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Command Lance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Command Lance (Japanese: 神使親衛隊隊長の槍 Lance of the holy guard captain) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Sigrun. Command Lance boosts its user's stats and reduces the damage they take when near allies.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +([number of allies within 3 spaces × 2] + 4; maximum: 10) each to user's attack, speed, defense, and resistance and restores 7 HP to user after combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −40% damage. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Sigrun: Loyal Protector |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by 40%. |
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃のダメージを40%軽減 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+X to unit during combat (X = number of allies within 3 spaces × 2, + 4; max 10), and restores 7 HP to unit after combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、 さらに、攻撃、速さ、守備、魔防が、 周囲3マス以内にいる味方の数×2だけ増加(最大6)、 戦闘後、7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Command Lance |
-- |
Japanese |
神使親衛隊隊長の槍 |
Lance of the holy guard captain |
Spanish |
Lanza de mando |
Lance of command |
French |
Lance de l'ordre |
Lance of order |
German |
Kommandolanze |
Commander Lance |
Italian |
Lancia autorevole |
Authoritative lance |
Portuguese |
Lança comando |
Command lance |
Traditional Chinese |
神使親衛隊隊長之槍 |
Lance of the holy guard captain |
Gallery
The Command Lance as it appears in Heroes.