2020 | Lv1 Rec |
2020 | Max HP |
2020 | Max Atk |
2020 | Max Rec |
2020 | |
Active Skill | Nil Nil |
Leader Skill | Nil Nil |
ID | 2401 | Name | Spraypaint of Dream - Chloe | Attribute | Water | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Life of Brats | |
Lv1 HP |
769 | Lv1 ATK |
460 | Lv1 Rec |
272 | Max HP |
1659 | Max Atk |
992 | Max Rec |
708 | |
Active Skill | Spray Painting For 1 Round: I. Turn the first 6 Runestones touched while moving into Water Elf Runestones. II. Turn Water Runestones touched while moving into Enchanted Water Runestones. |
Leader Skill | Anger of the Ocean Water Attack x 2 |
Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |