GL | JP |
Evoker | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Bolting Strike Chaos Wave Awakened | ||||||
Categories | Wind Mage FFIII Evocation Blessing of the Crystals | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | |||||||
CG LB | |||||||
Series | FFIII | ||||||
Gender | Male‎ | ||||||
Race | Human | ||||||
No. | 2541 | ||||||
TMR | Master of Summoning MagicMaster of Summoning Magic
| ||||||
STMR | RibbonRibbon
| ||||||
1 | Battle with Xande | ||||||
3 | Battle with Xande |
Summoner | |||||||
---|---|---|---|---|---|---|---|
Rarity | - | ||||||
Role | |||||||
Chain Family | Bolting Strike Chaos Wave Awakened | ||||||
Categories | Water Mage FFIII Evocation Blessing of the Crystals | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | |||||||
CG LB | No | ||||||
Series | FFIII | ||||||
Gender | Male‎ | ||||||
Race | Human | ||||||
No. | 2541 | ||||||
TMR | Master of Summoning MagicMaster of Summoning Magic
| ||||||
STMR | RibbonRibbon
| ||||||
1 | Battle with Xande | ||||||
3 | Battle with Xande |
A young boy hailing from another world where tales are passed down of the Warriors of Light. The Onion Knight is one of four orphans chosen by the Wind Crystal as one of the Warriors of Light destined to save the world. After overcoming the loss of various friends he makes during his journey, he finally defeats Emperor Xande, who sought to rule the world as an immortal being. He also dives into the World of Darkness in order to defeat the Cloud of Darkness, a cruel entity that sought to return the world to a state of nothingness.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4582 900 + 450 |
341 150 + 75 |
268 65 + 32 |
196 65 + 32 |
315 65 + 32 |
283 65 + 32 |
1 | 12 | 7 | |
1 | 5220 900 + 450 |
385 150 + 75 |
303 65 + 32 |
222 65 + 32 |
397 65 + 32 |
320 65 + 32 |
1 | 12 | 7 |
2 | 5711 900 + 450 |
419 150 + 75 |
330 65 + 32 |
242 65 + 32 |
460 65 + 32 |
349 65 + 32 |
1 | 12 | 7 |
3 | 6055 900 + 450 |
443 150 + 75 |
349 65 + 32 |
256 65 + 32 |
504 65 + 32 |
369 65 + 32 |
1 | 12 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | +30% | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 6 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Ribbon (FFIII) | Accessory | DEF+23, MAG+59, SPR+26 Resistance: Poison (Null), Blind (Null), Sleep (Null), Silence (Null), Paralyze (Null), Confuse (Null), Disease (Null), Petrify (Null) Effect: Recognized by BeastsRecognized by Beasts
|
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4911 900 + 450 |
332 150 + 75 |
235 65 + 32 |
191 65 + 32 |
315 65 + 32 |
287 65 + 32 |
1 | 12 | 7 | |
1 | 5549 900 + 450 |
376 150 + 75 |
270 65 + 32 |
217 65 + 32 |
397 65 + 32 |
324 65 + 32 |
1 | 12 | 7 |
2 | 6040 900 + 450 |
410 150 + 75 |
297 65 + 32 |
237 65 + 32 |
460 65 + 32 |
353 65 + 32 |
1 | 12 | 7 |
3 | 6384 900 + 450 |
434 150 + 75 |
316 65 + 32 |
251 65 + 32 |
504 65 + 32 |
373 65 + 32 |
1 | 12 | 7 |
Brave Shift Availability[]
True Brave Shift. Both forms are available at all times without limitation.
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | +30% | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 6 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Ribbon (FFIII) | Accessory | DEF+23, MAG+59, SPR+26 Resistance: Poison (Null), Blind (Null), Sleep (Null), Silence (Null), Paralyze (Null), Confuse (Null), Disease (Null), Petrify (Null) Effect: Recognized by BeastsRecognized by Beasts
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Fill LB | [1 use per battle] Increase LB gauge (999.99) to caster |
||||
1 | Triple Summon | Cast 3 times: Innate abilities, Aura (FFIII), Healing Light (FFIII), Hellfire (FFIII), Protective Light, True Rend, True Slash | ||||
1 | Quadruple Summon | Cast 4 times: Innate abilities, Aura (FFIII), Healing Light (FFIII), Hellfire (FFIII), Protective Light, True Rend, True Slash | ||||
1 | Communicating with Beasts | [5 turns cooldown, available on turn 1] Increase water and wind physical damage (30%) for 3 turns to caster Increase water and wind magic damage (30%) for 3 turns to caster Increase MAG (250%) for 3 turns to caster Increase LB modifier (30x) for 3 turns to caster (can't be dispelled): - Evoke damage (morale-scaling excluded) Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster |
250 | |||
1 | Summon: Tempest Lv.5 | Wind evoke damage (80/0x, 100%/0% ratio) to all enemies Bolting Strike |
1 | |||
1 | Tornado Spell | Wind magic damage (170x) to all enemies Decrease wind resistance (130%) for 3 turns to all enemies Increase evocation gauge (2) Chaos Wave Awakened |
100 | |||
1 | Heatra (FFIII) | [1 turns cooldown, available on turn 1] Randomly use: (50%) Scorching Wind Fire evoke damage (50/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: Healing Light (FFIII) (50%) Blazing Storm Fire evoke damage (50/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: Hellfire (FFIII) Bolting Strike |
1 | |||
1 | Catastro (FFIII) | [1 turns cooldown, available on turn 1] Randomly use: (50%) Vacuum Slice Evoke damage (75/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: Protective Light (50%) Slash (FFIII) Evoke damage (75/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: True Slash Bolting Strike |
1 | |||
1 | Bahamur (FFIII) | [1 turns cooldown, available on turn 1] Randomly use: (50%) Dragon King's Wing Evoke damage (75/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: Aura (FFIII) (50%) Rend Evoke damage (75/0x, 100%/0% ratio) to all enemies Enable skill for 1 use to caster: True Rend Bolting Strike |
1 | |||
1 | Summoner's Circle: Wind | Enable area effect to enemy's area: Decrease wind resistance (50%) for 5 turns | 300 | |||
1 | I'll do it! | [1 use per battle, unique selection on multicast] Increase water and wind physical damage (80%) for 2 turns to caster Increase water and wind magic damage (80%) for 2 turns to caster |
||||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | MAG +500 | Increase static MAG (500) | |||
1 | Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||||
1 | Evocation Boost II | Increase evoke damage (100%) Increase EVO MAG (100%) | ||||
1 | MP Regen II | Recover MP (8%) per turn | ||||
1 | LB Regen I | Increase LB gauge (4) per turn | ||||
1 | Summoner's Declaration | Auto-cast Summoner's Declaration at the start of a battle | ||||
1 | Rod Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a rod | ||||
1 | Attack (Evoker) | Upgrade normal attack to Attack (Evoker) | ||||
1 | Support of the Water Crystal | Increase MAG, SPR and MP (50%) Increase LB damage (50%) | ||||
1 | Evoker's Merit | Increase EVO MAG (100%) Increase evoke damage (100%) | ||||
101 | Quintessential Summoning Magic | [Requirement: TMR or STMR equipped] Increase static MAG (500) Increase EVO MAG (30%) Increase evoke damage (30%) | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Summoner's Declaration |
Summoner's Declaration | Increase evocation gauge (7) | ||||
Activated by Attack (Evoker) |
Attack (Evoker) | Physical attack with magic damage (90x) to one enemy Increase LB gauge (6) to caster |
||||
Activated by Scorching Wind |
Healing Light (FFIII) | Recover HP (15000) to all allies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice |
1 | |||
Activated by Blazing Storm |
Hellfire (FFIII) | Fire evoke damage (100/0x, 100%/0% ratio) to all enemies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice Bolting Strike |
1 | |||
Activated by Vacuum Slice |
Protective Light | Grant HP barrier (15000) for 3 turns to all allies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice |
1 | |||
Activated by Slash (FFIII) |
True Slash | Evoke damage (260/0x, 100%/0% ratio) to all enemies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice Bolting Strike |
1 | |||
Activated by Dragon King's Wing |
Aura (FFIII) | Increase ATK and MAG (300%) for 3 turns to all allies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice |
1 | |||
Activated by Rend |
True Rend | Evoke damage (120/0x, 100%/0% ratio) to all enemies Inflict death (70%) to all enemies Increase ability modifier (10x) for 99999 turns to caster (can't be dispelled): Blazing Storm, Dragon King's Wing, Hellfire (FFIII), Rend, Scorching Wind, Slash (FFIII), True Rend, True Slash, Vacuum Slice Bolting Strike |
1 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Cyclone (FFIII) | Base Lv 1 |
Decrease staff and rod resistance (30%) for 3 turns to all enemies Decrease wind resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (80%) for 3 turns to all enemies Wind evoke damage (90/0x, 100%/0% ratio) to all enemies Bolting Strike (Walk) |
99 / 60 | ||
Max Lv 40 |
Decrease staff and rod resistance (30%) for 3 turns to all enemies Decrease wind resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (80%) for 3 turns to all enemies Wind evoke damage (90/0x, 100%/0% ratio) to all enemies Bolting Strike (Walk) |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
1 | Fill LB | [1 use per battle] Increase LB gauge (999.99) to caster |
||||
1 | Triple Summon | Cast 3 times: Innate abilities, Aura (FFIII), Healing Light (FFIII), Hellfire (FFIII), Protective Light, True Rend, True Slash | ||||
1 | Quadruple Summon | Cast 4 times: Innate abilities, Aura (FFIII), Healing Light (FFIII), Hellfire (FFIII), Protective Light, True Rend, True Slash | ||||
1 | Communicating with Beasts | [5 turns cooldown, available on turn 1] Increase water and wind physical damage (30%) for 3 turns to caster Increase water and wind magic damage (30%) for 3 turns to caster Increase MAG (250%) for 3 turns to caster Increase LB modifier (30x) for 3 turns to caster (can't be dispelled): - Evoke damage (morale-scaling excluded) Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster |
250 | |||
1 | Summon: Splash Lv.5 | Water evoke damage (80/0x, 100%/0% ratio) to all enemies Bolting Strike |
1 | |||
1 | Flood Spell | Water magic damage (170x) to all enemies Decrease water resistance (130%) for 3 turns to all enemies Increase evocation gauge (2) Chaos Wave Awakened |
100 | |||
1 | Inferno (FFIII) | Fire evoke damage (150/0x, 100%/0% ratio) to all enemies Bolting Strike |
1 | |||
1 | Zantetsuken (FFIII) | Evoke damage (800/0x, 100%/0% ratio) to all enemies Inflict death (40%) to all enemies Bolting Strike |
1 | |||
1 | Mega Flare (FFIII) | Evoke damage (1,000/0x, 100%/0% ratio) to all enemies Bolting Strike |
1 | |||
1 | Summoner's Circle: Water | Enable area effect to enemy's area: Decrease water resistance (50%) for 10 turns | 300 | |||
1 | I'll do it! | [1 use per battle, unique selection on multicast] Increase water and wind physical damage (80%) for 2 turns to caster Increase water and wind magic damage (80%) for 2 turns to caster |
||||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 1 | MAG +500 | Increase static MAG (500) | |||
1 | Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||||
1 | Beast Killer+ III | Increase physical and magic damage against beasts (200%) | ||||
1 | Maneater+ III | Increase physical and magic damage against humans (200%) | ||||
1 | Demon Killer+ III | Increase physical and magic damage against demons (200%) | ||||
1 | Bird Killer+ III | Increase physical and magic damage against avians (200%) | ||||
1 | Aquan Killer+ III | Increase physical and magic damage against aquatics (200%) | ||||
1 | Undead Killer+ III | Increase physical and magic damage against reapers (200%) | ||||
1 | Evocation Boost II | Increase evoke damage (100%) Increase EVO MAG (100%) | ||||
1 | MP Regen II | Recover MP (8%) per turn | ||||
1 | LB Regen I | Increase LB gauge (4) per turn | ||||
1 | Summoner's Declaration | Auto-cast Summoner's Declaration at the start of a battle | ||||
1 | Rod Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a rod | ||||
1 | Attack (Summoner) | Upgrade normal attack to Attack (Summoner) | ||||
1 | Support of the Earth Crystal | Increase MAG, SPR and MP (50%) Increase equipment MAG (100%) when single wielding any weapon | ||||
1 | Summoner's Merit | Increase EVO MAG (100%) Increase evoke damage (100%) | ||||
101 | Quintessential Summoning Magic | [Requirement: TMR or STMR equipped] Increase static MAG (500) Increase EVO MAG (30%) Increase evoke damage (30%) | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Summoner's Declaration |
Summoner's Declaration | Increase evocation gauge (7) | ||||
Activated by Attack (Summoner) |
Attack (Summoner) | Physical attack with magic damage (90x) to one enemy Increase LB gauge (6) to caster |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Tidal Wave (FFIII) | Base Lv 1 |
Decrease staff and rod resistance (30%) for 3 turns to all enemies Decrease water resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (80%) for 3 turns to all enemies Water evoke damage (90/0x, 100%/0% ratio) to all enemies Bolting Strike (Walk) |
99 / 60 | ||
Max Lv 40 |
Decrease staff and rod resistance (30%) for 3 turns to all enemies Decrease water resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (80%) for 3 turns to all enemies Water evoke damage (90/0x, 100%/0% ratio) to all enemies Bolting Strike (Walk) |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Summon: Tempest Lv.1 | Wind evoke damage (40/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | ||||||
Summon: Tempest Lv.2 | Wind evoke damage (50/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 15 | 8 | - | - | 100,000 |
Summon: Tempest Lv.3 | Wind evoke damage (60/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 20 | 15 | - | 10 | 100,000 |
Summon: Tempest Lv.4 | Wind evoke damage (70/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 35 | 22 | 3 | 15 | 150,000 |
Summon: Tempest Lv.5 | Wind evoke damage (80/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Rod Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a rod | - | - | |||||||
Rod Mastery Awk+1 | Increase ATK, DEF, MAG and SPR (75%) when equipped with a rod | - | - | Tech | 15 | 8 | 5 | 1 | - | 250,000 |
Rod Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a rod | - | - | Tech | 23 | 12 | 8 | 2 | 1 | 250,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Summon: Splash Lv.1 | Water evoke damage (40/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | ||||||
Summon: Splash Lv.2 | Water evoke damage (50/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 15 | 8 | - | - | 100,000 |
Summon: Splash Lv.3 | Water evoke damage (60/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 20 | 15 | - | 10 | 100,000 |
Summon: Splash Lv.4 | Water evoke damage (70/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 35 | 22 | 3 | 15 | 150,000 |
Summon: Splash Lv.5 | Water evoke damage (80/0x, 100%/0% ratio) to all enemies Bolting Strike |
9 | 0, 1 | Green | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Rod Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a rod | - | - | |||||||
Rod Mastery Awk+1 | Increase ATK, DEF, MAG and SPR (75%) when equipped with a rod | - | - | Tech | 15 | 8 | 5 | 1 | - | 250,000 |
Rod Mastery Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a rod | - | - | Tech | 23 | 12 | 8 | 2 | 1 | 250,000 |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Evoker Fragment (50) Transcension Pearl 250,000 |
Evoker Fragment (100) Transcension Pearl (2) 500,000 |
Evoker Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | A young boy hailing from another world where tales are passed down of the Warriors of Light. The Onion Knight is one of four orphans chosen by the Wind Crystal as one of the Warriors of Light destined to save the world. After overcoming the loss of various friends he makes during his journey, he finally defeats Emperor Xande, who sought to rule the world as an immortal being. He also dives into the World of Darkness in order to defeat the Cloud of Darkness, a cruel entity that sought to return the world to a state of nothingness. |
---|