“Why does ghoulification have to be so unfair?”— Die-ary of Trash, entry 3
Trash is a deceased woman found in the nuclear test shack in 2281.
Background[]
Trash decided to move into the abandoned shack at the old nuclear test site in order to become a ghoul because she was tired of her life.[1] After a few weeks, nothing was happening until she noticed some of her skin coming off and her hair falling out.[2] However, her optimism got the best of her, and instead of ghoulification, she succumbed to fatal radiation poisoning. Her accounts can be found in the three separate "Die-aries" located in the shack: entry one, entry two, and entry three.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory[]
Apparel | Weapon | Other items | On death |
---|---|---|---|
Leather armor, reinforced | Combat knife Lead pipe or baseball bat or police baton or pool cue or knife or tire iron or sledgehammer or 9mm pistol or frag grenade |
2-14 caps Entry three in the Die-ary of Trash |
Appearances[]
Trash appears only in Fallout: New Vegas.
Behind the scenes[]
She is a reference to the character of the same name in the film Return of the Living Dead.
Bugs[]
- In the G.E.C.K., Trash is set as a respawning non-player character. As a result, she will respawn alive 3 days after you first find her. However, after she asks you what you want, you can only say goodbye as she is not programmed with any dialogue. She has 0 health, and dies instantly upon taking any form of damage. [verified]
- Reverse pickpocketing an explosive into Trash's inventory will cause the game to freeze when it goes off. [verified]