Hunterpedia
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Hunterpedia

Struggle × Pinch × War Declaration (共闘×ピンチ×宣戦布告, Kyōtō × Pinchi × Sensenfu) is the 87th episode of the original Hunter × Hunter anime and the 9th episode of the Greed Island final OVA series. It was released on DVD on June 2nd, 2004.

Overview[]

A fight against the Bomber is imminent. Gon trains his timing, while Killua and Biscuit form a battle plan.

Synopsis[]

Using the "Contact" card, Genthru initiates a conversation with Tsezguerra. During their exchange, Genthru learns that Tsezguerra’s group has successfully obtained the coveted "Plot of Beach" card by using the "List" card. Seizing the opportunity, Genthru demands a trade, offering to spare their lives in exchange for a copy of the card. To escalate the pressure, Genthru threatens dire consequences if they refuse, setting a meeting point in Masadora. He warns that any attempt to escape is futile, as he holds an ample supply of "Accompany" cards, ensuring he can track them down wherever they go.

Struggling to comprehend how quickly Genthru obtained information on his group, Genthru lists several names from Tsezguerra’s alliance. To further threaten them, he urges them to check their "Book," hinting that those names have all vanished from the list. Alarmed, Gon quickly verifies the information and, upon confirming it, recklessly shouts Genthru’s name, revealing their knowledge of his identity. Biscuit and Killua are left stunned by Gon's impulsive outburst.

Meanwhile, Hisoka, now operating independently, receives a message from Phinks, who informs him that he is on his way to meet Hisoka after locating a certain individual. A wicked grin spreads across Hisoka's face as he lets out a low, ominous laugh.

Upon learning about Gon, Genthru also obtains information on the other cards Gon possesses. Infuriated, Gon recklessly challenges Genthru, even going so far as to reveal his additional cards. Luckily, the contact with Genthru is cut off.

Bara advises Genthru to prioritize targeting the kids, but Genthru dismisses this suggestion, believing Gon's cards are likely just copies. Instead, he focuses on Tsezguerra, viewing him as the primary target due to his formidable reputation. Genthru declares that they will be next on their list once they deal with Tsezguerra, Gon, Killua, and Biscuit.

Tsezguerra counters Genthru’s assumption regarding the original card while informing Gon about the "Wild Luck Alexandrite card," which Genthru is aware of. He elaborates on the card’s abilities to Gon, aiming to exploit Genthru’s plan to acquire original copies. Tsezguerra then discards their initial deal and proposes a new arrangement, suggesting that he and his team will create a diversion to draw Genthru’s attention away from Gon, Killua, and Biscuit for three weeks. This window allows them to recover from their injuries and devise a strategy to confront Genthru, as Tsezguerra believes they are the only group capable of handling him. He further implies that if they succeed, they will request a copy of the Lonely Sapphire card from Gon, to which Gon and the others agree. Tsezguerra then addresses Gon’s earlier reckless behavior, which had nearly jeopardized the entire team, particularly putting Killua at risk. Acknowledging his mistakes, Gon offers a sincere apology, which Tsezguerra accepts before the two groups part ways. Gon, Killua, and Biscuit quickly set their plan into motion, making the most of the limited time they had.

Phinks and Hisoka arrive at their destination, where other members of the Phantom Troupe are already gathered. Phinks guides Hisoka to the exact location of an individual who may assist Chrollo in regaining his Nen. Alongside Hisoka are Machi and Nobunaga, and he also senses the presence of Kalluto, the newest member of the Troupe, and Hisoka's replacement.

Tsezguerra and his team encounter Genthru’s group, who express disappointment that Tsezguerra hasn’t followed through on his proposal going alone. Tsezguerra swiftly responds that there isn’t enough time for further discussions and suddenly declares their readiness to fight. Without hesitation, Kess, Barry, and Rodriot activate their Levy cards, prompting Tsezguerra to use Accompany to facilitate their escape from Genthru, directing them towards Masadora. Instead of pursuing them, Genthru instructs his team to check their book for any stolen items. After a thorough examination reveals that no significant cards are missing, Genthru grows suspicious of Tsezguerra, sensing that he has a plan due to his stubborn demeanor.

Meanwhile, Tsezguerra’s team regroups, with Goreinu assisting them in collecting cards crucial for their strategy against Genthru. They ensure their traversal cards align with Genthru’s, allowing the group to split up and adhere to their plan.

Gon and Biscuit train together elsewhere while Killua watches, still recovering from his injured hands. Biscuit demonstrates a levitation technique to Gon, who focuses intently on mastering the skill. As Gon practices, Biscuit checks on Killua, prompting him to showcase her Nen ability at Killua's request. Frustrated by her display, Killua engages with Biscuit in seemingly a playful banter.

As night falls, Genthru and Sub take a moment to rest while Bara remains on watch. Suddenly, Bara catches an arrow launched by Kess, who quickly bolts away. Recognizing that Tsezguerra's team has become increasingly bold, Genthru assesses their hit-and-run strategy and concludes they have sufficient escape cards to execute their plan. He also deduces that, unbeknownst to them, someone is aiding Tsezguerra's team in their tactics. In response, Genthru decides that they need to gather more Accompany cards than their opponents to gain the upper hand.

Meanwhile, Kess uses his Nen to track Genthru's team, while Tsezguerra seems to anticipate Genthru’s plans, indicating that his own strategy is on course. As days pass, each group continues with their objectives: Gon struggles to master the levitation technique, Tsezguerra's team acquires more cards, and Genthru’s team attacks and steals cards from other players to outnumber Tsezguerra and his team's cards.

On one front, Killua and Biscuit manage to collect a large boulder, while Genthru's team successfully gathers the necessary cards to pursue Tsezguerra. Anticipating their arrival, Tsezguerra's team evades them, employing the same tactics repeatedly for both teams. Frustrated by his lack of progress, Gon is eventually halted by Biscuit and Killua, who informs him that he no longer needs to focus on learning the technique with just five days remaining. Instead, they reveal that they have devised a plan to defeat Genthru.

At Tsezguerra's location, only one card remains at their disposal. Their strategy involves escaping to Battera's place, intending to set an ambush for Genthru if he chooses to pursue them there. Upon arriving at Battera’s residence, they are shocked to find the place empty. As they continue searching, they come across Battera, sitting alone on a couch with tears streaming down his face as he watches television.

Characters in Order of Appearance[]

Navigation[]

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