Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
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Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
ID | 1955 | Name | Celestial Wizard - Lucy | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1440 | Lv1 ATK |
793 | Lv1 Rec |
253 | Max HP |
2826 | Max Atk |
1558 | Max Rec |
568 | |
Active Skill | Gate of the Water Bearer Opening: Aquarius Turn Water Runestones into Enchanted Runestones; Team Attack x 2.5; Damage received -50%. The Skill stays in play until receiving Damage from the enemy's attack. |
Leader Skill | Celestial Magic Human Attack and Elf Attack x 4. Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed). |
ID | 1956 | Name | Salamander of Fire - Natsu | Attribute | Fire | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1496 | Lv1 ATK |
945 | Lv1 Rec |
173 | Max HP |
2938 | Max Atk |
1856 | Max Rec |
388 | |
Active Skill | Fire Dragon's Iron Fist Turn all enemies into Fire Attribute; deal Fire Damage as much as 30x the Monster's Attack to all enemies each Round; when the effect is in play, the Monster's Attack x 5. | Active Skill | Fire Dragon's Roar Explode the columns of Runestones below Fire Members or Dragons to generate Enchanted Runestones. Deal 1.5 million Fire Damage to all enemies, regardless of Defense. CDs of all enemies will be delayed for 1 Round. |
Leader Skill | Dragon Slayer Magic: Fire When the Team includes only Humans, Elves and Dragons, Team Attack x 5; HP & Recovery x 1.3; by dissolving 2 or more groups of Fire Runestones, Team Attack x 1.5 additionally; Damage of Members dealt to Dragon enemies x 2.5 additionally. |
ID | 1957 | Name | Sky Sorceress - Wendy | Attribute | Earth | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1556 | Lv1 ATK |
694 | Lv1 Rec |
195 | Max HP |
3055 | Max Atk |
1364 | Max Rec |
437 | |
Active Skill | Sky Dragon's Wing Attack For 1 Round, turn 3 random Runestones into Heart Runestones; Human Attack & Recovery x 1.3. The Skill may be ready for reactivation immediately (one activation each Wave). |
Leader Skill | Dragon Slayer Magic: Sky When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Earth Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
ID | 1958 | Name | Fairy Queen Titania - Erza | Attribute | Light | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1530 | Lv1 ATK |
797 | Lv1 Rec |
226 | Max HP |
3003 | Max Atk |
1566 | Max Rec |
509 | |
Active Skill | Tenrin Pentagram Sword For 1 Round, turn Runestones into Light Human Runestones (non-Water, non-Light and non-Heart Runestones rank first in priority), increase Combo count and launch extra attacks as many as the number of accumulated Rounds +1 (dissolving Runestones is necessary), to the max 5 Light Human Runestones, Combo count +5 and 5 extra Light attacks to be launched, each as much as 50% of the Monster's attack. Counting resets when the Skill is activated. |
Leader Skill | Requip When the Team consists of only Humans and Elves, Team Attack x 3.5; the more the Combos made, the higher the Team Attack increases additionally, to the max x 2.6 for 8 Combos made; by dissolving Water and Light Runestones in the same Round, there will be a 50% chance of Damage received -40% (the probability can be summed up). |
ID | 1959 | Name | Metal Dragon - Gajeel | Attribute | Dark | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1428 | Lv1 ATK |
793 | Lv1 Rec |
190 | Max HP |
2803 | Max Atk |
1558 | Max Rec |
427 | |
Active Skill | Iron Dragon Sword Turn 9 Runestones of fixed positions in the column below the Monster and its neighboring column into 6 Enchanted Dark Runestones and 3 Dark Runestones. For 1 Round, by dissolving all present Dark Runestones, enemies' Defense will be reduced to 0 (only the first batch of Runestones dissolved will be counted). |
Leader Skill | Dragon Slayer Magic: Metal When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Dark Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
ID | 1960 | Name | Ice-magic Wizard - Gray | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1446 | Lv1 ATK |
751 | Lv1 Rec |
207 | Max HP |
2839 | Max Atk |
1475 | Max Rec |
466 | |
Active Skill | Dance of the Frenzied Masses Turn Runestones adjacent to 3 Water Runestones into Enchanted Water Runestones. For 1 Round, the Monster launches an extra Water attack for every 3 Water Runestones dissolved, to the max 5 extra attacks to be launched. |
Leader Skill | Ice-making Magic When the Team consists of only Humans, Team Attack x 4; Water Damage dealt to Dragon, God and Demon enemies x 2.5 additionally. |
ID | 1961 | Name | Lightning Dragon Slayer - Laxus | Attribute | Light | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1491 | Lv1 ATK |
718 | Lv1 Rec |
213 | Max HP |
2927 | Max Atk |
1409 | Max Rec |
479 | |
Active Skill | Roaring Thunder For 1 Round, explode Dark and Heart Runestones to generate Enchanted Light Human Runestones; the more the Runestones exploded, the higher the Monster's Attack, to the max x 8 for 14 Runestones exploded (no sharing to other Team Members). |
Leader Skill | Dragon Slayer Magic: Lightning When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Light Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
ID | 1962 | Name | Satan Soul - Mirajane | Attribute | Dark | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | FAIRY TAIL | |
Lv1 HP |
1307 | Lv1 ATK |
788 | Lv1 Rec |
224 | Max HP |
2566 | Max Atk |
1548 | Max Rec |
504 | |
Active Skill | Satan Soul For 3 Rounds, turn Dark and Heart Runestones into Enchanted Runestones; the Team will not be poisoned; extend Runestone-moving time to 15 seconds. |
Leader Skill | Take Over Human Attack and Demon Attack x 4. For each activation of a Demon's Skill, Human Attack and Demon Attack x 1.5 additionally, to the max 20 times for each Round. |
Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |