Preference is a game mechanic introduced in Fire Emblem Echoes: Shadows of Valentia. Preference is a determining factor of how much Fatigue that Provisions can negate.
Food preferences can either cure more or cure less fatigue, depending on the unit's preference. A unit either dislikes, likes, loves, or is neutral on the flavor of a food.
- Dislikes = Neutralx0.5
- Neutral = No change in fatigue recovery
- Likes = Neutralx1.5
- Loves = Neutralx3.0
The flavors of food are plain, rich, sweet, bitter, meaty, rough, refined, tasty (all units love) and yucky (all units dislike).
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