Cormyr is a 2nd-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms.
This booklet will allow DM™ and player alike to wander the King's Forest and the alleys of Suzail in the mind's eye. It presents indispensable information for any campaign played in the FORGOTTEN REALMS® setting, including military and magical forces, rules for obtaining adventuring charters (required by the Crown), and facts about the War Wizards and Council of Mages.
A full-color map of the area details many sites not mentioned in the Campaign Setting, providing the creative DM ideas with which to entertain players for many nights of adventuring.
The FORGOTTEN REALMS Campaign Setting is required for full use of this product.Description[]
Cormyr provides a comprehensive overview of the kingdom of Cormyr, including its geography, borders, and historical background. It contains details about the Cormyrean nobility, the monarchy, and the key figures who govern the kingdom. This includes insights into the ruling Obarskyr dynasty. It describes Cormyrean culture, customs, and societal norms. This includes discussions of religion, entertainment, and the role of bards in preserving the kingdom's history. It also provides information on Cormyr's legal system, its codes of conduct, and the role of the War Wizards in maintaining order and security.
The accessory profiles of notable cities and locations within Cormyr, such as Suzail (the capital), Marsember, and Arabel. These descriptions provide a sense of the kingdom's urban and rural areas. It also provides information on various organizations, guilds, and factions operating within Cormyr. This includes groups like the Purple Dragons (Cormyr's military), the Harpers, and the Fire Knives.
Cormyr contains ideas and adventure hooks for Dungeon Masters to create campaigns and adventures set in Cormyr. These can involve political intrigue, quests for noble houses, and investigations into threats to the kingdom. The accessory is illustrated with maps and artwork that help bring the kingdom of Cormyr to life and assist players and DMs in visualizing the setting.
Contents[]
- Introduction
- Geography
- History of Cormyr
- Cormyte Society
- The Ruling Class
- The Common Folk
- The Military
- The Cormyte Mage
- Adventurers and Adventuring
Index[]
Locations[]
Organizations[]
Gallery[]
Credits[]
- Design: Eric Haddock
- Editing: Jim Musser with Karen S. Boomgarden
- Interior Art: Dan Frazier
- Original Cover Concept: Den Beauvais
- Graphic Coordination: Sarah Feggestad
- Cartography: David C. Sutherland III
- Typography: Angelika Lokotz
- Art Coordination: Peggy Cooper
- Cover Art: Paul Jaquays