Trophies indicate a player's or Clan's skill rating. Players can gain or lose Trophies by either winning or losing battles. Trophies you gain are deducted from your opponent's trophy count. The amount of Trophies a player gains or loses is based on how much more or how much less Trophies the opponent has compared to theirs. If the opponent has more Trophies, then the player will lose less Trophies, and vice versa. Earning Trophies unlocks rewards via the Trophy Road, and unlocks new Arenas and cards.
Arena Unlocks
- Arena 1, Goblin Stadium, is unlocked upon completing the tutorial.
- 300 unlocks Arena 2, Bone Pit.
- 600 unlocks Arena 3, Barbarian Bowl.
- 1,000 unlocks Arena 4, Spell Valley.
- 1,300 unlocks Arena 5, Builder's Workshop.
- 1,600 unlocks Arena 6, P.E.K.K.A's Playhouse.
- 2,000 unlocks Arena 7, Royal Arena.
- 2,300 unlocks Arena 8, Frozen Peak.
- 2,600 unlocks Arena 9, Jungle Arena.
- 3,000 unlocks Arena 10, Hog Mountain.
- 3,400 unlocks Arena 11, Electro Valley.
- 3,800 unlocks Arena 12, Spooky Town
- 4,200 unlocks Arena 13, Rascal's Hideout.
- 4,600 unlocks Arena 14, Serenity Peak.
- 5,000 unlocks Arena 15, Miner's Mine.
- 5,500 unlocks Arena 16, Executioner's Kitchen.
- 6,000 unlocks Arena 17, Royal Crypt.
- 6,500 unlocks Arena 18, Silent Sanctuary.
- 7,000 unlocks Arena 19, Dragon Spa.
- 7,500 unlocks Arena 20, Boot Camp.
- 8,000 unlocks Arena 21, Clash Fest.
- 8,500 unlocks Arena 22, PANCAKES!.
- 9,000 unlocks Arena 23, Legendary Arena.
Once a player unlocks an Arena, the player cannot be demoted to a lower one again, which means the player’s Trophies will not drop below the required amount of Trophies for that Arena. Unlocking an Arena will also grant the player a 24-hour Chest Speed-up Boost, which halves the waiting time required to open Chests.
Trophy Road
At various Trophy thresholds, players can accept rewards by tapping the Arena icon above the battling buttons. These rewards come in the form of Cards, Wild Cards, Chests, Trade Tokens, Gold, Gems, and Emotes. These rewards can only be claimed once. If a player reaches a Trophy threshold for a reward, but drops below the Trophy threshold before claiming it, they will not be able to claim the reward until they reach the required threshold again.
Trophy Road Statistics (0 - 9000)
The contents of each chest are based on the Arena the reward is unlocked in, not the player's current Arena.
Tournament Trophies
This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
- Main article: Tournament
- This type of Trophy formerly appeared only in Custom Tournaments. It was used in a similar fashion to regular Trophies, but could only be gained or lost within Custom Tournaments.
- At the end of the Custom Tournament, players with more Tournament Trophies would be rewarded with bigger Tournament Chests.
Legend Trophies
This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
Legend Trophies could be obtained above 3000 at the end of every season. Any Trophies above 3000 would be converted to Legend Trophies and added to the Player's Profile. Legend Trophies added up after each season. This system was replaced by Leagues in the March 2017 Update. However, any players who may have achieved Legend Trophies before had the amount they achieved shown in their profile, until the December 2018 Update, which removed them in exchange for an exclusive Emote (see History below).
Leagues
This section describes content that has been replaced or removed from the game. This information is kept here for historical purposes. |
- Leagues were a special feature that unlocked upon reaching 5,000 .
- The season reset on the first Monday of each month.
- At the end of each season, players in a League lost a certain percentage of their Trophies above 5,000. The percentage depends on what League the player finished in.
- In the Challenger Leagues, the reset percentage was 50%.
- In the Master Leagues, the reset percentage was 40%.
- In the Champion Leagues, the reset percentage was 30%.
- Unlike Arenas, players could drop from a higher League to a lower one.
- Leagues were removed in the 2022 Quarter 3 Update, being moved to the new Path of Legends system.
History
2016
- Trophies were added with Clash Royale's game launch on 4/1/2016.
- On 2/2/2016 the February 2016 Update, added the Legendary Arena, which unlock at 3,000 , as well as Legend Trophies.
- On 29/2/2016 the March 2016 Update, added a new Arena, Builder's Workshop, which unlocks at 1,700 , and pushed the lower limit of Royal Arena to 2,000 .
- On 11/4/2016, a maintenance break, fixed an issue where some players would not recieve Legendary Trophies after the season reset.
- On 10/5/2016, a maintenance break, fixed an issue where some players would not get reset back to 3,000 after the season reset.
- On 23/5/2016, a maintenance break, fixed the issue of the end of season Trophies of some players.
- On 31/5/2016, a maintenance break, fixed the issue of the end of season Trophies.
- On 3/6/2016, a maintenance break, fixed the issue of the end of season Trophies of some players.
- On 4/7/2016, the Tournaments Update, added a new Arena, Frozen Peak, which unlocks at 2,300 .
- On 15/8/2016, a Minor Update, increased the Trophy infusion level to 2,000 from 1,000. This meant that up to 2,000 , the winner would gain more trophies than the loser lost. Above this point, the Trophies won by the winner would be equal to the Trophies lost by the loser.
- On 29/8/2016, a Minor Update increased the Seasonal Trophy reset from 3,000 to 4,000, in an effort to decrease the number of mismatches, where for example a Level 9 player is matched against a Level 13.
2017
- On 13/1/2017, a new Arena, the Jungle Arena, was added, which unlocks at 2,600 .
- On 13/3/2017, the March 2017 Update, added a new Legendary Arena at 3,800 and renamed the old Legendary Arena to Hog Mountain. Leagues were also added to the game which start from 4,000 with the last League being at 6,400 . The Trophy reset was also changed so that every players would depend on their League instead of being set to 4,000 for all players. It also made it so that Legendary Trophies would no longer accumulate.
- On 12/12/2017, the Electrifying Update, added a new Arena, Electro Valley, which unlocks at 3,400 .
2018
- On 20/6/2018, the Summer 2018 Update, changed the reset system of the Leagues with each player's reset point now dependent on the player's Trophies rather than their Leagues.
- On 5/12/2018, the December 2018 Update, removed the Legend Trophies from players who had them, but to compensate, players who had them received Gold and an exclusive Royal Ghost Emote.
2019
- On 28/1/2019, the January 2019 Update, added a new Arena, Spooky Town, which unlocks at 3,600 . It also changed the Trophy requirement for some Arenas.
- On 15/4/2019, the April 2019 Update, added the Trophy Road, the Royal Champion League at 6,700 , and moved the Ultimate Champion Trophy requirement to 7,000 . It also changed the reset system of the Leagues with each player's reset point now being 25% of their Trophies above 4,000 instead of 50%.
- On 6/5/2019, a Balance Update, reverted the previous change, making each player's reset point now being 50% of their Trophies above 4,000 instead of 25%. The Trophy Road rewards above 4,000 were also slightly changed.
- Starting from 1/7/2019 with the July 2019 Update, Trophy Road rewards would change depending on the Season.
- On 1/8/2019, a Minor Update, fixed an issue for Trophy Road progression indicator sometimes showing the incorrect value.
- On 30/9/2019, the End of September 2019 Update, fixed a bug where players would experience a Season Trophy reset when they first reached the Trophy Leagues. It also fixed an issue where the UI did not refresh correctly on the Pass reward track after closing the Trophy Road.
2020
- On 28/2/2020, a maintenance break, changed the reset system of the Leagues with each player's reset point now being 75% of their Trophies above 4,000 instead of 50%. This change was reverted on 6/4/2020, in a Balance Update.
- On 4/12/2020, a maintenance break, increased the amount of Trophies that a player would lose after losing a battle.
2021
- On 7/1/2021, a maintenance break, decreased the amount of Trophies that a player would lose after losing a battle at 4,000 to 6,000 .
- On 1/2/2021, the February 2021 Update, changed the reset system of the Leagues with each player's reset point now being 75% of their Trophies above 4,000 instead of 50%. This change was reverted on 1/3/2021, in the March 2021 Update.
- On 25/2/2021, a maintenance break, changed the matchmaking system by considering King Level into the equation, prioritizing matches within 1 Level of King Level as opponents for players.
- On 17/3/2021, a maintenance break, made it so that the matchmaking changes introduced on 25/2/2021 no longer apply above 5,000 .
- On 7/6/2021, the Summer 2021 Update, added 2 new Arenas; Rascal's Hideout, from Season 10 of Pass Royale, which unlocks at 4,200 , and Serenity Peak, from Season 7 of Pass Royale, which unlocks at 4,600 . The trophy requirement for each League was increased by 1,000, and the Trophy Road was expanded accordingly. The seasonal Trophy reset mechanics for players in Leagues were also updated, and the amount of trophies that a player would lose in the Challenger leagues was decreased.
2022
- On 26/10/2022, the 2022 Quarter 3 Update, added 5 new Arenas; Miner's Mine, from Season 34 of Pass Royale, which unlocks at 5,000 , Executioner's Kitchen, from Season 27 of Pass Royale, which unlocks at 5,500 , Royal Crypt, from Season 17 of Pass Royale, which unlocks at 6,000 , Silent Sanctuary, a new Arena, which unlocks at 6,500 , and Dragon Spa, from Season 11 of Pass Royale, which unlocks at 7,000 . The update also removed Leagues, moving them to a separate Path of Legends that was introduced the same update.
- On 22/12/2022, a maintenance break, made some matchmaking improvements.
2023
- On 19/6/2023, the Card Evolution Update, added 3 new Arenas; Boot Camp, from Season 46 of Pass Royale, which unlocks at 7,500 , Clash Fest, from Season 39 of Pass Royale, which unlocks at 8,000 , and PANCAKES!, from Season 37 of Pass Royale, which unlocks at 8,500 .
- On 30/6/2023, a maintenance break, fixed an issue where Trophy Road rewards were resetting for some players.
- On 13/12/2023, the Tower Troop Update, slightly changed the Trophy Road rewards in Arena 13.
Trivia
- Trophies function similarly to those of the same name in Clash of Clans.
- Just like the Trophy Leagues in Clash of Clans, it is impossible to have a negative Trophy count. If you win a match while your opponent has 0 Trophies, you will still gain 30 Trophies or less, while the opponent loses nothing.
- As of March 2024, from 0 to 9000 trophies, you are getting: 1.385 Common cards (1.000 are Wild Cards), 203 Rare cards (145 are Wild Cards), 51 Epic cards (34 are Wild Cards), 6 Legendary cards (all are wild cards), 2 Champion cards (all are wild cards), 130.000 Gold, 325 Gems, 8 Gold Chests, 1 Silver Chest, 2 Giant Chests, 2 Magical Chests, 3 Giant Chests, 2 Lightning Chests, 3 Legendary Chests, 1 Legendary Kings Chest, 4 Champion Chests, and 3 Emotes.