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“ | ▶️ No sorceries avail!
— 'Omniknight'
|
” |
Status Resistance is an attribute of a hero that reduces the duration of most status debuffs. By default, every unit has a base status resistance of 0.
Definition[]
Status resistance generally only affects modifiers placed by enemies and not ones placed by allies.
There are some technical exceptions and it does not affect every modifiers. When a unit's status resistance is modified, the new debuff duration value is only applied to debuffs applied after the modification, it does not update the duration of already placed debuffs or the current debuff instance.
Mechanics | Status Resistance Affecting Component | Examples |
---|---|---|
Base Status Resistance |
|
|
Auras |
|
Natural Order |
Effect Delay |
|
Reincarnation |
Permanent Modifiers |
|
Intelligence Steal |
Damage Over Time |
|
Shackles Fiend's Grip |
Attack Speed Slow Duration |
|
Dispose Fire Spirits |
Move Speed Slow Duration |
|
Grow Vindicator's Axe |
%Bonus/Reductions |
|
Bulldoze |
Equations[]
Status resistance bonus from Sange-based items do not stack with each other, the higher status resistance value takes priority.
Total Status Resistance = 1 - Status Resistance Multiplier
Status Resistance Multiplier = (1 - Base Status Resistance) × (1 - MAX( Sange-%based)) × (1 - Status Resistance Modifiers i )
Total Debuff Duration = Original Duration × Status Resistance Multiplier × (1 - Debuff Duration Modifiers i )
Stacking[]
All sources of status resistance stack multiplicatively. This means a unit's status resistance value changes less the higher its status resistance is, and more the lower it is. This prevents a unit from reaching 100% status resistance by stacking different sources up.
Only certain status resistance granting sources have stacking restrictions and are separated into 3 groups. The status resistance bonuses from Sange-based items do not stack with each other, with the one with a higher value taking priority. However, other sources from different groups stack independently, but still multiplicatively of each other.
- Group 1: Sange-based items.
- Group 2: Stack-based bonus/reductions stack additively of itself and multiplicatively with other sources.
- Group 3: Miscellaneous — Sources that do not belong to any of the first 2 groups fully stack with each other, with multiple of themselves, and with other item bonuses.
- Group 4: Outgoing Debuff Duration Amp
Group 1 | Group 2 | Group 3 | Group 4 |
---|---|---|---|
Sange-based | Stack-based | Misc | Outgoing Debuff Duration Amp |
|
|
- Example 1a
- Status Resistance Bonus and Status Resistance Multiplier
- Spirit Breaker has Heaven's Halberd equipped with level 2 Bulldoze active. What is his current status resistance?
- Base unit status resistance: 0
- Bonus status resistance: Bulldoze 0.5, Heaven's Halberd 0.16
- Total Status Resistance
- = 1 - (1 - 0) * (1 - 0.5) * (1 - 0.16)
- = 0.58
- Spirit Breaker currently has 58% status resistance in this example, and all debuff duration applied on him will now be multiplied by 0.42.
- Example 1b
- Debuff Duration and Status Resistance Multiplier
- How long would a level 4 1.7s Telekinesis lift duration be on Spirit Breaker from the previous example?
- Total Debuff Duration
- = 1.7 * 0.42
- = 0.71
- The level 4 Telekinesis will affect Spirit Breaker for a duration of 0.71s instead of 1.7s in this example.
- Example 2
- Calculating Actual or Total Debuff Duration
- Spirit Breaker from the previous example now has both Heaven's Halberd and Kaya and Sange.
- He is currently affected by Ceremonial Aura
- The enemy Rubick now has Timeless Relic equipped. How long would a level 4 Telekinesis lift duration be on Spirit Breaker now?
- Base unit status resistance: 0
- Bonus status resistance: Heaven's Halberd 0.16, Kaya and Sange 0.25
- Status resistance reduction: Ceremonial Aura 0.1
- Total Status Resistance:
- = 1 - (1 - 0) * (1 - 0.25) * (1 - -0.1)
- = 0.175
- Spirit Breaker currently has 17.5% status resistance in this example, and all debuff duration applied on him will now be multiplied by 0.825, before other debuff duration amplification applied.
- Debuff duration amplification: Timeless Relic 0.2
- Total Debuff Duration
- = 1.7 * 0.825 * (1 - -0.2)
- = 1.68
- The level 4 Telekinesis will affect Spirit Breaker for a duration of 1.68s instead of 1.7s in this example.
Modifying Status Resistance[]
Several abilities and items have abilities that grant or reduce status resistance.
Increasing Sources[]
Aeon Disk – Combo Breaker
Ascetic's Cap – Endurance
Brewmaster – Brawler Stance (Void Stance)2b
Void – Drunken Brawler1
Night Stalker – Hunter in the Night1
Omniknight – Guardian Angel2a
Roshan – Spell Block
Slardar – Guardian Sprint2a
Spirit Breaker – Bulldoze
Tinker – Defense Matrix
Ursa – Earthshock2b
Ursa – Enrage
- 1 Requires
talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Items[]
These items have a bonus status resistance to the hero who has them equipped.
<div class="mw-collapsible mw-collapsed"> <div style="border:1px solid #aaa; text-align:center;">'''Bonus Status Resistance'''</div>
Item | Value | Item Cost | Cost/Value Point |
---|---|---|---|
Heaven's Halberd | 16 | 3550 ![]() |
221.88 ![]() |
Kaya and Sange | 25 | 4050 ![]() |
162 ![]() |
Sange | 16 | 2000 ![]() |
125 ![]() |
Sange and Yasha | 25 | 4050 ![]() |
162 ![]() |
Talents[]
Passive
Self
- Increases the hero's status resistance.
- Stacks multiplicatively with other sources of status resistance.
- The following values exist:
- 10%/15%/20%/25%
The following heroes have a talent that grants them bonus status resistance.
Bonus | Level 10 | Level 15 | Level 20 | Level 25 | ||||
---|---|---|---|---|---|---|---|---|
Left | Right | Left | Right | Left | Right | Left | Right | |
Status Resistance |
Reducing Sources[]
- 1 Requires
talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Debuff Duration Manipulation[]
Similar to status resistance, which affects incoming debuffs' durations. Debuff duration manipulation affects outgoing debuff durations instead. Any ability whose duration would be reduced by status resistance will have its duration increased by debuff duration increases.
- Stolen Spell Debuff Duration Amp:
- Debuff Duration Amp: 20%
Unaffected Abilities[]
Abaddon – Curse of Avernus' initial debuff
Alchemist – Acid Spray
Ancient Apparition – Cold Feet's initial debuff
Ancient Apparition – Ice Vortex
Anti-Mage – Mana Void's kill time window modifier
Batrider – Flamebreak's damage debuff
Brewmaster – Cinder Brew's additional duration upon ignition
Disruptor – Thunder Strike's main debuff
Disruptor – Kinetic Field's slowing barrier
Disruptor – Static Storm
Dark Willow – Cursed Crown's initial debuff
Doom – Infernal Blade's damage debuff
Dragon Knight – Elder Dragon Form's poison debuff
Earth Spirit – Geomagnetic Grip's pull
Earth Spirit – Magnetize
Elder Titan – Natural Order
Enigma – Malefice's main debuff
Enigma – Black Hole
Faceless Void – Chronosphere
Fire – Permanent Immolation
Huskar – Burning Spear
Invoker – Cold Snap's main debuff
Invoker – Chaos Meteor
Jakiro – Dual Breath's damage debuff
Jakiro – Macropyre
Keeper of the Light – Will-O-Wisp
Kunkka – Torrent's knockup
Lich – Sinister Gaze
Lina – Laguna Blade's damage delay
Lion – Finger of Death's damage delay
Magnus – Skewer's drag debuff
Mars – Spear of Mars' drag debuff
Mars – Arena of Blood's slowing barrier
Medusa – Stone Gaze's slow and facing timer
Naga Siren – Song of the Siren
Necrophos – Ghost Shroud
Necrophos – Heartstopper Aura
Necrophos – Reaper's Scythe
Night Stalker – Crippling Fear
Oracle – Purifying Flames
Pangolier – Rolling Thunder's knockback/timeout modifiers
Phoenix – Supernova's damage debuff
Pudge – Meat Hook
Pugna – Nether Ward
Pugna – Life Drain
Razor – Static Link
Riki – Smoke Screen
Sand King – Sand Storm's talent-granted debuff
Sand King – Caustic Finale's initial debuff
Shadow Demon – Shadow Poison
Shadow Fiend – Presence of the Dark Lord
Silencer – Last Word's initial debuff
Snapfire – Lil' Shredder's second and following stacks
Sniper – Shrapnel
Sniper – Assassinate's vision modifier
Spirit Breaker – Charge of Darkness' vision modifier
Spirit Breaker – Nether Strike's vision modifier
Timbersaw – Chakram's slow while stationary
Timbersaw – Second Chakram's slow while stationary
Tiny – Avalanche
Tiny – Toss
Treant Protector – Nature's Grasp
Tusk – Snowball's vision modifier
Tusk – Walrus PUNCH!'s knockup
Tusk – Walrus Kick's knockback
Underlord – Firestorm
Underlord – Pit of Malice's interval timer
Underlord – Atrophy Aura
Undying – Flesh Golem's attack debuff
Venomancer – Poison Nova
Vhoul Assassin – Envenomed Weapon
Viper – Nethertoxin
Warlock – Shadow Word
Warlock Golem – Permanent Immolation
Weaver – The Swarm
Windranger – Windrun
Winter Wyvern – Winter's Curse's taunt
Witch Doctor – Maledict
Assault Cuirass – Assault Aura
Dagon – Energy Burst's damage delay
Dragon Scale – Afterburn
Eul's Scepter of Divinity – Cyclone
Fallen Sky – Fallen Sky's damage debuff
Force Staff – Force
Hurricane Pike – Hurricane Thrust
Meteor Hammer – Meteor Hammer's damage debuff
Radiance – Burn
Spirit Vessel – Soul Release
Urn of Shadows – Soul Release
Duration Reduced[]
Abaddon – Curse of Avernus' curse debuff
Alchemist – Unstable Concoction
Ancient Apparition – Cold Feet's stun
Ancient Apparition – Chilling Touch
Ancient Apparition – Ice Blast
Ancient Thunderhide – Slam
Anti-Mage – Mana Void's stun and cooldown debuffs
Arc Warden – Spark Wraith
Axe – Berserker's Call
Axe – Counter Helix Shard Debuff Duration
Bane – Nightmare's main and invulnerability debuffs
Bane – Enfeeble
Bane – Fiend's Grip
Batrider – Sticky Napalm
Batrider – Flamebreak's knockback
Batrider – Flaming Lasso
Beastmaster – Wild Axes
Beastmaster – Primal Roar's primary and secondary target debuffs
Bloodseeker – Bloodrage
Bloodseeker – Blood Rite
Bloodseeker – Rupture
Boar – Poison
Bounty Hunter – Shuriken Toss
Bounty Hunter – Shadow Walk
Bounty Hunter – Track
Brewmaster – Thunder Clap
Brewmaster – Cinder Brew's initial duration
Bristleback – Viscous Nasal Goo
Bristleback – Quill Spray
Broodmother – Spawn Spiderlings
Centaur Conqueror – War Stomp
Centaur Warrunner – Hoof Stomp
Centaur Warrunner – Stampede's trample slow
Chaos Knight – Chaos Bolt
Chaos Knight – Reality Rift
Chen – Penitence
Clockwerk – Battery Assault's mini-stuns
Clockwerk – Power Cogs' knockback
Clockwerk – Hookshot
Crystal Maiden – Crystal Nova
Crystal Maiden – Frostbite
Crystal Maiden – Freezing Field
Dark Seer – Vacuum
Dark Seer – Ion Shell
Dark Seer – Wall of Replica
Dark Willow – Bramble Maze
Dark Willow – Cursed Crown's stun
Dark Willow – Terrorize
Dazzle – Bad Juju
Death Prophet – Silence
Death Prophet – Exorcism's Aghanim's Scepter slow
Disruptor – Thunder Strike's slow
Doom – Infernal Blade's stun
Doom – Doom
Dragon Knight – Breathe Fire
Dragon Knight – Dragon Tail
Dragon Knight – Elder Dragon Form's frost debuff
Drow Ranger – Frost Arrows
Drow Ranger – Gust's knockback and silence
Drow Ranger – Multishot's Frost Arrows
Earth – Hurl Boulder
Earth Spirit – Boulder Smash's knockback and slow
Earth Spirit – Rolling Boulder
Earth Spirit – Geomagnetic Grip's silence
Earth Spirit – Enchant Remnant
Earthshaker – Fissure
Earthshaker – Aftershock
Elder Titan – Echo Stomp
Elder Titan – Earth Splitter
Ember Spirit – Searing Chains
Enchantress – Enchant
Enigma – Malefice's stun
Faceless Void – Time Dilation
Faceless Void – Time Lock
Familiar – Stone Form
Forged Spirit – Melting Strike
Ghost – Frost Attack
Grimstroke – Stroke of Fate
Grimstroke – Phantom's Embrace's latch and silence durations
Grimstroke – Ink Swell's stun
Grimstroke – Soulbind
Gyrocopter – Homing Missile
Gyrocopter – Call Down
Hellbear Smasher – Thunder Clap
Huskar – Inner Fire
Huskar – Life Break's slow and taunt
Invoker – Cold Snap's stun
Invoker – Tornado
Invoker – Deafening Blast
Io – Tether's slow
Jakiro – Ice Path
Keeper of the Light – Blinding Light's knockback and blind
- Lua error: Found no Cargo data for "Keeper of the Light - Chakra Magic".
Kunkka – Torrent's slow
Kunkka – X Marks the Spot
Kunkka – Ghostship
Legion Commander – Duel
- Lua error: Found no Cargo data for "Leshrac - Split Earth".
- Lua error: Found no Cargo data for "Leshrac - Lightning Storm".
Lich – Frost Blast
Lich – Frost Shield
Lich – Chain Frost
Lifestealer – Open Wounds
Lina – Light Strike Array
Lion – Earth Spike
Lion – Hex
Lion – Mana Drain
Lone Druid – Savage Roar
Luna – Lucent Beam
Luna – Eclipse's talent stun
Lycan – Howl
Magnus – Shockwave's pull and slow
Magnus – Skewer's slow
Magnus – Reverse Polarity
Mars – Spear of Mars impale stun and secondary knockback
Mars – God's Rebuke's knockback and slow
Mars – Arena of Blood's knockback
Medusa – Mystic Snake's slow and petrify
Medusa – Stone Gaze's petrify
Meepo – Earthbind
Mirana – Sacred Arrow
Monkey King – Boundless Strike
Monkey King – Jingu Mastery
Monkey King – Primal Spring
Morphling – Adaptive Strike (Strength)
Mud Golem – Hurl Boulder
Naga Siren – Ensnare
Naga Siren – Rip Tide
Nature's Prophet – Wrath of Nature's Aghanim's Scepter treants debuff
Necronomicon Archer – Purge
Night Stalker – Void
Nyx Assassin – Impale
Nyx Assassin – Spiked Carapace
Nyx Assassin – Vendetta
Ogre Frostmage – Ice Armor's slow
Ogre Magi – Fireblast
Ogre Magi – Unrefined Fireblast
Oracle – Fortune's End
Oracle – Fate's Edict
Outworld Destroyer – Astral Imprisonment
Outworld Destroyer – Essence Flux
Pangolier – Lucky Shot
Pangolier – Rolling Thunder's stun
Phantom Assassin – Stifling Dagger
Phantom Lancer – Spirit Lance
Phoenix – Supernova's stun
Puck – Waning Rift
Puck – Dream Coil's leash and stun debuffs
Pudge – Dismember
Pugna – Decrepify
Queen of Pain – Scream of Pain's talent fear
Queen of Pain – Sonic Wave's knockback
Razor – Plasma Field's slow
Razor – Eye of the Storm's armor reduction
Roshan – Bash
Roshan – Slam
Rubick – Telekinesis' lift and stun debuffs
Rubick – Fade Bolt
Sand King – Burrowstrike
Sand King – Caustic Finale's slow
Sand King – Epicenter
Satyr Banisher – Purge
Shadow Demon – Disruption
Shadow Demon – Demonic Purge
Shadow Fiend – Shadowraze
Shadow Fiend – Requiem of Souls' slow and fear
Shadow Shaman – Hex
Shadow Shaman – Shackles
Shard Golem – Hurl Boulder
Silencer – Glaives of Wisdom
Silencer – Last Word's silence
Silencer – Global Silence
Skywrath Mage – Concussive Shot
Skywrath Mage – Ancient Seal
Slardar – Slithereen Crush
Slardar – Bash of the Deep
Slardar – Corrosive Haze
Slark – Pounce
Slark – Essence Shift
Snapfire – Scatterblast
Snapfire – Firesnap Cookie's stun
Snapfire – Lil' Shredder's first stack
Snapfire – Mortimer Kisses
Sniper – Headshot
Sniper – Assassinate's stun
Spectre – Spectral Dagger
Spectre – Desolate
Spiderling – Spawn Spiderite
Spirit Bear – Entangling Claws
Spirit Breaker – Charge of Darkness' stun
Spirit Breaker – Greater Bash
Storm – Cyclone
- Lua error: Found no Cargo data for "Storm Spirit - Electric Vortex".
- Lua error: Found no Cargo data for "Storm Spirit - Overload".
Sven – Storm Hammer
Techies – Blast Off!
Templar Assassin – Meld's armor reduction and talent stun
Terrorblade – Reflection
Terrorblade – Metamorphosis' Aghanim's Scepter fear
Tidehunter – Gush
Tidehunter – Anchor Smash
Tidehunter – Ravage
Timbersaw – Whirling Death
Timbersaw – Chakram's slow while passing
Timbersaw – Second Chakram's slow while passing
Tinker – Laser
- Lua error: Found no Cargo data for "Tinker - Heat-Seeking Missile".
Treant Protector – Leech Seed
Treant Protector – Overgrowth
Troll Warlord – Berserker's Rage root
Troll Warlord – Whirling Axes (Melee)
Troll Warlord – Whirling Axes (Ranged)
Troll Warlord – Battle Trance cast on enemy
Tusk – Snowball's stun
Tusk – Tag Team
Tusk – Walrus PUNCH!'s slow
Tusk – Walrus Kick's slow
Underlord – Pit of Malice's root
Undying Zombie – Deathlust
Ursa – Earthshock
Ursa – Fury Swipes
Vengeful Spirit – Magic Missile
Vengeful Spirit – Wave of Terror
Vengeful Spirit – Nether Swap's Aghanim's Scepter fear
Visage – Grave Chill
Void Spirit – Aether Remnant
Void Spirit – Dissimilate's talent stun
Void Spirit – Astral Step
Warlock – Fatal Bonds
Warlock – Upheaval
Warlock – Chaotic Offering's stun
Windranger – Shackleshot
Winter Wyvern – Splinter Blast
Winter Wyvern – Winter's Curse on primary target
Witch Doctor – Paralyzing Cask
Wraith King – Wraithfire Blast's stun
Wraith King – Reincarnation's slow
- Lua error: Found no Cargo data for "Zeus - Lightning Bolt".
Abyssal Blade – Overwhelm
Abyssal Blade – Bash
Blight Stone – Lesser Corruption
Bloodthorn – Soul Rend
Desolator – Corruption
Diffusal Blade – Inhibit
Dust of Appearance – Reveal
Echo Sabre – Echo Strike
Ethereal Blade – Ether Blast
Eye of Skadi – Cold Attack
Fallen Sky – Fallen Sky's stun
Grove Bow – Magic Amp
Heaven's Halberd – Disarm
Medallion of Courage – Valor
Meteor Hammer – Meteor Hammer's stun
Mind Breaker – Silence Strike
Nullifier – Nullify's main and slow debuffs
Orchid Malevolence – Soul Burn
Rod of Atos – Cripple
Scythe of Vyse – Hex
Shiva's Guard – Arctic Blast
Silver Edge – Shadow Walk's break debuff
Skull Basher – Bash
Stygian Desolator – Greater Corruption
Veil of Discord – Magic Weakness
Dynamic Tick Intervals[]
Several abilities that do something in intervals have their intervals adapt to a changed duration. This includes duration changes caused by status resistance or debuff duration amplification.
The following abilities have dynamic tick intervals
Ancient Apparition – Ice Blast
Bane – Fiend's Grip
Batrider – Flaming Lasso
Brewmaster – Cinder Brew
Crystal Maiden – Frostbite
Dark Willow – Bramble Maze
Doom – Doom
Ember Spirit – Searing Chains
Necronomicon Archer – Purge
Pudge – Dismember
Satyr Banisher – Purge
Shadow Demon – Demonic Purge
Shadow Shaman – Shackles
Spirit Bear – Entangling Claws
Treant Protector – Overgrowth
Diffusal Blade – Inhibit
Slow Resistance[]
Arc Warden – Flux
Axe – Battle Hunger
Dazzle – Poison Touch
Death Prophet – Spirit Siphon
Enchantress – Untouchable
Invoker – Ghost Walk
Invoker – Ice Wall
Jakiro – Dual Breath
Jakiro – Liquid Fire
Lion – Mana Drain
Lycan Wolf – Cripple
Ogre Magi – Ignite
- Lua error: Found no Cargo data for "Omniknight - Degen Aura".
Phoenix – Icarus Dive
Phoenix – Fire Spirits
Pudge – Rot
Queen of Pain – Shadow Strike
Silencer – Arcane Curse
Spiderling – Poison Sting
Templar Assassin – Psionic Trap
Tornado – Tempest
Venomancer – Venomous Gale
Venomancer – Poison Sting
Viper – Poison Attack
Viper – Corrosive Skin
Viper – Viper Strike
Winter Wyvern – Arctic Burn
Wraith King – Wraithfire Blast
Orb of Venom – Poison Attack
Shiva's Guard – Freezing Aura
Other Interactions[]
- Reduces duration normally when cast on enemy. When transfered to another enemy via an attack command, the invulnerability modifier always uses the base duration and is then reduced by the new target's status resistance, while the Nightmare modifier copies the previous target's reduced duration, and then gets further reduced by the new target's status resistance.
- Reduces duration of all debuffs it can place, on primary and secondary targets. On secondary targets, the knockback speed adapts to the reduced duration, so that the knockback distance is kept the same.
- Reduces the duration normally. When the target has more than 75% status resistance, it no longer gets automatically returned upon expiring.
- Reduces the duration. The slow tick rate does not adapt to the reduced duration.
- Reduces the debuff duration on the target. The debuff on the caster does not adapt.This is an old ability.
- When applied by attacks, only reduces the slow duration after the explosion. Does not affect the initial debuff. When applied with Burrowstrike, does reduce the initial debuff duration, on top of reducing the slow duration.
- Self buff duration is reduced along with enemy debuff duration.
- Self buff duration is reduced along with enemy debuff duration.
- Reduces the debuff duration on the target. The penalties on the caster do not adapt.
- Reduces trail creating debuff duration. When directly targeted, may reduce slow debuff duration. When not directly targeted, does not affect slow debuff.
- When activated via the sub-spell on the caster or via Psionic Projection, only reduces the slow value. When activated via the sub-spell on the trap itself, reduces slow value and duration, and increases damage per tick.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Status Resistance no longer affects the impact of movement speed slow sources. [?]
- Tiny now has a talent that grants 15% status resistance.
- Ursa now has a talent that grants Enrage 10% status resistance.
- Troll Warlord with Aghanim's Shard upgrade has a new Rampage ability that grants 25% status resistance to the team while is in melee form.
- Created Ceremonial Robe.
- Removed Trident.
- Enfeeble no longer provides status resistance reduction.
- Arcane Supremacy no longer provides debuff duration amplification.
- Fire now has 30% status resistance.
- Satanic no longer grants status resistance.
- Status resistance bonus from Sange-based items, such as Sange and Yasha, Kaya and Sange, Heaven's Halberd no longer stack with each other.
- Reduced Heaven's Halberd status resistance bonus from 20% to 16%.
- Increased Sange and Yasha status resistance bonus from 20% to 25%.
- Increased Kaya and Sange status resistance bonus from 20% to 25%.
</div> </div>