The Construction Yard is the Brotherhood's core building in Tiberium Wars and Kane's Wrath.
Background[]
This slender building serves a basic role - constructing other buildings and support structures as well as generating a minimal amount of power to help jumpstart construction.
Game structure[]
Almost identical in function to the drone platform and the GDI construction yard. Selling a Construction Yard yields 1750 credits, a Saboteur, and a Militant Squad.
However, what sets apart the Nod construction yard from the rest is that it is able to block one instance of EMP every 30 seconds. This does not apply when it unpacks into an MCV.
Production[]
Buildings[]
Adds an additional building and support structure production queue
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Provides base power
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Infantry training facility
Requires Nod Power Plant
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Vehicle production and maintenance facility
Requires Nod Power Plant and Nod Tiberium Refinery
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Provides tier 2 access, basic upgrades, and support powers
Requires Nod Power Plant and Nod Tiberium Refinery
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Provides upgrades for Nod infantry and Shadow strike team support power
Requires Hand of Nod
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Aircraft production and maintenance facility
Requires Operations Center
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Provides tier 3 access, advanced upgrades, and support powers
Requires Operations Center
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Provides advanced support powers
Requires Tech Lab
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Epic unit and vehicle production facility
Requires Tech Lab, only one can be built per player
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Support structures[]
Base expansion, deploys into Outpost
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Stores additional Tiberium
Requires Nod Tiberium Refinery
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Anti-infantry base defense
Requires Nod Power Plant
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Anti-vehicle base defense
Requires Hand of Nod
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Anti-aircraft base defense
Requires Operations Center
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Defense support, buffs friendly infantry
Requires Operations Center, only one can be built per player
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Cloaks friendly units and structures around it
Requires Secret Shrine
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Aircraft maintenance facility
Requires Air Tower
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Advanced anti-ground base defense
Requires Tech Lab
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Superweapon, provides Nuclear Missile Strike support power
Requires Tech Lab, only one can be built per player
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See also[]
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