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The solo player controls a disc that the other three players are standing on. The DJ must use the analog stick to scratch the record and use the , , , and to shock any side of the disc, and any player standing next to it will lose rings. The DJ must not scratch the record too much, as it will overheat and make them lose 10 rings.
The team of three must run laps on the record and collect the rings that fall in while avoiding being shocked. They must also anticipate the DJ as they scratch the record, temporarily disrupting their movement. If a player is successful in jumping over the electrified tonearm, they receive three bonus rings.
The player who has the most rings at the end of 60 seconds is the winner.