- For the Dark Souls II variant, see Dagger (Dark Souls II).
- For the Dark Souls III variant, see Dagger (Dark Souls III).
The Dagger is a dagger in Dark Souls.
In-Game Description
- This standard small dagger has only a modest attack but can be jabbed in rapid succession, and is effective in critical hits such as after a parry or when stabbing in the back.
- With both slash and thrust attacks this dagger is useful in various situations.
Availability[]
he Dagger is one of the starting weapons of the Sorcerer class. It can also be purchased from the Undead Male Merchant for 300 soul
Characteristics[]
The Dagger is the most basic type of dagger. It deals low damage with normal attacks and has poor reach, but makes up for it with fast swing speeds and high backstab and riposte damage. The Dagger also has the advantage of using very little stamina and it is light weight, though it deals poor damage per hit. For a weapon that hits fast while still dealing good damage, try the Curved Sword class.
Moveset[]
Attack | Description |
---|---|
One-handed Weak Attack |
Alternating diagonal swings. Low starting and ending lag. |
One-handed Strong Attack |
Alternates between stabbing and horizontal swings. More starting and ending lag than the weak attack, but still relatively fast. |
Two-handed Weak Attack |
Alternating diagonal swings. Low starting and ending lag. |
Two-handed Strong Attack |
Stabs. Some starting and ending lag, but still relatively fast. |
Jump Attack | Jumping stab. Some starting lag; very low ending lag for a jump attack. |
Running Attack | Backhands with the dagger. |
Rolling Attack | Stab. |
Kick | Standard kick. |
Left-handed Weak Attack |
Horizontal slash. Some starting and ending lag. |
Left-handed Strong Attack |
Standard parry. |
Upgrades[]
Requires: Standard Dagger, Titanite and 100 souls per upgrade.
Standard Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dagger | 56 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +1 (Titanite Shard ×1) | 61 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +2 (Titanite Shard ×1) | 67 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +3 (Titanite Shard ×2) | 72 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +4 (Titanite Shard ×2) | 78 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +5 (Titanite Shard ×3) | 84 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +6 (L. Titanite Shard ×1) | 89 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +7 (L. Titanite Shard ×1) | 95 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +8 (L. Titanite Shard ×2) | 100 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +9 (L. Titanite Shard ×2) | 106 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +10 (L. Titanite Shard ×3) | 112 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +11 (Titanite Chunk ×1) | 117 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +12 (Titanite Chunk ×1) | 123 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +13 (Titanite Chunk ×2) | 128 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Dagger +14 (Titanite Chunk ×3) | 134 | – | – | – | E | A | – | – | 45 | 10 | 30 | 30 |
Dagger +15 (Titanite Slab ×1) | 140 | – | – | – | E | A | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Dagger +5, Titanite and 100 souls per upgrade.
Raw Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Raw Dagger (Large Titanite Shard ×1) | 96 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Raw Dagger +1 (Large Titanite Shard ×1) | 102 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Raw Dagger +2 (Large Titanite Shard ×1) | 108 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Raw Dagger +3 (Large Titanite Shard ×2) | 115 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Raw Dagger +4 (Large Titanite Shard ×2) | 121 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Raw Dagger +5 (Large Titanite Shard ×3) | 128 | – | – | – | E | C | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Dagger +10, Titanite and 100 souls per upgrade.
Crystal Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Crystal Dagger (Titanite Chunk ×1) | 123 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Crystal Dagger +1 (Titanite Chunk ×1) | 128 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Crystal Dagger +2 (Titanite Chunk ×1) | 134 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Crystal Dagger +3 (Titanite Chunk ×2) | 140 | – | – | – | E | B | – | – | 45 | 10 | 30 | 30 |
Crystal Dagger +4 (Titanite Chunk ×3) | 145 | – | – | – | E | A | – | – | 45 | 10 | 30 | 30 |
Crystal Dagger +5 (Titanite Slab ×1) | 151 | – | – | – | E | A | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Dagger +5, Green Titanite and 100 souls per upgrade.
Magic Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Magic Dagger (Green Titanite Shard ×1) | 63 | 69 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +1 (Green Titanite Shard ×1) | 67 | 73 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +2 (Green Titanite Shard ×1) | 71 | 78 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +3 (Green Titanite Shard ×2) | 75 | 82 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +4 (Green Titanite Shard ×2) | 79 | 87 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +5 (Green Titanite Shard ×3) | 84 | 92 | – | – | E | D | C | – | 45 | 10 | 30 | 30 |
Magic Dagger +6 (Blue Titanite Chunk ×1) | 88 | 96 | – | – | E | D | B | – | 45 | 10 | 30 | 30 |
Magic Dagger +7 (Blue Titanite Chunk ×1) | 92 | 101 | – | – | E | D | B | – | 45 | 10 | 30 | 30 |
Magic Dagger +8 (Blue Titanite Chunk ×2) | 96 | 105 | – | – | E | D | B | – | 45 | 10 | 30 | 30 |
Magic Dagger +9 (Blue Titanite Chunk ×3) | 100 | 110 | – | – | E | D | B | – | 45 | 10 | 30 | 30 |
Magic Dagger +10 (Blue Titanite Slab ×1) | 105 | 115 | – | – | E | D | B | – | 45 | 10 | 30 | 30 |
Requires: Magic Dagger +5, Blue Titanite and 100 souls per upgrade.
Enchanted Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchanted Dagger (Blue Titanite Chunk ×1) | 84 | 90 | – | – | E | E | C | – | 45 | 10 | 30 | 30 |
Enchanted Dagger +1 (Blue Titanite Chunk ×1) | 87 | 92 | – | – | E | E | B | – | 45 | 10 | 30 | 30 |
Enchanted Dagger +2 (Blue Titanite Chunk ×1) | 90 | 95 | – | – | E | E | B | – | 45 | 10 | 30 | 30 |
Enchanted Dagger +3 (Blue Titanite Chunk ×2) | 94 | 98 | – | – | E | E | A | – | 45 | 10 | 30 | 30 |
Enchanted Dagger +4 (Blue Titanite Chunk ×3) | 97 | 100 | – | – | E | E | A | – | 45 | 10 | 30 | 30 |
Enchanted Dagger +5 (Blue Titanite Slab ×1) | 100 | 104 | – | – | E | E | A | – | 45 | 10 | 30 | 30 |
Requires: Standard Dagger +5, Green Titanite and 100 souls per upgrade.
Divine Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Divine Dagger (Green Titanite Shard ×1) | 57 | 69 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +1 (Green Titanite Shard ×1) | 60 | 73 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +2 (Green Titanite Shard ×1) | 64 | 78 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +3 (Green Titanite Shard ×2) | 68 | 82 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +4 (Green Titanite Shard ×2) | 72 | 87 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +5 (Green Titanite Shard ×3) | 76 | 92 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +6 (White Titanite Chunk ×1) | 79 | 96 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +7 (White Titanite Chunk ×1) | 83 | 101 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +8 (White Titanite Chunk ×2) | 87 | 105 | – | – | E | D | – | C | 45 | 10 | 30 | 30 |
Divine Dagger +9 (White Titanite Chunk ×3) | 91 | 110 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Divine Dagger +10 (White Titanite Slab ×1) | 95 | 115 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Requires: Divine Dagger +5, White Titanite and 100 souls per upgrade.
Occult Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Occult Dagger (White Titanite Chunk ×1) | 76 | 84 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Occult Dagger +1 (White Titanite Chunk ×1) | 80 | 88 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Occult Dagger +2 (White Titanite Chunk ×1) | 85 | 92 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Occult Dagger +3 (White Titanite Chunk ×2) | 89 | 96 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Occult Dagger +4 (White Titanite Chunk ×3) | 94 | 100 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Occult Dagger +5 (White Titanite Slab ×1) | 98 | 105 | – | – | E | D | – | B | 45 | 10 | 30 | 30 |
Requires: Standard Dagger +5, Green Titanite and 100 souls per upgrade.
Fire Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire Dagger (Green Titanite Shard ×1) | 72 | – | 72 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Fire Dagger +1 (Green Titanite Shard ×1) | 78 | – | 78 | – | – | – | – | – | 45 | 10 | 30.3 | 30 |
Fire Dagger +2 (Green Titanite Shard ×1) | 84 | – | 84 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Fire Dagger +3 (Green Titanite Shard ×2) | 89 | – | 89 | – | – | – | – | – | 45 | 10 | 30.9 | 30 |
Fire Dagger +4 (Green Titanite Shard ×2) | 95 | – | 95 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Fire Dagger +5 (Green Titanite Shard ×3) | 100 | – | 100 | – | – | – | – | – | 45 | 10 | 31.5 | 30 |
Fire Dagger +6 (Red Titanite Chunk ×1) | 107 | – | 107 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Fire Dagger +7 (Red Titanite Chunk ×1) | 114 | – | 114 | – | – | – | – | – | 45 | 10 | 32.1 | 30 |
Fire Dagger +8 (Red Titanite Chunk ×2) | 120 | – | 120 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Fire Dagger +9 (Red Titanite Chunk ×3) | 127 | – | 127 | – | – | – | – | – | 45 | 10 | 32.7 | 30 |
Fire Dagger +10 (Red Titanite Slab ×1) | 134 | – | 134 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Fire Dagger +5, Red Titanite and 100 souls per upgrade.
Chaos Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chaos Dagger (Red Titanite Chunk ×1) | 88 | – | 102 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Chaos Dagger +1 (Red Titanite Chunk ×1) | 93 | – | 108 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Chaos Dagger +2 (Red Titanite Chunk ×1) | 98 | – | 114 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Chaos Dagger +3 (Red Titanite Chunk ×2) | 102 | – | 119 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Chaos Dagger +4 (Red Titanite Chunk ×3) | 107 | – | 125 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Chaos Dagger +5 (Red Titanite Slab ×1) | 112 | – | 131 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Standard Dagger +10, Titanite and 100 souls per upgrade.
Lightning Variation | Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Lightning Dagger (Titanite Chunk ×1) | 100 | – | – | 100 | – | – | – | – | 45 | 10 | 30 | 30.0 |
Lightning Dagger +1 (Titanite Chunk ×1) | 108 | – | – | 108 | – | – | – | – | 45 | 10 | 30 | 32.4 |
Lightning Dagger +2 (Titanite Chunk ×1) | 116 | – | – | 116 | – | – | – | – | 45 | 10 | 30 | 34.8 |
Lightning Dagger +3 (Titanite Chunk ×2) | 124 | – | – | 124 | – | – | – | – | 45 | 10 | 30 | 37.2 |
Lightning Dagger +4 (Titanite Chunk ×3) | 132 | – | – | 132 | – | – | – | – | 45 | 10 | 30 | 39.6 |
Lightning Dagger +5 (Titanite Slab ×1) | 140 | – | – | 140 | – | – | – | – | 45 | 10 | 30 | 42.0 |
Scaling Percentage Values[]
The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:
- Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
- Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
- Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
- Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
- Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
- Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
- For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
- To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path | Strength | Dexterity | Intelligence | Faith |
---|---|---|---|---|
Standard +15 | 13% | 85% | - | - |
Raw +5 | 10% | 64% | - | - |
Crystal +5 | 13% | 85% | - | - |
Magic +10 | 4% | 24% | 71% | - |
Enchanted +5 | 3% | 17% | 69% | - |
Divine +10 | 5% | 33% | - | 70% |
Occult +5 | 5% | 31% | - | 82% |
Fire +10 | All stat scaling bonuses removed, Fire Damage added | |||
Chaos +5 | All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10 | |||
Lightning +5 | All stat scaling bonuses removed, Lightning Damage added |
Gallery[]
Daggers |
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Bandit's Knife • Dagger • Dark Silver Tracer • Ghost Blade • Parrying Dagger • Priscilla's Dagger |